diff options
Diffstat (limited to 'indra/llcharacter/llpose.cpp')
-rw-r--r-- | indra/llcharacter/llpose.cpp | 1138 |
1 files changed, 569 insertions, 569 deletions
diff --git a/indra/llcharacter/llpose.cpp b/indra/llcharacter/llpose.cpp index 0853655199..0652e9eb25 100644 --- a/indra/llcharacter/llpose.cpp +++ b/indra/llcharacter/llpose.cpp @@ -1,569 +1,569 @@ -/**
- * @file llpose.cpp
- * @brief Implementation of LLPose class.
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-//-----------------------------------------------------------------------------
-// Header Files
-//-----------------------------------------------------------------------------
-#include "linden_common.h"
-
-#include "llpose.h"
-
-#include "llmotion.h"
-#include "llmath.h"
-#include "llstl.h"
-
-//-----------------------------------------------------------------------------
-// Static
-//-----------------------------------------------------------------------------
-
-//-----------------------------------------------------------------------------
-// LLPose
-//-----------------------------------------------------------------------------
-LLPose::~LLPose()
-{
-}
-
-//-----------------------------------------------------------------------------
-// getFirstJointState()
-//-----------------------------------------------------------------------------
-LLJointState* LLPose::getFirstJointState()
-{
- mListIter = mJointMap.begin();
- if (mListIter == mJointMap.end())
- {
- return NULL;
- }
- else
- {
- return mListIter->second;
- }
-}
-
-//-----------------------------------------------------------------------------
-// getNextJointState()
-//-----------------------------------------------------------------------------
-LLJointState *LLPose::getNextJointState()
-{
- mListIter++;
- if (mListIter == mJointMap.end())
- {
- return NULL;
- }
- else
- {
- return mListIter->second;
- }
-}
-
-//-----------------------------------------------------------------------------
-// addJointState()
-//-----------------------------------------------------------------------------
-bool LLPose::addJointState(const LLPointer<LLJointState>& jointState)
-{
- if (mJointMap.find(jointState->getJoint()->getName()) == mJointMap.end())
- {
- mJointMap[jointState->getJoint()->getName()] = jointState;
- }
- return true;
-}
-
-//-----------------------------------------------------------------------------
-// removeJointState()
-//-----------------------------------------------------------------------------
-bool LLPose::removeJointState(const LLPointer<LLJointState>& jointState)
-{
- mJointMap.erase(jointState->getJoint()->getName());
- return true;
-}
-
-//-----------------------------------------------------------------------------
-// removeAllJointStates()
-//-----------------------------------------------------------------------------
-bool LLPose::removeAllJointStates()
-{
- mJointMap.clear();
- return true;
-}
-
-//-----------------------------------------------------------------------------
-// findJointState()
-//-----------------------------------------------------------------------------
-LLJointState* LLPose::findJointState(LLJoint *joint)
-{
- joint_map_iterator iter = mJointMap.find(joint->getName());
-
- if (iter == mJointMap.end())
- {
- return NULL;
- }
- else
- {
- return iter->second;
- }
-}
-
-//-----------------------------------------------------------------------------
-// findJointState()
-//-----------------------------------------------------------------------------
-LLJointState* LLPose::findJointState(const std::string &name)
-{
- joint_map_iterator iter = mJointMap.find(name);
-
- if (iter == mJointMap.end())
- {
- return NULL;
- }
- else
- {
- return iter->second;
- }
-}
-
-//-----------------------------------------------------------------------------
-// setWeight()
-//-----------------------------------------------------------------------------
-void LLPose::setWeight(F32 weight)
