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+/**
+ * @file lldir_test.cpp
+ * @date 2008-05
+ * @brief LLDir test cases.
+ *
+ * $LicenseInfo:firstyear=2008&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+
+#include "llstring.h"
+#include "tests/StringVec.h"
+#include "../lldir.h"
+#include "../lldiriterator.h"
+
+#include "../test/lltut.h"
+#include "stringize.h"
+#include <boost/foreach.hpp>
+#include <boost/assign/list_of.hpp>
+
+using boost::assign::list_of;
+
+// We use ensure_equals(..., vec(list_of(...))) not because it's functionally
+// required, but because ensure_equals() knows how to format a StringVec.
+// Turns out that when ensure_equals() displays a test failure with just
+// list_of("string")("another"), you see 'stringanother' vs. '("string",
+// "another")'.
+StringVec vec(const StringVec& v)
+{
+ return v;
+}
+
+// For some tests, use a dummy LLDir that uses memory data instead of touching
+// the filesystem
+struct LLDir_Dummy: public LLDir
+{
+ /*----------------------------- LLDir API ------------------------------*/
+ LLDir_Dummy()
+ {
+ // Initialize important LLDir data members based on the filesystem
+ // data below.
+ mDirDelimiter = "/";
+ mExecutableDir = "install";
+ mExecutableFilename = "test";
+ mExecutablePathAndName = add(mExecutableDir, mExecutableFilename);
+ mWorkingDir = mExecutableDir;
+ mAppRODataDir = "install";
+ mSkinBaseDir = add(mAppRODataDir, "skins");
+ mOSUserDir = "user";
+ mOSUserAppDir = mOSUserDir;
+ mLindenUserDir = "";
+
+ // Make the dummy filesystem look more or less like what we expect in
+ // the real one.
+ static const char* preload[] =
+ {
+ // We group these fixture-data pathnames by basename, rather than
+ // sorting by full path as you might expect, because the outcome
+ // of each test strongly depends on which skins/languages provide
+ // a given basename.
+ "install/skins/default/colors.xml",
+ "install/skins/steam/colors.xml",
+ "user/skins/default/colors.xml",
+ "user/skins/steam/colors.xml",
+
+ "install/skins/default/xui/en/strings.xml",
+ "install/skins/default/xui/fr/strings.xml",
+ "install/skins/steam/xui/en/strings.xml",
+ "install/skins/steam/xui/fr/strings.xml",
+ "user/skins/default/xui/en/strings.xml",
+ "user/skins/default/xui/fr/strings.xml",
+ "user/skins/steam/xui/en/strings.xml",
+ "user/skins/steam/xui/fr/strings.xml",
+
+ "install/skins/default/xui/en/floater.xml",
+ "install/skins/default/xui/fr/floater.xml",
+ "user/skins/default/xui/fr/floater.xml",
+
+ "install/skins/default/xui/en/newfile.xml",
+ "install/skins/default/xui/fr/newfile.xml",
+ "user/skins/default/xui/en/newfile.xml",
+
+ "install/skins/default/html/en-us/welcome.html",
+ "install/skins/default/html/fr/welcome.html",
+
+ "install/skins/default/textures/only_default.jpeg",
+ "install/skins/steam/textures/only_steam.jpeg",
+ "user/skins/default/textures/only_user_default.jpeg",
+ "user/skins/steam/textures/only_user_steam.jpeg",
+
+ "install/skins/default/future/somefile.txt"
+ };
+ BOOST_FOREACH(const char* path, preload)
+ {
+ buildFilesystem(path);
+ }
+ }
+
+ virtual ~LLDir_Dummy() {}
+
+ virtual void initAppDirs(const std::string& app_name, const std::string& app_read_only_data_dir)
+ {
+ // Implement this when we write a test that needs it
+ }
+
+ virtual std::string getCurPath()
+ {
+ // Implement this when we write a test that needs it
+ return "";
+ }
+
+ virtual U32 countFilesInDir(const std::string& dirname, const std::string& mask)
+ {
+ // Implement this when we write a test that needs it
+ return 0;
+ }
+
+ virtual bool fileExists(const std::string& pathname) const
+ {
+ // Record fileExists() calls so we can check whether caching is
+ // working right. Certain LLDir calls should be able to make decisions
+ // without calling fileExists() again, having already checked existence.
