diff options
Diffstat (limited to 'indra/llcommon/lltimer.cpp')
-rw-r--r-- | indra/llcommon/lltimer.cpp | 1216 |
1 files changed, 608 insertions, 608 deletions
diff --git a/indra/llcommon/lltimer.cpp b/indra/llcommon/lltimer.cpp index 8a8451b927..a3e871661c 100644 --- a/indra/llcommon/lltimer.cpp +++ b/indra/llcommon/lltimer.cpp @@ -1,608 +1,608 @@ -/**
- * @file lltimer.cpp
- * @brief Cross-platform objects for doing timing
- *
- * $LicenseInfo:firstyear=2000&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "linden_common.h"
-
-#include "lltimer.h"
-
-#include "u64.h"
-
-#include <chrono>
-#include <thread>
-
-#if LL_WINDOWS
-# include "llwin32headerslean.h"
-#elif LL_LINUX || LL_DARWIN
-# include <errno.h>
-# include <sys/time.h>
-#else
-# error "architecture not supported"
-#endif
-
-//
-// Locally used constants
-//
-const U64 SEC_TO_MICROSEC_U64 = 1000000;
-
-//---------------------------------------------------------------------------
-// Globals and statics
-//---------------------------------------------------------------------------
-
-S32 gUTCOffset = 0; // viewer's offset from server UTC, in seconds
-LLTimer* LLTimer::sTimer = NULL;
-
-
-//
-// Forward declarations
-//
-
-
-//---------------------------------------------------------------------------
-// Implementation
-//---------------------------------------------------------------------------
-
-#if LL_WINDOWS
-
-
-#if 0
-void ms_sleep(U32 ms)
-{
- LL_PROFILE_ZONE_SCOPED;
- using TimePoint = std::chrono::steady_clock::time_point;
- auto resume_time = TimePoint::clock::now() + std::chrono::milliseconds(ms);
- while (TimePoint::clock::now() < resume_time)
- {
- std::this_thread::yield(); //note: don't use LLThread::yield here to avoid yielding for too long
- }
-}
-
-U32 micro_sleep(U64 us, U32 max_yields)
-{
- // max_yields is unused; just fiddle with it to avoid warnings.
- max_yields = 0;
- ms_sleep((U32)(us / 1000));
- return 0;
-}
-
-#else
-
-U32 micro_sleep(U64 us, U32 max_yields)
-{
- LL_PROFILE_ZONE_SCOPED
-#if 0
- LARGE_INTEGER ft;
- ft.QuadPart = -static_cast<S64>(us * 10); // '-' using relative time
-
- HANDLE timer = CreateWaitableTimer(NULL, true, NULL);
- SetWaitableTimer(timer, &ft, 0, NULL, NULL, 0);
- WaitForSingleObject(timer, INFINITE);
- CloseHandle(timer);
-#else
- Sleep(us / 1000);
-#endif
-
- return 0;
-}
-
-void ms_sleep(U32 ms)
-{
- LL_PROFILE_ZONE_SCOPED
- micro_sleep(ms * 1000, 0);
-}
-
-#endif
-
-#elif LL_LINUX || LL_DARWIN
-static void _sleep_loop(struct timespec& thiswait)
-{
- struct timespec nextwait;
- bool sleep_more = false;
-
- do {
- int result = nanosleep(&thiswait, &nextwait);
-
- // check if sleep was interrupted by a signal; unslept
- // remainder was written back into 't' and we just nanosleep
- // again.
- sleep_more = (result == -1 && EINTR == errno);
-
- if (sleep_more)
- {
- if ( nextwait.tv_sec > thiswait.tv_sec ||
- (nextwait.tv_sec == thiswait.tv_sec &&
- nextwait.tv_nsec >= thiswait.tv_nsec) )
- {
- // if the remaining time isn't actually going
- // down then we're being shafted by low clock
- // resolution - manually massage the sleep time
- // downward.
- if (nextwait.tv_nsec > 1000000) {
- // lose 1ms
- nextwait.tv_nsec -= 1000000;
- } else {
- if (nextwait.tv_sec == 0) {
- // already so close to finished
- sleep_more = false;
- } else {
- // lose up to 1ms
- nextwait.tv_nsec = 0;
- }
- }
- }
- thiswait = nextwait;
- }
- } while (sleep_more);
-}
-
-U32 micro_sleep(U64 us, U32 max_yields)
-{
- U64 start = get_clock_count();
- // This is kernel dependent. Currently, our kernel generates software clock
- // interrupts at 250 Hz (every 4,000 microseconds).