-{
- joint_map_iterator iter;
- for (joint_map_value_type& joint_pair : mJointMap)
- {
- joint_pair.second->setWeight(weight);
- }
- mWeight = weight;
-}
-
-//-----------------------------------------------------------------------------
-// getWeight()
-//-----------------------------------------------------------------------------
-F32 LLPose::getWeight() const
-{
- return mWeight;
-}
-
-//-----------------------------------------------------------------------------
-// getNumJointStates()
-//-----------------------------------------------------------------------------
-S32 LLPose::getNumJointStates() const
-{
- return (S32)mJointMap.size();
-}
-
-//-----------------------------------------------------------------------------
-// LLJointStateBlender
-//-----------------------------------------------------------------------------
-
-LLJointStateBlender::LLJointStateBlender()
-{
- for(S32 i = 0; i < JSB_NUM_JOINT_STATES; i++)
- {
- mJointStates[i] = NULL;
- mPriorities[i] = S32_MIN;
- mAdditiveBlends[i] = false;
- }
-}
-
-LLJointStateBlender::~LLJointStateBlender()
-{
-
-}
-
-//-----------------------------------------------------------------------------
-// addJointState()
-//-----------------------------------------------------------------------------
-bool LLJointStateBlender::addJointState(const LLPointer<LLJointState>& joint_state, S32 priority, bool additive_blend)
-{
- llassert(joint_state);
-
- if (!joint_state->getJoint())
- // this joint state doesn't point to an actual joint, so we don't care about applying it
- return false;
-
- for(S32 i = 0; i < JSB_NUM_JOINT_STATES; i++)
- {
- if (mJointStates[i].isNull())
- {
- mJointStates[i] = joint_state;
- mPriorities[i] = priority;
- mAdditiveBlends[i] = additive_blend;
- return true;
- }
- else if (priority > mPriorities[i])
- {
- // we're at a higher priority than the current joint state in this slot
- // so shift everyone over
- // previous joint states (newer motions) with same priority should stay in place
- for (S32 j = JSB_NUM_JOINT_STATES - 1; j > i; j--)
- {
- mJointStates[j] = mJointStates[j - 1];
- mPriorities[j] = mPriorities[j - 1];
- mAdditiveBlends[j] = mAdditiveBlends[j - 1];
- }
- // now store ourselves in this slot
- mJointStates[i] = joint_state;
- mPriorities[i] = priority;
- mAdditiveBlends[i] = additive_blend;
- return true;
- }
- }
-
- return false;
-}
-
-//-----------------------------------------------------------------------------
-// blendJointStates()
-//-----------------------------------------------------------------------------
-void LLJointStateBlender::blendJointStates(bool apply_now)
-{
- // we need at least one joint to blend
- // if there is one, it will be in slot zero according to insertion logic
- // instead of resetting joint state to default, just leave it unchanged from last frame
- if (mJointStates[0].isNull())
- {
- return;
- }
-
- LLJoint* target_joint = apply_now ? mJointStates[0]->getJoint() : &mJointCache;
-
- const S32 POS_WEIGHT = 0;
- const S32 ROT_WEIGHT = 1;
- const S32 SCALE_WEIGHT = 2;
-
- F32 sum_weights[3];
- U32 sum_usage = 0;
-
- LLVector3 blended_pos = target_joint->getPosition();
- LLQuaternion blended_rot = target_joint->getRotation();
- LLVector3 blended_scale = target_joint->getScale();
-
- LLVector3 added_pos;
- LLQuaternion added_rot;
- LLVector3 added_scale;
-
- //S32 joint_state_index;
-
- sum_weights[POS_WEIGHT] = 0.f;
- sum_weights[ROT_WEIGHT] = 0.f;
- sum_weights[SCALE_WEIGHT] = 0.f;
-
- for(S32 joint_state_index = 0;
- joint_state_index < JSB_NUM_JOINT_STATES && mJointStates[joint_state_index].notNull();
- joint_state_index++)
- {
- LLJointState* jsp = mJointStates[joint_state_index];
- U32 current_usage = jsp->getUsage();
- F32 current_weight = jsp->getWeight();
-
- if (current_weight == 0.f)
- {
- continue;
- }
-
- if (mAdditiveBlends[joint_state_index])
- {
- if(current_usage & LLJointState::POS)
