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-rw-r--r--indra/llcharacter/llstatemachine.cpp768
1 files changed, 384 insertions, 384 deletions
diff --git a/indra/llcharacter/llstatemachine.cpp b/indra/llcharacter/llstatemachine.cpp
index 1908819ac8..38e9ef444c 100644
--- a/indra/llcharacter/llstatemachine.cpp
+++ b/indra/llcharacter/llstatemachine.cpp
@@ -1,384 +1,384 @@
-/**
- * @file llstatemachine.cpp
- * @brief LLStateMachine implementation file.
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "linden_common.h"
-
-#include "llstatemachine.h"
-#include "llapr.h"
-
-#define FSM_PRINT_STATE_TRANSITIONS (0)
-
-U32 LLUniqueID::sNextID = 0;
-
-bool operator==(const LLUniqueID &a, const LLUniqueID &b)
-{
- return (a.mId == b.mId);
-}
-
-bool operator!=(const LLUniqueID &a, const LLUniqueID &b)
-{
- return (a.mId != b.mId);
-}
-
-//-----------------------------------------------------------------------------
-// LLStateDiagram
-//-----------------------------------------------------------------------------
-LLStateDiagram::LLStateDiagram()
-{
- mDefaultState = NULL;
- mUseDefaultState = false;
-}
-
-LLStateDiagram::~LLStateDiagram()
-{
-
-}
-
-// add a state to the state graph
-bool LLStateDiagram::addState(LLFSMState *state)
-{
- mStates[state] = Transitions();
- return true;
-}
-
-// add a directed transition between 2 states
-bool LLStateDiagram::addTransition(LLFSMState& start_state, LLFSMState& end_state, LLFSMTransition& transition)
-{
- StateMap::iterator state_it;
- state_it = mStates.find(&start_state);
- Transitions* state_transitions = NULL;
- if (state_it == mStates.end() )
- {
- addState(&start_state);
- state_transitions = &mStates[&start_state];
- }
- else
- {
- state_transitions = &state_it->second;
- }
- state_it = mStates.find(&end_state);
- if (state_it == mStates.end() )
- {
- addState(&end_state);
- }
-
- Transitions::iterator transition_it = state_transitions->find(&transition);
- if (transition_it != state_transitions->end())
- {
- LL_ERRS() << "LLStateTable::addDirectedTransition() : transition already exists" << LL_ENDL;
- return false; // transition already exists
- }
-
- (*state_transitions)[&transition] = &end_state;
- return true;
-}
-
-// add an undirected transition between 2 states
-bool LLStateDiagram::addUndirectedTransition(LLFSMState& start_state, LLFSMState& end_state, LLFSMTransition& transition)
-{
- bool result;
- result = addTransition(start_state, end_state, transition);
- if (result)
- {
- result = addTransition(end_state, start_state, transition);
- }
- return result;
-}
-
-// add a transition that exists for every state
-void LLStateDiagram::addDefaultTransition(LLFSMState& end_state, LLFSMTransition& transition)
-{
- mDefaultTransitions[&transition] = &end_state;
-}
-
-// process a possible transition, and get the resulting state
-LLFSMState* LLStateDiagram::processTransition(LLFSMState& start_state, LLFSMTransition& transition)
-{
- // look up transition
- //LLFSMState** dest_state = (mStates.getValue(&start_state))->getValue(&transition);
- LLFSMState* dest_state = NULL;
- StateMap::iterator state_it = mStates.find(&start_state);
- if (state_it == mStates.end())
- {
- return NULL;
- }
- Transitions::iterator transition_it = state_it->second.find(&transition);
-
- // try default transitions if state-specific transition not found
- if (transition_it == state_it->second.end())
- {
- dest_state = mDefaultTransitions[&transition];
- }
- else
- {
- dest_state = transition_it->second;
- }
-
- // if we have a destination state...
- if (NULL != dest_state)
- {
- // ...return it...
- return dest_state;
- }
- // ... otherwise ...
- else
- {
- // ...look for default state...
- if (mUseDefaultState)
- {
- // ...return it if we have it...
- return mDefaultState;
- }
- else
- {
- // ...or else we're still in the same state.
