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-rw-r--r--indra/llcommon/llkeythrottle.h550
1 files changed, 275 insertions, 275 deletions
diff --git a/indra/llcommon/llkeythrottle.h b/indra/llcommon/llkeythrottle.h
index 1f576cc19e..a5b5eaa946 100644
--- a/indra/llcommon/llkeythrottle.h
+++ b/indra/llcommon/llkeythrottle.h
@@ -1,24 +1,24 @@
-/**
+/**
* @file llkeythrottle.h
*
* $LicenseInfo:firstyear=2005&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -46,44 +46,44 @@ template <class T> class LLKeyThrottle;
template <class T>
class LLKeyThrottleImpl
{
- friend class LLKeyThrottle<T>;
+ friend class LLKeyThrottle<T>;
protected:
- struct Entry {
- U32 count;
- bool blocked;
-
- Entry() : count(0), blocked(false) { }
- };
-
- typedef std::map<T, Entry> EntryMap;
-
- EntryMap* prevMap;
- EntryMap* currMap;
-
- U32 countLimit;
- // maximum number of keys allowed per interval
-
- U64 intervalLength; // each map covers this time period (usec or frame number)
- U64 startTime; // start of the time period (usec or frame number)
- // currMap started counting at this time
- // prevMap covers the previous interval
-
- LLKeyThrottleImpl() :
- prevMap(NULL),
- currMap(NULL),
- countLimit(0),
- intervalLength(1),
- startTime(0)
- {}
-
- static U64 getTime()
- {
- return LLFrameTimer::getTotalTime();
- }
- static U64 getFrame() // Return the current frame number
- {
- return (U64) LLFrameTimer::getFrameCount();
- }
+ struct Entry {
+ U32 count;
+ bool blocked;
+
+ Entry() : count(0), blocked(false) { }
+ };
+
+ typedef std::map<T, Entry> EntryMap;
+
+ EntryMap* prevMap;
+ EntryMap* currMap;
+
+ U32 countLimit;
+ // maximum number of keys allowed per interval
+
+ U64 intervalLength; // each map covers this time period (usec or frame number)
+ U64 startTime; // start of the time period (usec or frame number)
+ // currMap started counting at this time
+ // prevMap covers the previous interval
+
+ LLKeyThrottleImpl() :
+ prevMap(NULL),
+ currMap(NULL),
+ countLimit(0),
+ intervalLength(1),
+ startTime(0)
+ {}
+
+ static U64 getTime()
+ {
+ return LLFrameTimer::getTotalTime();
+ }
+ static U64 getFrame() // Return the current frame number
+ {
+ return (U64) LLFrameTimer::getFrameCount();
+ }
};
@@ -91,241 +91,241 @@ template< class T >
class LLKeyThrottle
{
public:
- // @param realtime = FALSE for frame-based throttle, TRUE for usec
- // real-time throttle
- LLKeyThrottle(U32 limit, F32 interval, BOOL realtime = TRUE)
- : m(* new LLKeyThrottleImpl<T>)
- {
- setParameters( limit, interval, realtime );
- }
-
- ~LLKeyThrottle()
- {
- delete m.prevMap;
- delete m.currMap;
- delete &m;
- }
-
- enum State {
- THROTTLE_OK, // rate not exceeded, let pass
- THROTTLE_NEWLY_BLOCKED, // rate exceed for the first time
- THROTTLE_BLOCKED, // rate exceed, block key
- };
-
- F64 getActionCount(const T& id)
- {
- U64 now = 0;
- if ( mIsRealtime )
- {
- now = LLKeyThrottleImpl<T>::getTime();
- }
- else
- {
- now = LLKeyThrottleImpl<T>::getFrame();
- }
-
- if (now >= (m.startTime + m.intervalLength))
- {
- if (now < (m.startTime + 2 * m.intervalLength))
- {
- // prune old data
- delete m.prevMap;
- m.prevMap = m.currMap;
- m.currMap = new typename LLKeyThrottleImpl<T>::EntryMap;
-
- m.startTime += m.intervalLength;
- }
- else
- {
- // lots of time has passed, all data is stale
- delete m.prevMap;
- delete m.currMap;
- m.prevMap = new typename LLKeyThrottleImpl<T>::EntryMap;
- m.currMap = new typename LLKeyThrottleImpl<T>::EntryMap;
-
- m.startTime = now;
- }
- }
-
- U32 prevCount = 0;
-
- typename LLKeyThrottleImpl<T>::EntryMap::const_iterator prev = m.prevMap->find(id);
- if (prev != m.prevMap->end())
- {
- prevCount = prev->second.count;
- }
-
- typename LLKeyThrottleImpl<T>::Entry& curr = (*m.currMap)[id];
-
- // curr.count is the number of keys in
- // this current 'time slice' from the beginning of it until now
- // prevCount is the number of keys in the previous
- // time slice scaled to be one full time slice back from the current
- // (now) time.
