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-rw-r--r--indra/llcharacter/lljoint.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/llcharacter/lljoint.h b/indra/llcharacter/lljoint.h
index 40e0a2749b..2afdef1026 100644
--- a/indra/llcharacter/lljoint.h
+++ b/indra/llcharacter/lljoint.h
@@ -40,8 +40,8 @@
#include "xform.h"
const S32 LL_CHARACTER_MAX_JOINTS_PER_MESH = 15;
-// BENTO JOINT COUNT LIMIT - need to set this to final skeleton size
-// (bones + attachments) + 2, rounded to next multiple of 4.
+// Need to set this to count of animate-able joints (currently #bones +
+// #attachments) + 2, rounded to next multiple of 4.
const U32 LL_CHARACTER_MAX_ANIMATED_JOINTS = 192; // must be divisible by 4!
const U32 LL_MAX_JOINTS_PER_MESH_OBJECT = 110;