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+/**
+ * @file llprocess.h
+ * @brief Utility class for launching, terminating, and tracking child processes.
+ *
+ * $LicenseInfo:firstyear=2008&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLPROCESS_H
+#define LL_LLPROCESS_H
+
+#include "llinitparam.h"
+#include "llsdparam.h"
+#include "apr_thread_proc.h"
+#include <boost/shared_ptr.hpp>
+#include <boost/ptr_container/ptr_vector.hpp>
+#include <boost/optional.hpp>
+#include <boost/noncopyable.hpp>
+#include <iosfwd> // std::ostream
+#include <stdexcept>
+
+#if LL_WINDOWS
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h> // HANDLE (eye roll)
+#elif LL_LINUX
+#if defined(Status)
+#undef Status
+#endif
+#endif
+
+class LLEventPump;
+
+class LLProcess;
+/// LLProcess instances are created on the heap by static factory methods and
+/// managed by ref-counted pointers.
+typedef boost::shared_ptr<LLProcess> LLProcessPtr;
+
+/**
+ * LLProcess handles launching an external process with specified command line
+ * arguments. It also keeps track of whether the process is still running, and
+ * can kill it if required.
+ *
+ * In discussing LLProcess, we use the term "parent" to refer to this process
+ * (the process invoking LLProcess), versus "child" to refer to the process
+ * spawned by LLProcess.
+ *
+ * LLProcess relies on periodic post() calls on the "mainloop" LLEventPump: an
+ * LLProcess object's Status won't update until the next "mainloop" tick. For
+ * instance, the Second Life viewer's main loop already posts to an
+ * LLEventPump by that name once per iteration. See
+ * indra/llcommon/tests/llprocess_test.cpp for an example of waiting for
+ * child-process termination in a standalone test context.
+ */
+class LL_COMMON_API LLProcess: public boost::noncopyable
+{
+ LOG_CLASS(LLProcess);
+public:
+ /**
+ * Specify what to pass for each of child stdin, stdout, stderr.
+ * @see LLProcess::Params::files.
+ */
+ struct FileParam: public LLInitParam::Block<FileParam>
+ {
+ /**
+ * type of file handle to pass to child process
+ *
+ * - "" (default): let the child inherit the same file handle used by
+ * this process. For instance, if passed as stdout, child stdout
+ * will be interleaved with stdout from this process. In this case,
+ * @a name is moot and should be left "".
+ *
+ * - "file": open an OS filesystem file with the specified @a name.
+ * <i>Not yet implemented.</i>
+ *
+ * - "pipe" or "tpipe" or "npipe": depends on @a name
+ *
+ * - @a name.empty(): construct an OS pipe used only for this slot
+ * of the forthcoming child process.
+ *
+ * - ! @a name.empty(): in a global registry, find or create (using
+ * the specified @a name) an OS pipe. The point of the (purely
+ * internal) @a name is that passing the same @a name in more than
+ * one slot for a given LLProcess -- or for slots in different
+ * LLProcess instances -- means the same pipe. For example, you
+ * might pass the same @a name value as both stdout and stderr to
+ * make the child process produce both on the same actual pipe. Or
+ * you might pass the same @a name as the stdout for one LLProcess
+ * and the stdin for another to connect the two child processes.
+ * Use LLProcess::getPipeName() to generate a unique name
+ * guaranteed not to already exist in the registry. <i>Not yet
+ * implemented.</i>
+ *
+ * The difference between "pipe", "tpipe" and "npipe" is as follows.
+ *
+ * - "pipe": direct LLProcess to monitor the parent end of the pipe,
+ * pumping nonblocking I/O every frame. The expectation (at least
+ * for stdout or stderr) is that the caller will listen for
+ * incoming data and consume it as it arrives. It's important not
+ * to neglect such a pipe, because it's buffered in memory. If you
+ * suspect the child may produce a great volume of output between
+ * frames, consider directing the child to write to a filesystem
+ * file instead, then read the file later.
