diff options
Diffstat (limited to 'indra/llappearance/llavatarappearancedefines.h')
-rw-r--r-- | indra/llappearance/llavatarappearancedefines.h | 338 |
1 files changed, 169 insertions, 169 deletions
diff --git a/indra/llappearance/llavatarappearancedefines.h b/indra/llappearance/llavatarappearancedefines.h index 49dfbebeea..414bf8bbc1 100644 --- a/indra/llappearance/llavatarappearancedefines.h +++ b/indra/llappearance/llavatarappearancedefines.h @@ -1,4 +1,4 @@ -/** +/** * @file llavatarappearancedefines.h * @brief Various LLAvatarAppearance related definitions * LLViewerObject @@ -6,21 +6,21 @@ * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. - * + * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; * version 2.1 of the License only. - * + * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. - * + * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * + * * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ @@ -47,83 +47,83 @@ static const U32 AVATAR_HOVER = 11001; //-------------------------------------------------------------------- enum ETextureIndex { - TEX_INVALID = -1, - TEX_HEAD_BODYPAINT = 0, - TEX_UPPER_SHIRT, - TEX_LOWER_PANTS, - TEX_EYES_IRIS, - TEX_HAIR, - TEX_UPPER_BODYPAINT, - TEX_LOWER_BODYPAINT, - TEX_LOWER_SHOES, - TEX_HEAD_BAKED, // Pre-composited - TEX_UPPER_BAKED, // Pre-composited - TEX_LOWER_BAKED, // Pre-composited - TEX_EYES_BAKED, // Pre-composited - TEX_LOWER_SOCKS, - TEX_UPPER_JACKET, - TEX_LOWER_JACKET, - TEX_UPPER_GLOVES, - TEX_UPPER_UNDERSHIRT, - TEX_LOWER_UNDERPANTS, - TEX_SKIRT, - TEX_SKIRT_BAKED, // Pre-composited - TEX_HAIR_BAKED, // Pre-composited - TEX_LOWER_ALPHA, - TEX_UPPER_ALPHA, - TEX_HEAD_ALPHA, - TEX_EYES_ALPHA, - TEX_HAIR_ALPHA, - TEX_HEAD_TATTOO, - TEX_UPPER_TATTOO, - TEX_LOWER_TATTOO, - TEX_HEAD_UNIVERSAL_TATTOO, - TEX_UPPER_UNIVERSAL_TATTOO, - TEX_LOWER_UNIVERSAL_TATTOO, - TEX_SKIRT_TATTOO, - TEX_HAIR_TATTOO, - TEX_EYES_TATTOO, - TEX_LEFT_ARM_TATTOO, - TEX_LEFT_LEG_TATTOO, - TEX_AUX1_TATTOO, - TEX_AUX2_TATTOO, - TEX_AUX3_TATTOO, - TEX_LEFT_ARM_BAKED, // Pre-composited - TEX_LEFT_LEG_BAKED, // Pre-composited - TEX_AUX1_BAKED, // Pre-composited - TEX_AUX2_BAKED, // Pre-composited - TEX_AUX3_BAKED, // Pre-composited - TEX_NUM_INDICES -}; + TEX_INVALID = -1, + TEX_HEAD_BODYPAINT = 0, + TEX_UPPER_SHIRT, + TEX_LOWER_PANTS, + TEX_EYES_IRIS, + TEX_HAIR, + TEX_UPPER_BODYPAINT, + TEX_LOWER_BODYPAINT, + TEX_LOWER_SHOES, + TEX_HEAD_BAKED, // Pre-composited + TEX_UPPER_BAKED, // Pre-composited + TEX_LOWER_BAKED, // Pre-composited + TEX_EYES_BAKED, // Pre-composited + TEX_LOWER_SOCKS, + TEX_UPPER_JACKET, + TEX_LOWER_JACKET, + TEX_UPPER_GLOVES, + TEX_UPPER_UNDERSHIRT, + TEX_LOWER_UNDERPANTS, + TEX_SKIRT, + TEX_SKIRT_BAKED, // Pre-composited + TEX_HAIR_BAKED, // Pre-composited + TEX_LOWER_ALPHA, + TEX_UPPER_ALPHA, + TEX_HEAD_ALPHA, + TEX_EYES_ALPHA, + TEX_HAIR_ALPHA, + TEX_HEAD_TATTOO, + TEX_UPPER_TATTOO, + TEX_LOWER_TATTOO, + TEX_HEAD_UNIVERSAL_TATTOO, + TEX_UPPER_UNIVERSAL_TATTOO, + TEX_LOWER_UNIVERSAL_TATTOO, + TEX_SKIRT_TATTOO, + TEX_HAIR_TATTOO, + TEX_EYES_TATTOO, + TEX_LEFT_ARM_TATTOO, + TEX_LEFT_LEG_TATTOO, + TEX_AUX1_TATTOO, + TEX_AUX2_TATTOO, + TEX_AUX3_TATTOO, + TEX_LEFT_ARM_BAKED, // Pre-composited + TEX_LEFT_LEG_BAKED, // Pre-composited + TEX_AUX1_BAKED, // Pre-composited + TEX_AUX2_BAKED, // Pre-composited + TEX_AUX3_BAKED, // Pre-composited + TEX_NUM_INDICES +}; enum EBakedTextureIndex { - BAKED_HEAD = 0, - BAKED_UPPER, - BAKED_LOWER, - BAKED_EYES, - BAKED_SKIRT, - BAKED_HAIR, - BAKED_LEFT_ARM, - BAKED_LEFT_LEG, - BAKED_AUX1, - BAKED_AUX2, - BAKED_AUX3, - BAKED_NUM_INDICES + BAKED_HEAD = 0, + BAKED_UPPER, + BAKED_LOWER, + BAKED_EYES, + BAKED_SKIRT, + BAKED_HAIR, + BAKED_LEFT_ARM, + BAKED_LEFT_LEG, + BAKED_AUX1, + BAKED_AUX2, + BAKED_AUX3, + BAKED_NUM_INDICES }; // Reference IDs for each mesh. Used as indices for vector of joints enum EMeshIndex { - MESH_ID_HAIR = 0, - MESH_ID_HEAD, - MESH_ID_EYELASH, - MESH_ID_UPPER_BODY, - MESH_ID_LOWER_BODY, - MESH_ID_EYEBALL_LEFT, - MESH_ID_EYEBALL_RIGHT, - MESH_ID_SKIRT, - MESH_ID_NUM_INDICES + MESH_ID_HAIR = 0, + MESH_ID_HEAD, + MESH_ID_EYELASH, + MESH_ID_UPPER_BODY, + MESH_ID_LOWER_BODY, + MESH_ID_EYEBALL_LEFT, + MESH_ID_EYEBALL_RIGHT, + MESH_ID_SKIRT, + MESH_ID_NUM_INDICES }; //-------------------------------------------------------------------- @@ -136,117 +136,117 @@ typedef std::vector<LLWearableType::EType> wearables_vec_t; //------------------------------------------------------------------------ // LLAvatarAppearanceDictionary -// +// // Holds dictionary static entries for textures, baked textures, meshes, etc.; i.e. // information that is common to all avatars. -// +// // This holds const data - it is initialized once and the contents never change after that. //------------------------------------------------------------------------ class LLAvatarAppearanceDictionary { - //-------------------------------------------------------------------- - // Constructors and Destructors - //-------------------------------------------------------------------- + //-------------------------------------------------------------------- + // Constructors and Destructors + //-------------------------------------------------------------------- public: - LLAvatarAppearanceDictionary(); - ~LLAvatarAppearanceDictionary(); + LLAvatarAppearanceDictionary(); + ~LLAvatarAppearanceDictionary(); private: - void createAssociations(); - - //-------------------------------------------------------------------- - // Local and baked textures - //-------------------------------------------------------------------- + void createAssociations(); + + //-------------------------------------------------------------------- + // Local and baked textures + //-------------------------------------------------------------------- public: - struct TextureEntry : public LLDictionaryEntry - { - TextureEntry(const std::string &name, // this must match the xml name used by LLTexLayerInfo::parseXml - bool is_local_texture, - EBakedTextureIndex baked_texture_index = BAKED_NUM_INDICES, - const std::string& default_image_name = "", - LLWearableType::EType wearable_type = LLWearableType::WT_INVALID); - const std::string mDefaultImageName; - const LLWearableType::EType mWearableType; - // It's either a local texture xor baked - BOOL mIsLocalTexture; - BOOL mIsBakedTexture; - // If it's a local texture, it may be used by a baked texture - BOOL mIsUsedByBakedTexture; - EBakedTextureIndex mBakedTextureIndex; - }; - - struct Textures : public LLDictionary<ETextureIndex, TextureEntry> - { - Textures(); - } mTextures; - const TextureEntry* getTexture(ETextureIndex index) const { return mTextures.lookup(index); } - const Textures& getTextures() const { return mTextures; } - - //-------------------------------------------------------------------- - // Meshes - //-------------------------------------------------------------------- + struct TextureEntry : public LLDictionaryEntry + { + TextureEntry(const std::string &name, // this must match the xml name used by LLTexLayerInfo::parseXml + bool is_local_texture, + EBakedTextureIndex baked_texture_index = BAKED_NUM_INDICES, + const std::string& default_image_name = "", + LLWearableType::EType wearable_type = LLWearableType::WT_INVALID); + const std::string mDefaultImageName; + const LLWearableType::EType mWearableType; + // It's either a local texture xor baked + BOOL mIsLocalTexture; + BOOL mIsBakedTexture; + // If it's a local texture, it may be used by a baked texture + BOOL mIsUsedByBakedTexture; + EBakedTextureIndex mBakedTextureIndex; + }; + + struct Textures : public LLDictionary<ETextureIndex, TextureEntry> + { + Textures(); + } mTextures; + const TextureEntry* getTexture(ETextureIndex index) const { return mTextures.lookup(index); } + const Textures& getTextures() const { return mTextures; } + + //-------------------------------------------------------------------- + // Meshes + //-------------------------------------------------------------------- public: - struct MeshEntry : public LLDictionaryEntry - { - MeshEntry(EBakedTextureIndex baked_index, - const std::string &name, // names of mesh types as they are used in avatar_lad.xml - U8 level, - LLJointPickName pick); - // Levels of Detail for each mesh. Must match levels of detail present in avatar_lad.xml + struct MeshEntry : public LLDictionaryEntry + { + MeshEntry(EBakedTextureIndex baked_index, + const std::string &name, // names of mesh types as they are used in avatar_lad.xml + U8 level, + LLJointPickName pick); + // Levels of Detail for each mesh. Must match levels of detail present in avatar_lad.xml // Otherwise meshes will be unable to be found, or levels