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-rw-r--r--indra/llcharacter/llkeyframefallmotion.h60
1 files changed, 30 insertions, 30 deletions
diff --git a/indra/llcharacter/llkeyframefallmotion.h b/indra/llcharacter/llkeyframefallmotion.h
index 7f0a2fdda2..b0136d302f 100644
--- a/indra/llcharacter/llkeyframefallmotion.h
+++ b/indra/llcharacter/llkeyframefallmotion.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file llkeyframefallmotion.h
* @brief Implementation of LLKeframeWalkMotion class.
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -37,41 +37,41 @@
// class LLKeyframeFallMotion
//-----------------------------------------------------------------------------
class LLKeyframeFallMotion :
- public LLKeyframeMotion
+ public LLKeyframeMotion
{
public:
- // Constructor
- LLKeyframeFallMotion(const LLUUID &id);
+ // Constructor
+ LLKeyframeFallMotion(const LLUUID &id);
- // Destructor
- virtual ~LLKeyframeFallMotion();
+ // Destructor
+ virtual ~LLKeyframeFallMotion();
public:
- //-------------------------------------------------------------------------
- // functions to support MotionController and MotionRegistry
- //-------------------------------------------------------------------------
+ //-------------------------------------------------------------------------
+ // functions to support MotionController and MotionRegistry
+ //-------------------------------------------------------------------------
- // static constructor
- // all subclasses must implement such a function and register it
- static LLMotion *create(const LLUUID &id) { return new LLKeyframeFallMotion(id); }
+ // static constructor
+ // all subclasses must implement such a function and register it
+ static LLMotion *create(const LLUUID &id) { return new LLKeyframeFallMotion(id); }
public:
- //-------------------------------------------------------------------------
- // animation callbacks to be implemented by subclasses
- //-------------------------------------------------------------------------
- virtual LLMotionInitStatus onInitialize(LLCharacter *character);
- virtual BOOL onActivate();
- virtual F32 getEaseInDuration();
- virtual BOOL onUpdate(F32 activeTime, U8* joint_mask);
+ //-------------------------------------------------------------------------
+ // animation callbacks to be implemented by subclasses
+ //-------------------------------------------------------------------------
+ virtual LLMotionInitStatus onInitialize(LLCharacter *character);
+ virtual BOOL onActivate();
+ virtual F32 getEaseInDuration();
+ virtual BOOL onUpdate(F32 activeTime, U8* joint_mask);
protected:
- //-------------------------------------------------------------------------
- // Member Data
- //-------------------------------------------------------------------------
- LLCharacter* mCharacter;
- F32 mVelocityZ;
- LLPointer<LLJointState> mPelvisState;
- LLQuaternion mRotationToGroundNormal;
+ //-------------------------------------------------------------------------
+ // Member Data
+ //-------------------------------------------------------------------------
+ LLCharacter* mCharacter;
+ F32 mVelocityZ;
+ LLPointer<LLJointState> mPelvisState;
+ LLQuaternion mRotationToGroundNormal;
};
#endif // LL_LLKeyframeFallMotion_H