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-rw-r--r--indra/llappearance/llavatarappearancedefines.cpp826
1 files changed, 413 insertions, 413 deletions
diff --git a/indra/llappearance/llavatarappearancedefines.cpp b/indra/llappearance/llavatarappearancedefines.cpp
index 1fd30d023d..c69517cb22 100644
--- a/indra/llappearance/llavatarappearancedefines.cpp
+++ b/indra/llappearance/llavatarappearancedefines.cpp
@@ -1,413 +1,413 @@
-/**
- * @file llavatarappearancedefines.cpp
- * @brief Implementation of LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#include "linden_common.h"
-#include "llavatarappearancedefines.h"
-#include "indra_constants.h"
-
-const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_WIDTH = 1024;
-const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_HEIGHT = 1024;
-
-using namespace LLAvatarAppearanceDefines;
-
-/*********************************************************************************
- * Edit this function to add/remove/change textures and mesh definitions for avatars.
- */
-
-LLAvatarAppearanceDictionary::Textures::Textures()
-{
- addEntry(TEX_HEAD_BODYPAINT, new TextureEntry("head_bodypaint", true, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN));
- addEntry(TEX_UPPER_SHIRT, new TextureEntry("upper_shirt", true, BAKED_NUM_INDICES, "UIImgDefaultShirtUUID", LLWearableType::WT_SHIRT));
- addEntry(TEX_LOWER_PANTS, new TextureEntry("lower_pants", true, BAKED_NUM_INDICES, "UIImgDefaultPantsUUID", LLWearableType::WT_PANTS));
- addEntry(TEX_EYES_IRIS, new TextureEntry("eyes_iris", true, BAKED_NUM_INDICES, "UIImgDefaultEyesUUID", LLWearableType::WT_EYES));
- addEntry(TEX_HAIR, new TextureEntry("hair_grain", true, BAKED_NUM_INDICES, "UIImgDefaultHairUUID", LLWearableType::WT_HAIR));
- addEntry(TEX_UPPER_BODYPAINT, new TextureEntry("upper_bodypaint", true, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN));
- addEntry(TEX_LOWER_BODYPAINT, new TextureEntry("lower_bodypaint", true, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN));
- addEntry(TEX_LOWER_SHOES, new TextureEntry("lower_shoes", true, BAKED_NUM_INDICES, "UIImgDefaultShoesUUID", LLWearableType::WT_SHOES));
- addEntry(TEX_LOWER_SOCKS, new TextureEntry("lower_socks", true, BAKED_NUM_INDICES, "UIImgDefaultSocksUUID", LLWearableType::WT_SOCKS));
- addEntry(TEX_UPPER_JACKET, new TextureEntry("upper_jacket", true, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", LLWearableType::WT_JACKET));
- addEntry(TEX_LOWER_JACKET, new TextureEntry("lower_jacket", true, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", LLWearableType::WT_JACKET));
- addEntry(TEX_UPPER_GLOVES, new TextureEntry("upper_gloves", true, BAKED_NUM_INDICES, "UIImgDefaultGlovesUUID", LLWearableType::WT_GLOVES));
- addEntry(TEX_UPPER_UNDERSHIRT, new TextureEntry("upper_undershirt", true, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", LLWearableType::WT_UNDERSHIRT));
- addEntry(TEX_LOWER_UNDERPANTS, new TextureEntry("lower_underpants", true, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", LLWearableType::WT_UNDERPANTS));
- addEntry(TEX_SKIRT, new TextureEntry("skirt", true, BAKED_NUM_INDICES, "UIImgDefaultSkirtUUID", LLWearableType::WT_SKIRT));
-
- addEntry(TEX_LOWER_ALPHA, new TextureEntry("lower_alpha", true, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
- addEntry(TEX_UPPER_ALPHA, new TextureEntry("upper_alpha", true, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
- addEntry(TEX_HEAD_ALPHA, new TextureEntry("head_alpha", true, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
- addEntry(TEX_EYES_ALPHA, new TextureEntry("eyes_alpha", true, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
- addEntry(TEX_HAIR_ALPHA, new TextureEntry("hair_alpha", true, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
-
- addEntry(TEX_HEAD_TATTOO, new TextureEntry("head_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
- addEntry(TEX_UPPER_TATTOO, new TextureEntry("upper_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
- addEntry(TEX_LOWER_TATTOO, new TextureEntry("lower_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
-
- addEntry(TEX_HEAD_UNIVERSAL_TATTOO, new TextureEntry("head_universal_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