-
- // compute current, windowed rate
- F64 timeInCurrent = ((F64)(now - m.startTime) / m.intervalLength);
- F64 averageCount = curr.count + prevCount * (1.0 - timeInCurrent);
- return averageCount;
- }
-
- // call each time the key wants use
- State noteAction(const T& id, S32 weight = 1)
- {
- U64 now = 0;
- if ( mIsRealtime )
- {
- now = LLKeyThrottleImpl<T>::getTime();
- }
- else
- {
- now = LLKeyThrottleImpl<T>::getFrame();
- }
-
- if (now >= (m.startTime + m.intervalLength))
- {
- if (now < (m.startTime + 2 * m.intervalLength))
- {
- // prune old data
- delete m.prevMap;
- m.prevMap = m.currMap;
- m.currMap = new typename LLKeyThrottleImpl<T>::EntryMap;
-
- m.startTime += m.intervalLength;
- }
- else
- {
- // lots of time has passed, all data is stale
- delete m.prevMap;
- delete m.currMap;
- m.prevMap = new typename LLKeyThrottleImpl<T>::EntryMap;
- m.currMap = new typename LLKeyThrottleImpl<T>::EntryMap;
-
- m.startTime = now;
- }
- }
-
- U32 prevCount = 0;
- bool prevBlocked = false;
-
- typename LLKeyThrottleImpl<T>::EntryMap::const_iterator prev = m.prevMap->find(id);
- if (prev != m.prevMap->end())
- {
- prevCount = prev->second.count;
- prevBlocked = prev->second.blocked;
- }
-
- typename LLKeyThrottleImpl<T>::Entry& curr = (*m.currMap)[id];
-
- bool wereBlocked = curr.blocked || prevBlocked;
-
- curr.count += weight;
-
- // curr.count is the number of keys in
- // this current 'time slice' from the beginning of it until now
- // prevCount is the number of keys in the previous
- // time slice scaled to be one full time slice back from the current
- // (now) time.
-
- // compute current, windowed rate
- F64 timeInCurrent = ((F64)(now - m.startTime) / m.intervalLength);
- F64 averageCount = curr.count + prevCount * (1.0 - timeInCurrent);
-
- curr.blocked |= averageCount > m.countLimit;
-
- bool nowBlocked = curr.blocked || prevBlocked;
-
- if (!nowBlocked)
- {
- return THROTTLE_OK;
- }
- else if (!wereBlocked)
- {
- return THROTTLE_NEWLY_BLOCKED;
- }
- else
- {
- return THROTTLE_BLOCKED;
- }
- }
-
- // call to force throttle conditions for id
- void throttleAction(const T& id)
- {
- noteAction(id);
- typename LLKeyThrottleImpl<T>::Entry& curr = (*m.currMap)[id];
- curr.count = llmax(m.countLimit, curr.count);
- curr.blocked = true;
- }
-
- // returns true if key is blocked
- bool isThrottled(const T& id) const
- {
- if (m.currMap->empty()
- && m.prevMap->empty())
- {
- // most of the time we'll fall in here
- return false;
- }
-
- // NOTE, we ignore the case where id is in the map but the map is stale.
- // You might think that we'd stop throttling things in such a case,
- // however it may be that a god has disabled scripts in the region or
- // estate --> we probably want to report the state of the id when the
- // scripting engine was paused.
