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+/**
+ * @file llfasttimer.h
+ * @brief Inline implementations of fast timers.
+ *
+ * $LicenseInfo:firstyear=2004&license=viewergpl$
+ *
+ * Copyright (c) 2004-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_FASTTIMER_H
+#define LL_FASTTIMER_H
+
+// pull in the actual class definition
+#include "llfasttimer_class.h"
+
+#if LL_WINDOWS
+#define LL_INLINE __forceinline
+//
+// Windows implementation of CPU clock
+//
+
+//
+// NOTE: put back in when we aren't using platform sdk anymore
+//
+// because MS has different signatures for these functions in winnt.h
+// need to rename them to avoid conflicts
+//#define _interlockedbittestandset _renamed_interlockedbittestandset
+//#define _interlockedbittestandreset _renamed_interlockedbittestandreset
+//#include <intrin.h>
+//#undef _interlockedbittestandset
+//#undef _interlockedbittestandreset
+
+//inline U32 get_cpu_clock_count_32()
+//{
+// U64 time_stamp = __rdtsc();
+// return (U32)(time_stamp >> 8);
+//}
+//
+//// return full timer value, *not* shifted by 8 bits
+//inline U64 get_cpu_clock_count_64()
+//{
+// return __rdtsc();
+//}
+
+// shift off lower 8 bits for lower resolution but longer term timing
+// on 1Ghz machine, a 32-bit word will hold ~1000 seconds of timing
+inline U32 get_cpu_clock_count_32()
+{
+ U32 ret_val;
+ __asm
+ {
+ _emit 0x0f
+ _emit 0x31
+ shr eax,8
+ shl edx,24
+ or eax, edx
+ mov dword ptr [ret_val], eax
+ }
+ return ret_val;
+}
+
+// return full timer value, *not* shifted by 8 bits
+inline U64 get_cpu_clock_count_64()
+{
+ U64 ret_val;
+ __asm
+ {
+ _emit 0x0f
+ _emit 0x31
+ mov eax,eax
+ mov edx,edx
+ mov dword ptr [ret_val+4], edx
+ mov dword ptr [ret_val], eax
+ }
+ return ret_val;
+}
+#else
+#define LL_INLINE
+#endif
+
+
+#if LL_LINUX || LL_SOLARIS
+//
+// Linux and Solaris implementation of CPU clock - all architectures.
+//
+// Try to use the MONOTONIC clock if available, this is a constant time counter
+// with nanosecond resolution (but not necessarily accuracy) and attempts are made
+// to synchronize this value between cores at kernel start. It should not be affected
+// by CPU frequency. If not available use the REALTIME clock, but this may be affected by
+// NTP adjustments or other user activity affecting the system time.
+inline U64 get_cpu_clock_count_64()
+{
+ struct timespec tp;
+
+#ifdef CLOCK_MONOTONIC // MONOTONIC supported at build-time?
+ if (-1 == clock_gettime(CLOCK_MONOTONIC,&tp)) // if MONOTONIC isn't supported at runtime, try REALTIME
+#endif
+ clock_gettime(CLOCK_REALTIME,&tp);
+
+ return (tp.tv_sec*LLFastTimer::sClockResolution)+tp.tv_nsec;
+}
+
+inline U32 get_cpu_clock_count_32()
+{
+ return (U32)get_cpu_clock_count_64();
+}
+#endif // (LL_LINUX || LL_SOLARIS))
+
+
+#if (LL_DARWIN) && (defined(__i386__) || defined(__amd64__))
+//
+// Mac x86 implementation of CPU clock
+inline U32 get_cpu_clock_count_32()
+{
+ U64 x;
+ __asm__ volatile (".byte 0x0f, 0x31": "=A"(x));
+ return (U32)x >> 8;
+}
+
+inline U32 get_cpu_clock_count_64()
+{
+ U64 x;
+ __asm__ volatile (".byte 0x0f, 0x31": "=A"(x));
+ return x >> 8;
+}
+#endif
+
+
+#if ( LL_DARWIN && !(defined(__i386__) || defined(__amd64__)))
+//
+// Mac PPC (deprecated) implementation of CPU clock
+//
+// Just use gettimeofday implementation for now
+
+inline U32 get_cpu_clock_count_32()
+{
+ return (U32)get_clock_count();
+}
+
+inline U32 get_cpu_clock_count_64()
+{
+ return get_clock_count();
+}
+#endif
+
+#endif // LL_LLFASTTIMER_H