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-rw-r--r--indra/llcharacter/llkeyframestandmotion.h236
1 files changed, 118 insertions, 118 deletions
diff --git a/indra/llcharacter/llkeyframestandmotion.h b/indra/llcharacter/llkeyframestandmotion.h
index c77bdacc71..df458c7a0c 100644
--- a/indra/llcharacter/llkeyframestandmotion.h
+++ b/indra/llcharacter/llkeyframestandmotion.h
@@ -1,118 +1,118 @@
-/**
- * @file llkeyframestandmotion.h
- * @brief Implementation of LLKeyframeStandMotion class.
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLKEYFRAMESTANDMOTION_H
-#define LL_LLKEYFRAMESTANDMOTION_H
-
-//-----------------------------------------------------------------------------
-// Header files
-//-----------------------------------------------------------------------------
-#include "llkeyframemotion.h"
-#include "lljointsolverrp3.h"
-
-
-//-----------------------------------------------------------------------------
-// class LLKeyframeStandMotion
-//-----------------------------------------------------------------------------
-LL_ALIGN_PREFIX(16)
-class LLKeyframeStandMotion :
- public LLKeyframeMotion
-{
- LL_ALIGN_NEW
-public:
- // Constructor
- LLKeyframeStandMotion(const LLUUID &id);
-
- // Destructor
- virtual ~LLKeyframeStandMotion();
-
-public:
- //-------------------------------------------------------------------------
- // functions to support MotionController and MotionRegistry
- //-------------------------------------------------------------------------
-
- // static constructor
- // all subclasses must implement such a function and register it
- static LLMotion *create(const LLUUID &id) { return new LLKeyframeStandMotion(id); }
-
-public:
- //-------------------------------------------------------------------------
- // animation callbacks to be implemented by subclasses
- //-------------------------------------------------------------------------
- virtual LLMotionInitStatus onInitialize(LLCharacter *character);
- virtual bool onActivate();
- void onDeactivate();
- virtual bool onUpdate(F32 time, U8* joint_mask);
-
-public:
- //-------------------------------------------------------------------------
- // Member Data
- //-------------------------------------------------------------------------
- LLJoint mPelvisJoint;
-
- LLJoint mHipLeftJoint;
- LLJoint mKneeLeftJoint;
- LLJoint mAnkleLeftJoint;
- LLJoint mTargetLeft;
-
- LLJoint mHipRightJoint;
- LLJoint mKneeRightJoint;
- LLJoint mAnkleRightJoint;
- LLJoint mTargetRight;
-
- LLCharacter *mCharacter;
-
- bool mFlipFeet;
-
- LLPointer<LLJointState> mPelvisState;
-
- LLPointer<LLJointState> mHipLeftState;
- LLPointer<LLJointState> mKneeLeftState;
- LLPointer<LLJointState> mAnkleLeftState;
-
- LLPointer<LLJointState> mHipRightState;
- LLPointer<LLJointState> mKneeRightState;
- LLPointer<LLJointState> mAnkleRightState;
-
- LLJointSolverRP3 mIKLeft;
- LLJointSolverRP3 mIKRight;
-
- LLVector3 mPositionLeft;
- LLVector3 mPositionRight;
- LLVector3 mNormalLeft;
- LLVector3 mNormalRight;
- LLQuaternion mRotationLeft;
- LLQuaternion mRotationRight;
-
- LLQuaternion mLastGoodPelvisRotation;
- LLVector3 mLastGoodPosition;
- bool mTrackAnkles;
-
- S32 mFrameNum;
-} LL_ALIGN_POSTFIX(16);
-
-#endif // LL_LLKEYFRAMESTANDMOTION_H
-
+/**
+ * @file llkeyframestandmotion.h
+ * @brief Implementation of LLKeyframeStandMotion class.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLKEYFRAMESTANDMOTION_H
+#define LL_LLKEYFRAMESTANDMOTION_H
+
+//-----------------------------------------------------------------------------
+// Header files
+//-----------------------------------------------------------------------------
+#include "llkeyframemotion.h"
+#include "lljointsolverrp3.h"
+
+
+//-----------------------------------------------------------------------------
+// class LLKeyframeStandMotion
+//-----------------------------------------------------------------------------
+LL_ALIGN_PREFIX(16)
+class LLKeyframeStandMotion :
+ public LLKeyframeMotion
+{
+ LL_ALIGN_NEW
+public:
+ // Constructor
+ LLKeyframeStandMotion(const LLUUID &id);
+
+ // Destructor
+ virtual ~LLKeyframeStandMotion();
+
+public:
+ //-------------------------------------------------------------------------
+ // functions to support MotionController and MotionRegistry
+ //-------------------------------------------------------------------------
+
+ // static constructor
+ // all subclasses must implement such a function and register it
+ static LLMotion *create(const LLUUID &id) { return new LLKeyframeStandMotion(id); }
+
+public:
+ //-------------------------------------------------------------------------
+ // animation callbacks to be implemented by subclasses
+ //-------------------------------------------------------------------------
+ virtual LLMotionInitStatus onInitialize(LLCharacter *character);
+ virtual bool onActivate();
+ void onDeactivate();
+ virtual bool onUpdate(F32 time, U8* joint_mask);
+
+public:
+ //-------------------------------------------------------------------------
+ // Member Data
+ //-------------------------------------------------------------------------
+ LLJoint mPelvisJoint;
+
+ LLJoint mHipLeftJoint;
+ LLJoint mKneeLeftJoint;
+ LLJoint mAnkleLeftJoint;
+ LLJoint mTargetLeft;
+
+ LLJoint mHipRightJoint;
+ LLJoint mKneeRightJoint;
+ LLJoint mAnkleRightJoint;
+ LLJoint mTargetRight;
+
+ LLCharacter *mCharacter;
+
+ bool mFlipFeet;
+
+ LLPointer<LLJointState> mPelvisState;
+
+ LLPointer<LLJointState> mHipLeftState;
+ LLPointer<LLJointState> mKneeLeftState;
+ LLPointer<LLJointState> mAnkleLeftState;
+
+ LLPointer<LLJointState> mHipRightState;
+ LLPointer<LLJointState> mKneeRightState;
+ LLPointer<LLJointState> mAnkleRightState;
+
+ LLJointSolverRP3 mIKLeft;
+ LLJointSolverRP3 mIKRight;
+
+ LLVector3 mPositionLeft;
+ LLVector3 mPositionRight;
+ LLVector3 mNormalLeft;
+ LLVector3 mNormalRight;
+ LLQuaternion mRotationLeft;
+ LLQuaternion mRotationRight;
+
+ LLQuaternion mLastGoodPelvisRotation;
+ LLVector3 mLastGoodPosition;
+ bool mTrackAnkles;
+
+ S32 mFrameNum;
+} LL_ALIGN_POSTFIX(16);
+
+#endif // LL_LLKEYFRAMESTANDMOTION_H
+