diff options
Diffstat (limited to 'indra/llappearance/lltexlayer.cpp')
-rw-r--r-- | indra/llappearance/lltexlayer.cpp | 238 |
1 files changed, 119 insertions, 119 deletions
diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index dec491b9ff..d376c68c7f 100644 --- a/indra/llappearance/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -59,17 +59,17 @@ public: LLTexLayerInfo(); ~LLTexLayerInfo(); - BOOL parseXml(LLXmlTreeNode* node); - BOOL createVisualParams(LLAvatarAppearance *appearance); - BOOL isUserSettable() { return mLocalTexture != -1; } + bool parseXml(LLXmlTreeNode* node); + bool createVisualParams(LLAvatarAppearance *appearance); + bool isUserSettable() { return mLocalTexture != -1; } S32 getLocalTexture() const { return mLocalTexture; } - BOOL getOnlyAlpha() const { return mUseLocalTextureAlphaOnly; } + bool getOnlyAlpha() const { return mUseLocalTextureAlphaOnly; } std::string getName() const { return mName; } private: std::string mName; - BOOL mWriteAllChannels; // Don't use masking. Just write RGBA into buffer, + bool mWriteAllChannels; // Don't use masking. Just write RGBA into buffer, LLTexLayerInterface::ERenderPass mRenderPass; std::string mGlobalColor; @@ -77,11 +77,11 @@ private: S32 mLocalTexture; std::string mStaticImageFileName; - BOOL mStaticImageIsMask; - BOOL mUseLocalTextureAlphaOnly; // Ignore RGB channels from the input texture. Use alpha as a mask - BOOL mIsVisibilityMask; + bool mStaticImageIsMask; + bool mUseLocalTextureAlphaOnly; // Ignore RGB channels from the input texture. Use alpha as a mask + bool mIsVisibilityMask; - typedef std::vector< std::pair< std::string,BOOL > > morph_name_list_t; + typedef std::vector< std::pair< std::string,bool > > morph_name_list_t; morph_name_list_t mMorphNameList; param_color_info_list_t mParamColorInfoList; param_alpha_info_list_t mParamAlphaInfoList; @@ -130,17 +130,17 @@ void LLTexLayerSetBuffer::preRenderTexLayerSet() } // virtual -void LLTexLayerSetBuffer::postRenderTexLayerSet(BOOL success) +void LLTexLayerSetBuffer::postRenderTexLayerSet(bool success) { popProjection(); } -BOOL LLTexLayerSetBuffer::renderTexLayerSet(LLRenderTarget* bound_target) +bool LLTexLayerSetBuffer::renderTexLayerSet(LLRenderTarget* bound_target) { // Default color mask for tex layer render gGL.setColorMask(true, true); - BOOL success = TRUE; + bool success = true; gAlphaMaskProgram.bind(); gAlphaMaskProgram.setMinimumAlpha(0.004f); @@ -175,7 +175,7 @@ LLTexLayerSetInfo::LLTexLayerSetInfo() : mBodyRegion( "" ), mWidth( 512 ), mHeight( 512 ), - mClearAlpha( TRUE ) + mClearAlpha( true ) { } @@ -185,12 +185,12 @@ LLTexLayerSetInfo::~LLTexLayerSetInfo( ) mLayerInfoList.clear(); } -BOOL LLTexLayerSetInfo::parseXml(LLXmlTreeNode* node) +bool LLTexLayerSetInfo::parseXml(LLXmlTreeNode* node) { llassert( node->hasName( "layer_set" ) ); if( !node->hasName( "layer_set" ) ) { - return FALSE; + return false; } // body_region @@ -198,20 +198,20 @@ BOOL LLTexLayerSetInfo::parseXml(LLXmlTreeNode* node) if( !node->getFastAttributeString( body_region_string, mBodyRegion ) ) { LL_WARNS() << "<layer_set> is missing body_region attribute" << LL_ENDL; - return FALSE; + return false; } // width, height static LLStdStringHandle width_string = LLXmlTree::addAttributeString("width"); if( !node->getFastAttributeS32( width_string, mWidth ) ) { - return FALSE; + return false; } static LLStdStringHandle height_string = LLXmlTree::addAttributeString("height"); if( !node->getFastAttributeS32( height_string, mHeight ) ) { - return FALSE; + return false; } // Optional alpha component to apply after all compositing is complete. @@ -230,11 +230,11 @@ BOOL LLTexLayerSetInfo::parseXml(LLXmlTreeNode* node) if( !info->parseXml( child )) { delete info; - return FALSE; + return false; } mLayerInfoList.push_back( info ); } - return TRUE; + return true; } // creates visual params without generating layersets or layers @@ -252,11 +252,11 @@ void LLTexLayerSetInfo::createVisualParams(LLAvatarAppearance *appearance) // An ordered set of texture layers that get composited into a single