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-rw-r--r--indra/llcharacter/llgesture.h226
1 files changed, 113 insertions, 113 deletions
diff --git a/indra/llcharacter/llgesture.h b/indra/llcharacter/llgesture.h
index 22db9bc565..69b2946866 100644
--- a/indra/llcharacter/llgesture.h
+++ b/indra/llcharacter/llgesture.h
@@ -1,113 +1,113 @@
-/**
- * @file llgesture.h
- * @brief A gesture is a combination of a triggering chat phrase or
- * key, a sound, an animation, and a chat string.
- *
- * $LicenseInfo:firstyear=2002&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLGESTURE_H
-#define LL_LLGESTURE_H
-
-#include "llanimationstates.h"
-#include "lluuid.h"
-#include "llstring.h"
-
-class LLGesture
-{
-public:
- LLGesture();
- LLGesture(KEY key, MASK mask, const std::string &trigger,
- const LLUUID &sound_item_id, const std::string &animation,
- const std::string &output_string);
-
- LLGesture(U8 **buffer, S32 max_size); // deserializes, advances buffer
- LLGesture(const LLGesture &gesture);
- const LLGesture &operator=(const LLGesture &rhs);
-
- virtual ~LLGesture() {};
-
- // Accessors
- KEY getKey() const { return mKey; }
- MASK getMask() const { return mMask; }
- const std::string& getTrigger() const { return mTrigger; }
- const LLUUID& getSound() const { return mSoundItemID; }
- const std::string& getAnimation() const { return mAnimation; }
- const std::string& getOutputString() const { return mOutputString; }
-
- // Triggers if a key/mask matches it
- virtual bool trigger(KEY key, MASK mask);
-
- // Triggers if case-insensitive substring matches (assumes string is lowercase)
- virtual bool trigger(const std::string &string);
-
- // non-endian-neutral serialization
- U8 *serialize(U8 *buffer) const;
- U8 *deserialize(U8 *buffer, S32 max_size);
- static S32 getMaxSerialSize();
-
-protected:
- KEY mKey; // usually a function key
- MASK mMask; // usually MASK_NONE, or MASK_SHIFT
- std::string mTrigger; // string, no whitespace allowed
- std::string mTriggerLower; // lowercase version of mTrigger
- LLUUID mSoundItemID; // ItemID of sound to play, LLUUID::null if none
- std::string mAnimation; // canonical name of animation or face animation
- std::string mOutputString; // string to say
-
- static const S32 MAX_SERIAL_SIZE;
-};
-
-class LLGestureList
-{
-public:
- LLGestureList();
- virtual ~LLGestureList();
-
- // Triggers if a key/mask matches one in the list
- bool trigger(KEY key, MASK mask);
-
- // Triggers if substring matches and generates revised string.
- bool triggerAndReviseString(const std::string &string, std::string* revised_string);
-
- // Used for construction from UI
- S32 count() const { return mList.size(); }
- virtual LLGesture* get(S32 i) const { return mList.at(i); }
- virtual void put(LLGesture* gesture) { mList.push_back( gesture ); }
- void deleteAll();
-
- // non-endian-neutral serialization
- U8 *serialize(U8 *buffer) const;
- U8 *deserialize(U8 *buffer, S32 max_size);
- S32 getMaxSerialSize();
-
-protected:
- // overridden by child class to use local LLGesture implementation
- virtual LLGesture *create_gesture(U8 **buffer, S32 max_size);
-
-protected:
- std::vector<LLGesture*> mList;
-
- static const S32 SERIAL_HEADER_SIZE;
-};
-
-#endif
+/**
+ * @file llgesture.h
+ * @brief A gesture is a combination of a triggering chat phrase or
+ * key, a sound, an animation, and a chat string.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLGESTURE_H
+#define LL_LLGESTURE_H
+
+#include "llanimationstates.h"
+#include "lluuid.h"
+#include "llstring.h"
+
+class LLGesture
+{
+public:
+ LLGesture();
+ LLGesture(KEY key, MASK mask, const std::string &trigger,
+ const LLUUID &sound_item_id, const std::string &animation,
+ const std::string &output_string);
+
+ LLGesture(U8 **buffer, S32 max_size); // deserializes, advances buffer
+ LLGesture(const LLGesture &gesture);
+ const LLGesture &operator=(const LLGesture &rhs);
+
+ virtual ~LLGesture() {};
+
+ // Accessors
+ KEY getKey() const { return mKey; }
+ MASK getMask() const { return mMask; }
+ const std::string& getTrigger() const { return mTrigger; }
+ const LLUUID& getSound() const { return mSoundItemID; }
+ const std::string& getAnimation() const { return mAnimation; }
+ const std::string& getOutputString() const { return mOutputString; }
+
+ // Triggers if a key/mask matches it
+ virtual bool trigger(KEY key, MASK mask);
+
+ // Triggers if case-insensitive substring matches (assumes string is lowercase)
+ virtual bool trigger(const std::string &string);
+
+ // non-endian-neutral serialization
+ U8 *serialize(U8 *buffer) const;
+ U8 *deserialize(U8 *buffer, S32 max_size);
+ static S32 getMaxSerialSize();
+
+protected:
+ KEY mKey; // usually a function key
+ MASK mMask; // usually MASK_NONE, or MASK_SHIFT
+ std::string mTrigger; // string, no whitespace allowed
+ std::string mTriggerLower; // lowercase version of mTrigger
+ LLUUID mSoundItemID; // ItemID of sound to play, LLUUID::null if none
+ std::string mAnimation; // canonical name of animation or face animation
+ std::string mOutputString; // string to say
+
+ static const S32 MAX_SERIAL_SIZE;
+};
+
+class LLGestureList
+{
+public:
+ LLGestureList();
+ virtual ~LLGestureList();
+
+ // Triggers if a key/mask matches one in the list
+ bool trigger(KEY key, MASK mask);
+
+ // Triggers if substring matches and generates revised string.
+ bool triggerAndReviseString(const std::string &string, std::string* revised_string);
+
+ // Used for construction from UI
+ S32 count() const { return mList.size(); }
+ virtual LLGesture* get(S32 i) const { return mList.at(i); }
+ virtual void put(LLGesture* gesture) { mList.push_back( gesture ); }
+ void deleteAll();
+
+ // non-endian-neutral serialization
+ U8 *serialize(U8 *buffer) const;
+ U8 *deserialize(U8 *buffer, S32 max_size);
+ S32 getMaxSerialSize();
+
+protected:
+ // overridden by child class to use local LLGesture implementation
+ virtual LLGesture *create_gesture(U8 **buffer, S32 max_size);
+
+protected:
+ std::vector<LLGesture*> mList;
+
+ static const S32 SERIAL_HEADER_SIZE;
+};
+
+#endif