+ mChecked.insert(pathname);
+ // For our simple flat set of strings, see whether the identical
+ // pathname exists in our set.
+ return (mFilesystem.find(pathname) != mFilesystem.end());
+ }
+
+ virtual std::string getLLPluginLauncher()
+ {
+ // Implement this when we write a test that needs it
+ return "";
+ }
+
+ virtual std::string getLLPluginFilename(std::string base_name)
+ {
+ // Implement this when we write a test that needs it
+ return "";
+ }
+
+ /*----------------------------- Dummy data -----------------------------*/
+ void clearFilesystem() { mFilesystem.clear(); }
+ void buildFilesystem(const std::string& path)
+ {
+ // Split the pathname on slashes, ignoring leading, trailing, doubles
+ StringVec components;
+ LLStringUtil::getTokens(path, components, "/");
+ // Ensure we have an entry representing every level of this path
+ std::string partial;
+ BOOST_FOREACH(std::string component, components)
+ {
+ append(partial, component);
+ mFilesystem.insert(partial);
+ }
+ }
+
+ void clear_checked() { mChecked.clear(); }
+ void ensure_checked(const std::string& pathname) const
+ {
+ tut::ensure(STRINGIZE(pathname << " was not checked but should have been"),
+ mChecked.find(pathname) != mChecked.end());
+ }
+ void ensure_not_checked(const std::string& pathname) const
+ {
+ tut::ensure(STRINGIZE(pathname << " was checked but should not have been"),
+ mChecked.find(pathname) == mChecked.end());
+ }
+
+ std::set<std::string> mFilesystem;
+ mutable std::set<std::string> mChecked;
+};
+
+namespace tut
+{
+ struct LLDirTest
+ {
+ };
+ typedef test_group<LLDirTest> LLDirTest_t;
+ typedef LLDirTest_t::object LLDirTest_object_t;
+ tut::LLDirTest_t tut_LLDirTest("LLDir");
+
+ template<> template<>
+ void LLDirTest_object_t::test<1>()
+ // getDirDelimiter
+ {
+ ensure("getDirDelimiter", !gDirUtilp->getDirDelimiter().empty());
+ }
+
+ template<> template<>
+ void LLDirTest_object_t::test<2>()
+ // getBaseFileName
+ {
+ std::string delim = gDirUtilp->getDirDelimiter();
+ std::string rawFile = "foo";
+ std::string rawFileExt = "foo.bAr";
+ std::string rawFileNullExt = "foo.";
+ std::string rawExt = ".bAr";
+ std::string rawDot = ".";
+ std::string pathNoExt = "aa" + delim + "bb" + delim + "cc" + delim + "dd" + delim + "ee";
+ std::string pathExt = pathNoExt + ".eXt";
+ std::string dottedPathNoExt = "aa" + delim + "bb" + delim + "cc.dd" + delim + "ee";
+ std::string dottedPathExt = dottedPathNoExt + ".eXt";
+
+ // foo[.bAr]
+
+ ensure_equals("getBaseFileName/r-no-ext/no-strip-exten",
+ gDirUtilp->getBaseFileName(rawFile, false),
+ "foo");
+
+ ensure_equals("getBaseFileName/r-no-ext/strip-exten",
+ gDirUtilp->getBaseFileName(rawFile, true),
+ "foo");
+
+ ensure_equals("getBaseFileName/r-ext/no-strip-exten",
+ gDirUtilp->getBaseFileName(rawFileExt, false),
+ "foo.bAr");
+
+ ensure_equals("getBaseFileName/r-ext/strip-exten",
+ gDirUtilp->getBaseFileName(rawFileExt, true),
+ "foo");
+
+ // foo.
+
+ ensure_equals("getBaseFileName/rn-no-ext/no-strip-exten",
+ gDirUtilp->getBaseFileName(rawFileNullExt, false),
+ "foo.");
+
+ ensure_equals("getBaseFileName/rn-no-ext/strip-exten",
+ gDirUtilp->getBaseFileName(rawFileNullExt, true),
+ "foo");
+
+ // .bAr
+ // interesting case - with no basename, this IS the basename, not the extension.
+
+ ensure_equals("getBaseFileName/e-ext/no-strip-exten",
+ gDirUtilp->getBaseFileName(rawExt, false),
+ ".bAr");
+
+ ensure_equals("getBaseFileName/e-ext/strip-exten",
+ gDirUtilp->getBaseFileName(rawExt, true),
+ ".bAr");
+
+ // .
