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-rw-r--r--indra/llcharacter/lljointstate.h154
1 files changed, 77 insertions, 77 deletions
diff --git a/indra/llcharacter/lljointstate.h b/indra/llcharacter/lljointstate.h
index 1ccc6b5093..584b123046 100644
--- a/indra/llcharacter/lljointstate.h
+++ b/indra/llcharacter/lljointstate.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file lljointstate.h
* @brief Implementation of LLJointState class.
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -39,85 +39,85 @@
class LLJointState : public LLRefCount
{
public:
- enum BlendPhase
- {
- INACTIVE,
- EASE_IN,
- ACTIVE,
- EASE_OUT
- };
+ enum BlendPhase
+ {
+ INACTIVE,
+ EASE_IN,
+ ACTIVE,
+ EASE_OUT
+ };
protected:
- // associated joint
- LLJoint *mJoint;
+ // associated joint
+ LLJoint *mJoint;
- // indicates which members are used
- U32 mUsage;
+ // indicates which members are used
+ U32 mUsage;
- // indicates weighted effect of this joint
- F32 mWeight;
+ // indicates weighted effect of this joint
+ F32 mWeight;
- // transformation members
- LLVector3 mPosition; // position relative to parent joint
- LLQuaternion mRotation; // joint rotation relative to parent joint
- LLVector3 mScale; // scale relative to rotated frame
- LLJoint::JointPriority mPriority; // how important this joint state is relative to others
+ // transformation members
+ LLVector3 mPosition; // position relative to parent joint
+ LLQuaternion mRotation; // joint rotation relative to parent joint
+ LLVector3 mScale; // scale relative to rotated frame
+ LLJoint::JointPriority mPriority; // how important this joint state is relative to others
public:
- // Constructor
- LLJointState()
- : mUsage(0)
- , mJoint(NULL)
- , mWeight(0.f)
- , mPriority(LLJoint::USE_MOTION_PRIORITY)
- {}
-
- LLJointState(LLJoint* joint)
- : mUsage(0)
- , mJoint(joint)
- , mWeight(0.f)
- , mPriority(LLJoint::USE_MOTION_PRIORITY)
- {}
-
- // joint that this state is applied to
- LLJoint* getJoint() { return mJoint; }
- const LLJoint* getJoint() const { return mJoint; }
- BOOL setJoint( LLJoint *joint ) { mJoint = joint; return mJoint != NULL; }
-
- // transform type (bitwise flags can be combined)
- // Note that these are set automatically when various
- // member setPos/setRot/setScale functions are called.
- enum Usage
- {
- POS = 1,
- ROT = 2,
- SCALE = 4,
- };
- U32 getUsage() const { return mUsage; }
- void setUsage( U32 usage ) { mUsage = usage; }
- F32 getWeight() const { return mWeight; }
- void setWeight( F32 weight ) { mWeight = weight; }
-
- // get/set position
- const LLVector3& getPosition() const { return mPosition; }
- void setPosition( const LLVector3& pos ) { llassert(mUsage & POS); mPosition = pos; }
-
- // get/set rotation
- const LLQuaternion& getRotation() const { return mRotation; }
- void setRotation( const LLQuaternion& rot ) { llassert(mUsage & ROT); mRotation = rot; }
-
- // get/set scale
- const LLVector3& getScale() const { return mScale; }
- void setScale( const LLVector3& scale ) { llassert(mUsage & SCALE); mScale = scale; }
-
- // get/set priority
- LLJoint::JointPriority getPriority() const { return mPriority; }
- void setPriority( LLJoint::JointPriority priority ) { mPriority = priority; }
+ // Constructor
+ LLJointState()
+ : mUsage(0)
+ , mJoint(NULL)
+ , mWeight(0.f)
+ , mPriority(LLJoint::USE_MOTION_PRIORITY)
+ {}
+
+ LLJointState(LLJoint* joint)
+ : mUsage(0)
+ , mJoint(joint)
+ , mWeight(0.f)
+ , mPriority(LLJoint::USE_MOTION_PRIORITY)
+ {}
+
+ // joint that this state is applied to
+ LLJoint* getJoint() { return mJoint; }
+ const LLJoint* getJoint() const { return mJoint; }
+ BOOL setJoint( LLJoint *joint ) { mJoint = joint; return mJoint != NULL; }
+
+ // transform type (bitwise flags can be combined)
+ // Note that these are set automatically when various
+ // member setPos/setRot/setScale functions are called.
+ enum Usage
+ {
+ POS = 1,
+ ROT = 2,
+ SCALE = 4,
+ };
+ U32 getUsage() const { return mUsage; }
+ void setUsage( U32 usage ) { mUsage = usage; }
+ F32 getWeight() const { return mWeight; }
+ void setWeight( F32 weight ) { mWeight = weight; }
+
+ // get/set position
+ const LLVector3& getPosition() const { return mPosition; }
+ void setPosition( const LLVector3& pos ) { llassert(mUsage & POS); mPosition = pos; }
+
+ // get/set rotation
+ const LLQuaternion& getRotation() const { return mRotation; }
+ void setRotation( const LLQuaternion& rot ) { llassert(mUsage & ROT); mRotation = rot; }
+
+ // get/set scale
+ const LLVector3& getScale() const { return mScale; }
+ void setScale( const LLVector3& scale ) { llassert(mUsage & SCALE); mScale = scale; }
+
+ // get/set priority
+ LLJoint::JointPriority getPriority() const { return mPriority; }
+ void setPriority( LLJoint::JointPriority priority ) { mPriority = priority; }
protected:
- // Destructor
- virtual ~LLJointState()
- {
- }
-
+ // Destructor
+ virtual ~LLJointState()
+ {
+ }
+
};
#endif // LL_LLJOINTSTATE_H