diff options
Diffstat (limited to 'indra/llcharacter/lljoint.h')
-rwxr-xr-x | indra/llcharacter/lljoint.h | 40 |
1 files changed, 26 insertions, 14 deletions
diff --git a/indra/llcharacter/lljoint.h b/indra/llcharacter/lljoint.h index b65d6979d4..2abe1d6db1 100755 --- a/indra/llcharacter/lljoint.h +++ b/indra/llcharacter/lljoint.h @@ -46,6 +46,21 @@ const U32 LL_FACE_JOINT_NUM = 30; const S32 LL_CHARACTER_MAX_PRIORITY = 7; const F32 LL_MAX_PELVIS_OFFSET = 5.f; +class LLPosOverrideMap +{ +public: + LLPosOverrideMap() {} + bool findActiveOverride(LLUUID& mesh_id, LLVector3& pos) const; + void showJointPosOverrides(std::ostringstream& os) const; + U32 count() const; + void add(const LLUUID& mesh_id, const LLVector3& pos); + bool remove(const LLUUID& mesh_id); + void clear(); +private: + typedef std::map<LLUUID,LLVector3> map_type; + map_type m_map; +}; + //----------------------------------------------------------------------------- // class LLJoint //----------------------------------------------------------------------------- @@ -79,8 +94,6 @@ protected: // explicit transformation members LLXformMatrix mXform; - LLXformMatrix mOldXform; - LLXformMatrix mDefaultXform; LLUUID mId; @@ -88,8 +101,6 @@ public: U32 mDirtyFlags; BOOL mUpdateXform; - BOOL mResetAfterRestoreOldXform; - // describes the skin binding pose LLVector3 mSkinOffset; @@ -103,6 +114,11 @@ public: static S32 sNumTouches; static S32 sNumUpdates; + LLPosOverrideMap m_attachmentOverrides; + LLVector3 m_posBeforeOverrides; + + void updatePos(const std::string& av_info); + public: LLJoint(); LLJoint(S32 joint_num); @@ -160,7 +176,7 @@ public: // get/set local scale const LLVector3& getScale(); void setScale( const LLVector3& scale ); - void storeScaleForReset( const LLVector3& scale ); + // get/set world matrix const LLMatrix4 &getWorldMatrix(); void setWorldMatrix( const LLMatrix4& mat ); @@ -183,20 +199,16 @@ public: virtual BOOL isAnimatable() const { return TRUE; } S32 getJointNum() const { return mJointNum; } - - void restoreOldXform( void ); - void setDefaultFromCurrentXform( void ); - void storeCurrentXform( const LLVector3& pos ); + + void addAttachmentPosOverride( const LLVector3& pos, const LLUUID& mesh_id, const std::string& av_info ); + void removeAttachmentPosOverride( const LLUUID& mesh_id, const std::string& av_info ); + bool hasAttachmentPosOverride( LLVector3& pos, LLUUID& mesh_id ) const; + void clearAttachmentPosOverrides(); //Accessor for the joint id LLUUID getId( void ) { return mId; } //Setter for the joints id void setId( const LLUUID& id ) { mId = id;} - - //If the old transform flag has been set, then the reset logic in avatar needs to be aware(test) of it - const BOOL doesJointNeedToBeReset( void ) const { return mResetAfterRestoreOldXform; } - void setJointResetFlag( bool val ) { mResetAfterRestoreOldXform = val; } - }; #endif // LL_LLJOINT_H |