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-rw-r--r--indra/llcharacter/llheadrotmotion.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/indra/llcharacter/llheadrotmotion.cpp b/indra/llcharacter/llheadrotmotion.cpp
index 4ff7e6b582..4d4f7ce738 100644
--- a/indra/llcharacter/llheadrotmotion.cpp
+++ b/indra/llcharacter/llheadrotmotion.cpp
@@ -332,31 +332,31 @@ BOOL LLEyeMotion::onUpdate(F32 time, U8* joint_mask)
//calculate jitter
if (mEyeJitterTimer.getElapsedTimeF32() > mEyeJitterTime)
{
- mEyeJitterTime = EYE_JITTER_MIN_TIME + frand(EYE_JITTER_MAX_TIME - EYE_JITTER_MIN_TIME);
- mEyeJitterYaw = (frand(2.f) - 1.f) * EYE_JITTER_MAX_YAW;
- mEyeJitterPitch = (frand(2.f) - 1.f) * EYE_JITTER_MAX_PITCH;
+ mEyeJitterTime = EYE_JITTER_MIN_TIME + ll_frand(EYE_JITTER_MAX_TIME - EYE_JITTER_MIN_TIME);
+ mEyeJitterYaw = (ll_frand(2.f) - 1.f) * EYE_JITTER_MAX_YAW;
+ mEyeJitterPitch = (ll_frand(2.f) - 1.f) * EYE_JITTER_MAX_PITCH;
// make sure lookaway time count gets updated, because we're resetting the timer
mEyeLookAwayTime -= llmax(0.f, mEyeJitterTimer.getElapsedTimeF32());
mEyeJitterTimer.reset();
}
else if (mEyeJitterTimer.getElapsedTimeF32() > mEyeLookAwayTime)
{
- if (frand(1.f) > 0.1f)
+ if (ll_frand() > 0.1f)
{
// blink while moving eyes some percentage of the time
mEyeBlinkTime = mEyeBlinkTimer.getElapsedTimeF32();
}
if (mEyeLookAwayYaw == 0.f && mEyeLookAwayPitch == 0.f)
{
- mEyeLookAwayYaw = (frand(2.f) - 1.f) * EYE_LOOK_AWAY_MAX_YAW;
- mEyeLookAwayPitch = (frand(2.f) - 1.f) * EYE_LOOK_AWAY_MAX_PITCH;
- mEyeLookAwayTime = EYE_LOOK_BACK_MIN_TIME + frand(EYE_LOOK_BACK_MAX_TIME - EYE_LOOK_BACK_MIN_TIME);
+ mEyeLookAwayYaw = (ll_frand(2.f) - 1.f) * EYE_LOOK_AWAY_MAX_YAW;
+ mEyeLookAwayPitch = (ll_frand(2.f) - 1.f) * EYE_LOOK_AWAY_MAX_PITCH;
+ mEyeLookAwayTime = EYE_LOOK_BACK_MIN_TIME + ll_frand(EYE_LOOK_BACK_MAX_TIME - EYE_LOOK_BACK_MIN_TIME);
}
else
{
mEyeLookAwayYaw = 0.f;
mEyeLookAwayPitch = 0.f;
- mEyeLookAwayTime = EYE_LOOK_AWAY_MIN_TIME + frand(EYE_LOOK_AWAY_MAX_TIME - EYE_LOOK_AWAY_MIN_TIME);
+ mEyeLookAwayTime = EYE_LOOK_AWAY_MIN_TIME + ll_frand(EYE_LOOK_AWAY_MAX_TIME - EYE_LOOK_AWAY_MIN_TIME);
}
}
@@ -395,7 +395,7 @@ BOOL LLEyeMotion::onUpdate(F32 time, U8* joint_mask)
if (rightEyeBlinkMorph == 0.f)
{
mEyesClosed = FALSE;
- mEyeBlinkTime = EYE_BLINK_MIN_TIME + frand(EYE_BLINK_MAX_TIME - EYE_BLINK_MIN_TIME);
+ mEyeBlinkTime = EYE_BLINK_MIN_TIME + ll_frand(EYE_BLINK_MAX_TIME - EYE_BLINK_MIN_TIME);
mEyeBlinkTimer.reset();
}
}