- addEntry(TEX_UPPER_UNIVERSAL_TATTOO, new TextureEntry("upper_universal_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
- addEntry(TEX_LOWER_UNIVERSAL_TATTOO, new TextureEntry("lower_universal_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
- addEntry(TEX_SKIRT_TATTOO, new TextureEntry("skirt_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
- addEntry(TEX_HAIR_TATTOO, new TextureEntry("hair_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
- addEntry(TEX_EYES_TATTOO, new TextureEntry("eyes_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
- addEntry(TEX_LEFT_ARM_TATTOO, new TextureEntry("leftarm_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
- addEntry(TEX_LEFT_LEG_TATTOO, new TextureEntry("leftleg_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
- addEntry(TEX_AUX1_TATTOO, new TextureEntry("aux1_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
- addEntry(TEX_AUX2_TATTOO, new TextureEntry("aux2_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
- addEntry(TEX_AUX3_TATTOO, new TextureEntry("aux3_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
-
-
- addEntry(TEX_HEAD_BAKED, new TextureEntry("head-baked", false, BAKED_HEAD, "head"));
- addEntry(TEX_UPPER_BAKED, new TextureEntry("upper-baked", false, BAKED_UPPER, "upper"));
- addEntry(TEX_LOWER_BAKED, new TextureEntry("lower-baked", false, BAKED_LOWER, "lower"));
- addEntry(TEX_EYES_BAKED, new TextureEntry("eyes-baked", false, BAKED_EYES, "eyes"));
- addEntry(TEX_HAIR_BAKED, new TextureEntry("hair-baked", false, BAKED_HAIR, "hair"));
- addEntry(TEX_SKIRT_BAKED, new TextureEntry("skirt-baked", false, BAKED_SKIRT, "skirt"));
- addEntry(TEX_LEFT_ARM_BAKED, new TextureEntry("leftarm-baked", false, BAKED_LEFT_ARM, "leftarm"));
- addEntry(TEX_LEFT_LEG_BAKED, new TextureEntry("leftleg-baked", false, BAKED_LEFT_LEG, "leftleg"));
- addEntry(TEX_AUX1_BAKED, new TextureEntry("aux1-baked", false, BAKED_AUX1, "aux1"));
- addEntry(TEX_AUX2_BAKED, new TextureEntry("aux2-baked", false, BAKED_AUX2, "aux2"));
- addEntry(TEX_AUX3_BAKED, new TextureEntry("aux3-baked", false, BAKED_AUX3, "aux3"));
-}
-
-LLAvatarAppearanceDictionary::BakedTextures::BakedTextures()
-{
- // Baked textures
- addEntry(BAKED_HEAD, new BakedEntry(TEX_HEAD_BAKED,
- "head", "a4b9dc38-e13b-4df9-b284-751efb0566ff",
- 4, TEX_HEAD_BODYPAINT, TEX_HEAD_TATTOO, TEX_HEAD_ALPHA, TEX_HEAD_UNIVERSAL_TATTOO,
- 6, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_HAIR, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA, LLWearableType::WT_UNIVERSAL));
-
- addEntry(BAKED_UPPER, new BakedEntry(TEX_UPPER_BAKED,
- "upper_body", "5943ff64-d26c-4a90-a8c0-d61f56bd98d4",
- 8, TEX_UPPER_SHIRT,TEX_UPPER_BODYPAINT, TEX_UPPER_JACKET,
- TEX_UPPER_GLOVES, TEX_UPPER_UNDERSHIRT, TEX_UPPER_TATTOO, TEX_UPPER_ALPHA, TEX_UPPER_UNIVERSAL_TATTOO,
- 9, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_SHIRT, LLWearableType::WT_JACKET, LLWearableType::WT_GLOVES, LLWearableType::WT_UNDERSHIRT, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA, LLWearableType::WT_UNIVERSAL));
-
- addEntry(BAKED_LOWER, new BakedEntry(TEX_LOWER_BAKED,
- "lower_body", "2944ee70-90a7-425d-a5fb-d749c782ed7d",
- 9, TEX_LOWER_PANTS,TEX_LOWER_BODYPAINT,TEX_LOWER_SHOES, TEX_LOWER_SOCKS,
- TEX_LOWER_JACKET, TEX_LOWER_UNDERPANTS, TEX_LOWER_TATTOO, TEX_LOWER_ALPHA, TEX_LOWER_UNIVERSAL_TATTOO,
- 10, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_PANTS, LLWearableType::WT_SHOES, LLWearableType::WT_SOCKS, LLWearableType::WT_JACKET, LLWearableType::WT_UNDERPANTS, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA, LLWearableType::WT_UNIVERSAL));
-
- addEntry(BAKED_EYES, new BakedEntry(TEX_EYES_BAKED,
- "eyes", "27b1bc0f-979f-4b13-95fe-b981c2ba9788",
- 3, TEX_EYES_IRIS, TEX_EYES_TATTOO, TEX_EYES_ALPHA,
- 3, LLWearableType::WT_EYES, LLWearableType::WT_UNIVERSAL, LLWearableType::WT_ALPHA));
-
- addEntry(BAKED_SKIRT, new BakedEntry(TEX_SKIRT_BAKED,
- "skirt", "03e7e8cb-1368-483b-b6f3-74850838ba63",
- 2, TEX_SKIRT, TEX_SKIRT_TATTOO,
- 2, LLWearableType::WT_SKIRT, LLWearableType::WT_UNIVERSAL ));
-
- addEntry(BAKED_HAIR, new BakedEntry(TEX_HAIR_BAKED,
- "hair", "a60e85a9-74e8-48d8-8a2d-8129f28d9b61",
- 3, TEX_HAIR, TEX_HAIR_TATTOO, TEX_HAIR_ALPHA,
