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Diffstat (limited to 'indra/llaudio/llaudioengine_openal.h')
-rw-r--r--indra/llaudio/llaudioengine_openal.h98
1 files changed, 49 insertions, 49 deletions
diff --git a/indra/llaudio/llaudioengine_openal.h b/indra/llaudio/llaudioengine_openal.h
index 562c96c794..9aadc84ddf 100644
--- a/indra/llaudio/llaudioengine_openal.h
+++ b/indra/llaudio/llaudioengine_openal.h
@@ -7,21 +7,21 @@
* $LicenseInfo:firstyear=2002&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -36,73 +36,73 @@
class LLAudioEngine_OpenAL : public LLAudioEngine
{
- public:
- LLAudioEngine_OpenAL();
- virtual ~LLAudioEngine_OpenAL();
+ public:
+ LLAudioEngine_OpenAL();
+ virtual ~LLAudioEngine_OpenAL();
virtual bool init(void *user_data, const std::string &app_title);
virtual std::string getDriverName(bool verbose);
virtual LLStreamingAudioInterface* createDefaultStreamingAudioImpl() const { return nullptr; }
- virtual void allocateListener();
+ virtual void allocateListener();
- virtual void shutdown();
+ virtual void shutdown();
- void setInternalGain(F32 gain);
+ void setInternalGain(F32 gain);
- LLAudioBuffer* createBuffer();
- LLAudioChannel* createChannel();
+ LLAudioBuffer* createBuffer();
+ LLAudioChannel* createChannel();
- /*virtual*/ bool initWind();
- /*virtual*/ void cleanupWind();
- /*virtual*/ void updateWind(LLVector3 direction, F32 camera_altitude);
+ /*virtual*/ bool initWind();
+ /*virtual*/ void cleanupWind();
+ /*virtual*/ void updateWind(LLVector3 direction, F32 camera_altitude);
- private:
+ private:
typedef S16 WIND_SAMPLE_T;
- LLWindGen<WIND_SAMPLE_T> *mWindGen;
- S16 *mWindBuf;
- U32 mWindBufFreq;
- U32 mWindBufSamples;
- U32 mWindBufBytes;
- ALuint mWindSource;
+ LLWindGen<WIND_SAMPLE_T> *mWindGen;
+ S16 *mWindBuf;
+ U32 mWindBufFreq;
+ U32 mWindBufSamples;
+ U32 mWindBufBytes;
+ ALuint mWindSource;
int mNumEmptyWindALBuffers;
- static const int MAX_NUM_WIND_BUFFERS = 80;
- static const float WIND_BUFFER_SIZE_SEC; // 1/20th sec
+ static const int MAX_NUM_WIND_BUFFERS = 80;
+ static const float WIND_BUFFER_SIZE_SEC; // 1/20th sec
};
class LLAudioChannelOpenAL : public LLAudioChannel
{
- public:
- LLAudioChannelOpenAL();
- virtual ~LLAudioChannelOpenAL();
- protected:
- /*virtual*/ void play();
- /*virtual*/ void playSynced(LLAudioChannel *channelp);
- /*virtual*/ void cleanup();
- /*virtual*/ bool isPlaying();
-
- /*virtual*/ bool updateBuffer();
- /*virtual*/ void update3DPosition();
- /*virtual*/ void updateLoop();
-
- ALuint mALSource;
- ALint mLastSamplePos;
+ public:
+ LLAudioChannelOpenAL();
+ virtual ~LLAudioChannelOpenAL();
+ protected:
+ /*virtual*/ void play();
+ /*virtual*/ void playSynced(LLAudioChannel *channelp);
+ /*virtual*/ void cleanup();
+ /*virtual*/ bool isPlaying();
+
+ /*virtual*/ bool updateBuffer();
+ /*virtual*/ void update3DPosition();
+ /*virtual*/ void updateLoop();
+
+ ALuint mALSource;
+ ALint mLastSamplePos;
};
class LLAudioBufferOpenAL : public LLAudioBuffer{
- public:
- LLAudioBufferOpenAL();
- virtual ~LLAudioBufferOpenAL();
+ public:
+ LLAudioBufferOpenAL();
+ virtual ~LLAudioBufferOpenAL();
- bool loadWAV(const std::string& filename);
- U32 getLength();
+ bool loadWAV(const std::string& filename);
+ U32 getLength();
- friend class LLAudioChannelOpenAL;
- protected:
- void cleanup();
- ALuint getBuffer() {return mALBuffer;}
+ friend class LLAudioChannelOpenAL;
+ protected:
+ void cleanup();
+ ALuint getBuffer() {return mALBuffer;}
- ALuint mALBuffer;
+ ALuint mALBuffer;
};
#endif