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+/**
+ * @file lldoubledispatch.h
+ * @author Nat Goodspeed
+ * @date 2008-11-11
+ * @brief function calls virtual on more than one parameter
+ *
+ * $LicenseInfo:firstyear=2008&license=viewergpl$
+ *
+ * Copyright (c) 2008-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#if ! defined(LL_LLDOUBLEDISPATCH_H)
+#define LL_LLDOUBLEDISPATCH_H
+
+#include <list>
+#include <boost/shared_ptr.hpp>
+#include <boost/function.hpp>
+#include <boost/bind.hpp>
+#include <boost/ref.hpp>
+
+/**
+ * This class supports function calls which are virtual on the dynamic type of
+ * more than one parameter. Specifically, we address a limited but useful
+ * subset of that problem: function calls which accept two parameters, and
+ * select which particular function to call depending on the dynamic type of
+ * both.
+ *
+ * Scott Meyers, in More Effective C++ (Item 31), talks about some of the perils
+ * and pitfalls lurking down this pathway. He discusses and dismisses the
+ * straightforward approaches of using single-dispatch virtual functions twice,
+ * and of using a family of single-dispatch virtual functions which each examine
+ * RTTI for their other parameter. He advocates using a registry in which you
+ * look up the actual types of both parameters (he uses the classes' string names,
+ * via typeid(param).name()) to obtain a pointer to a free (non-member) function
+ * that will accept this pair of parameters.
+ *
+ * He does point out that his approach doesn't handle inheritance. If you have a
+ * registry entry for SpaceShip, and you have in hand a MilitaryShip (subclass of
+ * SpaceShip) and an Asteroid, you'd like to call the function appropriate for
+ * SpaceShips and Asteroids -- but alas, his lookup fails because the class name
+ * for your MilitaryShip subclass isn't in the registry.
+ *
+ * This class extends his idea to build a registry whose entries can examine the
+ * dynamic type of the parameter in a more flexible way -- using dynamic_cast<>
+ * -- thereby supporting inheritance relationships.
+ *
+ * Of course we must allow for the ambiguity this permits. We choose to use a
+ * sequence container rather than a map, and require that the client code
+ * specify the order in which dispatch-table entries should be searched. The
+ * result resembles the semantics of the catch clauses for a try/catch block:
+ * you must code catch clauses in decreasing order of specificity, because if
+ * you catch ErrorBaseClass before you catch ErrorSubclass, then any
+ * ErrorSubclass exceptions thrown by the protected code will always match
+ * ErrorBaseClass, and you will never reach your catch(ErrorSubclass) clause.
+ *
+ * So, in a similar way, if you have a specific routine to process
+ * MilitaryShip and Asteroid, you'd better place that in the table @em before
+ * your more general routine that processes SpaceShip and Asteroid, or else
+ * the MilitaryShip variant will never be called.
+ *
+ * @todo This implementation doesn't attempt to deal with
+ * <tt>const</tt>-correctness of arguments. Our container stores templated
+ * objects into which the specific parameter types have been "frozen." But to
+ * store all these in the same container, they are all instances of a base
+ * class with a virtual invocation method. Naturally the base-class virtual
+ * method definition cannot know the <tt>const</tt>-ness of the particular
+ * types with which its template subclass is instantiated.
+ *
+ * One is tempted to suggest four different virtual methods, one for each
+ * combination of @c const and non-<tt>const</tt> arguments. Then the client
+ * will select the particular virtual method that best fits the
+ * <tt>const</tt>-ness of the arguments in hand. The trouble with that idea is
+ * that in order to instantiate the subclass instance, we must compile all
+ * four of its virtual method overrides, which means we must be prepared to
+ * pass all four combinations of @c const and non-<tt>const</tt> arguments to
+ * the registered callable. That only works when the registered callable
+ * accepts both parameters as @c const.
+ *
+ * Of course the virtual method overrides could use @c const_cast to force
+ * them to compile correctly regardless of the <tt>const</tt>-ness of the
+ * registered callable's parameter declarations. But if we're going to force
+ * the issue with @c const_cast anyway, why bother with the four different
+ * virtual methods? Why not just require canonical parameter
+ * <tt>const</tt>-ness for any callables used with this mechanism?
+ *
+ * We therefore require that your callable accept both params as
+ * non-<tt>const</tt>. (This is more general than @c const: you can perform @c
+ * const operations on a non-<tt>const</tt> parameter, but you can't perform
+ * non-<tt>const</tt> operations on a @c const parameter.)
+ *
+ * For ease of use, though, our invocation method accepts both params as @c
+ * const. Again, you can pass a non-<tt>const</tt> object to a @c const param,
+ * but not the other way around. We take care of the @c const_cast for you.
