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-rw-r--r--indra/llaudio/CMakeLists.txt6
-rw-r--r--indra/llaudio/llaudiodecodemgr.cpp58
-rw-r--r--indra/llaudio/llaudiodecodemgr.h1
-rw-r--r--indra/llaudio/llaudioengine.cpp15
-rw-r--r--indra/llaudio/llaudioengine.h13
5 files changed, 61 insertions, 32 deletions
diff --git a/indra/llaudio/CMakeLists.txt b/indra/llaudio/CMakeLists.txt
index 92a5cfe22f..558ede7bf6 100644
--- a/indra/llaudio/CMakeLists.txt
+++ b/indra/llaudio/CMakeLists.txt
@@ -9,14 +9,14 @@ include(OPENAL)
include(LLCommon)
include(LLMath)
include(LLMessage)
-include(LLFileSystem)
+include(LLVFS)
include_directories(
${LLAUDIO_INCLUDE_DIRS}
${LLCOMMON_INCLUDE_DIRS}
${LLMATH_INCLUDE_DIRS}
${LLMESSAGE_INCLUDE_DIRS}
- ${LLFILESYSTEM_INCLUDE_DIRS}
+ ${LLVFS_INCLUDE_DIRS}
${OGG_INCLUDE_DIRS}
${VORBISENC_INCLUDE_DIRS}
${VORBISFILE_INCLUDE_DIRS}
@@ -86,7 +86,7 @@ target_link_libraries(
${LLCOMMON_LIBRARIES}
${LLMATH_LIBRARIES}
${LLMESSAGE_LIBRARIES}
- ${LLFILESYSTEM_LIBRARIES}
+ ${LLVFS_LIBRARIES}
${VORBISENC_LIBRARIES}
${VORBISFILE_LIBRARIES}
${VORBIS_LIBRARIES}
diff --git a/indra/llaudio/llaudiodecodemgr.cpp b/indra/llaudio/llaudiodecodemgr.cpp
index ff0aa6e76e..e7db84f6ab 100644
--- a/indra/llaudio/llaudiodecodemgr.cpp
+++ b/indra/llaudio/llaudiodecodemgr.cpp
@@ -29,7 +29,7 @@
#include "llaudioengine.h"
#include "lllfsthread.h"
-#include "llfilesystem.h"
+#include "llvfile.h"
#include "llstring.h"
#include "lldir.h"
#include "llendianswizzle.h"
@@ -90,17 +90,19 @@ protected:
LLUUID mUUID;
std::vector<U8> mWAVBuffer;
+#if !defined(USE_WAV_VFILE)
std::string mOutFilename;
LLLFSThread::handle_t mFileHandle;
+#endif
- LLFileSystem *mInFilep;
+ LLVFile *mInFilep;
OggVorbis_File mVF;
S32 mCurrentSection;
};
-size_t cache_read(void *ptr, size_t size, size_t nmemb, void *datasource)
+size_t vfs_read(void *ptr, size_t size, size_t nmemb, void *datasource)
{
- LLFileSystem *file = (LLFileSystem *)datasource;
+ LLVFile *file = (LLVFile *)datasource;
if (file->read((U8*)ptr, (S32)(size * nmemb))) /*Flawfinder: ignore*/
{
@@ -113,11 +115,11 @@ size_t cache_read(void *ptr, size_t size, size_t nmemb, void *datasource)
}
}
-S32 cache_seek(void *datasource, ogg_int64_t offset, S32 whence)
+S32 vfs_seek(void *datasource, ogg_int64_t offset, S32 whence)
{
- LLFileSystem *file = (LLFileSystem *)datasource;
+ LLVFile *file = (LLVFile *)datasource;
- // cache has 31-bit files
+ // vfs has 31-bit files
if (offset > S32_MAX)
{
return -1;
@@ -135,7 +137,7 @@ S32 cache_seek(void *datasource, ogg_int64_t offset, S32 whence)
origin = -1;
break;
default:
- LL_ERRS("AudioEngine") << "Invalid whence argument to cache_seek" << LL_ENDL;
+ LL_ERRS("AudioEngine") << "Invalid whence argument to vfs_seek" << LL_ENDL;
return -1;
}
@@ -149,16 +151,16 @@ S32 cache_seek(void *datasource, ogg_int64_t offset, S32 whence)
}
}
-S32 cache_close (void *datasource)
+S32 vfs_close (void *datasource)
{
- LLFileSystem *file = (LLFileSystem *)datasource;
+ LLVFile *file = (LLVFile *)datasource;
delete file;
return 0;
}
-long cache_tell (void *datasource)
+long vfs_tell (void *datasource)
{
- LLFileSystem *file = (LLFileSystem *)datasource;
+ LLVFile *file = (LLVFile *)datasource;
return file->tell();
}
@@ -170,10 +172,11 @@ LLVorbisDecodeState::LLVorbisDecodeState(const LLUUID &uuid, const std::string &
mUUID = uuid;
mInFilep = NULL;
mCurrentSection = 0;
+#if !defined(USE_WAV_VFILE)
mOutFilename = out_filename;
mFileHandle = LLLFSThread::nullHandle();
-
- // No default value for mVF, it's an ogg structure?