+
+ ensure_equals("getBaseFileName/d/no-strip-exten",
+ gDirUtilp->getBaseFileName(rawDot, false),
+ ".");
+
+ ensure_equals("getBaseFileName/d/strip-exten",
+ gDirUtilp->getBaseFileName(rawDot, true),
+ ".");
+
+ // aa/bb/cc/dd/ee[.eXt]
+
+ ensure_equals("getBaseFileName/no-ext/no-strip-exten",
+ gDirUtilp->getBaseFileName(pathNoExt, false),
+ "ee");
+
+ ensure_equals("getBaseFileName/no-ext/strip-exten",
+ gDirUtilp->getBaseFileName(pathNoExt, true),
+ "ee");
+
+ ensure_equals("getBaseFileName/ext/no-strip-exten",
+ gDirUtilp->getBaseFileName(pathExt, false),
+ "ee.eXt");
+
+ ensure_equals("getBaseFileName/ext/strip-exten",
+ gDirUtilp->getBaseFileName(pathExt, true),
+ "ee");
+
+ // aa/bb/cc.dd/ee[.eXt]
+
+ ensure_equals("getBaseFileName/d-no-ext/no-strip-exten",
+ gDirUtilp->getBaseFileName(dottedPathNoExt, false),
+ "ee");
+
+ ensure_equals("getBaseFileName/d-no-ext/strip-exten",
+ gDirUtilp->getBaseFileName(dottedPathNoExt, true),
+ "ee");
+
+ ensure_equals("getBaseFileName/d-ext/no-strip-exten",
+ gDirUtilp->getBaseFileName(dottedPathExt, false),
+ "ee.eXt");
+
+ ensure_equals("getBaseFileName/d-ext/strip-exten",
+ gDirUtilp->getBaseFileName(dottedPathExt, true),
+ "ee");
+ }
+
+ template<> template<>
+ void LLDirTest_object_t::test<3>()
+ // getDirName
+ {
+ std::string delim = gDirUtilp->getDirDelimiter();
+ std::string rawFile = "foo";
+ std::string rawFileExt = "foo.bAr";
+ std::string pathNoExt = "aa" + delim + "bb" + delim + "cc" + delim + "dd" + delim + "ee";
+ std::string pathExt = pathNoExt + ".eXt";
+ std::string dottedPathNoExt = "aa" + delim + "bb" + delim + "cc.dd" + delim + "ee";
+ std::string dottedPathExt = dottedPathNoExt + ".eXt";
+
+ // foo[.bAr]
+
+ ensure_equals("getDirName/r-no-ext",
+ gDirUtilp->getDirName(rawFile),
+ "");
+
+ ensure_equals("getDirName/r-ext",
+ gDirUtilp->getDirName(rawFileExt),
+ "");
+
+ // aa/bb/cc/dd/ee[.eXt]
+
+ ensure_equals("getDirName/no-ext",
+ gDirUtilp->getDirName(pathNoExt),
+ "aa" + delim + "bb" + delim + "cc" + delim + "dd");
+
+ ensure_equals("getDirName/ext",
+ gDirUtilp->getDirName(pathExt),
+ "aa" + delim + "bb" + delim + "cc" + delim + "dd");
+
+ // aa/bb/cc.dd/ee[.eXt]
+
+ ensure_equals("getDirName/d-no-ext",
+ gDirUtilp->getDirName(dottedPathNoExt),
+ "aa" + delim + "bb" + delim + "cc.dd");
+
+ ensure_equals("getDirName/d-ext",
+ gDirUtilp->getDirName(dottedPathExt),
+ "aa" + delim + "bb" + delim + "cc.dd");
+ }
+
+ template<> template<>
+ void LLDirTest_object_t::test<4>()
+ // getExtension
+ {
+ std::string delim = gDirUtilp->getDirDelimiter();
+ std::string rawFile = "foo";
+ std::string rawFileExt = "foo.bAr";
+ std::string rawFileNullExt = "foo.";
+ std::string rawExt = ".bAr";
+ std::string rawDot = ".";
+ std::string pathNoExt = "aa" + delim + "bb" + delim + "cc" + delim + "dd" + delim + "ee";
+ std::string pathExt = pathNoExt + ".eXt";
+ std::string dottedPathNoExt = "aa" + delim + "bb" + delim + "cc.dd" + delim + "ee";
+ std::string dottedPathExt = dottedPathNoExt + ".eXt";
+
+ // foo[.bAr]
+
+ ensure_equals("getExtension/r-no-ext",
+ gDirUtilp->getExtension(rawFile),
+ "");
+
+ ensure_equals("getExtension/r-ext",
+ gDirUtilp->getExtension(rawFileExt),
+ "bar");
+
+ // foo.
