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-rw-r--r--indra/llcharacter/llbvhloader.cpp26
1 files changed, 19 insertions, 7 deletions
diff --git a/indra/llcharacter/llbvhloader.cpp b/indra/llcharacter/llbvhloader.cpp
index e906d81ce1..c38614b0b4 100644
--- a/indra/llcharacter/llbvhloader.cpp
+++ b/indra/llcharacter/llbvhloader.cpp
@@ -44,6 +44,14 @@ using namespace std;
#define INCHES_TO_METERS 0.02540005f
+/// The .bvh does not have a formal spec, and different readers interpret things in their own way.
+/// In OUR usage, frame 0 is used in optimization and is not considered to be part of the animation.
+const S32 NUMBER_OF_IGNORED_FRAMES_AT_START = 1;
+/// In our usage, the last frame is used only to indicate what the penultimate frame should be interpolated towards.
+/// I.e., the animation only plays up to the start of the last frame. There is no hold or exptrapolation past that point..
+/// Thus there are two frame of the total that do not contribute to the total running time of the animation.
+const S32 NUMBER_OF_UNPLAYED_FRAMES = NUMBER_OF_IGNORED_FRAMES_AT_START + 1;
+
const F32 POSITION_KEYFRAME_THRESHOLD_SQUARED = 0.03f * 0.03f;
const F32 ROTATION_KEYFRAME_THRESHOLD = 0.01f;
@@ -865,7 +873,10 @@ ELoadStatus LLBVHLoader::loadBVHFile(const char *buffer, char* error_text, S32 &
return E_ST_NO_FRAME_TIME;
}
- mDuration = (F32)mNumFrames * mFrameTime;
+ // If the user only supplies one animation frame (after the ignored reference frame 0), hold for mFrameTime.
+ // If the user supples exactly one total frame, it isn't clear if that is a pose or reference frame, and the
+ // behavior is not defined. In this case, retain historical undefined behavior.
+ mDuration = llmax((F32)(mNumFrames - NUMBER_OF_UNPLAYED_FRAMES), 1.0f) * mFrameTime;
if (!mLoop)
{
mLoopOutPoint = mDuration;
@@ -1355,12 +1366,13 @@ BOOL LLBVHLoader::serialize(LLDataPacker& dp)
LLQuaternion::Order order = bvhStringToOrder( joint->mOrder );
S32 outcount = 0;
- S32 frame = 1;
+ S32 frame = 0;
for ( ki = joint->mKeys.begin();
ki != joint->mKeys.end();
++ki )
{
- if ((frame == 1) && joint->mRelativeRotationKey)
+
+ if ((frame == 0) && joint->mRelativeRotationKey)
{
first_frame_rot = mayaQ( ki->mRot[0], ki->mRot[1], ki->mRot[2], order);
@@ -1373,7 +1385,7 @@ BOOL LLBVHLoader::serialize(LLDataPacker& dp)
continue;
}
- time = (F32)frame * mFrameTime;
+ time = llmax((F32)(frame - NUMBER_OF_IGNORED_FRAMES_AT_START), 0.0f) * mFrameTime; // Time elapsed before this frame starts.
if (mergeParent)
{
@@ -1433,12 +1445,12 @@ BOOL LLBVHLoader::serialize(LLDataPacker& dp)
LLVector3 relPos = joint->mRelativePosition;
LLVector3 relKey;
- frame = 1;
+ frame = 0;
for ( ki = joint->mKeys.begin();
ki != joint->mKeys.end();
++ki )
{
- if ((frame == 1) && joint->mRelativePositionKey)
+ if ((frame == 0) && joint->mRelativePositionKey)
{
relKey.setVec(ki->mPos);
}
@@ -1449,7 +1461,7 @@ BOOL LLBVHLoader::serialize(LLDataPacker& dp)
continue;
}
- time = (F32)frame * mFrameTime;
+ time = llmax((F32)(frame - NUMBER_OF_IGNORED_FRAMES_AT_START), 0.0f) * mFrameTime; // Time elapsed before this frame starts.
LLVector3 inPos = (LLVector3(ki->mPos) - relKey) * ~first_frame_rot;// * fixup_rot;
LLVector3 outPos = inPos * frameRot * offsetRot;