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-rw-r--r--indra/llappearance/llavatarjoint.h164
1 files changed, 82 insertions, 82 deletions
diff --git a/indra/llappearance/llavatarjoint.h b/indra/llappearance/llavatarjoint.h
index fec91503c7..bc7c932955 100644
--- a/indra/llappearance/llavatarjoint.h
+++ b/indra/llappearance/llavatarjoint.h
@@ -1,25 +1,25 @@
-/**
+/**
* @file llavatarjoint.h
* @brief Implementation of LLAvatarJoint class
*
* $LicenseInfo:firstyear=2001&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -42,97 +42,97 @@ extern const F32 DEFAULT_AVATAR_JOINT_LOD;
// class LLViewerJoint
//-----------------------------------------------------------------------------
class LLAvatarJoint :
- public LLJoint
+ public LLJoint
{
public:
- LLAvatarJoint();
- LLAvatarJoint(S32 joint_num);
- // *TODO: Only used for LLVOAvatarSelf::mScreenp. *DOES NOT INITIALIZE mResetAfterRestoreOldXform*
- LLAvatarJoint(const std::string &name, LLJoint *parent = NULL);
- virtual ~LLAvatarJoint();
-
- // Gets the validity of this joint
- BOOL getValid() { return mValid; }
-
- // Sets the validity of this joint
- virtual void setValid( BOOL valid, BOOL recursive=FALSE );
-
- // Returns true if this object is transparent.
- // This is used to determine in which order to draw objects.
- virtual BOOL isTransparent() { return mIsTransparent; }
-
- // Returns true if this object should inherit scale modifiers from its immediate parent
- virtual BOOL inheritScale() { return FALSE; }
-
- enum Components
- {
- SC_BONE = 1,
- SC_JOINT = 2,
- SC_AXES = 4
- };
-
- // Selects which skeleton components to draw
- void setSkeletonComponents( U32 comp, BOOL recursive = TRUE );
-
- // Returns which skeleton components are enables for drawing
- U32 getSkeletonComponents() { return mComponents; }
-
- // Sets the level of detail for this node as a minimum
- // pixel area threshold. If the current pixel area for this
- // object is less than the specified threshold, the node is
- // not traversed. In addition, if a value is specified (not
- // default of 0.0), and the pixel area is larger than the
- // specified minimum, the node is rendered, but no other siblings
- // of this node under the same parent will be.
- F32 getLOD() { return mMinPixelArea; }
- void setLOD( F32 pixelArea ) { mMinPixelArea = pixelArea; }
-
- void setPickName(LLJointPickName name) { mPickName = name; }
- LLJointPickName getPickName() { return mPickName; }
-
- void setVisible( BOOL visible, BOOL recursive );
-
- // Takes meshes in mMeshParts and sets each one as a child joint
- void setMeshesToChildren();
-
- // LLViewerJoint interface
- virtual U32 render( F32 pixelArea, BOOL first_pass = TRUE, BOOL is_dummy = FALSE ) = 0;
- virtual void updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area);
- virtual void updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind = FALSE, bool terse_update = false);
- virtual BOOL updateLOD(F32 pixel_area, BOOL activate);
- virtual void updateJointGeometry();
- virtual void dump();
-
+ LLAvatarJoint();
+ LLAvatarJoint(S32 joint_num);
+ // *TODO: Only used for LLVOAvatarSelf::mScreenp. *DOES NOT INITIALIZE mResetAfterRestoreOldXform*
+ LLAvatarJoint(const std::string &name, LLJoint *parent = NULL);
+ virtual ~LLAvatarJoint();
+
+ // Gets the validity of this joint
+ BOOL getValid() { return mValid; }
+
+ // Sets the validity of this joint
+ virtual void setValid( BOOL valid, BOOL recursive=FALSE );
+
+ // Returns true if this object is transparent.
+ // This is used to determine in which order to draw objects.
+ virtual BOOL isTransparent() { return mIsTransparent; }
+
+ // Returns true if this object should inherit scale modifiers from its immediate parent
+ virtual BOOL inheritScale() { return FALSE; }
+
+ enum Components
+ {
+ SC_BONE = 1,
+ SC_JOINT = 2,
+ SC_AXES = 4
+ };
+
+ // Selects which skeleton components to draw
+ void setSkeletonComponents( U32 comp, BOOL recursive = TRUE );
+
+ // Returns which skeleton components are enables for drawing
+ U32 getSkeletonComponents() { return mComponents; }
+
+ // Sets the level of detail for this node as a minimum
+ // pixel area threshold. If the current pixel area for this
+ // object is less than the specified threshold, the node is
+ // not traversed. In addition, if a value is specified (not
+ // default of 0.0), and the pixel area is larger than the
+ // specified minimum, the node is rendered, but no other siblings
+ // of this node under the same parent will be.
+ F32 getLOD() { return mMinPixelArea; }
+ void setLOD( F32 pixelArea ) { mMinPixelArea = pixelArea; }
+
+ void setPickName(LLJointPickName name) { mPickName = name; }
+ LLJointPickName getPickName() { return mPickName; }
+
+ void setVisible( BOOL visible, BOOL recursive );
+
+ // Takes meshes in mMeshParts and sets each one as a child joint
+ void setMeshesToChildren();
+
+ // LLViewerJoint interface
+ virtual U32 render( F32 pixelArea, BOOL first_pass = TRUE, BOOL is_dummy = FALSE ) = 0;
+ virtual void updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area);
+ virtual void updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind = FALSE, bool terse_update = false);
+ virtual BOOL updateLOD(F32 pixel_area, BOOL activate);
+ virtual void updateJointGeometry();
+ virtual void dump();
+
public:
- static BOOL sDisableLOD;
- avatar_joint_mesh_list_t mMeshParts; //LLViewerJointMesh*
- void setMeshID( S32 id ) {mMeshID = id;}
+ static BOOL sDisableLOD;
+ avatar_joint_mesh_list_t mMeshParts; //LLViewerJointMesh*
+ void setMeshID( S32 id ) {mMeshID = id;}
protected:
- void init();
-
- BOOL mValid;
- BOOL mIsTransparent;
- U32 mComponents;
- F32 mMinPixelArea;
- LLJointPickName mPickName;
- BOOL mVisible;
- S32 mMeshID;
+ void init();
+
+ BOOL mValid;
+ BOOL mIsTransparent;
+ U32 mComponents;
+ F32 mMinPixelArea;
+ LLJointPickName mPickName;
+ BOOL mVisible;
+ S32 mMeshID;
};
class LLAvatarJointCollisionVolume : public LLAvatarJoint
{
public:
- LLAvatarJointCollisionVolume();
- virtual ~LLAvatarJointCollisionVolume() {};
+ LLAvatarJointCollisionVolume();
+ virtual ~LLAvatarJointCollisionVolume() {};
- /*virtual*/ BOOL inheritScale() { return TRUE; }
- /*virtual*/ U32 render( F32 pixelArea, BOOL first_pass = TRUE, BOOL is_dummy = FALSE );
+ /*virtual*/ BOOL inheritScale() { return TRUE; }
+ /*virtual*/ U32 render( F32 pixelArea, BOOL first_pass = TRUE, BOOL is_dummy = FALSE );
- void renderCollision();
+ void renderCollision();
- LLVector3 getVolumePos(LLVector3 &offset);
+ LLVector3 getVolumePos(LLVector3 &offset);
};
#endif // LL_LLAVATARJOINT_H