- typename LLKeyThrottleImpl<T>::EntryMap::const_iterator entry = m.currMap->find(id);
- if (entry != m.currMap->end())
- {
- return entry->second.blocked;
- }
- entry = m.prevMap->find(id);
- if (entry != m.prevMap->end())
- {
- return entry->second.blocked;
- }
- return false;
- }
-
- // Get the throttling parameters
- void getParameters( U32 & out_limit, F32 & out_interval, BOOL & out_realtime )
- {
- out_limit = m.countLimit;
- out_interval = m.intervalLength;
- out_realtime = mIsRealtime;
- }
-
- // Set the throttling behavior
- void setParameters( U32 limit, F32 interval, BOOL realtime = TRUE )
- {
- // limit is the maximum number of keys
- // allowed per interval (in seconds or frames)
- mIsRealtime = realtime;
- m.countLimit = limit;
- if ( mIsRealtime )
- {
- m.intervalLength = (U64)(interval * USEC_PER_SEC);
- m.startTime = LLKeyThrottleImpl<T>::getTime();
- }
- else
- {
- m.intervalLength = (U64)interval;
- m.startTime = LLKeyThrottleImpl<T>::getFrame();
- }
-
- if ( m.intervalLength == 0 )
- { // Don't allow zero intervals
- m.intervalLength = 1;
- }
-
- delete m.prevMap;
- m.prevMap = new typename LLKeyThrottleImpl<T>::EntryMap;
- delete m.currMap;
- m.currMap = new typename LLKeyThrottleImpl<T>::EntryMap;
- }
+ // @param realtime = FALSE for frame-based throttle, TRUE for usec
+ // real-time throttle
+ LLKeyThrottle(U32 limit, F32 interval, BOOL realtime = TRUE)
+ : m(* new LLKeyThrottleImpl<T>)
+ {
+ setParameters( limit, interval, realtime );
+ }
+
+ ~LLKeyThrottle()
+ {
+ delete m.prevMap;
+ delete m.currMap;
+ delete &m;
+ }
+
+ enum State {
+ THROTTLE_OK, // rate not exceeded, let pass
+ THROTTLE_NEWLY_BLOCKED, // rate exceed for the first time
+ THROTTLE_BLOCKED, // rate exceed, block key
+ };
+
+ F64 getActionCount(const T& id)
+ {
+ U64 now = 0;
+ if ( mIsRealtime )
+ {
+ now = LLKeyThrottleImpl<T>::getTime();
+ }
+ else
+ {
+ now = LLKeyThrottleImpl<T>::getFrame();
+ }
+
+ if (now >= (m.startTime + m.intervalLength))
+ {
+ if (now < (m.startTime + 2 * m.intervalLength))
+ {
+ // prune old data
+ delete m.prevMap;
+ m.prevMap = m.currMap;
+ m.currMap = new typename LLKeyThrottleImpl<T>::EntryMap;
+
+ m.startTime += m.intervalLength;
+ }
+ else
+ {
+ // lots of time has passed, all data is stale
+ delete m.prevMap;
+ delete m.currMap;
+ m.prevMap = new typename LLKeyThrottleImpl<T>::EntryMap;
+ m.currMap = new typename LLKeyThrottleImpl<T>::EntryMap;
+
+ m.startTime = now;
+ }
+ }
+
+ U32 prevCount = 0;
+
+ typename LLKeyThrottleImpl<T>::EntryMap::const_iterator prev = m.prevMap->find(id);
+ if (prev != m.prevMap->end())
+ {
+ prevCount = prev->second.count;
+ }
+
+ typename LLKeyThrottleImpl<T>::Entry& curr = (*m.currMap)[id];
+
+ // curr.count is the number of keys in
+ // this current 'time slice' from the beginning of it until now
+ // prevCount is the number of keys in the previous
+ // time slice scaled to be one full time slice back from the current
+ // (now) time.
+
+ // compute current, windowed rate
+ F64 timeInCurrent = ((F64)(now - m.startTime) / m.intervalLength);
+ F64 averageCount = curr.count + prevCount * (1.0 - timeInCurrent);
+ return averageCount;
+ }
+
+ // call each time the key wants use
+ State noteAction(const T& id, S32 weight = 1)
+ {
+ U64 now = 0;
+ if ( mIsRealtime )
+ {
+ now = LLKeyThrottleImpl<T>::getTime();
+ }
+ else
+ {
+ now = LLKeyThrottleImpl<T>::getFrame();
+ }
+
+ if (now >= (m.startTime + m.intervalLength))
+ {
+ if (now < (m.startTime + 2 * m.intervalLength))
+ {
+ // prune old data
+ delete m.prevMap;
+ m.prevMap = m.currMap;
+ m.currMap = new typename LLKeyThrottleImpl<T>::EntryMap;
+
+ m.startTime += m.intervalLength;
+ }
+ else
+ {
+ // lots of time has passed, all data is stale
+ delete m.prevMap;
+ delete m.currMap;
+ m.prevMap = new typename LLKeyThrottleImpl<T>::EntryMap;
+ m.currMap = new typename LLKeyThrottleImpl<T>::EntryMap;
+
+ m.startTime = now;
+ }
+ }
+
+ U32 prevCount = 0;
+ bool prevBlocked = false;
+
+ typename LLKeyThrottleImpl<T>::EntryMap::const_iterator prev = m.prevMap->find(id);
+ if (prev != m.prevMap->end())
+ {
+ prevCount = prev->second.count;
+ prevBlocked = prev->second.blocked;
+ }
+
+ typename LLKeyThrottleImpl<T>::Entry& curr = (*m.currMap)[id];
+
+ bool wereBlocked = curr.blocked || prevBlocked;
+
+ curr.count += weight;
+
+ // curr.count is the number of keys in
+ // this current 'time slice' from the beginning of it until now
+ // prevCount is the number of keys in the previous
+ // time slice scaled to be one full time slice back from the current
+ // (now) time.