- const S64 KERNEL_SLEEP_INTERVAL_US = 4000;
-
- // Use signed arithmetic to discover whether a sleep is even necessary. If
- // either 'us' or KERNEL_SLEEP_INTERVAL_US is unsigned, the compiler
- // promotes the difference to unsigned. If 'us' is less than half
- // KERNEL_SLEEP_INTERVAL_US, the unsigned difference will be hugely
- // positive, resulting in a crazy long wait.
- auto num_sleep_intervals = (S64(us) - (KERNEL_SLEEP_INTERVAL_US >> 1)) / KERNEL_SLEEP_INTERVAL_US;
- if (num_sleep_intervals > 0)
- {
- U64 sleep_time = (num_sleep_intervals * KERNEL_SLEEP_INTERVAL_US) - (KERNEL_SLEEP_INTERVAL_US >> 1);
- struct timespec thiswait;
- thiswait.tv_sec = sleep_time / 1000000;
- thiswait.tv_nsec = (sleep_time % 1000000) * 1000l;
- _sleep_loop(thiswait);
- }
-
- U64 current_clock = get_clock_count();
- U32 yields = 0;
- while ( (yields < max_yields)
- && (current_clock - start < us) )
- {
- sched_yield();
- ++yields;
- current_clock = get_clock_count();
- }
- return yields;
-}
-
-void ms_sleep(U32 ms)
-{
- long mslong = ms; // tv_nsec is a long
- struct timespec thiswait;
- thiswait.tv_sec = ms / 1000;
- thiswait.tv_nsec = (mslong % 1000) * 1000000l;
- _sleep_loop(thiswait);
-}
-#else
-# error "architecture not supported"
-#endif
-
-//
-// CPU clock/other clock frequency and count functions
-//
-
-#if LL_WINDOWS
-U64 get_clock_count()
-{
- static bool firstTime = true;
- static U64 offset;
- // ensures that callers to this function never have to deal with wrap
-
- // QueryPerformanceCounter implementation
- LARGE_INTEGER clock_count;
- QueryPerformanceCounter(&clock_count);
- if (firstTime) {
- offset = clock_count.QuadPart;
- firstTime = false;
- }
- return clock_count.QuadPart - offset;
-}
-
-F64 calc_clock_frequency()
-{
- __int64 freq;
- QueryPerformanceFrequency((LARGE_INTEGER *) &freq);
- return (F64)freq;
-}
-#endif // LL_WINDOWS
-
-
-#if LL_LINUX || LL_DARWIN
-// Both Linux and Mac use gettimeofday for accurate time
-F64 calc_clock_frequency()
-{
- return 1000000.0; // microseconds, so 1 MHz.
-}
-
-U64 get_clock_count()
-{
- // Linux clocks are in microseconds
- struct timeval tv;
- gettimeofday(&tv, NULL);
- return tv.tv_sec*SEC_TO_MICROSEC_U64 + tv.tv_usec;
-}
-#endif
-
-
-TimerInfo::TimerInfo()
-: mClockFrequency(0.0),
- mTotalTimeClockCount(0),
- mLastTotalTimeClockCount(0)
-{}
-
-void TimerInfo::update()
-{
- mClockFrequency = calc_clock_frequency();
- mClockFrequencyInv = 1.0/mClockFrequency;
- mClocksToMicroseconds = mClockFrequencyInv;
-}
-
-TimerInfo& get_timer_info()
-{
- static TimerInfo sTimerInfo;
- return sTimerInfo;
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-// returns a U64 number that represents the number of
-// microseconds since the Unix epoch - Jan 1, 1970
-U64MicrosecondsImplicit totalTime()
-{
- U64 current_clock_count = get_clock_count();
- if (!get_timer_info().mTotalTimeClockCount || get_timer_info().mClocksToMicroseconds.value() == 0)
- {
- get_timer_info().update();
- get_timer_info().mTotalTimeClockCount = current_clock_count;
-
-#if LL_WINDOWS
- // Sync us up with local time (even though we PROBABLY don't need to, this is how it was implemented)
- // Unix platforms use gettimeofday so they are synced, although this probably isn't a good assumption to
- // make in the future.