+#endif
+ // No default value for mVF, it's an ogg structure?
// Hey, let's zero it anyway, for predictability.
memset(&mVF, 0, sizeof(mVF));
}
@@ -190,15 +193,15 @@ LLVorbisDecodeState::~LLVorbisDecodeState()
BOOL LLVorbisDecodeState::initDecode()
{
- ov_callbacks cache_callbacks;
- cache_callbacks.read_func = cache_read;
- cache_callbacks.seek_func = cache_seek;
- cache_callbacks.close_func = cache_close;
- cache_callbacks.tell_func = cache_tell;
+ ov_callbacks vfs_callbacks;
+ vfs_callbacks.read_func = vfs_read;
+ vfs_callbacks.seek_func = vfs_seek;
+ vfs_callbacks.close_func = vfs_close;
+ vfs_callbacks.tell_func = vfs_tell;
LL_DEBUGS("AudioEngine") << "Initing decode from vfile: " << mUUID << LL_ENDL;
- mInFilep = new LLFileSystem(mUUID, LLAssetType::AT_SOUND);
+ mInFilep = new LLVFile(gVFS, mUUID, LLAssetType::AT_SOUND);
if (!mInFilep || !mInFilep->getSize())
{
LL_WARNS("AudioEngine") << "unable to open vorbis source vfile for reading" << LL_ENDL;
@@ -207,7 +210,7 @@ BOOL LLVorbisDecodeState::initDecode()
return FALSE;
}
- S32 r = ov_open_callbacks(mInFilep, &mVF, NULL, 0, cache_callbacks);
+ S32 r = ov_open_callbacks(mInFilep, &mVF, NULL, 0, vfs_callbacks);
if(r < 0)
{
LL_WARNS("AudioEngine") << r << " Input to vorbis decode does not appear to be an Ogg bitstream: " << mUUID << LL_ENDL;
@@ -367,7 +370,7 @@ BOOL LLVorbisDecodeState::decodeSection()
{
if (!mInFilep)
{
- LL_WARNS("AudioEngine") << "No cache file to decode in vorbis!" << LL_ENDL;
+ LL_WARNS("AudioEngine") << "No VFS file to decode in vorbis!" << LL_ENDL;
return TRUE;
}
if (mDone)
@@ -417,7 +420,9 @@ BOOL LLVorbisDecodeState::finishDecode()
return TRUE; // We've finished
}
+#if !defined(USE_WAV_VFILE)
if (mFileHandle == LLLFSThread::nullHandle())
+#endif
{
ov_clear(&mVF);
@@ -490,9 +495,11 @@ BOOL LLVorbisDecodeState::finishDecode()
mValid = FALSE;
return TRUE; // we've finished
}
+#if !defined(USE_WAV_VFILE)
mBytesRead = -1;
mFileHandle = LLLFSThread::sLocal->write(mOutFilename, &mWAVBuffer[0], 0, mWAVBuffer.size(),
new WriteResponder(this));
+#endif
}
if (mFileHandle != LLLFSThread::nullHandle())
@@ -514,6 +521,11 @@ BOOL LLVorbisDecodeState::finishDecode()
mDone = TRUE;
+#if defined(USE_WAV_VFILE)
+ // write the data.