of detail will be ignored - const U8 mLOD; - const EBakedTextureIndex mBakedID; - const LLJointPickName mPickName; - }; - - struct MeshEntries : public LLDictionary<EMeshIndex, MeshEntry> - { - MeshEntries(); - } mMeshEntries; - const MeshEntry* getMeshEntry(EMeshIndex index) const { return mMeshEntries.lookup(index); } - const MeshEntries& getMeshEntries() const { return mMeshEntries; } - - //-------------------------------------------------------------------- - // Baked Textures - //-------------------------------------------------------------------- + const U8 mLOD; + const EBakedTextureIndex mBakedID; + const LLJointPickName mPickName; + }; + + struct MeshEntries : public LLDictionary<EMeshIndex, MeshEntry> + { + MeshEntries(); + } mMeshEntries; + const MeshEntry* getMeshEntry(EMeshIndex index) const { return mMeshEntries.lookup(index); } + const MeshEntries& getMeshEntries() const { return mMeshEntries; } + + //-------------------------------------------------------------------- + // Baked Textures + //-------------------------------------------------------------------- public: - struct BakedEntry : public LLDictionaryEntry - { - BakedEntry(ETextureIndex tex_index, - const std::string &name, // unused, but necessary for templating. - const std::string &hash_name, - U32 num_local_textures, ... ); // # local textures, local texture list, # wearables, wearable list - // Local Textures - const ETextureIndex mTextureIndex; - texture_vec_t mLocalTextures; - // Wearables - const LLUUID mWearablesHashID; - wearables_vec_t mWearables; - }; - - struct BakedTextures: public LLDictionary<EBakedTextureIndex, BakedEntry> - { - BakedTextures(); - } mBakedTextures; - const BakedEntry* getBakedTexture(EBakedTextureIndex index) const { return mBakedTextures.lookup(index); } - const BakedTextures& getBakedTextures() const { return mBakedTextures; } - - //-------------------------------------------------------------------- - // Convenience Functions - //-------------------------------------------------------------------- + struct BakedEntry : public LLDictionaryEntry + { + BakedEntry(ETextureIndex tex_index, + const std::string &name, // unused, but necessary for templating. + const std::string &hash_name, + U32 num_local_textures, ... ); // # local textures, local texture list, # wearables, wearable list + // Local Textures + const ETextureIndex mTextureIndex; + texture_vec_t mLocalTextures; + // Wearables + const LLUUID mWearablesHashID; + wearables_vec_t mWearables; + }; + + struct BakedTextures: public LLDictionary<EBakedTextureIndex, BakedEntry> + { + BakedTextures(); + } mBakedTextures; + const BakedEntry* getBakedTexture(EBakedTextureIndex index) const { return mBakedTextures.lookup(index); } + const BakedTextures& getBakedTextures() const { return mBakedTextures; } + + //-------------------------------------------------------------------- + // Convenience Functions + //-------------------------------------------------------------------- public: - // Convert from baked texture to associated texture; e.g. BAKED_HEAD -> TEX_HEAD_BAKED - ETextureIndex bakedToLocalTextureIndex(EBakedTextureIndex t) const; + // Convert from baked texture to associated texture; e.g. BAKED_HEAD -> TEX_HEAD_BAKED + ETextureIndex bakedToLocalTextureIndex(EBakedTextureIndex t) const; - // find a baked texture index based on its name - EBakedTextureIndex findBakedByRegionName(std::string name); - EBakedTextureIndex findBakedByImageName(std::string name); + // find a baked texture index based on its name + EBakedTextureIndex findBakedByRegionName(std::string name); + EBakedTextureIndex findBakedByImageName(std::string name); - // Given a texture entry, determine which wearable type owns it. - LLWearableType::EType getTEWearableType(ETextureIndex index) const; + // Given a texture entry, determine which wearable type owns it. + LLWearableType::EType getTEWearableType(ETextureIndex index) const; - static BOOL isBakedImageId(const LLUUID& id); - static EBakedTextureIndex assetIdToBakedTextureIndex(const LLUUID& id); - static LLUUID localTextureIndexToMagicId(ETextureIndex t); + static BOOL isBakedImageId(const LLUUID& id); + static EBakedTextureIndex assetIdToBakedTextureIndex(const LLUUID& id); + static LLUUID localTextureIndexToMagicId(ETextureIndex t); }; // End LLAvatarAppearanceDictionary |