-
- get_timer_info().mTotalTimeClockCount = (U64)(time(NULL) * get_timer_info().mClockFrequency);
-#endif
-
- // Update the last clock count
- get_timer_info().mLastTotalTimeClockCount = current_clock_count;
- }
- else
- {
- if (current_clock_count >= get_timer_info().mLastTotalTimeClockCount)
- {
- // No wrapping, we're all okay.
- get_timer_info().mTotalTimeClockCount += current_clock_count - get_timer_info().mLastTotalTimeClockCount;
- }
- else
- {
- // We've wrapped. Compensate correctly
- get_timer_info().mTotalTimeClockCount += (0xFFFFFFFFFFFFFFFFULL - get_timer_info().mLastTotalTimeClockCount) + current_clock_count;
- }
-
- // Update the last clock count
- get_timer_info().mLastTotalTimeClockCount = current_clock_count;
- }
-
- // Return the total clock tick count in microseconds.
- U64Microseconds time(get_timer_info().mTotalTimeClockCount*get_timer_info().mClocksToMicroseconds);
- return time;
-}
-
-
-///////////////////////////////////////////////////////////////////////////////
-
-LLTimer::LLTimer()
-{
- if (!get_timer_info().mClockFrequency)
- {
- get_timer_info().update();
- }
-
- mStarted = true;
- reset();
-}
-
-LLTimer::~LLTimer()
-{}
-
-// static
-void LLTimer::initClass()
-{
- if (!sTimer) sTimer = new LLTimer;
-}
-
-// static
-void LLTimer::cleanupClass()
-{
- delete sTimer; sTimer = NULL;
-}
-
-// static
-U64MicrosecondsImplicit LLTimer::getTotalTime()
-{
- // simply call into the implementation function.
- U64MicrosecondsImplicit total_time = totalTime();
- return total_time;
-}
-
-// static
-F64SecondsImplicit LLTimer::getTotalSeconds()
-{
- return F64Microseconds(U64_to_F64(getTotalTime()));
-}
-
-void LLTimer::reset()
-{
- mLastClockCount = get_clock_count();
- mExpirationTicks = 0;
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-U64 LLTimer::getCurrentClockCount()
-{
- return get_clock_count();
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-void LLTimer::setLastClockCount(U64 current_count)
-{
- mLastClockCount = current_count;
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-static
-U64 getElapsedTimeAndUpdate(U64& lastClockCount)
-{
- U64 current_clock_count = get_clock_count();
- U64 result;
-
- if (current_clock_count >= lastClockCount)
- {
- result = current_clock_count - lastClockCount;
- }
- else
- {
- // time has gone backward
- result = 0;
- }
-
- lastClockCount = current_clock_count;
-
- return result;
-}
-
-
-F64SecondsImplicit LLTimer::getElapsedTimeF64() const
-{
- U64 last = mLastClockCount;
- return (F64)getElapsedTimeAndUpdate(last) * get_timer_info().mClockFrequencyInv;
-}
-
-F32SecondsImplicit LLTimer::getElapsedTimeF32() const
-{
- return (F32)getElapsedTimeF64();
-}
-
-F64SecondsImplicit LLTimer::getElapsedTimeAndResetF64()
-{
- return (F64)getElapsedTimeAndUpdate(mLastClockCount) * get_timer_info().mClockFrequencyInv;
-}
-
-F32SecondsImplicit LLTimer::getElapsedTimeAndResetF32()
-{
- return (F32)getElapsedTimeAndResetF64();
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-void LLTimer::setTimerExpirySec(F32SecondsImplicit expiration)
-{
- mExpirationTicks = get_clock_count()
- + (U64)((F32)(expiration * get_timer_info().mClockFrequency.value()));
-}
-
-F32SecondsImplicit LLTimer::getRemainingTimeF32() const