texture. //----------------------------------------------------------------------------- -BOOL LLTexLayerSet::sHasCaches = FALSE; +bool LLTexLayerSet::sHasCaches = false; LLTexLayerSet::LLTexLayerSet(LLAvatarAppearance* const appearance) : mAvatarAppearance( appearance ), - mIsVisible( TRUE ), + mIsVisible( true ), mBakedTexIndex(LLAvatarAppearanceDefines::BAKED_HEAD), mInfo( NULL ) { @@ -277,7 +277,7 @@ LLTexLayerSet::~LLTexLayerSet() // setInfo //----------------------------------------------------------------------------- -BOOL LLTexLayerSet::setInfo(const LLTexLayerSetInfo *info) +bool LLTexLayerSet::setInfo(const LLTexLayerSetInfo *info) { llassert(mInfo == NULL); mInfo = info; @@ -299,7 +299,7 @@ BOOL LLTexLayerSet::setInfo(const LLTexLayerSetInfo *info) if (!layer->setInfo(layer_info, NULL)) { mInfo = NULL; - return FALSE; + return false; } if (!layer->isVisibilityMask()) { @@ -315,7 +315,7 @@ BOOL LLTexLayerSet::setInfo(const LLTexLayerSetInfo *info) stop_glerror(); - return TRUE; + return true; } #if 0 // obsolete @@ -323,21 +323,21 @@ BOOL LLTexLayerSet::setInfo(const LLTexLayerSetInfo *info) // parseData //----------------------------------------------------------------------------- -BOOL LLTexLayerSet::parseData(LLXmlTreeNode* node) +bool LLTexLayerSet::parseData(LLXmlTreeNode* node) { LLTexLayerSetInfo *info = new LLTexLayerSetInfo; if (!info->parseXml(node)) { delete info; - return FALSE; + return false; } if (!setInfo(info)) { delete info; - return FALSE; + return false; } - return TRUE; + return true; } #endif @@ -354,10 +354,10 @@ void LLTexLayerSet::deleteCaches() } -BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target ) +bool LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target ) { - BOOL success = TRUE; - mIsVisible = TRUE; + bool success = true; + mIsVisible = true; if (mMaskLayerList.size() > 0) { @@ -365,7 +365,7 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height, LLRenderTarget* { if (layer->isInvisibleAlphaMask()) { - mIsVisible = FALSE; + mIsVisible = false; } } } @@ -425,7 +425,7 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height, LLRenderTarget* } -BOOL LLTexLayerSet::isBodyRegion(const std::string& region) const +bool LLTexLayerSet::isBodyRegion(const std::string& region) const { return mInfo->mBodyRegion == region; } @@ -484,7 +484,7 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, { gGL.flush(); { - LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, TRUE); + LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, true); if( tex ) { LLGLSUIDefault gls_ui; @@ -528,21 +528,21 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, gGL.setSceneBlendType(LLRender::BT_ALPHA); } -void LLTexLayerSet::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components) +void LLTexLayerSet::applyMorphMask(const U8* tex_data, S32 width, S32 height, S32 num_components) { mAvatarAppearance->applyMorphMask(tex_data, width, height, num_components, mBakedTexIndex); } -BOOL LLTexLayerSet::isMorphValid() const +bool LLTexLayerSet::isMorphValid() const { for(const LLTexLayerInterface* layer : mLayerList) { if (layer && !layer->isMorphValid()) { - return FALSE; + return false; } } - return TRUE; + return true; } void LLTexLayerSet::invalidateMorphMasks() @@ -561,13 +561,13 @@ void LLTexLayerSet::invalidateMorphMasks() // LLTexLayerInfo //----------------------------------------------------------------------------- LLTexLayerInfo::LLTexLayerInfo() : - mWriteAllChannels( FALSE ), + mWriteAllChannels( false ), mRenderPass(LLTexLayer::RP_COLOR), mFixedColor( 0.f, 0.f, 0.f, 0.f ), mLocalTexture( -1 ), - mStaticImageIsMask( FALSE ), - mUseLocalTextureAlphaOnly(FALSE), - mIsVisibilityMask(FALSE) + mStaticImageIsMask( false ), + mUseLocalTextureAlphaOnly(false), + mIsVisibilityMask(false) { } @@ -579,7 +579,7 @@ LLTexLayerInfo::~LLTexLayerInfo( ) mParamAlphaInfoList.clear(); } -BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node) +bool LLTexLayerInfo::parseXml(LLXmlTreeNode* node) { llassert( node->hasName( "layer" ) ); @@ -587,7 +587,7 @@ BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node) static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name"); if( !node->getFastAttributeString( name_string, mName ) ) { - return FALSE; + return false; } static LLStdStringHandle write_all_channels_string = LLXmlTree::addAttributeString("write_all_channels"); @@ -609,7 +609,7 @@ BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node) node->getFastAttributeString( global_color_string, mGlobalColor ); // Visibility mask (optional) - BOOL is_visibility; + bool is_visibility; static LLStdStringHandle visibility_mask_string = LLXmlTree::addAttributeString("visibility_mask"); if (node->getFastAttributeBOOL(visibility_mask_string, is_visibility)) { @@ -657,13 +657,13 @@ BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node) if (mLocalTexture == TEX_NUM_INDICES) { LL_WARNS() << "<texture> element has invalid local_texture attribute: " << mName << " " << local_texture_name << LL_ENDL; - return FALSE; + return false; } } else { LL_WARNS() << "<texture> element is missing a required attribute. " << mName << LL_ENDL; - return FALSE; + return false; } } @@ -675,10 +675,10 @@ BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node) static LLStdStringHandle morph_name_string = LLXmlTree::addAttributeString("morph_name"); if (maskNode->getFastAttributeString(morph_name_string, morph_name)) { - BOOL invert = FALSE; + bool invert = false; static LLStdStringHandle invert_string = LLXmlTree::addAttributeString("invert"); maskNode->getFastAttributeBOOL(invert_string, invert); - mMorphNameList.push_back(std::pair<std::string,BOOL>(morph_name,invert)); + mMorphNameList.push_back(std::pair<std::string,bool>(morph_name,invert)); } } @@ -694,7 +694,7 @@ BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node) if (!info->parseXml(child)) { delete info; - return FALSE; + return false; } mParamColorInfoList.push_back(info); } @@ -705,37 +705,37 @@ BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node) if (!info->parseXml(child)) { delete info; - return FALSE; + return false; } mParamAlphaInfoList.push_back(info); } } - return TRUE; + return true; } -BOOL LLTexLayerInfo::createVisualParams(LLAvatarAppearance *appearance) +bool LLTexLayerInfo::createVisualParams(LLAvatarAppearance *appearance) { - BOOL success = TRUE; + bool success = true; for (LLTexLayerParamColorInfo* color_info : mParamColorInfoList) { LLTexLayerParamColor* param_color = new LLTexLayerParamColor(appearance); - if (!param_color->setInfo(color_info, TRUE)) + if (!param_color->setInfo(color_info, true)) { LL_WARNS() << "NULL TexLayer Color Param could not be added to visual param list. Deleting." << LL_ENDL; delete param_color; - success = FALSE; + success = false; } } for (LLTexLayerParamAlphaInfo* alpha_info : mParamAlphaInfoList) { LLTexLayerParamAlpha* param_alpha = new LLTexLayerParamAlpha(appearance); - if (!param_alpha->setInfo(alpha_info, TRUE)) + if (!param_alpha->setInfo(alpha_info, true)) { LL_WARNS() << "NULL TexLayer Alpha Param could not be added to visual param list. Deleting." << LL_ENDL; delete param_alpha; - success = FALSE; + success = false; } } @@ -744,9 +744,9 @@ BOOL LLTexLayerInfo::createVisualParams(LLAvatarAppearance *appearance) LLTexLayerInterface::LLTexLayerInterface(LLTexLayerSet* const layer_set): mTexLayerSet( layer_set ), - mMorphMasksValid( FALSE ), + mMorphMasksValid( false ), mInfo(NULL), - mHasMorph(FALSE) + mHasMorph(false) { } @@ -760,7 +760,7 @@ LLTexLayerInterface::LLTexLayerInterface(const LLTexLayerInterface &layer, LLWea mHasMorph = layer.mHasMorph; } -BOOL LLTexLayerInterface::setInfo(const LLTexLayerInfo *info, LLWearable* wearable ) // This sets mInfo and calls initialization functions +bool LLTexLayerInterface::setInfo(const LLTexLayerInfo *info, LLWearable* wearable ) // This sets mInfo and calls initialization functions { // setInfo should only be called once. Code is not robust enough to handle redefinition of a texlayer. // Not a critical warning, but could be useful for debugging later issues. -Nyx @@ -778,10 +778,10 @@ BOOL