+ *
+ * - "tpipe": do not engage LLProcess machinery to monitor the
+ * parent end of the pipe. A "tpipe" is used only to connect
+ * different child processes. As such, it makes little sense to
+ * pass an empty @a name. <i>Not yet implemented.</i>
+ *
+ * - "npipe": like "tpipe", but use an OS named pipe with a
+ * generated name. Note that @a name is the @em internal name of
+ * the pipe in our global registry -- it doesn't necessarily have
+ * anything to do with the pipe's name in the OS filesystem. Use
+ * LLProcess::getPipeName() to obtain the named pipe's OS
+ * filesystem name, e.g. to pass it as the @a name to another
+ * LLProcess instance using @a type "file". This supports usage
+ * like bash's &lt;(subcommand...) or &gt;(subcommand...)
+ * constructs. <i>Not yet implemented.</i>
+ *
+ * In all cases the open mode (read, write) is determined by the child
+ * slot you're filling. Child stdin means select the "read" end of a
+ * pipe, or open a filesystem file for reading; child stdout or stderr
+ * means select the "write" end of a pipe, or open a filesystem file
+ * for writing.
+ *
+ * Confusion such as passing the same pipe as the stdin of two
+ * processes (rather than stdout for one and stdin for the other) is
+ * explicitly permitted: it's up to the caller to construct meaningful
+ * LLProcess pipe graphs.
+ */
+ Optional<std::string> type;
+ Optional<std::string> name;
+
+ FileParam(const std::string& tp="", const std::string& nm=""):
+ type("type"),
+ name("name")
+ {
+ // If caller wants to specify values, use explicit assignment to
+ // set them rather than initialization.
+ if (! tp.empty()) type = tp;
+ if (! nm.empty()) name = nm;
+ }
+ };
+
+ /// Param block definition
+ struct Params: public LLInitParam::Block<Params>
+ {
+ Params():
+ executable("executable"),
+ args("args"),
+ cwd("cwd"),
+ autokill("autokill", true),
+ files("files"),
+ postend("postend"),
+ desc("desc")
+ {}
+
+ /// pathname of executable
+ Mandatory<std::string> executable;
+ /**
+ * zero or more additional command-line arguments. Arguments are
+ * passed through as exactly as we can manage, whitespace and all.
+ * @note On Windows we manage this by implicitly double-quoting each
+ * argument while assembling the command line.
+ */
+ Multiple<std::string> args;
+ /// current working directory, if need it changed
+ Optional<std::string> cwd;
+ /// implicitly kill process on destruction of LLProcess object
+ /// (default true)
+ Optional<bool> autokill;
+ /**
+ * Up to three FileParam items: for child stdin, stdout, stderr.
+ * Passing two FileParam entries means default treatment for stderr,
+ * and so forth.
+ *
+ * @note LLInitParam::Block permits usage like this:
+ * @code
+ * LLProcess::Params params;
+ * ...
+ * params.files
+ * .add(LLProcess::FileParam()) // stdin
+ * .add(LLProcess::FileParam().type("pipe") // stdout
+ * .add(LLProcess::FileParam().type("file").name("error.log"));
+ * @endcode
+ *
+ * @note While it's theoretically plausible to pass additional open
+ * file handles to a child specifically written to expect them, our
+ * underlying implementation doesn't yet support that.
+ */
+ Multiple<FileParam, AtMost<3> > files;
+ /**
+ * On child-process termination, if this LLProcess object still
+ * exists, post LLSD event to LLEventPump with specified name (default
+ * no event). Event contains at least:
+ *
+ * - "id" as obtained from getProcessID()
+ * - "desc" short string description of child (executable + pid)
+ * - "state" @c state enum value, from Status.mState
+ * - "data" if "state" is EXITED, exit code; if KILLED, on Posix,
+ * signal number
+ * - "string" English text describing "state" and "data" (e.g. "exited
+ * with code 0")
+ */
+ Optional<std::string> postend;
+ /**
+ * Description of child process for logging purposes. It need not be
+ * unique; the logged description string will contain the PID as well.
+ * If this is omitted, a description will be derived from the
+ * executable name.