-{
- U64 cur_ticks = get_clock_count();
- if (cur_ticks > mExpirationTicks)
- {
- return 0.0f;
- }
- return F32((mExpirationTicks - cur_ticks) * get_timer_info().mClockFrequencyInv);
-}
-
-
-bool LLTimer::checkExpirationAndReset(F32 expiration)
-{
- U64 cur_ticks = get_clock_count();
- if (cur_ticks < mExpirationTicks)
- {
- return false;
- }
-
- mExpirationTicks = cur_ticks
- + (U64)((F32)(expiration * get_timer_info().mClockFrequency));
- return true;
-}
-
-
-bool LLTimer::hasExpired() const
-{
- return get_clock_count() >= mExpirationTicks;
-}
-
-///////////////////////////////////////////////////////////////////////////////
-
-bool LLTimer::knownBadTimer()
-{
- bool failed = false;
-
-#if LL_WINDOWS
- WCHAR bad_pci_list[][10] = {L"1039:0530",
- L"1039:0620",
- L"10B9:0533",
- L"10B9:1533",
- L"1106:0596",
- L"1106:0686",
- L"1166:004F",
- L"1166:0050",
- L"8086:7110",
- L"\0"
- };
-
- HKEY hKey = NULL;
- LONG nResult = ::RegOpenKeyEx(HKEY_LOCAL_MACHINE,L"SYSTEM\\CurrentControlSet\\Enum\\PCI", 0,
- KEY_EXECUTE | KEY_QUERY_VALUE | KEY_ENUMERATE_SUB_KEYS, &hKey);
-
- WCHAR name[1024];
- DWORD name_len = 1024;
- FILETIME scrap;
-
- S32 key_num = 0;
- WCHAR pci_id[10];
-
- wcscpy(pci_id, L"0000:0000"); /*Flawfinder: ignore*/
-
- while (nResult == ERROR_SUCCESS)
- {
- nResult = ::RegEnumKeyEx(hKey, key_num++, name, &name_len, NULL, NULL, NULL, &scrap);
-
- if (nResult == ERROR_SUCCESS)
- {
- memcpy(&pci_id[0],&name[4],4); /* Flawfinder: ignore */
- memcpy(&pci_id[5],&name[13],4); /* Flawfinder: ignore */
-
- for (S32 check = 0; bad_pci_list[check][0]; check++)
- {
- if (!wcscmp(pci_id, bad_pci_list[check]))
- {
-// LL_WARNS() << "unreliable PCI chipset found!! " << pci_id << endl;
- failed = true;
- break;
- }
- }
-// llinfo << "PCI chipset found: " << pci_id << endl;
- name_len = 1024;
- }
- }
-#endif
- return(failed);
-}
-
-///////////////////////////////////////////////////////////////////////////////
-//
-// NON-MEMBER FUNCTIONS
-//
-///////////////////////////////////////////////////////////////////////////////
-
-time_t time_corrected()
-{
- return time(NULL) + gUTCOffset;
-}
-
-
-// Is the current computer (in its current time zone)
-// observing daylight savings time?
-bool is_daylight_savings()
-{
- time_t now = time(NULL);
-
- // Internal buffer to local server time
- struct tm* internal_time = localtime(&now);
-
- // tm_isdst > 0 => daylight savings
- // tm_isdst = 0 => not daylight savings
- // tm_isdst < 0 => can't tell
- return (internal_time->tm_isdst > 0);
-}
-
-
-struct tm* utc_to_pacific_time(time_t utc_time, bool pacific_daylight_time)
-{
- S32Hours pacific_offset_hours;
- if (pacific_daylight_time)
- {
- pacific_offset_hours = S32Hours(7);
- }
- else
- {
- pacific_offset_hours = S32Hours(8);
- }
-
- // We subtract off the PST/PDT offset _before_ getting
- // "UTC" time, because this will handle wrapping around
- // for 5 AM UTC -> 10 PM PDT of the previous day.
- utc_time -= S32SecondsImplicit(pacific_offset_hours);
-
- // Internal buffer to PST/PDT (see above)
- struct tm* internal_time = gmtime(&utc_time);
-
- /*
- // Don't do this, this won't correctly tell you if daylight savings is active in CA or not.