LLTexLayerInterface::setInfo(const LLTexLayerInfo *info, LLWearable* wearab if (!wearable) { param_color = new LLTexLayerParamColor(this); - if (!param_color->setInfo(color_info, TRUE)) + if (!param_color->setInfo(color_info, true)) { mInfo = NULL; - return FALSE; + return false; } } else @@ -790,7 +790,7 @@ BOOL LLTexLayerInterface::setInfo(const LLTexLayerInfo *info, LLWearable* wearab if (!param_color) { mInfo = NULL; - return FALSE; + return false; } } mParamColorList.push_back( param_color ); @@ -803,10 +803,10 @@ BOOL LLTexLayerInterface::setInfo(const LLTexLayerInfo *info, LLWearable* wearab if (!wearable) { param_alpha = new LLTexLayerParamAlpha( this ); - if (!param_alpha->setInfo(alpha_info, TRUE)) + if (!param_alpha->setInfo(alpha_info, true)) { mInfo = NULL; - return FALSE; + return false; } } else @@ -815,13 +815,13 @@ BOOL LLTexLayerInterface::setInfo(const LLTexLayerInfo *info, LLWearable* wearab if (!param_alpha) { mInfo = NULL; - return FALSE; + return false; } } mParamAlphaList.push_back( param_alpha ); } - return TRUE; + return true; } /*virtual*/ void LLTexLayerInterface::requestUpdate() @@ -893,14 +893,14 @@ const std::string& LLTexLayerInterface::getGlobalColor() const return mInfo->mGlobalColor; } -BOOL LLTexLayerInterface::isVisibilityMask() const +bool LLTexLayerInterface::isVisibilityMask() const { return mInfo->mIsVisibilityMask; } void LLTexLayerInterface::invalidateMorphMasks() { - mMorphMasksValid = FALSE; + mMorphMasksValid = false; } LLViewerVisualParam* LLTexLayerInterface::getVisualParamPtr(S32 index) const @@ -980,7 +980,7 @@ void LLTexLayer::asLLSD(LLSD& sd) const // setInfo //----------------------------------------------------------------------------- -BOOL LLTexLayer::setInfo(const LLTexLayerInfo* info, LLWearable* wearable ) +bool LLTexLayer::setInfo(const LLTexLayerInfo* info, LLWearable* wearable ) { return LLTexLayerInterface::setInfo(info, wearable); } @@ -1020,14 +1020,14 @@ void LLTexLayer::calculateTexLayerColor(const param_color_list_t ¶m_list, LL } } -BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target) +bool LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target) { // *TODO: Is this correct? //gPipeline.disableLights(); stop_glerror(); LLColor4 net_color; - BOOL color_specified = findNetColor(&net_color); + bool color_specified = findNetColor(&net_color); if (mTexLayerSet->getAvatarAppearance()->mIsDummy) { @@ -1035,15 +1035,15 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bou net_color = LLAvatarAppearance::getDummyColor(); } - BOOL success = TRUE; + bool success = true; // If you can't see the layer, don't render it. - if( is_approx_zero( net_color.mV[VW] ) ) + if( is_approx_zero( net_color.mV[VALPHA] ) ) { return success; } - BOOL alpha_mask_specified = FALSE; + bool alpha_mask_specified = false; param_alpha_list_t::const_iterator iter = mParamAlphaList.begin(); if( iter != mParamAlphaList.end() ) { @@ -1051,7 +1051,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bou // However, we can't do this optimization if we have morph masks that need updating. /* if (!mHasMorph) { - BOOL skip_layer = TRUE; + bool skip_layer = true; while( iter != mParamAlphaList.end() ) { @@ -1059,7 +1059,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bou if( !param->getSkip() ) { - skip_layer = FALSE; + skip_layer = false; break; } @@ -1074,7 +1074,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bou const bool force_render = true; renderMorphMasks(x, y, width, height, net_color, bound_target, force_render); - alpha_mask_specified = TRUE; + alpha_mask_specified = true; gGL.flush(); gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ONE_MINUS_DEST_ALPHA); } @@ -1115,7 +1115,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bou LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode(); - gGL.getTexUnit(0)->bind(tex, TRUE); + gGL.getTexUnit(0)->bind(tex, true); gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); gl_rect_2d_simple_tex( width, height ); @@ -1130,7 +1130,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bou } // else // { -// success = FALSE; +// success = false; // } } } @@ -1141,13 +1141,13 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bou LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); if( tex ) { - gGL.getTexUnit(0)->bind(tex, TRUE); + gGL.getTexUnit(0)->bind(tex, true); gl_rect_2d_simple_tex( width, height ); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } else { - success = FALSE; + success = false; } } } @@ -1199,7 +1199,7 @@ const U8* LLTexLayer::getAlphaData() const return (iter2 == mAlphaCache.end()) ? 