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-rw-r--r--indra/llcommon/lleventapi.h78
1 files changed, 78 insertions, 0 deletions
diff --git a/indra/llcommon/lleventapi.h b/indra/llcommon/lleventapi.h
index d75d521e8e..332dee9550 100644
--- a/indra/llcommon/lleventapi.h
+++ b/indra/llcommon/lleventapi.h
@@ -76,6 +76,84 @@ public:
LLEventDispatcher::add(name, desc, callable, required);
}
+ /**
+ * Instantiate a Response object in any LLEventAPI subclass method that
+ * wants to guarantee a reply (if requested) will be sent on exit from the
+ * method. The reply will be sent if request.has(@a replyKey), default
+ * "reply". If specified, the value of request[replyKey] is the name of
+ * the LLEventPump on which to send the reply. Conventionally you might
+ * code something like:
+ *
+ * @code
+ * void MyEventAPI::someMethod(const LLSD& request)
+ * {
+ * // Send a reply event as long as request.has("reply")
+ * Response response(LLSD(), request);
+ * // ...
+ * // will be sent in reply event
+ * response["somekey"] = some_data;
+ * }
+ * @endcode
+ */
+ class Response
+ {
+ public:
+ /**
+ * Instantiating a Response object in an LLEventAPI subclass method
+ * ensures that, if desired, a reply event will be sent.
+ *
+ * @a seed is the initial reply LLSD that will be further decorated before
+ * being sent as the reply
+ *
+ * @a request is the incoming request LLSD; we particularly care about
+ * [replyKey] and ["reqid"]
+ *
+ * @a replyKey [default "reply"] is the string name of the LLEventPump
+ * on which the caller wants a reply. If <tt>(!
+ * request.has(replyKey))</tt>, no reply will be sent.
+ */
+ Response(const LLSD& seed, const LLSD& request, const LLSD::String& replyKey="reply");
+ ~Response();
+
+ /**
+ * @code
+ * if (some condition)
+ * {
+ * response.warn("warnings are logged and collected in [\"warnings\"]");
+ * }
+ * @endcode
+ */
+ void warn(const std::string& warning);
+ /**
+ * @code
+ * if (some condition isn't met)
+ * {
+ * // In a function returning void, you can validly 'return
+ * // expression' if the expression is itself of type void. But
+ * // returning is up to you; response.error() has no effect on
+ * // flow of control.
+ * return response.error("error message, logged and also sent as [\"error\"]");
+ * }
+ * @endcode
+ */
+ void error(const std::string& error);
+
+ /**
+ * set other keys...
+ *
+ * @code
+ * // set any attributes you want to be sent in the reply
+ * response["info"] = some_value;
+ * // ...
+ * response["ok"] = went_well;
+ * @endcode
+ */
+ LLSD& operator[](const LLSD::String& key) { return mResp[key]; }
+
+ LLSD mResp, mReq;
+ LLSD::String mKey;
+ };
+
private:
std::string mDesc;
};