- if (pacific_daylight_time)
- {
- internal_time->tm_isdst = 1;
- }
- */
-
- return internal_time;
-}
-
-
-void microsecondsToTimecodeString(U64MicrosecondsImplicit current_time, std::string& tcstring)
-{
- U64 hours;
- U64 minutes;
- U64 seconds;
- U64 frames;
- U64 subframes;
-
- hours = current_time / (U64)3600000000ul;
- minutes = current_time / (U64)60000000;
- minutes %= 60;
- seconds = current_time / (U64)1000000;
- seconds %= 60;
- frames = current_time / (U64)41667;
- frames %= 24;
- subframes = current_time / (U64)42;
- subframes %= 100;
-
- tcstring = llformat("%3.3d:%2.2d:%2.2d:%2.2d.%2.2d",(int)hours,(int)minutes,(int)seconds,(int)frames,(int)subframes);
-}
-
-
-void secondsToTimecodeString(F32SecondsImplicit current_time, std::string& tcstring)
-{
- microsecondsToTimecodeString(current_time, tcstring);
-}
-
-
+/** + * @file lltimer.cpp + * @brief Cross-platform objects for doing timing + * + * $LicenseInfo:firstyear=2000&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "lltimer.h" + +#include "u64.h" + +#include <chrono> +#include <thread> + +#if LL_WINDOWS +# include "llwin32headerslean.h" +#elif LL_LINUX || LL_DARWIN +# include <errno.h> +# include <sys/time.h> +#else +# error "architecture not supported" +#endif + +// +// Locally used constants +// +const U64 SEC_TO_MICROSEC_U64 = 1000000; + +//--------------------------------------------------------------------------- +// Globals and statics +//--------------------------------------------------------------------------- + +S32 gUTCOffset = 0; // viewer's offset from server UTC, in seconds +LLTimer* LLTimer::sTimer = NULL; + + +// +// Forward declarations +// + + +//--------------------------------------------------------------------------- +// Implementation +//--------------------------------------------------------------------------- + +#if LL_WINDOWS + + +#if 0 +void ms_sleep(U32 ms) +{ + LL_PROFILE_ZONE_SCOPED; + using TimePoint = std::chrono::steady_clock::time_point; + auto resume_time = TimePoint::clock::now() + std::chrono::milliseconds(ms); + while (TimePoint::clock::now() < resume_time) + { + std::this_thread::yield(); //note: don't use LLThread::yield here to avoid yielding for too long + } +} + +U32 micro_sleep(U64 us, U32 max_yields) +{ + // max_yields is unused; just fiddle with it to avoid warnings. + max_yields = 0; + ms_sleep((U32)(us / 1000)); + return 0; +} + +#else + +U32 micro_sleep(U64 us, U32 max_yields) +{ + LL_PROFILE_ZONE_SCOPED +#if 0 + LARGE_INTEGER ft; + ft.QuadPart = -static_cast<S64>(us * 10); // '-' using relative time + + HANDLE timer = CreateWaitableTimer(NULL, true, NULL); + SetWaitableTimer(timer, &ft, 0, NULL, NULL, 0); + WaitForSingleObject(timer, INFINITE); + CloseHandle(timer); +#else + Sleep(us / 1000); +#endif + + return 0; +} + +void ms_sleep(U32 ms) +{ + LL_PROFILE_ZONE_SCOPED + micro_sleep(ms * 1000, 0); +} + +#endif + +#elif LL_LINUX || LL_DARWIN +static void _sleep_loop(struct timespec& thiswait) +{ + struct timespec nextwait; + bool sleep_more = false; + + do { + int result = nanosleep(&thiswait, &nextwait); + + // check if sleep was interrupted by a signal; unslept + // remainder was written back into 't' and we just nanosleep + // again. + sleep_more = (result == -1 && EINTR == errno); + + if (sleep_more) + { + if ( nextwait.tv_sec > thiswait.tv_sec || + (nextwait.tv_sec == thiswait.tv_sec && + nextwait.tv_nsec >= thiswait.tv_nsec) ) + { + // if the remaining time isn't actually going + // down then we're being shafted by low clock + // resolution - manually massage the sleep time + // downward. + if (nextwait.tv_nsec > 1000000) { + // lose 1ms + nextwait.tv_nsec -= 1000000; + } else { + if (nextwait.tv_sec == 