0 : iter2->second; } -BOOL LLTexLayer::findNetColor(LLColor4* net_color) const +bool LLTexLayer::findNetColor(LLColor4* net_color) const { // Color is either: // * one or more color parameters (weighted colors) (which may make use of a global color or fixed color) @@ -1213,7 +1213,7 @@ BOOL LLTexLayer::findNetColor(LLColor4* net_color) const { net_color->setVec( mTexLayerSet->getAvatarAppearance()->getGlobalColor( getInfo()->mGlobalColor ) ); } - else if (getInfo()->mFixedColor.mV[VW]) + else if (getInfo()->mFixedColor.mV[VALPHA]) { net_color->setVec( getInfo()->mFixedColor ); } @@ -1223,29 +1223,29 @@ BOOL LLTexLayer::findNetColor(LLColor4* net_color) const } calculateTexLayerColor(mParamColorList, *net_color); - return TRUE; + return true; } if( !getGlobalColor().empty() ) { net_color->setVec( mTexLayerSet->getAvatarAppearance()->getGlobalColor( getGlobalColor() ) ); - return TRUE; + return true; } - if( getInfo()->mFixedColor.mV[VW] ) + if( getInfo()->mFixedColor.mV[VALPHA] ) { net_color->setVec( getInfo()->mFixedColor ); - return TRUE; + return true; } net_color->setToWhite(); - return FALSE; // No need to draw a separate colored polygon + return false; // No need to draw a separate colored polygon } -BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) +bool LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) { - BOOL success = TRUE; + bool success = true; gGL.flush(); @@ -1255,14 +1255,14 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) if( tex ) { gAlphaMaskProgram.setMinimumAlpha(0.f); - gGL.getTexUnit(0)->bind(tex, TRUE); + gGL.getTexUnit(0)->bind(tex, true); gl_rect_2d_simple_tex( width, height ); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gAlphaMaskProgram.setMinimumAlpha(0.004f); } else { - success = FALSE; + success = false; } } else @@ -1297,7 +1297,7 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC return; } LL_PROFILE_ZONE_SCOPED; - BOOL success = TRUE; + bool success = true; llassert( !mParamAlphaList.empty() ); @@ -1342,7 +1342,7 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC { LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode(); - gGL.getTexUnit(0)->bind(tex, TRUE); + gGL.getTexUnit(0)->bind(tex, true); gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); gl_rect_2d_simple_tex( width, height ); @@ -1359,7 +1359,7 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC { if( (tex->getComponents() == 4) || (tex->getComponents() == 1) ) { - gGL.getTexUnit(0)->bind(tex, TRUE); + gGL.getTexUnit(0)->bind(tex, true); gl_rect_2d_simple_tex( width, height ); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } @@ -1373,7 +1373,7 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC // Draw a rectangle with the layer color to multiply the alpha by that color's alpha. // Note: we're still using gGL.blendFunc( GL_DST_ALPHA, GL_ZERO ); - if ( !is_approx_equal(layer_color.mV[VW], 1.f) ) + if ( !is_approx_equal(layer_color.mV[VALPHA], 1.f) ) { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.color4fv(layer_color.mV); @@ -1480,7 +1480,7 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC getTexLayerSet()->getAvatarAppearance()->dirtyMesh(); - mMorphMasksValid = TRUE; + mMorphMasksValid = true; getTexLayerSet()->applyMorphMask(alpha_data, width, height, 1); } } @@ -1513,17 +1513,17 @@ void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 } } -/*virtual*/ BOOL LLTexLayer::isInvisibleAlphaMask() const +/*virtual*/ bool LLTexLayer::isInvisibleAlphaMask() const { if (mLocalTextureObject) { if (mLocalTextureObject->getID() == IMG_INVISIBLE) { - return