+ */
+// LLDoubleDispatch is a template because we have to assume that all parameter
+// types are subclasses of some common base class -- but we don't have to
+// impose that base class on client code. Instead, we let IT tell US the
+// common parameter base class.
+template<class ReturnType, class ParamBaseType>
+class LLDoubleDispatch
+{
+ typedef LLDoubleDispatch<ReturnType, ParamBaseType> self_type;
+
+public:
+ LLDoubleDispatch() {}
+
+ /**
+ * Call the first matching entry. If there's no registered Functor
+ * appropriate for this pair of parameter types, this call will do
+ * @em nothing! (If you want notification in this case, simply add a new
+ * Functor for (ParamBaseType&, ParamBaseType&) at the end of the table.
+ * The two base-class entries should match anything that isn't matched by
+ * any more specific entry.)
+ *
+ * See note in class documentation about <tt>const</tt>-correctness.
+ */
+ inline
+ ReturnType operator()(const ParamBaseType& param1, const ParamBaseType& param2) const;
+
+ // Borrow a trick from Alexandrescu: use a Type class to "wrap" a type
+ // for purposes of passing the type itself into a template method.
+ template<typename T>
+ struct Type {};
+
+ /**
+ * Add a new Entry for a given @a Functor. As mentioned above, the order
+ * in which you add these entries is very important.
+ *
+ * If you want symmetrical entries -- that is, if a B and an A can call
+ * the same Functor as an A and a B -- then pass @c true for the last
+ * parameter, and we'll add a (B, A) entry as well as an (A, B) entry. But
+ * your @a Functor can still be written to expect exactly the pair of types
+ * you've explicitly specified, because the Entry with the reversed params
+ * will call a special thunk that swaps params before calling your @a
+ * Functor.
+ */
+ template<typename Type1, typename Type2, class Functor>
+ void add(const Type<Type1>& t1, const Type<Type2>& t2, Functor func, bool symmetrical=false)
+ {
+ insert(t1, t2, func);
+ if (symmetrical)
+ {
+ // Use boost::bind() to construct a param-swapping thunk. Don't
+ // forget to reverse the parameters too.
+ insert(t2, t1, boost::bind(func, _2, _1));
+ }
+ }
+
+ /**
+ * Add a new Entry for a given @a Functor, explicitly passing instances of
+ * the Functor's leaf param types to help us figure out where to insert.
+ * Because it can use RTTI, this add() method isn't order-sensitive like
+ * the other one.
+ *
+ * If you want symmetrical entries -- that is, if a B and an A can call
+ * the same Functor as an A and a B -- then pass @c true for the last
+ * parameter, and we'll add a (B, A) entry as well as an (A, B) entry. But
+ * your @a Functor can still be written to expect exactly the pair of types
+ * you've explicitly specified, because the Entry with the reversed params
+ * will call a special thunk that swaps params before calling your @a
+ * Functor.
+ */
+ template <typename Type1, typename Type2, class Functor>
+ void add(const Type1& prototype1, const Type2& prototype2, Functor func, bool symmetrical=false)
+ {
+ // Because we expect our caller to pass leaf param types, we can just
+ // perform an ordinary search to find the first matching iterator. If
+ // we find an existing Entry that matches both params, either the
+ // param types are the same, or the existing Entry uses the base class
+ // for one or both params, and the new Entry must precede that. Assume
+ // our client won't register two callables with exactly the SAME set
+ // of types; in that case we'll insert the new one before any earlier
+ // ones, meaning the last one registered will "win." Note that if
+ // find() doesn't find any matching Entry, it will return end(),
+ // meaning the new Entry will be last, which is fine.
+ typename DispatchTable::iterator insertion = find(prototype1, prototype2);
+ insert(Type<Type1>(), Type<Type2>(), func, insertion);
+ if (symmetrical)
+ {
+ insert(Type<Type2>(), Type<Type1>(), boost::bind(func, _2, _1), insertion);
+ }
+ }
+
+ /**
+ * Add a new Entry for a given @a Functor, specifying the Functor's leaf
+ * param types as explicit template arguments. This will instantiate
+ * temporary objects of each of these types, which requires that they have
+ * a lightweight default constructor.
+ *
+ * If you want symmetrical entries -- that is, if a B and an A can call
+ * the same Functor as an A and a B -- then pass @c true for the last
+ * parameter, and we'll add a (B, A) entry as well as an (A, B) entry. But
+ * your @a Functor can still be written to expect exactly the pair of types
+ * you've explicitly specified, because the Entry with the reversed params
+ * will call a special thunk that swaps params before calling your @a
+ * Functor.
