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-rw-r--r--indra/cmake/PNG.cmake26
1 files changed, 7 insertions, 19 deletions
diff --git a/indra/cmake/PNG.cmake b/indra/cmake/PNG.cmake
index 248a875a19..54b2438425 100644
--- a/indra/cmake/PNG.cmake
+++ b/indra/cmake/PNG.cmake
@@ -1,6 +1,11 @@
# -*- cmake -*-
include(Prebuilt)
+if( TARGET libpng::libpng )
+ return()
+endif()
+create_target(libpng::libpng)
+
set(PNG_FIND_QUIETLY ON)
set(PNG_FIND_REQUIRED ON)
@@ -9,26 +14,9 @@ if (USESYSTEMLIBS)
else (USESYSTEMLIBS)
use_prebuilt_binary(libpng)
if (WINDOWS)
- set(PNG_LIBRARIES libpng16)
- set(PNG_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include/libpng16)
- elseif(DARWIN)
- set(PNG_LIBRARIES png16)
- set(PNG_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include/libpng16)
+ set_target_libraries(libpng::libpng libpng16)
else()
- #
- # When we have updated static libraries in competition with older
- # shared libraries and we want the former to win, we need to do some
- # extra work. The *_PRELOAD_ARCHIVES settings are invoked early
- # and will pull in the entire archive to the binary giving it
- # priority in symbol resolution. Beware of cmake moving the
- # achive load itself to another place on the link command line. If
- # that happens, you can try something like -Wl,-lpng16 here to hide
- # the archive. Also be aware that the linker will not tolerate a
- # second whole-archive load of the archive. See viewer's
- # CMakeLists.txt for more information.
- #
- set(PNG_PRELOAD_ARCHIVES -Wl,--whole-archive png16 -Wl,--no-whole-archive)
set(PNG_LIBRARIES png16)
- set(PNG_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include/libpng16)
endif()
+ set_target_include_dirs( libpng::libpng ${LIBS_PREBUILT_DIR}/include/libpng16)
endif (USESYSTEMLIBS)