+ */
+ Optional<std::string> desc;
+ };
+ typedef LLSDParamAdapter<Params> LLSDOrParams;
+
+ /**
+ * Factory accepting either plain LLSD::Map or Params block.
+ * MAY RETURN DEFAULT-CONSTRUCTED LLProcessPtr if params invalid!
+ */
+ static LLProcessPtr create(const LLSDOrParams& params);
+ virtual ~LLProcess();
+
+ /// Is child process still running?
+ bool isRunning() const;
+ // static isRunning(LLProcessPtr), getStatus(LLProcessPtr),
+ // getStatusString(LLProcessPtr), kill(LLProcessPtr) handle the case in
+ // which the passed LLProcessPtr might be NULL (default-constructed).
+ static bool isRunning(const LLProcessPtr&);
+
+ /**
+ * State of child process
+ */
+ enum state
+ {
+ UNSTARTED, ///< initial value, invisible to consumer
+ RUNNING, ///< child process launched
+ EXITED, ///< child process terminated voluntarily
+ KILLED ///< child process terminated involuntarily
+ };
+
+ /**
+ * Status info
+ */
+ struct Status
+ {
+ Status():
+ mState(UNSTARTED),
+ mData(0)
+ {}
+
+ state mState; ///< @see state
+ /**
+ * - for mState == EXITED: mData is exit() code
+ * - for mState == KILLED: mData is signal number (Posix)
+ * - otherwise: mData is undefined
+ */
+ int mData;
+ };
+
+ /// Status query
+ Status getStatus() const;
+ static Status getStatus(const LLProcessPtr&);
+ /// English Status string query, for logging etc.
+ std::string getStatusString() const;
+ static std::string getStatusString(const std::string& desc, const LLProcessPtr&);
+ /// English Status string query for previously-captured Status
+ std::string getStatusString(const Status& status) const;
+ /// static English Status string query
+ static std::string getStatusString(const std::string& desc, const Status& status);
+
+ // Attempt to kill the process -- returns true if the process is no longer running when it returns.
+ // Note that even if this returns false, the process may exit some time after it's called.
+ bool kill(const std::string& who="");
+ static bool kill(const LLProcessPtr& p, const std::string& who="");
+
+#if LL_WINDOWS
+ typedef int id; ///< as returned by getProcessID()
+ typedef HANDLE handle; ///< as returned by getProcessHandle()
+#else
+ typedef pid_t id;
+ typedef pid_t handle;
+#endif
+ /**
+ * Get an int-like id value. This is primarily intended for a human reader
+ * to differentiate processes.
+ */
+ id getProcessID() const;
+ /**
+ * Get a "handle" of a kind that you might pass to platform-specific API
+ * functions to engage features not directly supported by LLProcess.
+ */
+ handle getProcessHandle() const;
+
+ /**
+ * Test if a process (@c handle obtained from getProcessHandle()) is still
+ * running. Return same nonzero @c handle value if still running, else
+ * zero, so you can test it like a bool. But if you want to update a
+ * stored variable as a side effect, you can write code like this:
+ * @code
+ * hchild = LLProcess::isRunning(hchild);
+ * @endcode
+ * @note This method is intended as a unit-test hook, not as the first of
+ * a whole set of operations supported on freestanding @c handle values.
+ * New functionality should be added as nonstatic members operating on
+ * the same data as getProcessHandle().
+ *
+ * In particular, if child termination is detected by this static isRunning()
+ * rather than by nonstatic isRunning(), the LLProcess object won't be
+ * aware of the child's changed status and may encounter OS errors trying
+ * to obtain it. This static isRunning() is only intended for after the
+ * launching LLProcess object has been destroyed.
+ */
+ static handle isRunning(handle, const std::string& desc="");
+
+ /// Provide symbolic access to child's file slots
+ enum FILESLOT { STDIN=0, STDOUT=1, STDERR=2, NSLOTS=3 };
+
+ /**
+ * For a pipe constructed with @a type "npipe", obtain the generated OS
+ * filesystem name for the specified pipe. Otherwise returns the empty
+ * string. @see LLProcess::FileParam::type
+ */
+ std::string getPipeName(FILESLOT) const;
+
+ /// base of ReadPipe, WritePipe
+ class LL_COMMON_API BasePipe
+ {
+ public:
+ virtual ~BasePipe() = 0;
+
+ typedef std::size_t size_type;
+ static const size_type npos;
+
+ /**
+ * Get accumulated buffer length.
