diff options
Diffstat (limited to 'indra/llcharacter/llmultigesture.h')
-rw-r--r-- | indra/llcharacter/llmultigesture.h | 204 |
1 files changed, 102 insertions, 102 deletions
diff --git a/indra/llcharacter/llmultigesture.h b/indra/llcharacter/llmultigesture.h index 92820159d4..acb0bc7cb2 100644 --- a/indra/llcharacter/llmultigesture.h +++ b/indra/llcharacter/llmultigesture.h @@ -1,25 +1,25 @@ -/** +/** * @file llmultigesture.h * @brief Gestures that are asset-based and can have multiple steps. * * $LicenseInfo:firstyear=2004&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -40,67 +40,67 @@ class LLGestureStep; class LLMultiGesture { public: - LLMultiGesture(); - virtual ~LLMultiGesture(); + LLMultiGesture(); + virtual ~LLMultiGesture(); - // Maximum number of bytes this could hold once serialized. - S32 getMaxSerialSize() const; + // Maximum number of bytes this could hold once serialized. + S32 getMaxSerialSize() const; - BOOL serialize(LLDataPacker& dp) const; - BOOL deserialize(LLDataPacker& dp); + BOOL serialize(LLDataPacker& dp) const; + BOOL deserialize(LLDataPacker& dp); - void dump(); + void dump(); - void reset(); + void reset(); - const std::string& getTrigger() const { return mTrigger; } + const std::string& getTrigger() const { return mTrigger; } protected: - LLMultiGesture(const LLMultiGesture& gest); - const LLMultiGesture& operator=(const LLMultiGesture& rhs); + LLMultiGesture(const LLMultiGesture& gest); + const LLMultiGesture& operator=(const LLMultiGesture& rhs); public: - KEY mKey; - MASK mMask; + KEY mKey; + MASK mMask; - // This name can be empty if the inventory item is not around and + // This name can be empty if the inventory item is not around and // the gesture manager has not yet set the name - std::string mName; + std::string mName; - // String, like "/foo" or "hello" that makes it play - std::string mTrigger; + // String, like "/foo" or "hello" that makes it play + std::string mTrigger; - // Replaces the trigger substring with this text - std::string mReplaceText; + // Replaces the trigger substring with this text + std::string mReplaceText; - std::vector<LLGestureStep*> mSteps; + std::vector<LLGestureStep*> mSteps; - // Is the gesture currently playing? - BOOL mPlaying; + // Is the gesture currently playing? + BOOL mPlaying; - // "instruction pointer" for steps - S32 mCurrentStep; + // "instruction pointer" for steps + S32 mCurrentStep; - // We're waiting for triggered animations to stop playing - BOOL mWaitingAnimations; + // We're waiting for triggered animations to stop playing + BOOL mWaitingAnimations; - // We're waiting a fixed amount of time - BOOL mWaitingTimer; + // We're waiting a fixed amount of time + BOOL mWaitingTimer; - // Waiting after the last step played for all animations to complete - BOOL mWaitingAtEnd; + // Waiting after the last step played for all animations to complete + BOOL mWaitingAtEnd; - // Timer for waiting - LLFrameTimer mWaitTimer; + // Timer for waiting + LLFrameTimer mWaitTimer; - void (*mDoneCallback)(LLMultiGesture* gesture, void* data); - void* mCallbackData; + void (*mDoneCallback)(LLMultiGesture* gesture, void* data); + void* mCallbackData; - // Animations that we requested to start - std::set<LLUUID> mRequestedAnimIDs; + // Animations that we requested to start + std::set<LLUUID> mRequestedAnimIDs; - // Once the animation starts playing (sim says to start playing) - // the ID is moved from mRequestedAnimIDs to here. - std::set<LLUUID> mPlayingAnimIDs; + // Once the animation starts playing (sim says to start playing) + // the ID is moved from mRequestedAnimIDs to here. + std::set<LLUUID> mPlayingAnimIDs; }; @@ -108,31 +108,31 @@ public: enum EStepType { - STEP_ANIMATION = 0, - STEP_SOUND = 1, - STEP_CHAT = 2, - STEP_WAIT = 3, + STEP_ANIMATION = 0, + STEP_SOUND = 1, + STEP_CHAT = 2, + STEP_WAIT = 3, - STEP_EOF = 4 + STEP_EOF = 4 }; class LLGestureStep { public: - LLGestureStep() {} - virtual ~LLGestureStep() {} + LLGestureStep() {} + virtual ~LLGestureStep() {} - virtual EStepType getType() = 0; + virtual