diff options
Diffstat (limited to 'indra/llcharacter/llpose.h')
-rw-r--r-- | indra/llcharacter/llpose.h | 282 |
1 files changed, 141 insertions, 141 deletions
diff --git a/indra/llcharacter/llpose.h b/indra/llcharacter/llpose.h index d43956e120..536ff26f1c 100644 --- a/indra/llcharacter/llpose.h +++ b/indra/llcharacter/llpose.h @@ -1,141 +1,141 @@ -/** - * @file llpose.h - * @brief Implementation of LLPose class. - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLPOSE_H -#define LL_LLPOSE_H - -//----------------------------------------------------------------------------- -// Header Files -//----------------------------------------------------------------------------- - -#include "lljointstate.h" -#include "lljoint.h" -#include "llpointer.h" - -#include <map> -#include <string> - - -//----------------------------------------------------------------------------- -// class LLPose -//----------------------------------------------------------------------------- -class LLPose -{ - friend class LLPoseBlender; -protected: - typedef std::map<std::string, LLPointer<LLJointState> > joint_map; - typedef joint_map::iterator joint_map_iterator; - typedef joint_map::value_type joint_map_value_type; - - joint_map mJointMap; - F32 mWeight; - joint_map_iterator mListIter; -public: - // Iterate through jointStates - LLJointState* getFirstJointState(); - LLJointState* getNextJointState(); - LLJointState* findJointState(LLJoint *joint); - LLJointState* findJointState(const std::string &name); -public: - // Constructor - LLPose() : mWeight(0.f) {} - // Destructor - ~LLPose(); - // add a joint state in this pose - bool addJointState(const LLPointer<LLJointState>& jointState); - // remove a joint state from this pose - bool removeJointState(const LLPointer<LLJointState>& jointState); - // removes all joint states from this pose - bool removeAllJointStates(); - // set weight for all joint states in this pose - void setWeight(F32 weight); - // get weight for this pose - F32 getWeight() const; - // returns number of joint states stored in this pose - S32 getNumJointStates() const; -}; - -const S32 JSB_NUM_JOINT_STATES = 6; - -LL_ALIGN_PREFIX(16) -class LLJointStateBlender -{ - LL_ALIGN_NEW -protected: - LLPointer<LLJointState> mJointStates[JSB_NUM_JOINT_STATES]; - S32 mPriorities[JSB_NUM_JOINT_STATES]; - bool mAdditiveBlends[JSB_NUM_JOINT_STATES]; -public: - LLJointStateBlender(); - ~LLJointStateBlender(); - void blendJointStates(bool apply_now = true); - bool addJointState(const LLPointer<LLJointState>& joint_state, S32 priority, bool additive_blend); - void interpolate(F32 u); - void clear(); - void resetCachedJoint(); - -public: - LL_ALIGN_16(LLJoint mJointCache); -} LL_ALIGN_POSTFIX(16); - -class LLMotion; - -class LLPoseBlender -{ -protected: - typedef std::list<LLJointStateBlender*> blender_list_t; - typedef std::map<LLJoint*,LLJointStateBlender*> blender_map_t; - blender_map_t mJointStateBlenderPool; - blender_list_t mActiveBlenders; - - S32 mNextPoseSlot; - LLPose mBlendedPose; -public: - // Constructor - LLPoseBlender(); - // Destructor - ~LLPoseBlender(); - - // request motion joint states to be added to pose blender joint state records - bool addMotion(LLMotion* motion); - - // blend all joint states and apply to skeleton - void blendAndApply(); - - // removes all joint state blenders from last time - void clearBlenders(); - - // blend all joint states and cache results - void blendAndCache(bool reset_cached_joints); - - // interpolate all joints towards cached values - void interpolate(F32 u); - - LLPose* getBlendedPose() { return &mBlendedPose; } -}; - -#endif // LL_LLPOSE_H - +/**
+ * @file llpose.h
+ * @brief Implementation of LLPose class.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLPOSE_H
+#define LL_LLPOSE_H
+
+//-----------------------------------------------------------------------------
+// Header Files
+//-----------------------------------------------------------------------------
+
+#include "lljointstate.h"
+#include "lljoint.h"
+#include "llpointer.h"
+
+#include <map>
+#include <string>
+
+
+//-----------------------------------------------------------------------------
+// class LLPose
+//-----------------------------------------------------------------------------
+class LLPose
+{
+ friend class LLPoseBlender;
+protected:
+ typedef std::map<std::string, LLPointer<LLJointState> > joint_map;
+ typedef joint_map::iterator joint_map_iterator;
+ typedef joint_map::value_type joint_map_value_type;
+
+ joint_map mJointMap;
+ F32 mWeight;
+ joint_map_iterator mListIter;
+public:
+ // Iterate through jointStates
+ LLJointState* getFirstJointState();
+ LLJointState* getNextJointState();
+ LLJointState* findJointState(LLJoint *joint);
+ LLJointState* findJointState(const std::string &name);
+public:
+ // Constructor
+ LLPose() : mWeight(0.f) {}
+ // Destructor
+ ~LLPose();
+ // add a joint state in this pose
+ bool addJointState(const LLPointer<LLJointState>& jointState);
+ // remove a joint state from this pose
+ bool removeJointState(const LLPointer<LLJointState>& jointState);
+ // removes all joint states from this pose
+ bool removeAllJointStates();
+ // set weight for all joint states in this pose
+ void setWeight(F32 weight);
+ // get weight for this pose
+ F32 getWeight() const;
+ // returns number of joint states stored in this pose
+ S32 getNumJointStates() const;
+};
+
+const S32 JSB_NUM_JOINT_STATES = 6;
+
+LL_ALIGN_PREFIX(16)
+class LLJointStateBlender
+{
+ LL_ALIGN_NEW
+protected:
+ LLPointer<LLJointState> mJointStates[JSB_NUM_JOINT_STATES];
+ S32 mPriorities[JSB_NUM_JOINT_STATES];
+ bool mAdditiveBlends[JSB_NUM_JOINT_STATES];
+public:
+ LLJointStateBlender();
+ ~LLJointStateBlender();
+ void blendJointStates(bool apply_now = true);
+ bool addJointState(const LLPointer<LLJointState>& joint_state, S32 priority, bool additive_blend);
+ void interpolate(F32 u);
+ void clear();
+ void resetCachedJoint();
+
+public:
+ LL_ALIGN_16(LLJoint mJointCache);
+} LL_ALIGN_POSTFIX(16);
+
+class LLMotion;
+
+class LLPoseBlender
+{
+protected:
+ typedef std::list<LLJointStateBlender*> blender_list_t;
+ typedef std::map<LLJoint*,LLJointStateBlender*> blender_map_t;
+ blender_map_t mJointStateBlenderPool;
+ blender_list_t mActiveBlenders;
+
+ S32 mNextPoseSlot;
+ LLPose mBlendedPose;
+public:
+ // Constructor
+ LLPoseBlender();
+ // Destructor
+ ~LLPoseBlender();
+
+ // request motion joint states to be added to pose blender joint state records
+ bool addMotion(LLMotion* motion);
+
+ // blend all joint states and apply to skeleton
+ void blendAndApply();
+
+ // removes all joint state blenders from last time
+ void clearBlenders();
+
+ // blend all joint states and cache results
+ void blendAndCache(bool reset_cached_joints);
+
+ // interpolate all joints towards cached values
+ void interpolate(F32 u);
+
+ LLPose* getBlendedPose() { return &mBlendedPose; }
+};
+
+#endif // LL_LLPOSE_H
+
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