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path: root/indra/llappearance/lltexlayer.cpp
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Diffstat (limited to 'indra/llappearance/lltexlayer.cpp')
-rw-r--r--indra/llappearance/lltexlayer.cpp54
1 files changed, 54 insertions, 0 deletions
diff --git a/indra/llappearance/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp
index bcb00e6afd..7b5ff21bc4 100644
--- a/indra/llappearance/lltexlayer.cpp
+++ b/indra/llappearance/lltexlayer.cpp
@@ -435,6 +435,31 @@ const std::string LLTexLayerSet::getBodyRegionName() const
return mInfo->mBodyRegion;
}
+// virtual
+void LLTexLayerSet::asLLSD(LLSD& sd) const
+{
+ sd["visible"] = LLSD::Boolean(isVisible());
+ LLSD layer_list_sd;
+ layer_list_t::const_iterator layer_iter = mLayerList.begin();
+ layer_list_t::const_iterator layer_end = mLayerList.end();
+ for(; layer_iter != layer_end; ++layer_iter)
+ {
+ LLSD layer_sd;
+ LLTexLayerInterface* layer = (*layer_iter);
+ if (layer)
+ {
+ layer->asLLSD(layer_sd);
+ }
+ layer_list_sd.append(layer_sd);
+ }
+ LLSD mask_list_sd;
+ LLSD info_sd;
+ sd["layers"] = layer_list_sd;
+ sd["masks"] = mask_list_sd;
+ sd["info"] = info_sd;
+}
+
+
void LLTexLayerSet::destroyComposite()
{
if( mComposite )
@@ -1405,6 +1430,15 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
// We should only be doing this when we believe something has changed with respect to the user's appearance.
{
LL_DEBUGS("Morph") << "gl alpha cache of morph mask not found, doing readback: " << getName() << LL_ENDL;
+
+ // Replace the cached mask without leaking its old allocation.
+ alpha_cache_t::iterator cached = mAlphaCache.find(cache_index);
+ if (cached != mAlphaCache.end())
+ {
+ ll_aligned_free_32(cached->second);
+ mAlphaCache.erase(cached);
+ }
+
// clear out a slot if we have filled our cache
S32 max_cache_entries = getTexLayerSet()->getAvatarAppearance()->isSelf() ? 4 : 1;
while ((S32)mAlphaCache.size() >= max_cache_entries)
@@ -1424,6 +1458,12 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
size_t mem_size = pixels * bytes_per_pixel;
alpha_data = (U8*)ll_aligned_malloc_32(mem_size);
+ if (!alpha_data)
+ {
+ LLError::LLUserWarningMsg::showOutOfMemory();
+ LL_ERRS() << "Failed to allocate memory for morph texture: " << (S32)(mem_size) << LL_ENDL;
+ return;
+ }
bool skip_readback = LLRender::sNsightDebugSupport; // nSight doesn't support use of glReadPixels
@@ -1433,6 +1473,13 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
{ // work-around for broken intel drivers which cannot do glReadPixels on an RGBA FBO
// returning only the alpha portion without locking up downstream
U8* temp = (U8*)ll_aligned_malloc_32(mem_size << 2); // allocate same size, but RGBA
+ if (!temp)
+ {
+ ll_aligned_free_32(alpha_data);
+ LLError::LLUserWarningMsg::showOutOfMemory();
+ LL_ERRS() << "Failed to allocate temporary memory for morph texture readback: " << (S32)(mem_size << 2) << LL_ENDL;
+ return;
+ }
if (bound_target)
{
@@ -1471,6 +1518,13 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
// We just want GL_ALPHA, but that isn't supported in OGL core profile 4.
static const size_t TEMP_BYTES_PER_PIXEL = 4;
U8* temp_data = (U8*)ll_aligned_malloc_32(mem_size * TEMP_BYTES_PER_PIXEL);
+ if (!temp_data)
+ {
+ ll_aligned_free_32(alpha_data);
+ LLError::LLUserWarningMsg::showOutOfMemory();
+ LL_ERRS() << "Failed to allocate temporary memory for morph texture: " << (S32)(mem_size * TEMP_BYTES_PER_PIXEL) << LL_ENDL;
+ return;
+ }
glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, temp_data);
for (size_t pixel = 0; pixel < pixels; pixel++) {
alpha_data[pixel] = temp_data[(pixel * TEMP_BYTES_PER_PIXEL) + 3];