+
+ // compute current, windowed rate
+ F64 timeInCurrent = ((F64)(now - m.startTime) / m.intervalLength);
+ F64 averageCount = curr.count + prevCount * (1.0 - timeInCurrent);
+
+ curr.blocked |= averageCount > m.countLimit;
+
+ bool nowBlocked = curr.blocked || prevBlocked;
+
+ if (!nowBlocked)
+ {
+ return THROTTLE_OK;
+ }
+ else if (!wereBlocked)
+ {
+ return THROTTLE_NEWLY_BLOCKED;
+ }
+ else
+ {
+ return THROTTLE_BLOCKED;
+ }
+ }
+
+ // call to force throttle conditions for id
+ void throttleAction(const T& id)
+ {
+ noteAction(id);
+ typename LLKeyThrottleImpl<T>::Entry& curr = (*m.currMap)[id];
+ curr.count = llmax(m.countLimit, curr.count);
+ curr.blocked = true;
+ }
+
+ // returns true if key is blocked
+ bool isThrottled(const T& id) const
+ {
+ if (m.currMap->empty()
+ && m.prevMap->empty())
+ {
+ // most of the time we'll fall in here
+ return false;
+ }
+
+ // NOTE, we ignore the case where id is in the map but the map is stale.
+ // You might think that we'd stop throttling things in such a case,
+ // however it may be that a god has disabled scripts in the region or
+ // estate --> we probably want to report the state of the id when the
+ // scripting engine was paused.
+ typename LLKeyThrottleImpl<T>::EntryMap::const_iterator entry = m.currMap->find(id);
+ if (entry != m.currMap->end())
+ {
+ return entry->second.blocked;
+ }
+ entry = m.prevMap->find(id);
+ if (entry != m.prevMap->end())
+ {
+ return entry->second.blocked;
+ }
+ return false;
+ }
+
+ // Get the throttling parameters
+ void getParameters( U32 & out_limit, F32 & out_interval, BOOL & out_realtime )
+ {
+ out_limit = m.countLimit;
+ out_interval = m.intervalLength;
+ out_realtime = mIsRealtime;
+ }
+
+ // Set the throttling behavior
+ void setParameters( U32 limit, F32 interval, BOOL realtime = TRUE )
+ {
+ // limit is the maximum number of keys
+ // allowed per interval (in seconds or frames)
+ mIsRealtime = realtime;
+ m.countLimit = limit;
+ if ( mIsRealtime )
+ {
+ m.intervalLength = (U64)(interval * USEC_PER_SEC);
+ m.startTime = LLKeyThrottleImpl<T>::getTime();
+ }
+ else
+ {
+ m.intervalLength = (U64)interval;
+ m.startTime = LLKeyThrottleImpl<T>::getFrame();
+ }
+
+ if ( m.intervalLength == 0 )
+ { // Don't allow zero intervals
+ m.intervalLength = 1;
+ }
+
+ delete m.prevMap;
+ m.prevMap = new typename LLKeyThrottleImpl<T>::EntryMap;
+ delete m.currMap;
+ m.currMap = new typename LLKeyThrottleImpl<T>::EntryMap;
+ }
protected:
- LLKeyThrottleImpl<T>& m;
- BOOL mIsRealtime; // TRUE to be time based (default), FALSE for frame based
+ LLKeyThrottleImpl<T>& m;
+ BOOL mIsRealtime; // TRUE to be time based (default), FALSE for frame based
};
#endif