- {
- F32 new_weight_sum = llmin(1.f, current_weight + sum_weights[POS_WEIGHT]);
-
- // add in pos for this jointstate modulated by weight
- added_pos += jsp->getPosition() * (new_weight_sum - sum_weights[POS_WEIGHT]);
- }
-
- if(current_usage & LLJointState::SCALE)
- {
- F32 new_weight_sum = llmin(1.f, current_weight + sum_weights[SCALE_WEIGHT]);
-
- // add in scale for this jointstate modulated by weight
- added_scale += jsp->getScale() * (new_weight_sum - sum_weights[SCALE_WEIGHT]);
- }
-
- if (current_usage & LLJointState::ROT)
- {
- F32 new_weight_sum = llmin(1.f, current_weight + sum_weights[ROT_WEIGHT]);
-
- // add in rotation for this jointstate modulated by weight
- added_rot = nlerp((new_weight_sum - sum_weights[ROT_WEIGHT]), added_rot, jsp->getRotation()) * added_rot;
- }
- }
- else
- {
- // blend two jointstates together
-
- // blend position
- if(current_usage & LLJointState::POS)
- {
- if(sum_usage & LLJointState::POS)
- {
- F32 new_weight_sum = llmin(1.f, current_weight + sum_weights[POS_WEIGHT]);
-
- // blend positions from both
- blended_pos = lerp(jsp->getPosition(), blended_pos, sum_weights[POS_WEIGHT] / new_weight_sum);
- sum_weights[POS_WEIGHT] = new_weight_sum;
- }
- else
- {
- // copy position from current
- blended_pos = jsp->getPosition();
- sum_weights[POS_WEIGHT] = current_weight;
- }
- }
-
- // now do scale
- if(current_usage & LLJointState::SCALE)
- {
- if(sum_usage & LLJointState::SCALE)
- {
- F32 new_weight_sum = llmin(1.f, current_weight + sum_weights[SCALE_WEIGHT]);
-
- // blend scales from both
- blended_scale = lerp(jsp->getScale(), blended_scale, sum_weights[SCALE_WEIGHT] / new_weight_sum);
- sum_weights[SCALE_WEIGHT] = new_weight_sum;
- }
- else
- {
- // copy scale from current
- blended_scale = jsp->getScale();
- sum_weights[SCALE_WEIGHT] = current_weight;
- }
- }
-
- // rotation
- if (current_usage & LLJointState::ROT)
- {
- if(sum_usage & LLJointState::ROT)
- {
- F32 new_weight_sum = llmin(1.f, current_weight + sum_weights[ROT_WEIGHT]);
-
- // blend rotations from both
- blended_rot = nlerp(sum_weights[ROT_WEIGHT] / new_weight_sum, jsp->getRotation(), blended_rot);
- sum_weights[ROT_WEIGHT] = new_weight_sum;
- }
- else
- {
- // copy rotation from current
- blended_rot = jsp->getRotation();
- sum_weights[ROT_WEIGHT] = current_weight;
- }
- }
-
- // update resulting usage mask
- sum_usage = sum_usage | current_usage;
- }
- }
-
- if (!added_scale.isFinite())
- {
- added_scale.clearVec();
- }
-
- if (!blended_scale.isFinite())
- {
- blended_scale.setVec(1,1,1);
- }
-
- // apply transforms
- // SL-315
- target_joint->setPosition(blended_pos + added_pos);
- target_joint->setScale(blended_scale + added_scale);
- target_joint->setRotation(added_rot * blended_rot);
-
- if (apply_now)
- {
- // now clear joint states
- for(S32 i = 0; i < JSB_NUM_JOINT_STATES; i++)
- {
- mJointStates[i] = NULL;
- }
- }
-}
-
-//-----------------------------------------------------------------------------
-// interpolate()
-//-----------------------------------------------------------------------------
-void LLJointStateBlender::interpolate(F32 u)
-{
- // only interpolate if we have a joint state
- if (!mJointStates[0])
- {
- return;
- }
- LLJoint* target_joint = mJointStates[0]->getJoint();
-
- if (!target_joint)
- {
- return;
- }
-
- // SL-315
- target_joint->setPosition(lerp(target_joint->getPosition(), mJointCache.getPosition(), u));
- target_joint->setScale(lerp(target_joint->getScale(), mJointCache.getScale(), u));
- target_joint->setRotation(nlerp(u, target_joint->getRotation(), mJointCache.getRotation()));
-}
-
-//-----------------------------------------------------------------------------
-// clear()
-//-----------------------------------------------------------------------------
-void LLJointStateBlender::clear()
-{
- // now clear joint states
- for(S32 i = 0; i < JSB_NUM_JOINT_STATES; i++)
- {
- mJointStates[i] = NULL;