0) { + // already so close to finished + sleep_more = false; + } else { + // lose up to 1ms + nextwait.tv_nsec = 0; + } + } + } + thiswait = nextwait; + } + } while (sleep_more); +} + +U32 micro_sleep(U64 us, U32 max_yields) +{ + U64 start = get_clock_count(); + // This is kernel dependent. Currently, our kernel generates software clock + // interrupts at 250 Hz (every 4,000 microseconds). + const S64 KERNEL_SLEEP_INTERVAL_US = 4000; + + // Use signed arithmetic to discover whether a sleep is even necessary. If + // either 'us' or KERNEL_SLEEP_INTERVAL_US is unsigned, the compiler + // promotes the difference to unsigned. If 'us' is less than half + // KERNEL_SLEEP_INTERVAL_US, the unsigned difference will be hugely + // positive, resulting in a crazy long wait. + auto num_sleep_intervals = (S64(us) - (KERNEL_SLEEP_INTERVAL_US >> 1)) / KERNEL_SLEEP_INTERVAL_US; + if (num_sleep_intervals > 0) + { + U64 sleep_time = (num_sleep_intervals * KERNEL_SLEEP_INTERVAL_US) - (KERNEL_SLEEP_INTERVAL_US >> 1); + struct timespec thiswait; + thiswait.tv_sec = sleep_time / 1000000; + thiswait.tv_nsec = (sleep_time % 1000000) * 1000l; + _sleep_loop(thiswait); + } + + U64 current_clock = get_clock_count(); + U32 yields = 0; + while ( (yields < max_yields) + && (current_clock - start < us) ) + { + sched_yield(); + ++yields; + current_clock = get_clock_count(); + } + return yields; +} + +void ms_sleep(U32 ms) +{ + long mslong = ms; // tv_nsec is a long + struct timespec thiswait; + thiswait.tv_sec = ms / 1000; + thiswait.tv_nsec = (mslong % 1000) * 1000000l; + _sleep_loop(thiswait); +} +#else +# error "architecture not supported" +#endif + +// +// CPU clock/other clock frequency and count functions +// + +#if LL_WINDOWS +U64 get_clock_count() +{ + static bool firstTime = true; + static U64 offset; + // ensures that callers to this function never have to deal with wrap + + // QueryPerformanceCounter implementation + LARGE_INTEGER clock_count; + QueryPerformanceCounter(&clock_count); + if (firstTime) { + offset = clock_count.QuadPart; + firstTime = false; + } + return clock_count.QuadPart - offset; +} + +F64 calc_clock_frequency() +{ + __int64 freq; + QueryPerformanceFrequency((LARGE_INTEGER *) &freq); + return (F64)freq; +} +#endif // LL_WINDOWS + + +#if LL_LINUX || LL_DARWIN +// Both Linux and Mac use gettimeofday for accurate time +F64 calc_clock_frequency() +{ + return 1000000.0; // microseconds, so 1 MHz. +} + +U64 get_clock_count() +{ + // Linux clocks are in microseconds + struct timeval tv; + gettimeofday(&tv, NULL); + return tv.tv_sec*SEC_TO_MICROSEC_U64 + tv.tv_usec; +} +#endif + + +TimerInfo::TimerInfo() +: mClockFrequency(0.0), + mTotalTimeClockCount(0), + mLastTotalTimeClockCount(0) +{} + +void TimerInfo::update() +{ + mClockFrequency = calc_clock_frequency(); + mClockFrequencyInv = 1.0/mClockFrequency; + mClocksToMicroseconds = mClockFrequencyInv; +} + +TimerInfo& get_timer_info() +{ + static TimerInfo sTimerInfo; + return sTimerInfo; +} + +/////////////////////////////////////////////////////////////////////////////// + +// returns a U64 number that represents the number of +// microseconds since the Unix epoch - Jan 1, 1970 +U64MicrosecondsImplicit totalTime() +{ + U64 current_clock_count = get_clock_count(); + if (!get_timer_info().mTotalTimeClockCount || get_timer_info().mClocksToMicroseconds.value() == 0) + { + get_timer_info().update(); + get_timer_info().mTotalTimeClockCount = current_clock_count; + +#if LL_WINDOWS + // Sync us up with local time (even though we PROBABLY don't need to, this is how it was implemented) + // Unix platforms use gettimeofday so they are synced, although this probably isn't a good assumption to + // make in the