- 3, LLWearableType::WT_HAIR, LLWearableType::WT_UNIVERSAL, LLWearableType::WT_ALPHA));
-
- addEntry(BAKED_LEFT_ARM, new BakedEntry(TEX_LEFT_ARM_BAKED,
- "leftarm", "9f39febf-22d7-0087-79d1-e9e8c6c9ed19",
- 1, TEX_LEFT_ARM_TATTOO,
- 1, LLWearableType::WT_UNIVERSAL));
-
- addEntry(BAKED_LEFT_LEG, new BakedEntry(TEX_LEFT_LEG_BAKED,
- "leftleg", "054a7a58-8ed5-6386-0add-3b636fb28b78",
- 1, TEX_LEFT_LEG_TATTOO,
- 1, LLWearableType::WT_UNIVERSAL));
-
- addEntry(BAKED_AUX1, new BakedEntry(TEX_AUX1_BAKED,
- "aux1", "790c11be-b25c-c17e-b4d2-6a4ad786b752",
- 1, TEX_AUX1_TATTOO,
- 1, LLWearableType::WT_UNIVERSAL));
-
- addEntry(BAKED_AUX2, new BakedEntry(TEX_AUX2_BAKED,
- "aux2", "d78c478f-48c7-5928-5864-8d99fb1f521e",
- 1, TEX_AUX2_TATTOO,
- 1, LLWearableType::WT_UNIVERSAL));
-
- addEntry(BAKED_AUX3, new BakedEntry(TEX_AUX3_BAKED,
- "aux3", "6a95dd53-edd9-aac8-f6d3-27ed99f3c3eb",
- 1, TEX_AUX3_TATTOO,
- 1, LLWearableType::WT_UNIVERSAL));
-}
-
-LLAvatarAppearanceDictionary::MeshEntries::MeshEntries()
-{
- // MeshEntries
- addEntry(MESH_ID_HAIR, new MeshEntry(BAKED_HAIR, "hairMesh", 6, PN_4));
- addEntry(MESH_ID_HEAD, new MeshEntry(BAKED_HEAD, "headMesh", 5, PN_5));
- addEntry(MESH_ID_EYELASH, new MeshEntry(BAKED_HEAD, "eyelashMesh", 1, PN_0)); // no baked mesh associated currently
- addEntry(MESH_ID_UPPER_BODY, new MeshEntry(BAKED_UPPER, "upperBodyMesh", 5, PN_1));
- addEntry(MESH_ID_LOWER_BODY, new MeshEntry(BAKED_LOWER, "lowerBodyMesh", 5, PN_2));
- addEntry(MESH_ID_EYEBALL_LEFT, new MeshEntry(BAKED_EYES, "eyeBallLeftMesh", 2, PN_3));
- addEntry(MESH_ID_EYEBALL_RIGHT, new MeshEntry(BAKED_EYES, "eyeBallRightMesh", 2, PN_3));
- addEntry(MESH_ID_SKIRT, new MeshEntry(BAKED_SKIRT, "skirtMesh", 5, PN_5));
-}
-
-/*
- *
- *********************************************************************************/
-
-LLAvatarAppearanceDictionary::LLAvatarAppearanceDictionary()
-{
- createAssociations();
-}
-
-//virtual
-LLAvatarAppearanceDictionary::~LLAvatarAppearanceDictionary()
-{
-}
-
-// Baked textures are composites of textures; for each such composited texture,
-// map it to the baked texture.
-void LLAvatarAppearanceDictionary::createAssociations()
-{
- for (BakedTextures::value_type& baked_pair : mBakedTextures)
- {
- const EBakedTextureIndex baked_index = baked_pair.first;
- const BakedEntry *dict = baked_pair.second;
-
- // For each texture that this baked texture index affects, associate those textures
- // with this baked texture index.
- for (const ETextureIndex local_texture_index : dict->mLocalTextures)
- {
- mTextures[local_texture_index]->mIsUsedByBakedTexture = true;
- mTextures[local_texture_index]->mBakedTextureIndex = baked_index;
- }
- }
-
-}
-
-LLAvatarAppearanceDictionary::TextureEntry::TextureEntry(const std::string &name,
- bool is_local_texture,
- EBakedTextureIndex baked_texture_index,
- const std::string &default_image_name,
- LLWearableType::EType wearable_type) :
- LLDictionaryEntry(name),
- mIsLocalTexture(is_local_texture),
- mIsBakedTexture(!is_local_texture),
- mIsUsedByBakedTexture(baked_texture_index != BAKED_NUM_INDICES),
- mBakedTextureIndex(baked_texture_index),
- mDefaultImageName(default_image_name),
- mWearableType(wearable_type)
-{
-}
-
-LLAvatarAppearanceDictionary::MeshEntry::MeshEntry(EBakedTextureIndex baked_index,
- const std::string &name,
- U8 level,
- LLJointPickName pick) :
- LLDictionaryEntry(name),
- mBakedID(baked_index),
- mLOD(level),
- mPickName(pick)
-{
-}
-LLAvatarAppearanceDictionary::BakedEntry::BakedEntry(ETextureIndex tex_index,
- const std::string &name,
- const std::string &hash_name,
- U32 num_local_textures,
- ... ) :
- LLDictionaryEntry(name),
- mWearablesHashID(LLUUID(hash_name)),
- mTextureIndex(tex_index)
-{
- va_list argp;
-
- va_start(argp, num_local_textures);
-
- // Read in local textures
- for (U8 i=0; i < num_local_textures; i++)
- {
- ETextureIndex t = (ETextureIndex)va_arg(argp,int);
- mLocalTextures.push_back(t);
- }
-
- // Read in number of wearables
- const U32 num_wearables = (U32)va_arg(argp,int);
- // Read in wearables
- for (U8 i=0; i < num_wearables; i++)
- {
- LLWearableType::EType t = (LLWearableType::EType)va_arg(argp,int);
- mWearables.push_back(t);
- }
-}
-
-ETextureIndex LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(EBakedTextureIndex index) const