- }
-}
-
-//-----------------------------------------------------------------------------
-// resetCachedJoint()
-//-----------------------------------------------------------------------------
-void LLJointStateBlender::resetCachedJoint()
-{
- if (!mJointStates[0])
- {
- return;
- }
- LLJoint* source_joint = mJointStates[0]->getJoint();
- // SL-315
- mJointCache.setPosition(source_joint->getPosition());
- mJointCache.setScale(source_joint->getScale());
- mJointCache.setRotation(source_joint->getRotation());
-}
-
-//-----------------------------------------------------------------------------
-// LLPoseBlender
-//-----------------------------------------------------------------------------
-
-LLPoseBlender::LLPoseBlender()
- : mNextPoseSlot(0)
-{
-}
-
-LLPoseBlender::~LLPoseBlender()
-{
- for_each(mJointStateBlenderPool.begin(), mJointStateBlenderPool.end(), DeletePairedPointer());
- mJointStateBlenderPool.clear();
-}
-
-//-----------------------------------------------------------------------------
-// addMotion()
-//-----------------------------------------------------------------------------
-bool LLPoseBlender::addMotion(LLMotion* motion)
-{
- LLPose* pose = motion->getPose();
-
- for(LLJointState* jsp = pose->getFirstJointState(); jsp; jsp = pose->getNextJointState())
- {
- LLJoint *jointp = jsp->getJoint();
- LLJointStateBlender* joint_blender;
- if (mJointStateBlenderPool.find(jointp) == mJointStateBlenderPool.end())
- {
- // this is the first time we are animating this joint
- // so create new jointblender and add it to our pool
- joint_blender = new LLJointStateBlender();
- mJointStateBlenderPool[jointp] = joint_blender;
- }
- else
- {
- joint_blender = mJointStateBlenderPool[jointp];
- }
-
- if (jsp->getPriority() == LLJoint::USE_MOTION_PRIORITY)
- {
- joint_blender->addJointState(jsp, motion->getPriority(), motion->getBlendType() == LLMotion::ADDITIVE_BLEND);
- }
- else
- {
- joint_blender->addJointState(jsp, jsp->getPriority(), motion->getBlendType() == LLMotion::ADDITIVE_BLEND);
- }
-
- // add it to our list of active blenders
- if (std::find(mActiveBlenders.begin(), mActiveBlenders.end(), joint_blender) == mActiveBlenders.end())
- {
- mActiveBlenders.push_front(joint_blender);
- }
- }
- return true;
-}
-
-//-----------------------------------------------------------------------------
-// blendAndApply()
-//-----------------------------------------------------------------------------
-void LLPoseBlender::blendAndApply()
-{
- for (blender_list_t::iterator iter = mActiveBlenders.begin();
- iter != mActiveBlenders.end(); )
- {
- LLJointStateBlender* jsbp = *iter++;
- jsbp->blendJointStates();
- }
-
- // we're done now so there are no more active blenders for this frame
- mActiveBlenders.clear();
-}
-
-//-----------------------------------------------------------------------------
-// blendAndCache()
-//-----------------------------------------------------------------------------
-void LLPoseBlender::blendAndCache(bool reset_cached_joints)
-{
- for (blender_list_t::iterator iter = mActiveBlenders.begin();
- iter != mActiveBlenders.end(); ++iter)
- {
- LLJointStateBlender* jsbp = *iter;
- if (reset_cached_joints)
- {
- jsbp->resetCachedJoint();
- }
- jsbp->blendJointStates(false);
- }
-}
-
-//-----------------------------------------------------------------------------
-// interpolate()
-//-----------------------------------------------------------------------------
-void LLPoseBlender::interpolate(F32 u)
-{
- for (blender_list_t::iterator iter = mActiveBlenders.begin();
- iter != mActiveBlenders.end(); ++iter)
- {
- LLJointStateBlender* jsbp = *iter;
- jsbp->interpolate(u);
- }
-}
-
-//-----------------------------------------------------------------------------
-// clearBlenders()
-//-----------------------------------------------------------------------------
-void LLPoseBlender::clearBlenders()
-{