- return &start_state;
- }
- }
-}
-
-void LLStateDiagram::setDefaultState(LLFSMState& default_state)
-{
- mUseDefaultState = true;
- mDefaultState = &default_state;
-}
-
-S32 LLStateDiagram::numDeadendStates()
-{
- S32 numDeadends = 0;
- for (StateMap::value_type& state_pair : mStates)
- {
- if (state_pair.second.size() == 0)
- {
- numDeadends++;
- }
- }
- return numDeadends;
-}
-
-bool LLStateDiagram::stateIsValid(LLFSMState& state)
-{
- if (mStates.find(&state) != mStates.end())
- {
- return true;
- }
- return false;
-}
-
-LLFSMState* LLStateDiagram::getState(U32 state_id)
-{
- for (StateMap::value_type& state_pair : mStates)
- {
- if (state_pair.first->getID() == state_id)
- {
- return state_pair.first;
- }
- }
- return NULL;
-}
-
-bool LLStateDiagram::saveDotFile(const std::string& filename)
-{
- LLAPRFile outfile ;
- outfile.open(filename, LL_APR_W);
- apr_file_t* dot_file = outfile.getFileHandle() ;
-
- if (!dot_file)
- {
- LL_WARNS() << "LLStateDiagram::saveDotFile() : Couldn't open " << filename << " to save state diagram." << LL_ENDL;
- return false;
- }
- apr_file_printf(dot_file, "digraph StateMachine {\n\tsize=\"100,100\";\n\tfontsize=40;\n\tlabel=\"Finite State Machine\";\n\torientation=landscape\n\tratio=.77\n");
-
- for (StateMap::value_type& state_pair : mStates)
- {
- apr_file_printf(dot_file, "\t\"%s\" [fontsize=28,shape=box]\n", state_pair.first->getName().c_str());
- }
- apr_file_printf(dot_file, "\t\"All States\" [fontsize=30,style=bold,shape=box]\n");
-
- for (Transitions::value_type& transition_pair : mDefaultTransitions)
- {
- apr_file_printf(dot_file, "\t\"All States\" -> \"%s\" [label = \"%s\",fontsize=24];\n", transition_pair.second->getName().c_str(),
- transition_pair.second->getName().c_str());
- }
-
- if (mDefaultState)
- {
- apr_file_printf(dot_file, "\t\"All States\" -> \"%s\";\n", mDefaultState->getName().c_str());
- }
-
-
- for (StateMap::value_type& state_pair : mStates)
- {
- LLFSMState *state = state_pair.first;
-
- for (Transitions::value_type& transition_pair : state_pair.second)
- {
- std::string state_name = state->getName();
- std::string target_name = transition_pair.second->getName();
- std::string transition_name = transition_pair.first->getName();
- apr_file_printf(dot_file, "\t\"%s\" -> \"%s\" [label = \"%s\",fontsize=24];\n", state->getName().c_str(),
- target_name.c_str(),
- transition_name.c_str());
- }
- }
-
- apr_file_printf(dot_file, "}\n");
-
- return true;
-}
-
-std::ostream& operator<<(std::ostream &s, LLStateDiagram &FSM)
-{
- if (FSM.mDefaultState)
- {
- s << "Default State: " << FSM.mDefaultState->getName() << "\n";
- }
-
- for (LLStateDiagram::Transitions::value_type& transition_pair : FSM.mDefaultTransitions)
- {
- s << "Any State -- " << transition_pair.first->getName()
- << " --> " << transition_pair.second->getName() << "\n";
- }
-
- for (LLStateDiagram::StateMap::value_type& state_pair : FSM.mStates)
- {
- for (LLStateDiagram::Transitions::value_type& transition_pair : state_pair.second)
- {
- s << state_pair.first->getName() << " -- " << transition_pair.first->getName()
- << " --> " << transition_pair.second->getName() << "\n";
- }
- s << "\n";
- }
-
- return s;
-}
-
-//-----------------------------------------------------------------------------
-// LLStateMachine
-//-----------------------------------------------------------------------------
-
-LLStateMachine::LLStateMachine()
-{
- // we haven't received a starting state yet
- mCurrentState = NULL;
- mLastState = NULL;
- mLastTransition = NULL;
- mStateDiagram = NULL;
-}
-
-LLStateMachine::~LLStateMachine()
-{
-
-}
-