+ *
+ * For WritePipe, is there still pending data to send to child?
+ *
+ * For ReadPipe, we often need to refrain from actually reading the
+ * std::istream returned by get_istream() until we've accumulated
+ * enough data to make it worthwhile. For instance, if we're expecting
+ * a number from the child, but the child happens to flush "12" before
+ * emitting "3\n", get_istream() >> myint could return 12 rather than
+ * 123!
+ */
+ virtual size_type size() const = 0;
+ };
+
+ /// As returned by getWritePipe() or getOptWritePipe()
+ class WritePipe: public BasePipe
+ {
+ public:
+ /**
+ * Get ostream& on which to write to child's stdin.
+ *
+ * @usage
+ * @code
+ * myProcess->getWritePipe().get_ostream() << "Hello, child!" << std::endl;
+ * @endcode
+ */
+ virtual std::ostream& get_ostream() = 0;
+ };
+
+ /// As returned by getReadPipe() or getOptReadPipe()
+ class ReadPipe: public BasePipe
+ {
+ public:
+ /**
+ * Get istream& on which to read from child's stdout or stderr.
+ *
+ * @usage
+ * @code
+ * std::string stuff;
+ * myProcess->getReadPipe().get_istream() >> stuff;
+ * @endcode
+ *
+ * You should be sure in advance that the ReadPipe in question can
+ * fill the request. @see getPump()
+ */
+ virtual std::istream& get_istream() = 0;
+
+ /**
+ * Like std::getline(get_istream(), line), but trims off trailing '\r'
+ * to make calling code less platform-sensitive.
+ */
+ virtual std::string getline() = 0;
+
+ /**
+ * Like get_istream().read(buffer, n), but returns std::string rather
+ * than requiring caller to construct a buffer, etc.
+ */
+ virtual std::string read(size_type len) = 0;
+
+ /**
+ * Peek at accumulated buffer data without consuming it. Optional
+ * parameters give you substr() functionality.
+ *
+ * @note You can discard buffer data using get_istream().ignore(n).
+ */
+ virtual std::string peek(size_type offset=0, size_type len=npos) const = 0;
+
+ /**
+ * Detect presence of a substring (or char) in accumulated buffer data
+ * without retrieving it. Optional offset allows you to search from
+ * specified position.
+ */
+ template <typename SEEK>
+ bool contains(SEEK seek, size_type offset=0) const
+ { return find(seek, offset) != npos; }
+
+ /**
+ * Search for a substring in accumulated buffer data without
+ * retrieving it. Returns size_type position at which found, or npos
+ * meaning not found. Optional offset allows you to search from
+ * specified position.
+ */
+ virtual size_type find(const std::string& seek, size_type offset=0) const = 0;
+
+ /**
+ * Search for a char in accumulated buffer data without retrieving it.
+ * Returns size_type position at which found, or npos meaning not
+ * found. Optional offset allows you to search from specified
+ * position.
+ */
+ virtual size_type find(char seek, size_type offset=0) const = 0;
+
+ /**
+ * Get LLEventPump& on which to listen for incoming data. The posted
+ * LLSD::Map event will contain:
+ *
+ * - "data" part of pending data; see setLimit()
+ * - "len" entire length of pending data, regardless of setLimit()
+ * - "slot" this ReadPipe's FILESLOT, e.g. LLProcess::STDOUT
+ * - "name" e.g. "stdout"
+ * - "desc" e.g. "SLPlugin (pid) stdout"
+ * - "eof" @c true means there no more data will arrive on this pipe,
+ * therefore no more events on this pump
+ *
+ * If the child sends "abc", and this ReadPipe posts "data"="abc", but
+ * you don't consume it by reading the std::istream returned by
+ * get_istream(), and the child next sends "def", ReadPipe will post
+ * "data"="abcdef".