- for (blender_list_t::iterator iter = mActiveBlenders.begin();
- iter != mActiveBlenders.end(); ++iter)
- {
- LLJointStateBlender* jsbp = *iter;
- jsbp->clear();
- }
-
- mActiveBlenders.clear();
-}
-
+/** + * @file llpose.cpp + * @brief Implementation of LLPose class. + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +//----------------------------------------------------------------------------- +// Header Files +//----------------------------------------------------------------------------- +#include "linden_common.h" + +#include "llpose.h" + +#include "llmotion.h" +#include "llmath.h" +#include "llstl.h" + +//----------------------------------------------------------------------------- +// Static +//----------------------------------------------------------------------------- + +//----------------------------------------------------------------------------- +// LLPose +//----------------------------------------------------------------------------- +LLPose::~LLPose() +{ +} + +//----------------------------------------------------------------------------- +// getFirstJointState() +//----------------------------------------------------------------------------- +LLJointState* LLPose::getFirstJointState() +{ + mListIter = mJointMap.begin(); + if (mListIter == mJointMap.end()) + { + return NULL; + } + else + { + return mListIter->second; + } +} + +//----------------------------------------------------------------------------- +// getNextJointState() +//----------------------------------------------------------------------------- +LLJointState *LLPose::getNextJointState() +{ + mListIter++; + if (mListIter == mJointMap.end()) + { + return NULL; + } + else + { + return mListIter->second; + } +} + +//----------------------------------------------------------------------------- +// addJointState() +//----------------------------------------------------------------------------- +bool LLPose::addJointState(const LLPointer<LLJointState>& jointState) +{ + if (mJointMap.find(jointState->getJoint()->getName()) == mJointMap.end()) + { + mJointMap[jointState->getJoint()->getName()] = jointState; + } + return true; +} + +//----------------------------------------------------------------------------- +// removeJointState() +//----------------------------------------------------------------------------- +bool LLPose::removeJointState(const LLPointer<LLJointState>& jointState) +{ + mJointMap.erase(jointState->getJoint()->getName()); + return true; +} + +//----------------------------------------------------------------------------- +// removeAllJointStates() +//----------------------------------------------------------------------------- +bool LLPose::removeAllJointStates() +{ + mJointMap.clear(); + return true; +} + +//----------------------------------------------------------------------------- +// findJointState() +//----------------------------------------------------------------------------- +LLJointState* LLPose::findJointState(LLJoint *joint) +{ + joint_map_iterator iter = mJointMap.find(joint->getName()); + + if (iter == mJointMap.end()) + { + return NULL; + } + else + { + return iter->second; + } +} + +//----------------------------------------------------------------------------- +// findJointState() +//----------------------------------------------------------------------------- +LLJointState* LLPose::findJointState(const std::string &name) +{ + joint_map_iterator iter = mJointMap.find(name); + + if (iter == mJointMap.end()) + { + return NULL; + } + else + { + return iter->second; + } +} + +//----------------------------------------------------------------------------- +// setWeight() +//----------------------------------------------------------------------------- +void LLPose::setWeight(F32 weight) +{ + joint_map_iterator iter; + for (joint_map_value_type& joint_pair : mJointMap) + { + joint_pair.second->setWeight(weight); + } + mWeight = weight; +} + +//----------------------------------------------------------------------------- +// getWeight() +//----------------------------------------------------------------------------- +F32 LLPose::getWeight() const +{ + return mWeight; +} + +//----------------------------------------------------------------------------- +// getNumJointStates() +//----------------------------------------------------------------------------- +S32 LLPose::getNumJointStates() const +{ + return (S32)mJointMap.size(); +} + +//----------------------------------------------------------------------------- +// LLJointStateBlender +//----------------------------------------------------------------------------- + +LLJointStateBlender::LLJointStateBlender() +{ + for(S32 i = 0; i < JSB_NUM_JOINT_STATES; i++) + { + mJointStates[i] = NULL; + mPriorities[i] = S32_MIN; + mAdditiveBlends[i] = false; + } +} + +LLJointStateBlender::~LLJointStateBlender() +{ + +} + +//----------------------------------------------------------------------------- +// addJointState() +//----------------------------------------------------------------------------- +bool LLJointStateBlender::addJointState(const LLPointer<LLJointState>& joint_state, S32 priority, bool additive_blend) +{ + llassert(joint_state); + + if (!joint_state->getJoint()) + // this joint state doesn't point to an actual joint, so we don't care about applying it + return false; + + for(S32 i = 0; i < JSB_NUM_JOINT_STATES; i++) + { + if (mJointStates[i].isNull()) + { + mJointStates[i] = joint_state; + mPriorities[i] = priority; + mAdditiveBlends[i] = additive_blend; + return true; + } + else if (priority > mPriorities[i]) + { + // we're at a higher priority than the current joint state in this slot + // so shift everyone over + // previous joint states (newer motions) with same priority should stay in place + for (S32 j = JSB_NUM_JOINT_STATES - 1; j > i; j--) + { + mJointStates[j] = mJointStates[j - 1]; + mPriorities[j] = mPriorities[j - 1]; + mAdditiveBlends[j] = mAdditiveBlends[j - 1]; + } + // now store ourselves in this slot + mJointStates[i] = joint_state; + mPriorities[i] = priority; + mAdditiveBlends[i] = additive_blend; + return true; + } + } + + return false; +} + +//----------------------------------------------------------------------------- +// blendJointStates() +//----------------------------------------------------------------------------- +void LLJointStateBlender::blendJointStates(bool apply_now) +{ + // we need at least one joint to blend + // if there is one, it will be in slot zero according to insertion logic + // instead of resetting joint state to default, just leave it unchanged from last frame + if (mJointStates[0].isNull()) + { + return; + } + + LLJoint* target_joint = apply_now ? mJointStates[0]->getJoint() : &mJointCache; + + const S32 POS_WEIGHT = 0; + const S32 ROT_WEIGHT = 1; + const S32 SCALE_WEIGHT = 2; + + F32 sum_weights[3]; + U32 sum_usage = 0; + + LLVector3 blended_pos = target_joint->getPosition(); + LLQuaternion blended_rot = target_joint->getRotation(); + LLVector3 blended_scale = target_joint->getScale(); + + LLVector3 added_pos; + LLQuaternion added_rot; + LLVector3 added_scale; + + //S32 joint_state_index; + + sum_weights[POS_WEIGHT] = 0.f; + sum_weights[ROT_WEIGHT] = 0.f; + sum_weights[SCALE_WEIGHT] = 0.f; + + for(S32 joint_state_index = 0; + joint_state_index < JSB_NUM_JOINT_STATES && mJointStates[joint_state_index].notNull(); + joint_state_index++) + { + LLJointState* jsp = mJointStates[joint_state_index]; + U32 current_usage = jsp->getUsage(); + F32 current_weight = jsp->getWeight(); + + if (current_weight == 0.f) + { + continue; + } + + if (mAdditiveBlends[joint_state_index]) + { + if(current_usage & LLJointState::POS) + { + F32 new_weight_sum = llmin(1.f, current_weight + sum_weights[POS_WEIGHT]); + + // add in pos for this jointstate modulated by weight + added_pos += jsp->getPosition() * (new_weight_sum - sum_weights[POS_WEIGHT]); + } + + if(current_usage & LLJointState::SCALE) + { + F32 new_weight_sum = llmin(1.f, current_weight + sum_weights[SCALE_WEIGHT]); + + // add in scale for this jointstate modulated by weight + added_scale += jsp->getScale() * (new_weight_sum - sum_weights[SCALE_WEIGHT]); + } + + if (current_usage & LLJointState::ROT) + { + F32 new_weight_sum = llmin(1.f, current_weight + sum_weights[ROT_WEIGHT]); + + // add in rotation for this jointstate modulated by weight + added_rot = nlerp((new_weight_sum - sum_weights[ROT_WEIGHT]), added_rot, jsp->getRotation()) * added_rot; + } + } + else + { + // blend two jointstates together + + // blend position + if(current_usage & LLJointState::POS) + { + if(sum_usage & LLJointState::POS) + { + F32 new_weight_sum = llmin(1.f, current_weight + sum_weights[POS_WEIGHT]); + + // blend positions from both + blended_pos = lerp(jsp->getPosition(), blended_pos, sum_weights[POS_WEIGHT] / new_weight_sum); + sum_weights[POS_WEIGHT] = new_weight_sum; + } + else + { + // copy position from current + blended_pos = jsp->getPosition(); + sum_weights[POS_WEIGHT] = current_weight; + } + } + + // now do scale + if(current_usage & LLJointState::SCALE) + { + if(sum_usage & LLJointState::SCALE) + { + F32 new_weight_sum = llmin(1.f, current_weight + sum_weights[SCALE_WEIGHT]); + + // blend scales from both + blended_scale = lerp(jsp->getScale(), blended_scale, sum_weights[SCALE_WEIGHT] / new_weight_sum); + sum_weights[SCALE_WEIGHT] = new_weight_sum; + } + else + { + // copy scale from current + blended_scale = jsp->getScale(); + sum_weights[SCALE_WEIGHT] = current_weight; + } + } + + // rotation + if (current_usage & LLJointState::ROT) + { + if(sum_usage & LLJointState::ROT) + { + F32 new_weight_sum = llmin(1.f, current_weight + sum_weights[ROT_WEIGHT]); + + // blend rotations from both + blended_rot = nlerp(sum_weights[ROT_WEIGHT] / new_weight_sum, jsp->getRotation(), blended_rot); + sum_weights[ROT_WEIGHT] = new_weight_sum; + } + else + { + // copy rotation from current + blended_rot = jsp->getRotation(); + sum_weights[ROT_WEIGHT] = current_weight; + } + } + + // update resulting usage mask + sum_usage = sum_usage | current_usage; + } + } + + if (!added_scale.isFinite()) + { + added_scale.clearVec(); + } + + if (!blended_scale.isFinite()) + { + blended_scale.setVec(1,1,1); + } + + // apply transforms + // SL-315 + target_joint->setPosition(blended_pos + added_pos); + target_joint->setScale(blended_scale + added_scale); + target_joint->setRotation(added_rot * blended_rot); + + if (apply_now) + { + // now clear joint states + for(S32 i = 0; i < JSB_NUM_JOINT_STATES; i++) + { + mJointStates[i] = NULL; + } + } +} + +//----------------------------------------------------------------------------- +// interpolate() +//----------------------------------------------------------------------------- +void LLJointStateBlender::interpolate(F32 u) +{ + // only interpolate if we have a joint state + if (!mJointStates[0]) + { + return; + } + LLJoint* target_joint = mJointStates[0]->getJoint(); + + if (!target_joint) + { + return; + } + + // SL-315 + target_joint->setPosition(lerp(target_joint->getPosition(), mJointCache.getPosition(), u)); + target_joint->setScale(lerp(target_joint->getScale(), mJointCache.getScale(), u)); + target_joint->setRotation(nlerp(u, target_joint->getRotation(), mJointCache.getRotation())); +} + +//----------------------------------------------------------------------------- +// clear() +//----------------------------------------------------------------------------- +void LLJointStateBlender::clear() +{ + // now clear joint states + for(S32 i = 0; i < JSB_NUM_JOINT_STATES; i++) + { + mJointStates[i] = NULL; + } +} + +//----------------------------------------------------------------------------- +// resetCachedJoint() +//----------------------------------------------------------------------------- +void