-{
- return getBakedTexture(index)->mTextureIndex;
-}
-
-EBakedTextureIndex LLAvatarAppearanceDictionary::findBakedByRegionName(std::string name)
-{
- U8 index = 0;
- while (index < BAKED_NUM_INDICES)
- {
- const BakedEntry *be = getBakedTexture((EBakedTextureIndex) index);
- if (be && be->mName.compare(name) == 0)
- {
- // baked texture found
- return (EBakedTextureIndex) index;
- }
- index++;
- }
- // baked texture could not be found
- return BAKED_NUM_INDICES;
-}
-
-EBakedTextureIndex LLAvatarAppearanceDictionary::findBakedByImageName(std::string name)
-{
- U8 index = 0;
- while (index < BAKED_NUM_INDICES)
- {
- const BakedEntry *be = getBakedTexture((EBakedTextureIndex) index);
- if (be)
- {
- const TextureEntry *te = getTexture(be->mTextureIndex);
- if (te && te->mDefaultImageName.compare(name) == 0)
- {
- // baked texture found
- return (EBakedTextureIndex) index;
- }
- }
- index++;
- }
- // baked texture could not be found
- return BAKED_NUM_INDICES;
-}
-
-LLWearableType::EType LLAvatarAppearanceDictionary::getTEWearableType(ETextureIndex index ) const
-{
- return getTexture(index)->mWearableType;
-}
-
-// static
-bool LLAvatarAppearanceDictionary::isBakedImageId(const LLUUID& id)
-{
- if ((id == IMG_USE_BAKED_EYES) || (id == IMG_USE_BAKED_HAIR) || (id == IMG_USE_BAKED_HEAD) || (id == IMG_USE_BAKED_LOWER) || (id == IMG_USE_BAKED_SKIRT) || (id == IMG_USE_BAKED_UPPER)
- || (id == IMG_USE_BAKED_LEFTARM) || (id == IMG_USE_BAKED_LEFTLEG) || (id == IMG_USE_BAKED_AUX1) || (id == IMG_USE_BAKED_AUX2) || (id == IMG_USE_BAKED_AUX3) )
- {
- return true;
- }
-
- return false;
-}
-
-// static
-EBakedTextureIndex LLAvatarAppearanceDictionary::assetIdToBakedTextureIndex(const LLUUID& id)
-{
- if (id == IMG_USE_BAKED_EYES)
- {
- return BAKED_EYES;
- }
- else if (id == IMG_USE_BAKED_HAIR)
- {
- return BAKED_HAIR;
- }
- else if (id == IMG_USE_BAKED_HEAD)
- {
- return BAKED_HEAD;
- }
- else if (id == IMG_USE_BAKED_LOWER)
- {
- return BAKED_LOWER;
- }
- else if (id == IMG_USE_BAKED_SKIRT)
- {
- return BAKED_SKIRT;
- }
- else if (id == IMG_USE_BAKED_UPPER)
- {
- return BAKED_UPPER;
- }
- else if (id == IMG_USE_BAKED_LEFTARM)
- {
- return BAKED_LEFT_ARM;
- }
- else if (id == IMG_USE_BAKED_LEFTLEG)
- {
- return BAKED_LEFT_LEG;
- }
- else if (id == IMG_USE_BAKED_AUX1)
- {
- return BAKED_AUX1;
- }
- else if (id == IMG_USE_BAKED_AUX2)
- {
- return BAKED_AUX2;
- }
- else if (id == IMG_USE_BAKED_AUX3)
- {
- return BAKED_AUX3;
- }
-
- return BAKED_NUM_INDICES;
-}
-
-//static
-LLUUID LLAvatarAppearanceDictionary::localTextureIndexToMagicId(ETextureIndex t)
-{
- LLUUID id = LLUUID::null;
-
- switch (t)
- {
- case LLAvatarAppearanceDefines::TEX_HEAD_BAKED:
- id = IMG_USE_BAKED_HEAD;
- break;
- case LLAvatarAppearanceDefines::TEX_UPPER_BAKED:
- id = IMG_USE_BAKED_UPPER;
- break;
- case LLAvatarAppearanceDefines::TEX_LOWER_BAKED:
- id = IMG_USE_BAKED_LOWER;
- break;
- case LLAvatarAppearanceDefines::TEX_EYES_BAKED:
- id = IMG_USE_BAKED_EYES;
- break;
- case LLAvatarAppearanceDefines::TEX_SKIRT_BAKED:
- id = IMG_USE_BAKED_SKIRT;
- break;
- case LLAvatarAppearanceDefines::TEX_HAIR_BAKED:
- id = IMG_USE_BAKED_HAIR;
- break;
- case LLAvatarAppearanceDefines::TEX_LEFT_ARM_BAKED:
- id = IMG_USE_BAKED_LEFTARM;
- break;
- case LLAvatarAppearanceDefines::TEX_LEFT_LEG_BAKED:
- id = IMG_USE_BAKED_LEFTLEG;
- break;
- case LLAvatarAppearanceDefines::TEX_AUX1_BAKED:
- id = IMG_USE_BAKED_AUX1;
- break;
- case LLAvatarAppearanceDefines::TEX_AUX2_BAKED:
- id = IMG_USE_BAKED_AUX2;
- break;
- case LLAvatarAppearanceDefines::TEX_AUX3_BAKED:
- id = IMG_USE_BAKED_AUX3;
- break;
- default:
- break;
- }
-
- return id;
-}
+/**
+ * @file llavatarappearancedefines.cpp
+ * @brief Implementation of LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "linden_common.h"
+#include "llavatarappearancedefines.h"
+#include "indra_constants.h"
+
+const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_WIDTH = 1024;
+const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_HEIGHT = 1024;
+
+using namespace LLAvatarAppearanceDefines;
+
+/*********************************************************************************
+ * Edit this function to add/remove/change textures and mesh definitions for avatars.
