diff options
Diffstat (limited to 'indra/llcharacter/llkeyframestandmotion.h')
-rw-r--r-- | indra/llcharacter/llkeyframestandmotion.h | 112 |
1 files changed, 56 insertions, 56 deletions
diff --git a/indra/llcharacter/llkeyframestandmotion.h b/indra/llcharacter/llkeyframestandmotion.h index 1aa5b187ba..2e3634828f 100644 --- a/indra/llcharacter/llkeyframestandmotion.h +++ b/indra/llcharacter/llkeyframestandmotion.h @@ -1,25 +1,25 @@ -/** +/** * @file llkeyframestandmotion.h * @brief Implementation of LLKeyframeStandMotion class. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -39,79 +39,79 @@ //----------------------------------------------------------------------------- LL_ALIGN_PREFIX(16) class LLKeyframeStandMotion : - public LLKeyframeMotion + public LLKeyframeMotion { LL_ALIGN_NEW public: - // Constructor - LLKeyframeStandMotion(const LLUUID &id); + // Constructor + LLKeyframeStandMotion(const LLUUID &id); - // Destructor - virtual ~LLKeyframeStandMotion(); + // Destructor + virtual ~LLKeyframeStandMotion(); public: - //------------------------------------------------------------------------- - // functions to support MotionController and MotionRegistry - //------------------------------------------------------------------------- + //------------------------------------------------------------------------- + // functions to support MotionController and MotionRegistry + //------------------------------------------------------------------------- - // static constructor - // all subclasses must implement such a function and register it - static LLMotion *create(const LLUUID &id) { return new LLKeyframeStandMotion(id); } + // static constructor + // all subclasses must implement such a function and register it + static LLMotion *create(const LLUUID &id) { return new LLKeyframeStandMotion(id); } public: - //------------------------------------------------------------------------- - // animation callbacks to be implemented by subclasses - //------------------------------------------------------------------------- - virtual LLMotionInitStatus onInitialize(LLCharacter *character); - virtual BOOL onActivate(); - void onDeactivate(); - virtual BOOL onUpdate(F32 time, U8* joint_mask); + //------------------------------------------------------------------------- + // animation callbacks to be implemented by subclasses + //------------------------------------------------------------------------- + virtual LLMotionInitStatus onInitialize(LLCharacter *character); + virtual BOOL onActivate(); + void onDeactivate(); + virtual BOOL onUpdate(F32 time, U8* joint_mask); public: - //------------------------------------------------------------------------- - // Member Data - //------------------------------------------------------------------------- - LLJoint mPelvisJoint; + //------------------------------------------------------------------------- + // Member Data + //------------------------------------------------------------------------- + LLJoint mPelvisJoint; - LLJoint mHipLeftJoint; - LLJoint mKneeLeftJoint; - LLJoint mAnkleLeftJoint; - LLJoint mTargetLeft; + LLJoint mHipLeftJoint; + LLJoint mKneeLeftJoint; + LLJoint mAnkleLeftJoint; + LLJoint mTargetLeft; - LLJoint mHipRightJoint; - LLJoint mKneeRightJoint; - LLJoint mAnkleRightJoint; - LLJoint mTargetRight; + LLJoint mHipRightJoint; + LLJoint mKneeRightJoint; + LLJoint mAnkleRightJoint; + LLJoint mTargetRight; - LLCharacter *mCharacter; + LLCharacter *mCharacter; - BOOL mFlipFeet; + BOOL mFlipFeet; - LLPointer<LLJointState> mPelvisState; + LLPointer<LLJointState> mPelvisState; - LLPointer<LLJointState> mHipLeftState; - LLPointer<LLJointState> mKneeLeftState; - LLPointer<LLJointState> mAnkleLeftState; + LLPointer<LLJointState> mHipLeftState; + LLPointer<LLJointState> mKneeLeftState; + LLPointer<LLJointState> mAnkleLeftState; - LLPointer<LLJointState> mHipRightState; - LLPointer<LLJointState> mKneeRightState; - LLPointer<LLJointState> mAnkleRightState; + LLPointer<LLJointState> mHipRightState; + LLPointer<LLJointState> mKneeRightState; + LLPointer<LLJointState> mAnkleRightState; - LLJointSolverRP3 mIKLeft; - LLJointSolverRP3 mIKRight; + LLJointSolverRP3 mIKLeft; + LLJointSolverRP3 mIKRight; - LLVector3 mPositionLeft; - LLVector3 mPositionRight; - LLVector3 mNormalLeft; - LLVector3 mNormalRight; - LLQuaternion mRotationLeft; - LLQuaternion mRotationRight; + LLVector3 mPositionLeft; + LLVector3 mPositionRight; + LLVector3 mNormalLeft; + LLVector3 mNormalRight; + LLQuaternion mRotationLeft; + LLQuaternion mRotationRight; - LLQuaternion mLastGoodPelvisRotation; - LLVector3 mLastGoodPosition; - BOOL mTrackAnkles; + LLQuaternion mLastGoodPelvisRotation; + LLVector3 mLastGoodPosition; + BOOL mTrackAnkles; - S32 mFrameNum; + S32 mFrameNum; } LL_ALIGN_POSTFIX(16); #endif // LL_LLKEYFRAMESTANDMOTION_H |