LLJointStateBlender::resetCachedJoint() +{ + if (!mJointStates[0]) + { + return; + } + LLJoint* source_joint = mJointStates[0]->getJoint(); + // SL-315 + mJointCache.setPosition(source_joint->getPosition()); + mJointCache.setScale(source_joint->getScale()); + mJointCache.setRotation(source_joint->getRotation()); +} + +//----------------------------------------------------------------------------- +// LLPoseBlender +//----------------------------------------------------------------------------- + +LLPoseBlender::LLPoseBlender() + : mNextPoseSlot(0) +{ +} + +LLPoseBlender::~LLPoseBlender() +{ + for_each(mJointStateBlenderPool.begin(), mJointStateBlenderPool.end(), DeletePairedPointer()); + mJointStateBlenderPool.clear(); +} + +//----------------------------------------------------------------------------- +// addMotion() +//----------------------------------------------------------------------------- +bool LLPoseBlender::addMotion(LLMotion* motion) +{ + LLPose* pose = motion->getPose(); + + for(LLJointState* jsp = pose->getFirstJointState(); jsp; jsp = pose->getNextJointState()) + { + LLJoint *jointp = jsp->getJoint(); + LLJointStateBlender* joint_blender; + if (mJointStateBlenderPool.find(jointp) == mJointStateBlenderPool.end()) + { + // this is the first time we are animating this joint + // so create new jointblender and add it to our pool + joint_blender = new LLJointStateBlender(); + mJointStateBlenderPool[jointp] = joint_blender; + } + else + { + joint_blender = mJointStateBlenderPool[jointp]; + } + + if (jsp->getPriority() == LLJoint::USE_MOTION_PRIORITY) + { + joint_blender->addJointState(jsp, motion->getPriority(), motion->getBlendType() == LLMotion::ADDITIVE_BLEND); + } + else + { + joint_blender->addJointState(jsp, jsp->getPriority(), motion->getBlendType() == LLMotion::ADDITIVE_BLEND); + } + + // add it to our list of active blenders + if (std::find(mActiveBlenders.begin(), mActiveBlenders.end(), joint_blender) == mActiveBlenders.end()) + { + mActiveBlenders.push_front(joint_blender); + } + } + return true; +} + +//----------------------------------------------------------------------------- +// blendAndApply() +//----------------------------------------------------------------------------- +void LLPoseBlender::blendAndApply() +{ + for (blender_list_t::iterator iter = mActiveBlenders.begin(); + iter != mActiveBlenders.end(); ) + { + LLJointStateBlender* jsbp = *iter++; + jsbp->blendJointStates(); + } + + // we're done now so there are no more active blenders for this frame + mActiveBlenders.clear(); +} + +//----------------------------------------------------------------------------- +// blendAndCache() +//----------------------------------------------------------------------------- +void LLPoseBlender::blendAndCache(bool reset_cached_joints) +{ + for (blender_list_t::iterator iter = mActiveBlenders.begin(); + iter != mActiveBlenders.end(); ++iter) + { + LLJointStateBlender* jsbp = *iter; + if (reset_cached_joints) + { + jsbp->resetCachedJoint(); + } + jsbp->blendJointStates(false); + } +} + +//----------------------------------------------------------------------------- +// interpolate() +//----------------------------------------------------------------------------- +void LLPoseBlender::interpolate(F32 u) +{ + for (blender_list_t::iterator iter = mActiveBlenders.begin(); + iter != mActiveBlenders.end(); ++iter) + { + LLJointStateBlender* jsbp = *iter; + jsbp->interpolate(u); + } +} + +//----------------------------------------------------------------------------- +// clearBlenders() +//----------------------------------------------------------------------------- +void LLPoseBlender::clearBlenders() +{ + for (blender_list_t::iterator iter = mActiveBlenders.begin(); + iter != mActiveBlenders.end(); ++iter) + { + LLJointStateBlender* jsbp = *iter; + jsbp->clear(); + } + + mActiveBlenders.clear(); +} + |