+ */
+ virtual LLEventPump& getPump() = 0;
+
+ /**
+ * Set maximum length of buffer data that will be posted in the LLSD
+ * announcing arrival of new data from the child. If you call
+ * setLimit(5), and the child sends "abcdef", the LLSD event will
+ * contain "data"="abcde". However, you may still read the entire
+ * "abcdef" from get_istream(): this limit affects only the size of
+ * the data posted with the LLSD event. If you don't call this method,
+ * @em no data will be posted: the default is 0 bytes.
+ */
+ virtual void setLimit(size_type limit) = 0;
+
+ /**
+ * Query the current setLimit() limit.
+ */
+ virtual size_type getLimit() const = 0;
+ };
+
+ /// Exception thrown by getWritePipe(), getReadPipe() if you didn't ask to
+ /// create a pipe at the corresponding FILESLOT.
+ struct NoPipe: public std::runtime_error
+ {
+ NoPipe(const std::string& what): std::runtime_error(what) {}
+ };
+
+ /**
+ * Get a reference to the (only) WritePipe for this LLProcess. @a slot, if
+ * specified, must be STDIN. Throws NoPipe if you did not request a "pipe"
+ * for child stdin. Use this method when you know how you created the
+ * LLProcess in hand.
+ */
+ WritePipe& getWritePipe(FILESLOT slot=STDIN);
+
+ /**
+ * Get a boost::optional<WritePipe&> to the (only) WritePipe for this
+ * LLProcess. @a slot, if specified, must be STDIN. The return value is
+ * empty if you did not request a "pipe" for child stdin. Use this method
+ * for inspecting an LLProcess you did not create.
+ */
+ boost::optional<WritePipe&> getOptWritePipe(FILESLOT slot=STDIN);
+
+ /**
+ * Get a reference to one of the ReadPipes for this LLProcess. @a slot, if
+ * specified, must be STDOUT or STDERR. Throws NoPipe if you did not
+ * request a "pipe" for child stdout or stderr. Use this method when you
+ * know how you created the LLProcess in hand.
+ */
+ ReadPipe& getReadPipe(FILESLOT slot);
+
+ /**
+ * Get a boost::optional<ReadPipe&> to one of the ReadPipes for this
+ * LLProcess. @a slot, if specified, must be STDOUT or STDERR. The return
+ * value is empty if you did not request a "pipe" for child stdout or
+ * stderr. Use this method for inspecting an LLProcess you did not create.
+ */
+ boost::optional<ReadPipe&> getOptReadPipe(FILESLOT slot);
+
+ /// little utilities that really should already be somewhere else in the
+ /// code base
+ static std::string basename(const std::string& path);
+ static std::string getline(std::istream&);
+
+private:
+ /// constructor is private: use create() instead
+ LLProcess(const LLSDOrParams& params);
+ void autokill();
+ // Classic-C-style APR callback
+ static void status_callback(int reason, void* data, int status);
+ // Object-oriented callback
+ void handle_status(int reason, int status);
+ // implementation for get[Opt][Read|Write]Pipe()
+ template <class PIPETYPE>
+ PIPETYPE& getPipe(FILESLOT slot);
+ template <class PIPETYPE>
+ boost::optional<PIPETYPE&> getOptPipe(FILESLOT slot);
+ template <class PIPETYPE>
+ PIPETYPE* getPipePtr(std::string& error, FILESLOT slot);
+
+ std::string mDesc;
+ std::string mPostend;
+ apr_proc_t mProcess;
+ bool mAutokill;
+ Status mStatus;
+ // explicitly want this ptr_vector to be able to store NULLs
+ typedef boost::ptr_vector< boost::nullable<BasePipe> > PipeVector;
+ PipeVector mPipes;
+};
+
+/// for logging
+LL_COMMON_API std::ostream& operator<<(std::ostream&, const LLProcess::Params&);
+
+#endif // LL_LLPROCESS_H