+ */
+
+LLAvatarAppearanceDictionary::Textures::Textures()
+{
+ addEntry(TEX_HEAD_BODYPAINT, new TextureEntry("head_bodypaint", true, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN));
+ addEntry(TEX_UPPER_SHIRT, new TextureEntry("upper_shirt", true, BAKED_NUM_INDICES, "UIImgDefaultShirtUUID", LLWearableType::WT_SHIRT));
+ addEntry(TEX_LOWER_PANTS, new TextureEntry("lower_pants", true, BAKED_NUM_INDICES, "UIImgDefaultPantsUUID", LLWearableType::WT_PANTS));
+ addEntry(TEX_EYES_IRIS, new TextureEntry("eyes_iris", true, BAKED_NUM_INDICES, "UIImgDefaultEyesUUID", LLWearableType::WT_EYES));
+ addEntry(TEX_HAIR, new TextureEntry("hair_grain", true, BAKED_NUM_INDICES, "UIImgDefaultHairUUID", LLWearableType::WT_HAIR));
+ addEntry(TEX_UPPER_BODYPAINT, new TextureEntry("upper_bodypaint", true, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN));
+ addEntry(TEX_LOWER_BODYPAINT, new TextureEntry("lower_bodypaint", true, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN));
+ addEntry(TEX_LOWER_SHOES, new TextureEntry("lower_shoes", true, BAKED_NUM_INDICES, "UIImgDefaultShoesUUID", LLWearableType::WT_SHOES));
+ addEntry(TEX_LOWER_SOCKS, new TextureEntry("lower_socks", true, BAKED_NUM_INDICES, "UIImgDefaultSocksUUID", LLWearableType::WT_SOCKS));
+ addEntry(TEX_UPPER_JACKET, new TextureEntry("upper_jacket", true, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", LLWearableType::WT_JACKET));
+ addEntry(TEX_LOWER_JACKET, new TextureEntry("lower_jacket", true, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", LLWearableType::WT_JACKET));
+ addEntry(TEX_UPPER_GLOVES, new TextureEntry("upper_gloves", true, BAKED_NUM_INDICES, "UIImgDefaultGlovesUUID", LLWearableType::WT_GLOVES));
+ addEntry(TEX_UPPER_UNDERSHIRT, new TextureEntry("upper_undershirt", true, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", LLWearableType::WT_UNDERSHIRT));
+ addEntry(TEX_LOWER_UNDERPANTS, new TextureEntry("lower_underpants", true, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", LLWearableType::WT_UNDERPANTS));
+ addEntry(TEX_SKIRT, new TextureEntry("skirt", true, BAKED_NUM_INDICES, "UIImgDefaultSkirtUUID", LLWearableType::WT_SKIRT));
+
+ addEntry(TEX_LOWER_ALPHA, new TextureEntry("lower_alpha", true, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
+ addEntry(TEX_UPPER_ALPHA, new TextureEntry("upper_alpha", true, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
+ addEntry(TEX_HEAD_ALPHA, new TextureEntry("head_alpha", true, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
+ addEntry(TEX_EYES_ALPHA, new TextureEntry("eyes_alpha", true, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
+ addEntry(TEX_HAIR_ALPHA, new TextureEntry("hair_alpha", true, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
+
+ addEntry(TEX_HEAD_TATTOO, new TextureEntry("head_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
+ addEntry(TEX_UPPER_TATTOO, new TextureEntry("upper_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
+ addEntry(TEX_LOWER_TATTOO, new TextureEntry("lower_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
+
+ addEntry(TEX_HEAD_UNIVERSAL_TATTOO, new TextureEntry("head_universal_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
+ addEntry(TEX_UPPER_UNIVERSAL_TATTOO, new TextureEntry("upper_universal_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
+ addEntry(TEX_LOWER_UNIVERSAL_TATTOO, new TextureEntry("lower_universal_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
+ addEntry(TEX_SKIRT_TATTOO, new TextureEntry("skirt_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
+ addEntry(TEX_HAIR_TATTOO, new TextureEntry("hair_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
+ addEntry(TEX_EYES_TATTOO, new TextureEntry("eyes_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
+ addEntry(TEX_LEFT_ARM_TATTOO, new TextureEntry("leftarm_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