future. + + get_timer_info().mTotalTimeClockCount = (U64)(time(NULL) * get_timer_info().mClockFrequency); +#endif + + // Update the last clock count + get_timer_info().mLastTotalTimeClockCount = current_clock_count; + } + else + { + if (current_clock_count >= get_timer_info().mLastTotalTimeClockCount) + { + // No wrapping, we're all okay. + get_timer_info().mTotalTimeClockCount += current_clock_count - get_timer_info().mLastTotalTimeClockCount; + } + else + { + // We've wrapped. Compensate correctly + get_timer_info().mTotalTimeClockCount += (0xFFFFFFFFFFFFFFFFULL - get_timer_info().mLastTotalTimeClockCount) + current_clock_count; + } + + // Update the last clock count + get_timer_info().mLastTotalTimeClockCount = current_clock_count; + } + + // Return the total clock tick count in microseconds. + U64Microseconds time(get_timer_info().mTotalTimeClockCount*get_timer_info().mClocksToMicroseconds); + return time; +} + + +/////////////////////////////////////////////////////////////////////////////// + +LLTimer::LLTimer() +{ + if (!get_timer_info().mClockFrequency) + { + get_timer_info().update(); + } + + mStarted = true; + reset(); +} + +LLTimer::~LLTimer() +{} + +// static +void LLTimer::initClass() +{ + if (!sTimer) sTimer = new LLTimer; +} + +// static +void LLTimer::cleanupClass() +{ + delete sTimer; sTimer = NULL; +} + +// static +U64MicrosecondsImplicit LLTimer::getTotalTime() +{ + // simply call into the implementation function. + U64MicrosecondsImplicit total_time = totalTime(); + return total_time; +} + +// static +F64SecondsImplicit LLTimer::getTotalSeconds() +{ + return F64Microseconds(U64_to_F64(getTotalTime())); +} + +void LLTimer::reset() +{ + mLastClockCount = get_clock_count(); + mExpirationTicks = 0; +} + +/////////////////////////////////////////////////////////////////////////////// + +U64 LLTimer::getCurrentClockCount() +{ + return get_clock_count(); +} + +/////////////////////////////////////////////////////////////////////////////// + +void LLTimer::setLastClockCount(U64 current_count) +{ + mLastClockCount = current_count; +} + +/////////////////////////////////////////////////////////////////////////////// + +static +U64 getElapsedTimeAndUpdate(U64& lastClockCount) +{ + U64 current_clock_count = get_clock_count(); + U64 result; + + if (current_clock_count >= lastClockCount) + { + result = current_clock_count - lastClockCount; + } + else + { + // time has gone backward + result = 0; + } + + lastClockCount = current_clock_count; + + return result; +} + + +F64SecondsImplicit LLTimer::getElapsedTimeF64() const +{ + U64 last = mLastClockCount; + return (F64)getElapsedTimeAndUpdate(last) * get_timer_info().mClockFrequencyInv; +} + +F32SecondsImplicit LLTimer::getElapsedTimeF32() const +{ + return (F32)getElapsedTimeF64(); +} + +F64SecondsImplicit LLTimer::getElapsedTimeAndResetF64() +{ + return (F64)getElapsedTimeAndUpdate(mLastClockCount) * get_timer_info().mClockFrequencyInv; +} + +F32SecondsImplicit LLTimer::getElapsedTimeAndResetF32() +{ + return (F32)getElapsedTimeAndResetF64(); +} + +/////////////////////////////////////////////////////////////////////////////// + +void LLTimer::setTimerExpirySec(F32SecondsImplicit expiration) +{ + mExpirationTicks = get_clock_count() + + (U64)((F32)(expiration * get_timer_info().mClockFrequency.value())); +} + +F32SecondsImplicit LLTimer::getRemainingTimeF32() const +{ + U64 cur_ticks = get_clock_count(); + if (cur_ticks > mExpirationTicks) + { + return 0.0f; + } + return F32((mExpirationTicks - cur_ticks) * get_timer_info().mClockFrequencyInv); +} + + +bool LLTimer::checkExpirationAndReset(F32 expiration) +{ + U64 cur_ticks = get_clock_count(); + if (cur_ticks < mExpirationTicks) + { + return