+
+ ensure_equals("getExtension/rn-no-ext",
+ gDirUtilp->getExtension(rawFileNullExt),
+ "");
+
+ // .bAr
+ // interesting case - with no basename, this IS the basename, not the extension.
+
+ ensure_equals("getExtension/e-ext",
+ gDirUtilp->getExtension(rawExt),
+ "");
+
+ // .
+
+ ensure_equals("getExtension/d",
+ gDirUtilp->getExtension(rawDot),
+ "");
+
+ // aa/bb/cc/dd/ee[.eXt]
+
+ ensure_equals("getExtension/no-ext",
+ gDirUtilp->getExtension(pathNoExt),
+ "");
+
+ ensure_equals("getExtension/ext",
+ gDirUtilp->getExtension(pathExt),
+ "ext");
+
+ // aa/bb/cc.dd/ee[.eXt]
+
+ ensure_equals("getExtension/d-no-ext",
+ gDirUtilp->getExtension(dottedPathNoExt),
+ "");
+
+ ensure_equals("getExtension/d-ext",
+ gDirUtilp->getExtension(dottedPathExt),
+ "ext");
+ }
+
+ std::string makeTestFile( const std::string& dir, const std::string& file )
+ {
+ std::string path = dir + file;
+ LLFILE* handle = LLFile::fopen( path, "w" );
+ ensure("failed to open test file '"+path+"'", handle != NULL );
+ // Harbison & Steele, 4th ed., p. 366: "If an error occurs, fputs
+ // returns EOF; otherwise, it returns some other, nonnegative value."
+ ensure("failed to write to test file '"+path+"'", EOF != fputs("test file", handle) );
+ fclose(handle);
+ return path;
+ }
+
+ std::string makeTestDir( const std::string& dirbase )
+ {
+ int counter;
+ std::string uniqueDir;
+ bool foundUnused;
+ std::string delim = gDirUtilp->getDirDelimiter();
+
+ for (counter=0, foundUnused=false; !foundUnused; counter++ )
+ {
+ char counterStr[3];
+ sprintf(counterStr, "%02d", counter);
+ uniqueDir = dirbase + counterStr;
+ foundUnused = ! ( LLFile::isdir(uniqueDir) || LLFile::isfile(uniqueDir) );
+ }
+ ensure("test directory '" + uniqueDir + "' creation failed", !LLFile::mkdir(uniqueDir));
+
+ return uniqueDir + delim; // HACK - apparently, the trailing delimiter is needed...
+ }
+
+ static const char* DirScanFilename[5] = { "file1.abc", "file2.abc", "file1.xyz", "file2.xyz", "file1.mno" };
+
+ void scanTest(const std::string& directory, const std::string& pattern, bool correctResult[5])
+ {
+
+ // Scan directory and see if any file1.* files are found
+ std::string scanResult;
+ int found = 0;
+ bool filesFound[5] = { false, false, false, false, false };
+ //std::cerr << "searching '"+directory+"' for '"+pattern+"'\n";
+
+ LLDirIterator iter(directory, pattern);
+ while ( found <= 5 && iter.next(scanResult) )
+ {
+ found++;
+ //std::cerr << " found '"+scanResult+"'\n";
+ int check;
+ for (check=0; check < 5 && ! ( scanResult == DirScanFilename[check] ); check++)
+ {
+ }
+ // check is now either 5 (not found) or the index of the matching name
+ if (check < 5)
+ {
+ ensure( "found file '"+(std::string)DirScanFilename[check]+"' twice", ! filesFound[check] );
+ filesFound[check] = true;
+ }
+ else // check is 5 - should not happen
+ {
+ fail( "found unknown file '"+scanResult+"'");
+ }
+ }
+ for (int i=0; i<5; i++)
+ {
+ if (correctResult[i])
+ {
+ ensure("scan of '"+directory+"' using '"+pattern+"' did not return '"+DirScanFilename[i]+"'", filesFound[i]);
+ }
+ else
+ {
+ ensure("scan of '"+directory+"' using '"+pattern+"' incorrectly returned '"+DirScanFilename[i]+"'", !filesFound[i]);
+ }
+ }
+ }
+
+ template<> template<>
+ void LLDirTest_object_t::test<5>()
+ // LLDirIterator::next
+ {
+ std::string delim = gDirUtilp->getDirDelimiter();
+ std::string dirTemp = LLFile::tmpdir();
+
+ // Create the same 5 file names of the two directories
+
+ std::string dir1 = makeTestDir(dirTemp + "LLDirIterator");
+ std::string dir2 = makeTestDir(dirTemp + "LLDirIterator");
+ std::string dir1files[5];
+ std::string dir2files[5];
+ for (int i=0; i<5; i++)
+ {
+ dir1files[i] = makeTestFile(dir1, DirScanFilename[i]);
+ dir2files[i] = makeTestFile(dir2, DirScanFilename[i]);
+ }
+
+ // Scan dir1 and see if each of the 5 files is found exactly once
+ bool expected1[5] = { true, true, true, true, true };
+ scanTest(dir1, "*", expected1);
+
+ // Scan dir2 and see if only the 2 *.xyz files are found
+ bool expected2[5] = { false, false, true, true, false };
+ scanTest(dir1, "*.xyz", expected2);
+
+ // Scan dir2 and see if only the 1 *.mno file is found
+ bool expected3[5] = { false, false, false, false, true };
+ scanTest(dir2, "*.mno", expected3);
+
+ // Scan dir1 and see if any *.foo files are found
+ bool expected4[5] = { false, false, false, false, false };
+ scanTest(dir1, "*.foo", expected4);
+
+ // Scan dir1 and see if any file1.* files are found
+ bool expected5[5] = { true, false, true, false, true };
+ scanTest(dir1, "file1.*", expected5);
+
+ // Scan dir1 and see if any file1.* files are found
+ bool expected6[5] = { true, true, false, false, false };
+ scanTest(dir1, "file?.abc", expected6);
+
+ // Scan dir2 and see if any file?.x?z files are found
+ bool expected7[5] = { false, false, true, true, false };
+ scanTest(dir2, "file?.x?z", expected7);
+
+ // Scan dir2 and see if any file?.??c files are found
+ bool expected8[5] = { true, true, false, false, false };
+ scanTest(dir2, "file?.??c", expected8);
+ scanTest(dir2, "*.??c", expected8);
+
+ // Scan dir1 and see if any *.?n? files are found
+ bool expected9[5] = { false, false, false, false, true };
+ scanTest(dir1, "*.?n?", expected9);
+
+ // Scan dir1 and see if any *.???? files are found
+ bool expected10[5] = { false, false, false, false, false };
+ scanTest(dir1, "*.????", expected10);
+
+ // Scan dir1 and see if any ?????.* files are found
+ bool expected11[5] = { true, true, true, true, true };
+ scanTest(dir1, "?????.*", expected11);
+
+ // Scan dir1 and see if any ??l??.xyz files are found
+ bool expected12[5] = { false, false, true, true, false };
+ scanTest(dir1, "??l??.xyz", expected12);
+
+ bool expected13[5] = { true, false, true, false, false };
+ scanTest(dir1, "file1.{abc,xyz}", expected13);
+
+ bool expected14[5] = { true, true, false, false, false };
+ scanTest(dir1, "file[0-9].abc", expected14);
+
+ bool expected15[5] = { true, true, false, false, false };
+ scanTest(dir1, "file[!a-z].abc", expected15);
+
+ // clean up all test files and directories
+ for (int i=0; i<5; i++)
+ {
+ LLFile::remove(dir1files[i]);
+ LLFile::remove(dir2files[i]);
+ }
+ LLFile::rmdir(dir1);
+ LLFile::rmdir(dir2);
+ }
+
+ template<> template<>
+ void LLDirTest_object_t::test<6>()
+ {
+ set_test_name("findSkinnedFilenames()");
+ LLDir_Dummy lldir;
+ /*------------------------ "default", "en" -------------------------*/
+ // Setting "default" means we shouldn't consider any "*/skins/steam"
+ // directories; setting "en" means we shouldn't consider any "xui/fr"
+ // directories.
+ lldir.setSkinFolder("default", "en");
+ ensure_equals(lldir.getSkinFolder(), "default");
+ ensure_equals(lldir.getLanguage(), "en");
+
+ // top-level directory of a skin isn't localized
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::SKINBASE, "colors.xml", LLDir::ALL_SKINS),
+ vec(list_of("install/skins/default/colors.xml")
+ ("user/skins/default/colors.xml")));
+ // We should not have needed to check for skins/default/en. We should
+ // just "know" that SKINBASE is not localized.
+ lldir.ensure_not_checked("install/skins/default/en");
+
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_default.jpeg"),
+ vec(list_of("install/skins/default/textures/only_default.jpeg")));
+ // Nor should we have needed to check skins/default/textures/en
+ // because textures is known not to be localized.
+ lldir.ensure_not_checked("install/skins/default/textures/en");
+
+ StringVec expected(vec(list_of("install/skins/default/xui/en/strings.xml")
+ ("user/skins/default/xui/en/strings.xml")));
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", LLDir::ALL_SKINS),
+ expected);
+ // The first time, we had to probe to find out whether xui was localized.
+ lldir.ensure_checked("install/skins/default/xui/en");
+ lldir.clear_checked();
+ // Now make the same call again -- should return same result --
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", LLDir::ALL_SKINS),
+ expected);
+ // but this time it should remember that xui is localized.
+ lldir.ensure_not_checked("install/skins/default/xui/en");
+
+ // localized subdir with "en-us" instead of "en"
+ ensure_equals(lldir.findSkinnedFilenames("html", "welcome.html"),
+ vec(list_of("install/skins/default/html/en-us/welcome.html")));
+ lldir.ensure_checked("install/skins/default/html/en");
+ lldir.ensure_checked("install/skins/default/html/en-us");
+ lldir.clear_checked();
+ ensure_equals(lldir.findSkinnedFilenames("html", "welcome.html"),
+ vec(list_of("install/skins/default/html/en-us/welcome.html")));
+ lldir.ensure_not_checked("install/skins/default/html/en");
+ lldir.ensure_not_checked("install/skins/default/html/en-us");
+
+ ensure_equals(lldir.findSkinnedFilenames("future", "somefile.txt"),
+ vec(list_of("install/skins/default/future/somefile.txt")));
+ // Test probing for an unrecognized unlocalized future subdir.
+ lldir.ensure_checked("install/skins/default/future/en");
+ lldir.clear_checked();
+ ensure_equals(lldir.findSkinnedFilenames("future", "somefile.txt"),
+ vec(list_of("install/skins/default/future/somefile.txt")));
+ // Second time it should remember that future is unlocalized.
+ lldir.ensure_not_checked("install/skins/default/future/en");
+
+ // When language is set to "en", requesting an html file pulls up the
+ // "en-us" version -- not because it magically matches those strings,
+ // but because there's no "en" localization and it falls back on the
+ // default "en-us"! Note that it would probably still be better to
+ // make the default localization be "en" and allow "en-gb" (or
+ // whatever) localizations, which would work much more the way you'd
+ // expect.
+ ensure_equals(lldir.findSkinnedFilenames("html", "welcome.html"),
+ vec(list_of("install/skins/default/html/en-us/welcome.html")));
+
+ /*------------------------ "default", "fr" -------------------------*/
+ // We start being able to distinguish localized subdirs from
+ // unlocalized when we ask for a non-English language.
+ lldir.setSkinFolder("default", "fr");
+ ensure_equals(lldir.getLanguage(), "fr");
+
+ // pass merge=true to request this filename in all relevant skins
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", LLDir::ALL_SKINS),
+ vec(list_of
+ ("install/skins/default/xui/en/strings.xml")
+ ("install/skins/default/xui/fr/strings.xml")
+ ("user/skins/default/xui/en/strings.xml")
+ ("user/skins/default/xui/fr/strings.xml")));
+
+ // pass (or default) merge=false to request only most specific skin
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml"),
+ vec(list_of
+ ("user/skins/default/xui/en/strings.xml")
+ ("user/skins/default/xui/fr/strings.xml")));
+
+ // Our dummy floater.xml has a user localization (for "fr") but no
+ // English override. This is a case in which CURRENT_SKIN nonetheless
+ // returns paths from two different skins.