-// returns current state
-LLFSMState* LLStateMachine::getCurrentState() const
-{
- return mCurrentState;
-}
-
-// executes current state
-void LLStateMachine::runCurrentState(void *data)
-{
- mCurrentState->execute(data);
-}
-
-// set current state
-bool LLStateMachine::setCurrentState(LLFSMState *initial_state, void* user_data, bool skip_entry)
-{
- llassert(mStateDiagram);
-
- if (mStateDiagram->stateIsValid(*initial_state))
- {
- mLastState = mCurrentState = initial_state;
- if (!skip_entry)
- {
- initial_state->onEntry(user_data);
- }
- return true;
- }
-
- return false;
-}
-
-bool LLStateMachine::setCurrentState(U32 state_id, void* user_data, bool skip_entry)
-{
- llassert(mStateDiagram);
-
- LLFSMState* state = mStateDiagram->getState(state_id);
-
- if (state)
- {
- mLastState = mCurrentState = state;
- if (!skip_entry)
- {
- state->onEntry(user_data);
- }
- return true;
- }
-
- return false;
-}
-
-void LLStateMachine::processTransition(LLFSMTransition& transition, void* user_data)
-{
- llassert(mStateDiagram);
-
- if (NULL == mCurrentState)
- {
- LL_WARNS() << "mCurrentState == NULL; aborting processTransition()" << LL_ENDL;
- return;
- }
-
- LLFSMState* new_state = mStateDiagram->processTransition(*mCurrentState, transition);
-
- if (NULL == new_state)
- {
- LL_WARNS() << "new_state == NULL; aborting processTransition()" << LL_ENDL;
- return;
- }
-
- mLastTransition = &transition;
- mLastState = mCurrentState;
-
- if (*mCurrentState != *new_state)
- {
- mCurrentState->onExit(user_data);
- mCurrentState = new_state;
- mCurrentState->onEntry(user_data);
-#if FSM_PRINT_STATE_TRANSITIONS
- LL_INFOS() << "Entering state " << mCurrentState->getName() <<
- " on transition " << transition.getName() << " from state " <<
- mLastState->getName() << LL_ENDL;
-#endif
- }
-}
-
-void LLStateMachine::setStateDiagram(LLStateDiagram* diagram)
-{
- mStateDiagram = diagram;
-}
+/**
+ * @file llstatemachine.cpp
+ * @brief LLStateMachine implementation file.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "llstatemachine.h"
+#include "llapr.h"
+
+#define FSM_PRINT_STATE_TRANSITIONS (0)
+
+U32 LLUniqueID::sNextID = 0;
+
+bool operator==(const LLUniqueID &a, const LLUniqueID &b)
+{
+ return (a.mId == b.mId);
+}
+
+bool operator!=(const LLUniqueID &a, const LLUniqueID &b)
+{
+ return (a.mId != b.mId);
+}
+
+//-----------------------------------------------------------------------------
+// LLStateDiagram
+//-----------------------------------------------------------------------------
+LLStateDiagram::LLStateDiagram()
+{
+ mDefaultState = NULL;
+ mUseDefaultState = false;
+}
+
+LLStateDiagram::~LLStateDiagram()
+{
+
+}
+
+// add a state to the state graph
+bool LLStateDiagram::addState(LLFSMState *state)
+{
+ mStates[state] = Transitions();
+ return true;
+}
+
+// add a directed transition between 2 states
+bool LLStateDiagram::addTransition(LLFSMState& start_state, LLFSMState& end_state, LLFSMTransition& transition)
+{
+ StateMap::iterator state_it;
+ state_it = mStates.find(&start_state);
+ Transitions* state_transitions = NULL;
+ if (state_it == mStates.end() )
+ {
+ addState(&start_state);
+ state_transitions = &mStates[&start_state];
+ }
+ else
+ {
+ state_transitions = &state_it->second;
+ }
+ state_it = mStates.find(&end_state);
+ if (state_it == mStates.end() )
+ {
+ addState(&end_state);
+ }
+
+ Transitions::iterator transition_it = state_transitions->find(&transition);
+ if (transition_it != state_transitions->end())
+ {
+ LL_ERRS() << "LLStateTable::addDirectedTransition() : transition already exists" << LL_ENDL;
+ return false; // transition already exists