+ */
+ template <typename Type1, typename Type2, class Functor>
+ void add(Functor func, bool symmetrical=false)
+ {
+ // This is a convenience wrapper for the add() variant taking explicit
+ // instances.
+ add(Type1(), Type2(), func, symmetrical);
+ }
+
+private:
+ /// This is the base class for each entry in our dispatch table.
+ struct EntryBase
+ {
+ virtual ~EntryBase() {}
+ virtual bool matches(const ParamBaseType& param1, const ParamBaseType& param2) const = 0;
+ virtual ReturnType operator()(ParamBaseType& param1, ParamBaseType& param2) const = 0;
+ };
+
+ /// Here's the template subclass that actually creates each entry.
+ template<typename Type1, typename Type2, class Functor>
+ class Entry: public EntryBase
+ {
+ public:
+ Entry(Functor func): mFunc(func) {}
+ /// Is this entry appropriate for these arguments?
+ virtual bool matches(const ParamBaseType& param1, const ParamBaseType& param2) const
+ {
+ return (dynamic_cast<const Type1*>(&param1) &&
+ dynamic_cast<const Type2*>(&param2));
+ }
+ /// invocation
+ virtual ReturnType operator()(ParamBaseType& param1, ParamBaseType& param2) const
+ {
+ // We perform the downcast so callable can accept leaf param
+ // types, instead of accepting ParamBaseType and downcasting
+ // explicitly.
+ return mFunc(dynamic_cast<Type1&>(param1), dynamic_cast<Type2&>(param2));
+ }
+ private:
+ /// Bind whatever function or function object the instantiator passed.
+ Functor mFunc;
+ };
+
+ /// shared_ptr manages Entry lifespan for us
+ typedef boost::shared_ptr<EntryBase> EntryPtr;
+ /// use a @c list to make it easy to insert
+ typedef std::list<EntryPtr> DispatchTable;
+ DispatchTable mDispatch;
+
+ /// Look up the location of the first matching entry.
+ typename DispatchTable::const_iterator find(const ParamBaseType& param1, const ParamBaseType& param2) const
+ {
+ // We assert that it's safe to call the non-const find() method on a
+ // const LLDoubleDispatch instance. Cast away the const-ness of 'this'.
+ return const_cast<self_type*>(this)->find(param1, param2);
+ }
+
+ /// Look up the location of the first matching entry.
+ typename DispatchTable::iterator find(const ParamBaseType& param1, const ParamBaseType& param2)
+ {
+ return std::find_if(mDispatch.begin(), mDispatch.end(),
+ boost::bind(&EntryBase::matches, _1,
+ boost::ref(param1), boost::ref(param2)));
+ }
+
+ /// Look up the first matching entry.
+ EntryPtr lookup(const ParamBaseType& param1, const ParamBaseType& param2) const
+ {
+ typename DispatchTable::const_iterator found = find(param1, param2);
+ if (found != mDispatch.end())
+ {
+ // Dereferencing the list iterator gets us an EntryPtr
+ return *found;
+ }
+ // not found
+ return EntryPtr();
+ }
+
+ // Break out the actual insert operation so the public add() template
+ // function can avoid calling itself recursively. See add() comments.
+ template<typename Type1, typename Type2, class Functor>
+ void insert(const Type<Type1>& param1, const Type<Type2>& param2, Functor func)
+ {
+ insert(param1, param2, func, mDispatch.end());
+ }
+
+ // Break out the actual insert operation so the public add() template
+ // function can avoid calling itself recursively. See add() comments.
+ template<typename Type1, typename Type2, class Functor>
+ void insert(const Type<Type1>&, const Type<Type2>&, Functor func,
+ typename DispatchTable::iterator where)
+ {
+ mDispatch.insert(where, EntryPtr(new Entry<Type1, Type2, Functor>(func)));
+ }
+
+ /// Don't implement the copy ctor. Everyone will be happier if the
+ /// LLDoubleDispatch object isn't copied.
+ LLDoubleDispatch(const LLDoubleDispatch& src);
+};
+
+template <class ReturnType, class ParamBaseType>
+ReturnType LLDoubleDispatch<ReturnType, ParamBaseType>::operator()(const ParamBaseType& param1,
+ const ParamBaseType& param2) const
+{
+ EntryPtr found = lookup(param1, param2);
+ if (found.get() == 0)
+ return ReturnType(); // bogus return value
+
+ // otherwise, call the Functor we found
+ return (*found)(const_cast<ParamBaseType&>(param1), const_cast<ParamBaseType&>(param2));
+}
+
+#endif /* ! defined(LL_LLDOUBLEDISPATCH_H) */