EStepType getType() = 0; - // Return a user-readable label for this step - virtual std::vector<std::string> getLabel() const = 0; + // Return a user-readable label for this step + virtual std::vector<std::string> getLabel() const = 0; - virtual S32 getMaxSerialSize() const = 0; - virtual BOOL serialize(LLDataPacker& dp) const = 0; - virtual BOOL deserialize(LLDataPacker& dp) = 0; + virtual S32 getMaxSerialSize() const = 0; + virtual BOOL serialize(LLDataPacker& dp) const = 0; + virtual BOOL deserialize(LLDataPacker& dp) = 0; - virtual void dump() = 0; + virtual void dump() = 0; }; @@ -143,93 +143,93 @@ const U32 ANIM_FLAG_STOP = 0x01; class LLGestureStepAnimation : public LLGestureStep { public: - LLGestureStepAnimation(); - virtual ~LLGestureStepAnimation(); + LLGestureStepAnimation(); + virtual ~LLGestureStepAnimation(); - virtual EStepType getType() { return STEP_ANIMATION; } + virtual EStepType getType() { return STEP_ANIMATION; } - virtual std::vector<std::string> getLabel() const; + virtual std::vector<std::string> getLabel() const; - virtual S32 getMaxSerialSize() const; - virtual BOOL serialize(LLDataPacker& dp) const; - virtual BOOL deserialize(LLDataPacker& dp); + virtual S32 getMaxSerialSize() const; + virtual BOOL serialize(LLDataPacker& dp) const; + virtual BOOL deserialize(LLDataPacker& dp); - virtual void dump(); + virtual void dump(); public: - std::string mAnimName; - LLUUID mAnimAssetID; - U32 mFlags; + std::string mAnimName; + LLUUID mAnimAssetID; + U32 mFlags; }; class LLGestureStepSound : public LLGestureStep { public: - LLGestureStepSound(); - virtual ~LLGestureStepSound(); + LLGestureStepSound(); + virtual ~LLGestureStepSound(); - virtual EStepType getType() { return STEP_SOUND; } + virtual EStepType getType() { return STEP_SOUND; } - virtual std::vector<std::string> getLabel() const; + virtual std::vector<std::string> getLabel() const; - virtual S32 getMaxSerialSize() const; - virtual BOOL serialize(LLDataPacker& dp) const; - virtual BOOL deserialize(LLDataPacker& dp); + virtual S32 getMaxSerialSize() const; + virtual BOOL serialize(LLDataPacker& dp) const; + virtual BOOL deserialize(LLDataPacker& dp); - virtual void dump(); + virtual void dump(); public: - std::string mSoundName; - LLUUID mSoundAssetID; - U32 mFlags; + std::string mSoundName; + LLUUID mSoundAssetID; + U32 mFlags; }; class LLGestureStepChat : public LLGestureStep { public: - LLGestureStepChat(); - virtual ~LLGestureStepChat(); + LLGestureStepChat(); + virtual ~LLGestureStepChat(); - virtual EStepType getType() { return STEP_CHAT; } + virtual EStepType getType() { return STEP_CHAT; } - virtual std::vector<std::string> getLabel() const; + virtual std::vector<std::string> getLabel() const; - virtual S32 getMaxSerialSize() const; - virtual BOOL serialize(LLDataPacker& dp) const; - virtual BOOL deserialize(LLDataPacker& dp); + virtual S32 getMaxSerialSize() const; + virtual BOOL serialize(LLDataPacker& dp) const; + virtual BOOL deserialize(LLDataPacker& dp); - virtual void dump(); + virtual void dump(); public: - std::string mChatText; - U32 mFlags; + std::string mChatText; + U32 mFlags; }; -const U32 WAIT_FLAG_TIME = 0x01; -const U32 WAIT_FLAG_ALL_ANIM = 0x02; +const U32 WAIT_FLAG_TIME = 0x01; +const U32 WAIT_FLAG_ALL_ANIM = 0x02; class LLGestureStepWait : public LLGestureStep { public: - LLGestureStepWait(); - virtual ~LLGestureStepWait(); + LLGestureStepWait(); + virtual ~LLGestureStepWait(); - virtual EStepType getType() { return STEP_WAIT; } + virtual EStepType getType() { return STEP_WAIT; } - virtual std::vector<std::string> getLabel() const; + virtual std::vector<std::string> getLabel() const; - virtual S32 getMaxSerialSize() const; - virtual BOOL serialize(LLDataPacker& dp) const; - virtual BOOL deserialize(LLDataPacker& dp); + virtual S32 getMaxSerialSize() const; + virtual BOOL serialize(LLDataPacker& dp) const; + virtual BOOL deserialize(LLDataPacker& dp); - virtual void dump(); + virtual void dump(); public: - F32 mWaitSeconds; - U32 mFlags; + F32 mWaitSeconds; + U32 mFlags; }; #endif |