+ }
+
+ (*state_transitions)[&transition] = &end_state;
+ return true;
+}
+
+// add an undirected transition between 2 states
+bool LLStateDiagram::addUndirectedTransition(LLFSMState& start_state, LLFSMState& end_state, LLFSMTransition& transition)
+{
+ bool result;
+ result = addTransition(start_state, end_state, transition);
+ if (result)
+ {
+ result = addTransition(end_state, start_state, transition);
+ }
+ return result;
+}
+
+// add a transition that exists for every state
+void LLStateDiagram::addDefaultTransition(LLFSMState& end_state, LLFSMTransition& transition)
+{
+ mDefaultTransitions[&transition] = &end_state;
+}
+
+// process a possible transition, and get the resulting state
+LLFSMState* LLStateDiagram::processTransition(LLFSMState& start_state, LLFSMTransition& transition)
+{
+ // look up transition
+ //LLFSMState** dest_state = (mStates.getValue(&start_state))->getValue(&transition);
+ LLFSMState* dest_state = NULL;
+ StateMap::iterator state_it = mStates.find(&start_state);
+ if (state_it == mStates.end())
+ {
+ return NULL;
+ }
+ Transitions::iterator transition_it = state_it->second.find(&transition);
+
+ // try default transitions if state-specific transition not found
+ if (transition_it == state_it->second.end())
+ {
+ dest_state = mDefaultTransitions[&transition];
+ }
+ else
+ {
+ dest_state = transition_it->second;
+ }
+
+ // if we have a destination state...
+ if (NULL != dest_state)
+ {
+ // ...return it...
+ return dest_state;
+ }
+ // ... otherwise ...
+ else
+ {
+ // ...look for default state...
+ if (mUseDefaultState)
+ {
+ // ...return it if we have it...
+ return mDefaultState;
+ }
+ else
+ {
+ // ...or else we're still in the same state.
+ return &start_state;
+ }
+ }
+}
+
+void LLStateDiagram::setDefaultState(LLFSMState& default_state)
+{
+ mUseDefaultState = true;
+ mDefaultState = &default_state;
+}
+
+S32 LLStateDiagram::numDeadendStates()
+{
+ S32 numDeadends = 0;
+ for (StateMap::value_type& state_pair : mStates)
+ {
+ if (state_pair.second.size() == 0)
+ {
+ numDeadends++;
+ }
+ }
+ return numDeadends;
+}
+
+bool LLStateDiagram::stateIsValid(LLFSMState& state)
+{
+ if (mStates.find(&state) != mStates.end())
+ {
+ return true;
+ }
+ return false;
+}
+
+LLFSMState* LLStateDiagram::getState(U32 state_id)
+{
+ for (StateMap::value_type& state_pair : mStates)
+ {
+ if (state_pair.first->getID() == state_id)
+ {
+ return state_pair.first;
+ }
+ }
+ return NULL;
+}
+
+bool LLStateDiagram::saveDotFile(const std::string& filename)
+{
+ LLAPRFile outfile ;
+ outfile.open(filename, LL_APR_W);
+ apr_file_t* dot_file = outfile.getFileHandle() ;
+
+ if (!dot_file)
+ {
+ LL_WARNS() << "LLStateDiagram::saveDotFile() : Couldn't open " << filename << " to save state diagram." << LL_ENDL;
+ return false;
+ }
+ apr_file_printf(dot_file, "digraph StateMachine {\n\tsize=\"100,100\";\n\tfontsize=40;\n\tlabel=\"Finite State Machine\";\n\torientation=landscape\n\tratio=.77\n");
+
+ for (StateMap::value_type& state_pair : mStates)
+ {
+ apr_file_printf(dot_file, "\t\"%s\" [fontsize=28,shape=box]\n", state_pair.first->getName().c_str());
+ }
+ apr_file_printf(dot_file, "\t\"All States\" [fontsize=30,style=bold,shape=box]\n");
+
+ for (Transitions::value_type& transition_pair : mDefaultTransitions)
+ {
+ apr_file_printf(dot_file, "\t\"All States\" -> \"%s\" [label = \"%s\",fontsize=24];\n", transition_pair.second->getName().c_str(),
+ transition_pair.second->getName().c_str());
+ }
+
+ if (mDefaultState)
+ {
+ apr_file_printf(dot_file, "\t\"All States\" -> \"%s\";\n", mDefaultState->getName().c_str());
+ }
+
+