+ addEntry(TEX_LEFT_LEG_TATTOO, new TextureEntry("leftleg_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
+ addEntry(TEX_AUX1_TATTOO, new TextureEntry("aux1_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
+ addEntry(TEX_AUX2_TATTOO, new TextureEntry("aux2_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
+ addEntry(TEX_AUX3_TATTOO, new TextureEntry("aux3_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
+
+
+ addEntry(TEX_HEAD_BAKED, new TextureEntry("head-baked", false, BAKED_HEAD, "head"));
+ addEntry(TEX_UPPER_BAKED, new TextureEntry("upper-baked", false, BAKED_UPPER, "upper"));
+ addEntry(TEX_LOWER_BAKED, new TextureEntry("lower-baked", false, BAKED_LOWER, "lower"));
+ addEntry(TEX_EYES_BAKED, new TextureEntry("eyes-baked", false, BAKED_EYES, "eyes"));
+ addEntry(TEX_HAIR_BAKED, new TextureEntry("hair-baked", false, BAKED_HAIR, "hair"));
+ addEntry(TEX_SKIRT_BAKED, new TextureEntry("skirt-baked", false, BAKED_SKIRT, "skirt"));
+ addEntry(TEX_LEFT_ARM_BAKED, new TextureEntry("leftarm-baked", false, BAKED_LEFT_ARM, "leftarm"));
+ addEntry(TEX_LEFT_LEG_BAKED, new TextureEntry("leftleg-baked", false, BAKED_LEFT_LEG, "leftleg"));
+ addEntry(TEX_AUX1_BAKED, new TextureEntry("aux1-baked", false, BAKED_AUX1, "aux1"));
+ addEntry(TEX_AUX2_BAKED, new TextureEntry("aux2-baked", false, BAKED_AUX2, "aux2"));
+ addEntry(TEX_AUX3_BAKED, new TextureEntry("aux3-baked", false, BAKED_AUX3, "aux3"));
+}
+
+LLAvatarAppearanceDictionary::BakedTextures::BakedTextures()
+{
+ // Baked textures
+ addEntry(BAKED_HEAD, new BakedEntry(TEX_HEAD_BAKED,
+ "head", "a4b9dc38-e13b-4df9-b284-751efb0566ff",
+ 4, TEX_HEAD_BODYPAINT, TEX_HEAD_TATTOO, TEX_HEAD_ALPHA, TEX_HEAD_UNIVERSAL_TATTOO,
+ 6, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_HAIR, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA, LLWearableType::WT_UNIVERSAL));
+
+ addEntry(BAKED_UPPER, new BakedEntry(TEX_UPPER_BAKED,
+ "upper_body", "5943ff64-d26c-4a90-a8c0-d61f56bd98d4",
+ 8, TEX_UPPER_SHIRT,TEX_UPPER_BODYPAINT, TEX_UPPER_JACKET,
+ TEX_UPPER_GLOVES, TEX_UPPER_UNDERSHIRT, TEX_UPPER_TATTOO, TEX_UPPER_ALPHA, TEX_UPPER_UNIVERSAL_TATTOO,
+ 9, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_SHIRT, LLWearableType::WT_JACKET, LLWearableType::WT_GLOVES, LLWearableType::WT_UNDERSHIRT, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA, LLWearableType::WT_UNIVERSAL));
+
+ addEntry(BAKED_LOWER, new BakedEntry(TEX_LOWER_BAKED,
+ "lower_body", "2944ee70-90a7-425d-a5fb-d749c782ed7d",
+ 9, TEX_LOWER_PANTS,TEX_LOWER_BODYPAINT,TEX_LOWER_SHOES, TEX_LOWER_SOCKS,
+ TEX_LOWER_JACKET, TEX_LOWER_UNDERPANTS, TEX_LOWER_TATTOO, TEX_LOWER_ALPHA, TEX_LOWER_UNIVERSAL_TATTOO,
+ 10, LLWearableType::WT_SHAPE, LLWearableType::WT_SKIN, LLWearableType::WT_PANTS, LLWearableType::WT_SHOES, LLWearableType::WT_SOCKS, LLWearableType::WT_JACKET, LLWearableType::WT_UNDERPANTS, LLWearableType::WT_TATTOO, LLWearableType::WT_ALPHA, LLWearableType::WT_UNIVERSAL));
+
+ addEntry(BAKED_EYES, new BakedEntry(TEX_EYES_BAKED,
+ "eyes", "27b1bc0f-979f-4b13-95fe-b981c2ba9788",
+ 3, TEX_EYES_IRIS, TEX_EYES_TATTOO, TEX_EYES_ALPHA,
+ 3, LLWearableType::WT_EYES, LLWearableType::WT_UNIVERSAL, LLWearableType::WT_ALPHA));
+
+ addEntry(BAKED_SKIRT, new BakedEntry(TEX_SKIRT_BAKED,
+ "skirt", "03e7e8cb-1368-483b-b6f3-74850838ba63",
+ 2, TEX_SKIRT, TEX_SKIRT_TATTOO,
+ 2, LLWearableType::WT_SKIRT, LLWearableType::WT_UNIVERSAL ));
+
+ addEntry(BAKED_HAIR, new BakedEntry(TEX_HAIR_BAKED,
+ "hair", "a60e85a9-74e8-48d8-8a2d-8129f28d9b61",
+ 3, TEX_HAIR, TEX_HAIR_TATTOO, TEX_HAIR_ALPHA,
+ 3, LLWearableType::WT_HAIR, LLWearableType::WT_UNIVERSAL, LLWearableType::WT_ALPHA));
+
+ addEntry(BAKED_LEFT_ARM, new BakedEntry(TEX_LEFT_ARM_BAKED,
+ "leftarm", "9f39febf-22d7-0087-79d1-e9e8c6c9ed19",
+ 1, TEX_LEFT_ARM_TATTOO,