false; + } + + mExpirationTicks = cur_ticks + + (U64)((F32)(expiration * get_timer_info().mClockFrequency)); + return true; +} + + +bool LLTimer::hasExpired() const +{ + return get_clock_count() >= mExpirationTicks; +} + +/////////////////////////////////////////////////////////////////////////////// + +bool LLTimer::knownBadTimer() +{ + bool failed = false; + +#if LL_WINDOWS + WCHAR bad_pci_list[][10] = {L"1039:0530", + L"1039:0620", + L"10B9:0533", + L"10B9:1533", + L"1106:0596", + L"1106:0686", + L"1166:004F", + L"1166:0050", + L"8086:7110", + L"\0" + }; + + HKEY hKey = NULL; + LONG nResult = ::RegOpenKeyEx(HKEY_LOCAL_MACHINE,L"SYSTEM\\CurrentControlSet\\Enum\\PCI", 0, + KEY_EXECUTE | KEY_QUERY_VALUE | KEY_ENUMERATE_SUB_KEYS, &hKey); + + WCHAR name[1024]; + DWORD name_len = 1024; + FILETIME scrap; + + S32 key_num = 0; + WCHAR pci_id[10]; + + wcscpy(pci_id, L"0000:0000"); /*Flawfinder: ignore*/ + + while (nResult == ERROR_SUCCESS) + { + nResult = ::RegEnumKeyEx(hKey, key_num++, name, &name_len, NULL, NULL, NULL, &scrap); + + if (nResult == ERROR_SUCCESS) + { + memcpy(&pci_id[0],&name[4],4); /* Flawfinder: ignore */ + memcpy(&pci_id[5],&name[13],4); /* Flawfinder: ignore */ + + for (S32 check = 0; bad_pci_list[check][0]; check++) + { + if (!wcscmp(pci_id, bad_pci_list[check])) + { +// LL_WARNS() << "unreliable PCI chipset found!! " << pci_id << endl; + failed = true; + break; + } + } +// llinfo << "PCI chipset found: " << pci_id << endl; + name_len = 1024; + } + } +#endif + return(failed); +} + +/////////////////////////////////////////////////////////////////////////////// +// +// NON-MEMBER FUNCTIONS +// +/////////////////////////////////////////////////////////////////////////////// + +time_t time_corrected() +{ + return time(NULL) + gUTCOffset; +} + + +// Is the current computer (in its current time zone) +// observing daylight savings time? +bool is_daylight_savings() +{ + time_t now = time(NULL); + + // Internal buffer to local server time + struct tm* internal_time = localtime(&now); + + // tm_isdst > 0 => daylight savings + // tm_isdst = 0 => not daylight savings + // tm_isdst < 0 => can't tell + return (internal_time->tm_isdst > 0); +} + + +struct tm* utc_to_pacific_time(time_t utc_time, bool pacific_daylight_time) +{ + S32Hours pacific_offset_hours; + if (pacific_daylight_time) + { + pacific_offset_hours = S32Hours(7); + } + else + { + pacific_offset_hours = S32Hours(8); + } + + // We subtract off the PST/PDT offset _before_ getting + // "UTC" time, because this will handle wrapping around + // for 5 AM UTC -> 10 PM PDT of the previous day. + utc_time -= S32SecondsImplicit(pacific_offset_hours); + + // Internal buffer to PST/PDT (see above) + struct tm* internal_time = gmtime(&utc_time); + + /* + // Don't do this, this won't correctly tell you if daylight savings is active in CA or not. + if (pacific_daylight_time) + { + internal_time->tm_isdst = 1; + } + */ + + return internal_time; +} + + +void microsecondsToTimecodeString(U64MicrosecondsImplicit current_time, std::string& tcstring) +{ + U64 hours; + U64 minutes; + U64 seconds; + U64 frames; + U64 subframes; + + hours = current_time / (U64)3600000000ul; + minutes = current_time / (U64)60000000; + minutes %= 60; + seconds = current_time / (U64)1000000; + seconds %= 60; + frames = current_time / (U64)41667; + frames %= 24; + subframes = current_time / (U64)42; + subframes %= 100; + + tcstring = llformat("%3.3d:%2.2d:%2.2d:%2.2d.%2.2d",(int)hours,(int)minutes,(int)seconds,(int)frames,(int)subframes); +} + + +void secondsToTimecodeString(F32SecondsImplicit current_time, std::string& tcstring) +{ + microsecondsToTimecodeString(current_time, tcstring); +} + + |