+ for (StateMap::value_type& state_pair : mStates)
+ {
+ LLFSMState *state = state_pair.first;
+
+ for (Transitions::value_type& transition_pair : state_pair.second)
+ {
+ std::string state_name = state->getName();
+ std::string target_name = transition_pair.second->getName();
+ std::string transition_name = transition_pair.first->getName();
+ apr_file_printf(dot_file, "\t\"%s\" -> \"%s\" [label = \"%s\",fontsize=24];\n", state->getName().c_str(),
+ target_name.c_str(),
+ transition_name.c_str());
+ }
+ }
+
+ apr_file_printf(dot_file, "}\n");
+
+ return true;
+}
+
+std::ostream& operator<<(std::ostream &s, LLStateDiagram &FSM)
+{
+ if (FSM.mDefaultState)
+ {
+ s << "Default State: " << FSM.mDefaultState->getName() << "\n";
+ }
+
+ for (LLStateDiagram::Transitions::value_type& transition_pair : FSM.mDefaultTransitions)
+ {
+ s << "Any State -- " << transition_pair.first->getName()
+ << " --> " << transition_pair.second->getName() << "\n";
+ }
+
+ for (LLStateDiagram::StateMap::value_type& state_pair : FSM.mStates)
+ {
+ for (LLStateDiagram::Transitions::value_type& transition_pair : state_pair.second)
+ {
+ s << state_pair.first->getName() << " -- " << transition_pair.first->getName()
+ << " --> " << transition_pair.second->getName() << "\n";
+ }
+ s << "\n";
+ }
+
+ return s;
+}
+
+//-----------------------------------------------------------------------------
+// LLStateMachine
+//-----------------------------------------------------------------------------
+
+LLStateMachine::LLStateMachine()
+{
+ // we haven't received a starting state yet
+ mCurrentState = NULL;
+ mLastState = NULL;
+ mLastTransition = NULL;
+ mStateDiagram = NULL;
+}
+
+LLStateMachine::~LLStateMachine()
+{
+
+}
+
+// returns current state
+LLFSMState* LLStateMachine::getCurrentState() const
+{
+ return mCurrentState;
+}
+
+// executes current state
+void LLStateMachine::runCurrentState(void *data)
+{
+ mCurrentState->execute(data);
+}
+
+// set current state
+bool LLStateMachine::setCurrentState(LLFSMState *initial_state, void* user_data, bool skip_entry)
+{
+ llassert(mStateDiagram);
+
+ if (mStateDiagram->stateIsValid(*initial_state))
+ {
+ mLastState = mCurrentState = initial_state;
+ if (!skip_entry)
+ {
+ initial_state->onEntry(user_data);
+ }
+ return true;
+ }
+
+ return false;
+}
+
+bool LLStateMachine::setCurrentState(U32 state_id, void* user_data, bool skip_entry)
+{
+ llassert(mStateDiagram);
+
+ LLFSMState* state = mStateDiagram->getState(state_id);
+
+ if (state)
+ {
+ mLastState = mCurrentState = state;
+ if (!skip_entry)
+ {
+ state->onEntry(user_data);
+ }
+ return true;
+ }
+
+ return false;
+}
+
+void LLStateMachine::processTransition(LLFSMTransition& transition, void* user_data)
+{
+ llassert(mStateDiagram);
+
+ if (NULL == mCurrentState)
+ {
+ LL_WARNS() << "mCurrentState == NULL; aborting processTransition()" << LL_ENDL;
+ return;
+ }
+
+ LLFSMState* new_state = mStateDiagram->processTransition(*mCurrentState, transition);
+
+ if (NULL == new_state)
+ {
+ LL_WARNS() << "new_state == NULL; aborting processTransition()" << LL_ENDL;
+ return;
+ }
+
+ mLastTransition = &transition;
+ mLastState = mCurrentState;
+
+ if (*mCurrentState != *new_state)
+ {
+ mCurrentState->onExit(user_data);
+ mCurrentState = new_state;
+ mCurrentState->onEntry(user_data);
+#if FSM_PRINT_STATE_TRANSITIONS
+ LL_INFOS() << "Entering state " << mCurrentState->getName() <<
+ " on transition " << transition.getName() << " from state " <<
+ mLastState->getName() << LL_ENDL;
+#endif
+ }
+}
+
+void LLStateMachine::setStateDiagram(LLStateDiagram* diagram)
+{
+ mStateDiagram = diagram;
+}