+ 1, LLWearableType::WT_UNIVERSAL));
+
+ addEntry(BAKED_LEFT_LEG, new BakedEntry(TEX_LEFT_LEG_BAKED,
+ "leftleg", "054a7a58-8ed5-6386-0add-3b636fb28b78",
+ 1, TEX_LEFT_LEG_TATTOO,
+ 1, LLWearableType::WT_UNIVERSAL));
+
+ addEntry(BAKED_AUX1, new BakedEntry(TEX_AUX1_BAKED,
+ "aux1", "790c11be-b25c-c17e-b4d2-6a4ad786b752",
+ 1, TEX_AUX1_TATTOO,
+ 1, LLWearableType::WT_UNIVERSAL));
+
+ addEntry(BAKED_AUX2, new BakedEntry(TEX_AUX2_BAKED,
+ "aux2", "d78c478f-48c7-5928-5864-8d99fb1f521e",
+ 1, TEX_AUX2_TATTOO,
+ 1, LLWearableType::WT_UNIVERSAL));
+
+ addEntry(BAKED_AUX3, new BakedEntry(TEX_AUX3_BAKED,
+ "aux3", "6a95dd53-edd9-aac8-f6d3-27ed99f3c3eb",
+ 1, TEX_AUX3_TATTOO,
+ 1, LLWearableType::WT_UNIVERSAL));
+}
+
+LLAvatarAppearanceDictionary::MeshEntries::MeshEntries()
+{
+ // MeshEntries
+ addEntry(MESH_ID_HAIR, new MeshEntry(BAKED_HAIR, "hairMesh", 6, PN_4));
+ addEntry(MESH_ID_HEAD, new MeshEntry(BAKED_HEAD, "headMesh", 5, PN_5));
+ addEntry(MESH_ID_EYELASH, new MeshEntry(BAKED_HEAD, "eyelashMesh", 1, PN_0)); // no baked mesh associated currently
+ addEntry(MESH_ID_UPPER_BODY, new MeshEntry(BAKED_UPPER, "upperBodyMesh", 5, PN_1));
+ addEntry(MESH_ID_LOWER_BODY, new MeshEntry(BAKED_LOWER, "lowerBodyMesh", 5, PN_2));
+ addEntry(MESH_ID_EYEBALL_LEFT, new MeshEntry(BAKED_EYES, "eyeBallLeftMesh", 2, PN_3));
+ addEntry(MESH_ID_EYEBALL_RIGHT, new MeshEntry(BAKED_EYES, "eyeBallRightMesh", 2, PN_3));
+ addEntry(MESH_ID_SKIRT, new MeshEntry(BAKED_SKIRT, "skirtMesh", 5, PN_5));
+}
+
+/*
+ *
+ *********************************************************************************/
+
+LLAvatarAppearanceDictionary::LLAvatarAppearanceDictionary()
+{
+ createAssociations();
+}
+
+//virtual
+LLAvatarAppearanceDictionary::~LLAvatarAppearanceDictionary()
+{
+}
+
+// Baked textures are composites of textures; for each such composited texture,
+// map it to the baked texture.
+void LLAvatarAppearanceDictionary::createAssociations()
+{
+ for (BakedTextures::value_type& baked_pair : mBakedTextures)
+ {
+ const EBakedTextureIndex baked_index = baked_pair.first;
+ const BakedEntry *dict = baked_pair.second;
+
+ // For each texture that this baked texture index affects, associate those textures
+ // with this baked texture index.
+ for (const ETextureIndex local_texture_index : dict->mLocalTextures)
+ {
+ mTextures[local_texture_index]->mIsUsedByBakedTexture = true;
+ mTextures[local_texture_index]->mBakedTextureIndex = baked_index;
+ }
+ }
+
+}
+
+LLAvatarAppearanceDictionary::TextureEntry::TextureEntry(const std::string &name,
+ bool is_local_texture,
+ EBakedTextureIndex baked_texture_index,
+ const std::string &default_image_name,
+ LLWearableType::EType wearable_type) :
+ LLDictionaryEntry(name),
+ mIsLocalTexture(is_local_texture),
+ mIsBakedTexture(!is_local_texture),
+ mIsUsedByBakedTexture(baked_texture_index != BAKED_NUM_INDICES),
+ mBakedTextureIndex(baked_texture_index),
+ mDefaultImageName(default_image_name),
+ mWearableType(wearable_type)
+{
+}
+
+LLAvatarAppearanceDictionary::MeshEntry::MeshEntry(EBakedTextureIndex baked_index,
+ const std::string &name,
+ U8 level,
+ LLJointPickName pick) :
+ LLDictionaryEntry(name),
+ mBakedID(baked_index),
+ mLOD(level),
+ mPickName(pick)
+{
+}
+LLAvatarAppearanceDictionary::BakedEntry::BakedEntry(ETextureIndex tex_index,
+ const std::string &name,
+ const std::string &hash_name,
+ U32 num_local_textures,
+ ... ) :
+ LLDictionaryEntry(name),
+ mWearablesHashID(LLUUID(hash_name)),
+ mTextureIndex(tex_index)
+{
+ va_list argp;
+
+ va_start(argp, num_local_textures);
+
+ // Read in local textures
+ for (U8 i=0; i < num_local_textures; i++)
+ {
+ ETextureIndex t = (ETextureIndex)va_arg(argp,int);
+ mLocalTextures.push_back(t);
+ }
+
+ // Read in number of wearables
+ const U32 num_wearables = (U32)va_arg(argp,int);
+ // Read in wearables
+ for (U8 i=0; i < num_wearables; i++)
