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-rw-r--r--indra/llcommon/llavatarname.h65
1 files changed, 49 insertions, 16 deletions
diff --git a/indra/llcommon/llavatarname.h b/indra/llcommon/llavatarname.h
index ba258d6d52..4827353018 100644
--- a/indra/llcommon/llavatarname.h
+++ b/indra/llcommon/llavatarname.h
@@ -39,23 +39,62 @@ public:
bool operator<(const LLAvatarName& rhs) const;
+ // Conversion to and from LLSD (cache file or server response)
LLSD asLLSD() const;
-
void fromLLSD(const LLSD& sd);
+ // Used only in legacy mode when the display name capability is not provided server side
+ // or to otherwise create a temporary valid item.
+ void fromString(const std::string& full_name);
+
+ // Set the name object to become invalid in "expires" seconds from now
+ void setExpires(F64 expires);
+
+ // Set and get the display name flag set by the user in preferences.
+ static void setUseDisplayNames(bool use);
+ static bool useDisplayNames();
+
+ // A name object is valid if not temporary and not yet expired (default is expiration not checked)
+ bool isValidName(F64 max_unrefreshed = 0.0f) const { return !mIsTemporaryName && (mExpires >= max_unrefreshed); }
+
+ // Return true if the name is made up from legacy or temporary data
+ bool isDisplayNameDefault() const { return mIsDisplayNameDefault; }
+
// For normal names, returns "James Linden (james.linden)"
// When display names are disabled returns just "James Linden"
std::string getCompleteName() const;
+
+ // "José Sanchez" or "James Linden", UTF-8 encoded Unicode
+ // Takes the display name preference into account. This is truly the name that should
+ // be used for all UI where an avatar name has to be used unless we truly want something else (rare)
+ std::string getDisplayName() const;
+
+ // Returns "James Linden" or "bobsmith123 Resident"
+ // Used where we explicitely prefer or need a non UTF-8 legacy (ASCII) name
+ // Also used for backwards compatibility with systems like voice and muting
+ std::string getUserName() const;
+
+ // Returns "james.linden" or the legacy name for very old names
+ std::string getAccountName() const { return mUsername; }
- // Returns "James Linden" or "bobsmith123 Resident" for backwards
- // compatibility with systems like voice and muting
- // *TODO: Eliminate this in favor of username only
- std::string getLegacyName() const;
-
+ // Debug print of the object
+ void dump() const;
+
+ // Names can change, so need to keep track of when name was
+ // last checked.
+ // Unix time-from-epoch seconds for efficiency
+ F64 mExpires;
+
+ // You can only change your name every N hours, so record
+ // when the next update is allowed
+ // Unix time-from-epoch seconds
+ F64 mNextUpdate;
+
+private:
// "bobsmith123" or "james.linden", US-ASCII only
std::string mUsername;
- // "Jose' Sanchez" or "James Linden", UTF-8 encoded Unicode
+ // "José Sanchez" or "James Linden", UTF-8 encoded Unicode
// Contains data whether or not user has explicitly set
// a display name; may duplicate their username.
std::string mDisplayName;
@@ -81,15 +120,9 @@ public:
// shown in UI, but are not serialized.
bool mIsTemporaryName;
- // Names can change, so need to keep track of when name was
- // last checked.
- // Unix time-from-epoch seconds for efficiency
- F64 mExpires;
-
- // You can only change your name every N hours, so record
- // when the next update is allowed
- // Unix time-from-epoch seconds
- F64 mNextUpdate;
+ // Global flag indicating if display name should be used or not
+ // This will affect the output of the high level "get" methods
+ static bool sUseDisplayNames;
};
#endif