TRUE; + return true; } } - return FALSE; + return false; } LLUUID LLTexLayer::getUUID() const @@ -1582,7 +1582,7 @@ LLTexLayerTemplate::~LLTexLayerTemplate() // setInfo //----------------------------------------------------------------------------- -/*virtual*/ BOOL LLTexLayerTemplate::setInfo(const LLTexLayerInfo* info, LLWearable* wearable ) +/*virtual*/ bool LLTexLayerTemplate::setInfo(const LLTexLayerInfo* info, LLWearable* wearable ) { return LLTexLayerInterface::setInfo(info, wearable); } @@ -1631,14 +1631,14 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) const return layer; } -/*virtual*/ BOOL LLTexLayerTemplate::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target) +/*virtual*/ bool LLTexLayerTemplate::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target) { if(!mInfo) { - return FALSE ; + return false ; } - BOOL success = TRUE; + bool success = true; updateWearableCache(); for (LLWearable* wearable : mWearableCache) { @@ -1663,9 +1663,9 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) const return success; } -/*virtual*/ BOOL LLTexLayerTemplate::blendAlphaTexture( S32 x, S32 y, S32 width, S32 height) // Multiplies a single alpha texture against the frame buffer +/*virtual*/ bool LLTexLayerTemplate::blendAlphaTexture( S32 x, S32 y, S32 width, S32 height) // Multiplies a single alpha texture against the frame buffer { - BOOL success = TRUE; + bool success = true; U32 num_wearables = updateWearableCache(); for (U32 i = 0; i < num_wearables; i++) { @@ -1689,7 +1689,7 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) const } } -/*virtual*/ void LLTexLayerTemplate::setHasMorph(BOOL newval) +/*virtual*/ void LLTexLayerTemplate::setHasMorph(bool newval) { mHasMorph = newval; U32 num_wearables = updateWearableCache(); @@ -1716,7 +1716,7 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) const } } -/*virtual*/ BOOL LLTexLayerTemplate::isInvisibleAlphaMask() const +/*virtual*/ bool LLTexLayerTemplate::isInvisibleAlphaMask() const { U32 num_wearables = updateWearableCache(); for (U32 i = 0; i < num_wearables; i++) @@ -1726,12 +1726,12 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) const { if (layer->isInvisibleAlphaMask()) { - return TRUE; + return true; } } } - return FALSE; + return false; } @@ -1853,7 +1853,7 @@ LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name) // Returns a GL Image (without a backing ImageRaw) that contains the decoded data from a tga file named file_name. // Caches the result to speed identical subsequent requests. -LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, BOOL is_mask) +LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, bool is_mask) { LL_PROFILE_ZONE_SCOPED; LLPointer<LLGLTexture> tex; @@ -1867,7 +1867,7 @@ LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, else { llassert(gTextureManagerBridgep); - tex = gTextureManagerBridgep->getLocalTexture( FALSE ); + tex = gTextureManagerBridgep->getLocalTexture( false ); LLPointer<LLImageRaw> image_raw = new LLImageRaw; if( loadImageRaw( file_name, image_raw ) ) { @@ -1883,7 +1883,7 @@ LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, image_raw->copyUnscaledAlphaMask(alpha_image_raw, LLColor4U::black); } - tex->createGLTexture(0, image_raw, 0, TRUE, LLGLTexture::LOCAL); + tex->createGLTexture(0, image_raw, 0, true, LLGLTexture::LOCAL); gGL.getTexUnit(0)->bind(tex); tex->setAddressMode(LLTexUnit::TAM_CLAMP); @@ -1901,11 +1901,11 @@ LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, } // Reads a .tga file, decodes it, and puts the decoded data in image_raw. -// Returns TRUE if successful. -BOOL LLTexLayerStaticImageList::loadImageRaw(const std::string& file_name, LLImageRaw* image_raw) +// Returns true if successful. +bool LLTexLayerStaticImageList::loadImageRaw(const std::string& file_name, LLImageRaw* image_raw) { LL_PROFILE_ZONE_SCOPED; - BOOL success = FALSE; + bool success = false; std::string path; path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,file_name); LLPointer<LLImageTGA> image_tga = new LLImageTGA( path ); |