+ LLVFile output(gVFS, mUUID, LLAssetType::AT_SOUND_WAV);
+ output.write(&mWAVBuffer[0], mWAVBuffer.size());
+#endif
LL_DEBUGS("AudioEngine") << "Finished decode for " << getUUID() << LL_ENDL;
return TRUE;
@@ -523,7 +535,7 @@ void LLVorbisDecodeState::flushBadFile()
{
if (mInFilep)
{
- LL_WARNS("AudioEngine") << "Flushing bad vorbis file from cache for " << mUUID << LL_ENDL;
+ LL_WARNS("AudioEngine") << "Flushing bad vorbis file from VFS for " << mUUID << LL_ENDL;
mInFilep->remove();
}
}
diff --git a/indra/llaudio/llaudiodecodemgr.h b/indra/llaudio/llaudiodecodemgr.h
index ceaff3f2d8..8228e20e8c 100644
--- a/indra/llaudio/llaudiodecodemgr.h
+++ b/indra/llaudio/llaudiodecodemgr.h
@@ -33,6 +33,7 @@
#include "llassettype.h"
#include "llframetimer.h"
+class LLVFS;
class LLVorbisDecodeState;
class LLAudioDecodeMgr
diff --git a/indra/llaudio/llaudioengine.cpp b/indra/llaudio/llaudioengine.cpp
index d35f249973..1d447f32ae 100644
--- a/indra/llaudio/llaudioengine.cpp
+++ b/indra/llaudio/llaudioengine.cpp
@@ -35,7 +35,7 @@
#include "sound_ids.h" // temporary hack for min/max distances
-#include "llfilesystem.h"
+#include "llvfs.h"
#include "lldir.h"
#include "llaudiodecodemgr.h"
#include "llassetstorage.h"
@@ -684,9 +684,13 @@ bool LLAudioEngine::preloadSound(const LLUUID &uuid)
return true;
}
+ // At some point we need to have the audio/asset system check the static VFS
+ // before it goes off and fetches stuff from the server.
+ //LL_WARNS() << "Used internal preload for non-local sound" << LL_ENDL;
return false;
}
+
bool LLAudioEngine::isWindEnabled()
{
return mEnableWind;
@@ -1014,12 +1018,13 @@ bool LLAudioEngine::hasDecodedFile(const LLUUID &uuid)
bool LLAudioEngine::hasLocalFile(const LLUUID &uuid)
{
- // See if it's in the cache.
- bool have_local = LLFileSystem::getExists(uuid, LLAssetType::AT_SOUND);
- LL_DEBUGS("AudioEngine") << "sound uuid " << uuid << " exists in cache" << LL_ENDL;
+ // See if it's in the VFS.
+ bool have_local = gVFS->getExists(uuid, LLAssetType::AT_SOUND);
+ LL_DEBUGS("AudioEngine") << "sound uuid "<<uuid<<" exists in VFS"<<LL_ENDL;
return have_local;
}
+
void LLAudioEngine::startNextTransfer()
{
//LL_INFOS() << "LLAudioEngine::startNextTransfer()" << LL_ENDL;
@@ -1220,7 +1225,7 @@ void LLAudioEngine::startNextTransfer()
// static
-void LLAudioEngine::assetCallback(const LLUUID &uuid, LLAssetType::EType type, void *user_data, S32 result_code, LLExtStat ext_status)
+void LLAudioEngine::assetCallback(LLVFS *vfs, const LLUUID &uuid, LLAssetType::EType type, void *user_data, S32 result_code, LLExtStat ext_status)
{
if (!gAudiop)
{
diff --git a/indra/llaudio/llaudioengine.h b/indra/llaudio/llaudioengine.h
index 577b36d667..97674f15f7 100644
--- a/indra/llaudio/llaudioengine.h
+++ b/indra/llaudio/llaudioengine.h
@@ -50,6 +50,15 @@ const F32 DEFAULT_MIN_DISTANCE = 2.0f;
#define MAX_CHANNELS 30
#define MAX_BUFFERS 40 // Some extra for preloading, maybe?
+// This define is intended to allow us to switch from os based wav
+// file loading to vfs based wav file loading. The problem is that I
+// am unconvinced that the LLWaveFile works for loading sounds from
+// memory. So, until that is fixed up, changed, whatever, this remains
+// undefined.
+//#define USE_WAV_VFILE
+
+class LLVFS;
+
class LLAudioSource;
class LLAudioData;
class LLAudioChannel;
@@ -58,9 +67,11 @@ class LLAudioBuffer;
class LLStreamingAudioInterface;
struct SoundData;
+
//
// LLAudioEngine definition
//
+
class LLAudioEngine
{
friend class LLAudioChannelOpenAL; // bleh. channel needs some listener methods.
@@ -171,7 +182,7 @@ public:
// Asset callback when we're retrieved a sound from the asset server.
void startNextTransfer();
- static void assetCallback(const LLUUID &uuid, LLAssetType::EType type, void *user_data, S32 result_code, LLExtStat ext_status);
+ static void assetCallback(LLVFS *vfs, const LLUUID &uuid, LLAssetType::EType type, void *user_data, S32 result_code, LLExtStat ext_status);
friend class LLPipeline; // For debugging
public: