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-rw-r--r--indra/llcharacter/llcharacter.cpp8
-rw-r--r--indra/llcharacter/lleditingmotion.cpp1
-rw-r--r--indra/llcharacter/llhandmotion.cpp1
-rw-r--r--indra/llcharacter/llheadrotmotion.cpp2
-rw-r--r--indra/llcharacter/llkeyframefallmotion.cpp1
-rw-r--r--indra/llcharacter/llkeyframemotion.cpp1
-rw-r--r--indra/llcharacter/llkeyframemotionparam.cpp1
-rw-r--r--indra/llcharacter/llkeyframewalkmotion.cpp3
-rw-r--r--indra/llcharacter/llmotioncontroller.cpp10
-rw-r--r--indra/llcharacter/lltargetingmotion.cpp1
10 files changed, 19 insertions, 10 deletions
diff --git a/indra/llcharacter/llcharacter.cpp b/indra/llcharacter/llcharacter.cpp
index b764ef0c7e..8874df32f5 100644
--- a/indra/llcharacter/llcharacter.cpp
+++ b/indra/llcharacter/llcharacter.cpp
@@ -188,20 +188,15 @@ void LLCharacter::requestStopMotion( LLMotion* motion)
//-----------------------------------------------------------------------------
// updateMotions()
//-----------------------------------------------------------------------------
-static LLTrace::BlockTimerStatHandle FTM_UPDATE_ANIMATION("Update Animation");
-static LLTrace::BlockTimerStatHandle FTM_UPDATE_HIDDEN_ANIMATION("Update Hidden Anim");
-static LLTrace::BlockTimerStatHandle FTM_UPDATE_MOTIONS("Update Motions");
-
void LLCharacter::updateMotions(e_update_t update_type)
{
+ LL_PROFILE_ZONE_SCOPED;
if (update_type == HIDDEN_UPDATE)
{
- LL_RECORD_BLOCK_TIME(FTM_UPDATE_HIDDEN_ANIMATION);
mMotionController.updateMotionsMinimal();
}
else
{
- LL_RECORD_BLOCK_TIME(FTM_UPDATE_ANIMATION);
// unpause if the number of outstanding pause requests has dropped to the initial one
if (mMotionController.isPaused() && mPauseRequest->getNumRefs() == 1)
{
@@ -209,7 +204,6 @@ void LLCharacter::updateMotions(e_update_t update_type)
}
bool force_update = (update_type == FORCE_UPDATE);
{
- LL_RECORD_BLOCK_TIME(FTM_UPDATE_MOTIONS);
mMotionController.updateMotions(force_update);
}
}
diff --git a/indra/llcharacter/lleditingmotion.cpp b/indra/llcharacter/lleditingmotion.cpp
index ddf89f30f2..c5757163d9 100644
--- a/indra/llcharacter/lleditingmotion.cpp
+++ b/indra/llcharacter/lleditingmotion.cpp
@@ -163,6 +163,7 @@ BOOL LLEditingMotion::onActivate()
//-----------------------------------------------------------------------------
BOOL LLEditingMotion::onUpdate(F32 time, U8* joint_mask)
{
+ LL_PROFILE_ZONE_SCOPED;
LLVector3 focus_pt;
LLVector3* pointAtPt = (LLVector3*)mCharacter->getAnimationData("PointAtPoint");
diff --git a/indra/llcharacter/llhandmotion.cpp b/indra/llcharacter/llhandmotion.cpp
index b3bf5a9a91..ceba956214 100644
--- a/indra/llcharacter/llhandmotion.cpp
+++ b/indra/llcharacter/llhandmotion.cpp
@@ -121,6 +121,7 @@ BOOL LLHandMotion::onActivate()
//-----------------------------------------------------------------------------
BOOL LLHandMotion::onUpdate(F32 time, U8* joint_mask)
{
+ LL_PROFILE_ZONE_SCOPED;
eHandPose *requestedHandPose;
F32 timeDelta = time - mLastTime;
diff --git a/indra/llcharacter/llheadrotmotion.cpp b/indra/llcharacter/llheadrotmotion.cpp
index e91de7a11d..fdf97266a3 100644
--- a/indra/llcharacter/llheadrotmotion.cpp
+++ b/indra/llcharacter/llheadrotmotion.cpp
@@ -175,6 +175,7 @@ BOOL LLHeadRotMotion::onActivate()
//-----------------------------------------------------------------------------
BOOL LLHeadRotMotion::onUpdate(F32 time, U8* joint_mask)
{
+ LL_PROFILE_ZONE_SCOPED;
LLQuaternion targetHeadRotWorld;
LLQuaternion currentRootRotWorld = mRootJoint->getWorldRotation();
LLQuaternion currentInvRootRotWorld = ~currentRootRotWorld;
@@ -458,6 +459,7 @@ void LLEyeMotion::adjustEyeTarget(LLVector3* targetPos, LLJointState& left_eye_s
//-----------------------------------------------------------------------------
BOOL LLEyeMotion::onUpdate(F32 time, U8* joint_mask)
{
+ LL_PROFILE_ZONE_SCOPED;
//calculate jitter
if (mEyeJitterTimer.getElapsedTimeF32() > mEyeJitterTime)
{
diff --git a/indra/llcharacter/llkeyframefallmotion.cpp b/indra/llcharacter/llkeyframefallmotion.cpp
index 60ab2e9929..ac53bcd768 100644
--- a/indra/llcharacter/llkeyframefallmotion.cpp
+++ b/indra/llcharacter/llkeyframefallmotion.cpp
@@ -116,6 +116,7 @@ BOOL LLKeyframeFallMotion::onActivate()
//-----------------------------------------------------------------------------
BOOL LLKeyframeFallMotion::onUpdate(F32 activeTime, U8* joint_mask)
{
+ LL_PROFILE_ZONE_SCOPED;
BOOL result = LLKeyframeMotion::onUpdate(activeTime, joint_mask);
F32 slerp_amt = clamp_rescale(activeTime / getDuration(), 0.5f, 0.75f, 0.f, 1.f);
diff --git a/indra/llcharacter/llkeyframemotion.cpp b/indra/llcharacter/llkeyframemotion.cpp
index cde38c8091..429c479d0d 100644
--- a/indra/llcharacter/llkeyframemotion.cpp
+++ b/indra/llcharacter/llkeyframemotion.cpp
@@ -683,6 +683,7 @@ BOOL LLKeyframeMotion::onActivate()
//-----------------------------------------------------------------------------
BOOL LLKeyframeMotion::onUpdate(F32 time, U8* joint_mask)
{
+ LL_PROFILE_ZONE_SCOPED;
// llassert(time >= 0.f); // This will fire
time = llmax(0.f, time);
diff --git a/indra/llcharacter/llkeyframemotionparam.cpp b/indra/llcharacter/llkeyframemotionparam.cpp
index 6ed18bc445..aba1c5db39 100644
--- a/indra/llcharacter/llkeyframemotionparam.cpp
+++ b/indra/llcharacter/llkeyframemotionparam.cpp
@@ -158,6 +158,7 @@ BOOL LLKeyframeMotionParam::onActivate()
//-----------------------------------------------------------------------------
BOOL LLKeyframeMotionParam::onUpdate(F32 time, U8* joint_mask)
{
+ LL_PROFILE_ZONE_SCOPED;
F32 weightFactor = 1.f / (F32)mParameterizedMotions.size();
// zero out all pose weights
diff --git a/indra/llcharacter/llkeyframewalkmotion.cpp b/indra/llcharacter/llkeyframewalkmotion.cpp
index f180702385..298b37e60c 100644
--- a/indra/llcharacter/llkeyframewalkmotion.cpp
+++ b/indra/llcharacter/llkeyframewalkmotion.cpp
@@ -105,6 +105,7 @@ void LLKeyframeWalkMotion::onDeactivate()
//-----------------------------------------------------------------------------
BOOL LLKeyframeWalkMotion::onUpdate(F32 time, U8* joint_mask)
{
+ LL_PROFILE_ZONE_SCOPED;
// compute time since last update
F32 deltaTime = time - mRealTimeLast;
@@ -198,6 +199,7 @@ BOOL LLWalkAdjustMotion::onActivate()
//-----------------------------------------------------------------------------
BOOL LLWalkAdjustMotion::onUpdate(F32 time, U8* joint_mask)
{
+ LL_PROFILE_ZONE_SCOPED;
// delta_time is guaranteed to be non zero
F32 delta_time = llclamp(time - mLastTime, TIME_EPSILON, MAX_TIME_DELTA);
mLastTime = time;
@@ -373,6 +375,7 @@ BOOL LLFlyAdjustMotion::onActivate()
//-----------------------------------------------------------------------------
BOOL LLFlyAdjustMotion::onUpdate(F32 time, U8* joint_mask)
{
+ LL_PROFILE_ZONE_SCOPED;
LLVector3 ang_vel = mCharacter->getCharacterAngularVelocity() * mCharacter->getTimeDilation();
F32 speed = mCharacter->getCharacterVelocity().magVec();
diff --git a/indra/llcharacter/llmotioncontroller.cpp b/indra/llcharacter/llmotioncontroller.cpp
index c48d02b652..d4546ce901 100644
--- a/indra/llcharacter/llmotioncontroller.cpp
+++ b/indra/llcharacter/llmotioncontroller.cpp
@@ -503,6 +503,7 @@ void LLMotionController::resetJointSignatures()
//-----------------------------------------------------------------------------
void LLMotionController::updateIdleMotion(LLMotion* motionp)
{
+ LL_PROFILE_ZONE_SCOPED;
if (motionp->isStopped() && mAnimTime > motionp->getStopTime() + motionp->getEaseOutDuration())
{
deactivateMotionInstance(motionp);
@@ -541,6 +542,7 @@ void LLMotionController::updateIdleMotion(LLMotion* motionp)
//-----------------------------------------------------------------------------
void LLMotionController::updateIdleActiveMotions()
{
+ LL_PROFILE_ZONE_SCOPED;
for (motion_list_t::iterator iter = mActiveMotions.begin();
iter != mActiveMotions.end(); )
{
@@ -553,10 +555,9 @@ void LLMotionController::updateIdleActiveMotions()
//-----------------------------------------------------------------------------
// updateMotionsByType()
//-----------------------------------------------------------------------------
-static LLTrace::BlockTimerStatHandle FTM_MOTION_ON_UPDATE("Motion onUpdate");
-
void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_type)
{
+ LL_PROFILE_ZONE_SCOPED;
BOOL update_result = TRUE;
U8 last_joint_signature[LL_CHARACTER_MAX_ANIMATED_JOINTS];
@@ -712,7 +713,6 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty
// perform motion update
{
- LL_RECORD_BLOCK_TIME(FTM_MOTION_ON_UPDATE);
update_result = motionp->onUpdate(mAnimTime - motionp->mActivationTimestamp, last_joint_signature);
}
}
@@ -768,6 +768,7 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty
//-----------------------------------------------------------------------------
void LLMotionController::updateLoadingMotions()
{
+ LL_PROFILE_ZONE_SCOPED;
// query pending motions for completion
for (motion_set_t::iterator iter = mLoadingMotions.begin();
iter != mLoadingMotions.end(); )
@@ -815,6 +816,7 @@ void LLMotionController::updateLoadingMotions()
//-----------------------------------------------------------------------------
void LLMotionController::updateMotions(bool force_update)
{
+ LL_PROFILE_ZONE_SCOPED;
// SL-763: "Distant animated objects run at super fast speed"
// The use_quantum optimization or possibly the associated code in setTimeStamp()
// does not work as implemented.
@@ -907,6 +909,7 @@ void LLMotionController::updateMotions(bool force_update)
//-----------------------------------------------------------------------------
void LLMotionController::updateMotionsMinimal()
{
+ LL_PROFILE_ZONE_SCOPED;
// Always update mPrevTimerElapsed
mPrevTimerElapsed = mTimer.getElapsedTimeF32();
@@ -924,6 +927,7 @@ void LLMotionController::updateMotionsMinimal()
//-----------------------------------------------------------------------------
BOOL LLMotionController::activateMotionInstance(LLMotion *motion, F32 time)
{
+ LL_PROFILE_ZONE_SCOPED;
// It's not clear why the getWeight() line seems to be crashing this, but
// hopefully this fixes it.
if (motion == NULL || motion->getPose() == NULL)
diff --git a/indra/llcharacter/lltargetingmotion.cpp b/indra/llcharacter/lltargetingmotion.cpp
index 69681e4197..ec75212a40 100644
--- a/indra/llcharacter/lltargetingmotion.cpp
+++ b/indra/llcharacter/lltargetingmotion.cpp
@@ -103,6 +103,7 @@ BOOL LLTargetingMotion::onActivate()
//-----------------------------------------------------------------------------
BOOL LLTargetingMotion::onUpdate(F32 time, U8* joint_mask)
{
+ LL_PROFILE_ZONE_SCOPED;
F32 slerp_amt = LLSmoothInterpolation::getInterpolant(TORSO_TARGET_HALF_LIFE);
LLVector3 target;