+ {
+ LLWearableType::EType t = (LLWearableType::EType)va_arg(argp,int);
+ mWearables.push_back(t);
+ }
+}
+
+ETextureIndex LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(EBakedTextureIndex index) const
+{
+ return getBakedTexture(index)->mTextureIndex;
+}
+
+EBakedTextureIndex LLAvatarAppearanceDictionary::findBakedByRegionName(std::string name)
+{
+ U8 index = 0;
+ while (index < BAKED_NUM_INDICES)
+ {
+ const BakedEntry *be = getBakedTexture((EBakedTextureIndex) index);
+ if (be && be->mName.compare(name) == 0)
+ {
+ // baked texture found
+ return (EBakedTextureIndex) index;
+ }
+ index++;
+ }
+ // baked texture could not be found
+ return BAKED_NUM_INDICES;
+}
+
+EBakedTextureIndex LLAvatarAppearanceDictionary::findBakedByImageName(std::string name)
+{
+ U8 index = 0;
+ while (index < BAKED_NUM_INDICES)
+ {
+ const BakedEntry *be = getBakedTexture((EBakedTextureIndex) index);
+ if (be)
+ {
+ const TextureEntry *te = getTexture(be->mTextureIndex);
+ if (te && te->mDefaultImageName.compare(name) == 0)
+ {
+ // baked texture found
+ return (EBakedTextureIndex) index;
+ }
+ }
+ index++;
+ }
+ // baked texture could not be found
+ return BAKED_NUM_INDICES;
+}
+
+LLWearableType::EType LLAvatarAppearanceDictionary::getTEWearableType(ETextureIndex index ) const
+{
+ return getTexture(index)->mWearableType;
+}
+
+// static
+bool LLAvatarAppearanceDictionary::isBakedImageId(const LLUUID& id)
+{
+ if ((id == IMG_USE_BAKED_EYES) || (id == IMG_USE_BAKED_HAIR) || (id == IMG_USE_BAKED_HEAD) || (id == IMG_USE_BAKED_LOWER) || (id == IMG_USE_BAKED_SKIRT) || (id == IMG_USE_BAKED_UPPER)
+ || (id == IMG_USE_BAKED_LEFTARM) || (id == IMG_USE_BAKED_LEFTLEG) || (id == IMG_USE_BAKED_AUX1) || (id == IMG_USE_BAKED_AUX2) || (id == IMG_USE_BAKED_AUX3) )
+ {
+ return true;
+ }
+
+ return false;
+}
+
+// static
+EBakedTextureIndex LLAvatarAppearanceDictionary::assetIdToBakedTextureIndex(const LLUUID& id)
+{
+ if (id == IMG_USE_BAKED_EYES)
+ {
+ return BAKED_EYES;
+ }
+ else if (id == IMG_USE_BAKED_HAIR)
+ {
+ return BAKED_HAIR;
+ }
+ else if (id == IMG_USE_BAKED_HEAD)
+ {
+ return BAKED_HEAD;
+ }
+ else if (id == IMG_USE_BAKED_LOWER)
+ {
+ return BAKED_LOWER;
+ }
+ else if (id == IMG_USE_BAKED_SKIRT)
+ {
+ return BAKED_SKIRT;
+ }
+ else if (id == IMG_USE_BAKED_UPPER)
+ {
+ return BAKED_UPPER;
+ }
+ else if (id == IMG_USE_BAKED_LEFTARM)
+ {
+ return BAKED_LEFT_ARM;
+ }
+ else if (id == IMG_USE_BAKED_LEFTLEG)
+ {
+ return BAKED_LEFT_LEG;
+ }
+ else if (id == IMG_USE_BAKED_AUX1)
+ {
+ return BAKED_AUX1;
+ }
+ else if (id == IMG_USE_BAKED_AUX2)
+ {
+ return BAKED_AUX2;
+ }
+ else if (id == IMG_USE_BAKED_AUX3)
+ {
+ return BAKED_AUX3;
+ }
+
+ return BAKED_NUM_INDICES;
+}
+
+//static
+LLUUID LLAvatarAppearanceDictionary::localTextureIndexToMagicId(ETextureIndex t)
+{
+ LLUUID id = LLUUID::null;
+
+ switch (t)
+ {
+ case LLAvatarAppearanceDefines::TEX_HEAD_BAKED:
+ id = IMG_USE_BAKED_HEAD;
+ break;
+ case LLAvatarAppearanceDefines::TEX_UPPER_BAKED:
+ id = IMG_USE_BAKED_UPPER;
+ break;
+ case LLAvatarAppearanceDefines::TEX_LOWER_BAKED:
+ id = IMG_USE_BAKED_LOWER;
+ break;
+ case LLAvatarAppearanceDefines::TEX_EYES_BAKED:
+ id = IMG_USE_BAKED_EYES;
+ break;
+ case LLAvatarAppearanceDefines::TEX_SKIRT_BAKED:
+ id = IMG_USE_BAKED_SKIRT;
+ break;
+ case LLAvatarAppearanceDefines::TEX_HAIR_BAKED:
+ id = IMG_USE_BAKED_HAIR;
+ break;
+ case LLAvatarAppearanceDefines::TEX_LEFT_ARM_BAKED:
+ id = IMG_USE_BAKED_LEFTARM;
+ break;
+ case LLAvatarAppearanceDefines::TEX_LEFT_LEG_BAKED:
+ id = IMG_USE_BAKED_LEFTLEG;
+ break;
+ case LLAvatarAppearanceDefines::TEX_AUX1_BAKED:
+ id = IMG_USE_BAKED_AUX1;
+ break;
+ case LLAvatarAppearanceDefines::TEX_AUX2_BAKED:
+ id = IMG_USE_BAKED_AUX2;
+ break;
+ case LLAvatarAppearanceDefines::TEX_AUX3_BAKED:
+ id = IMG_USE_BAKED_AUX3;
+ break;
+ default:
+ break;
+ }
+
+ return id;
+}