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "floater.xml"),
+ vec(list_of
+ ("install/skins/default/xui/en/floater.xml")
+ ("user/skins/default/xui/fr/floater.xml")));
+
+ // Our dummy newfile.xml has an English override but no user
+ // localization. This is another case in which CURRENT_SKIN
+ // nonetheless returns paths from two different skins.
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "newfile.xml"),
+ vec(list_of
+ ("user/skins/default/xui/en/newfile.xml")
+ ("install/skins/default/xui/fr/newfile.xml")));
+
+ ensure_equals(lldir.findSkinnedFilenames("html", "welcome.html"),
+ vec(list_of
+ ("install/skins/default/html/en-us/welcome.html")
+ ("install/skins/default/html/fr/welcome.html")));
+
+ /*------------------------ "default", "zh" -------------------------*/
+ lldir.setSkinFolder("default", "zh");
+ // Because strings.xml has only a "fr" override but no "zh" override
+ // in any skin, the most localized version we can find is "en".
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml"),
+ vec(list_of("user/skins/default/xui/en/strings.xml")));
+
+ /*------------------------- "steam", "en" --------------------------*/
+ lldir.setSkinFolder("steam", "en");
+
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::SKINBASE, "colors.xml", LLDir::ALL_SKINS),
+ vec(list_of
+ ("install/skins/default/colors.xml")
+ ("install/skins/steam/colors.xml")
+ ("user/skins/default/colors.xml")
+ ("user/skins/steam/colors.xml")));
+
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_default.jpeg"),
+ vec(list_of("install/skins/default/textures/only_default.jpeg")));
+
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_steam.jpeg"),
+ vec(list_of("install/skins/steam/textures/only_steam.jpeg")));
+
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_user_default.jpeg"),
+ vec(list_of("user/skins/default/textures/only_user_default.jpeg")));
+
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::TEXTURES, "only_user_steam.jpeg"),
+ vec(list_of("user/skins/steam/textures/only_user_steam.jpeg")));
+
+ // CURRENT_SKIN
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml"),
+ vec(list_of("user/skins/steam/xui/en/strings.xml")));
+
+ // pass constraint=ALL_SKINS to request this filename in all relevant skins
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", LLDir::ALL_SKINS),
+ vec(list_of
+ ("install/skins/default/xui/en/strings.xml")
+ ("install/skins/steam/xui/en/strings.xml")
+ ("user/skins/default/xui/en/strings.xml")
+ ("user/skins/steam/xui/en/strings.xml")));
+
+ /*------------------------- "steam", "fr" --------------------------*/
+ lldir.setSkinFolder("steam", "fr");
+
+ // pass CURRENT_SKIN to request only the most specialized files
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml"),
+ vec(list_of
+ ("user/skins/steam/xui/en/strings.xml")
+ ("user/skins/steam/xui/fr/strings.xml")));
+
+ // pass ALL_SKINS to request this filename in all relevant skins
+ ensure_equals(lldir.findSkinnedFilenames(LLDir::XUI, "strings.xml", LLDir::ALL_SKINS),
+ vec(list_of
+ ("install/skins/default/xui/en/strings.xml")
+ ("install/skins/default/xui/fr/strings.xml")
+ ("install/skins/steam/xui/en/strings.xml")
+ ("install/skins/steam/xui/fr/strings.xml")
+ ("user/skins/default/xui/en/strings.xml")
+ ("user/skins/default/xui/fr/strings.xml")
+ ("user/skins/steam/xui/en/strings.xml")
+ ("user/skins/steam/xui/fr/strings.xml")));
+ }
+
+ template<> template<>
+ void LLDirTest_object_t::test<7>()
+ {
+ set_test_name("add()");
+ LLDir_Dummy lldir;
+ ensure_equals("both empty", lldir.add("", ""), "");
+ ensure_equals("path empty", lldir.add("", "b"), "b");
+ ensure_equals("name empty", lldir.add("a", ""), "a");
+ ensure_equals("both simple", lldir.add("a", "b"), "a/b");
+ ensure_equals("name leading slash", lldir.add("a", "/b"), "a/b");
+ ensure_equals("path trailing slash", lldir.add("a/", "b"), "a/b");
+ ensure_equals("both bring slashes", lldir.add("a/", "/b"), "a/b");
+ }
+}