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-rw-r--r--indra/llui/llfloater.cpp69
-rw-r--r--indra/llui/llfloater.h13
-rw-r--r--indra/newview/llfloateravatarpicker.cpp55
-rw-r--r--indra/newview/llfloatercolorpicker.cpp52
-rw-r--r--indra/newview/llfloaterexperiencepicker.cpp55
-rw-r--r--indra/newview/llsetkeybinddialog.cpp21
-rw-r--r--indra/newview/llsetkeybinddialog.h13
-rw-r--r--indra/newview/lltexturectrl.cpp58
8 files changed, 118 insertions, 218 deletions
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index a245dd8f78..d6c2c7bc55 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -37,6 +37,7 @@
#include "lluictrlfactory.h"
#include "llbutton.h"
#include "llcheckboxctrl.h"
+#include "llcriticaldamp.h" // LLSmoothInterpolation
#include "lldir.h"
#include "lldraghandle.h"
#include "llfloaterreg.h"
@@ -64,6 +65,10 @@
// use this to control "jumping" behavior when Ctrl-Tabbing
const S32 TABBED_FLOATER_OFFSET = 0;
+const F32 LLFloater::CONTEXT_CONE_IN_ALPHA = 0.0f;
+const F32 LLFloater::CONTEXT_CONE_OUT_ALPHA = 1.f;
+const F32 LLFloater::CONTEXT_CONE_FADE_TIME = 0.08f;
+
namespace LLInitParam
{
void TypeValues<LLFloaterEnums::EOpenPositioning>::declareValues()
@@ -2116,6 +2121,70 @@ void LLFloater::updateTitleButtons()
}
}
+void LLFloater::drawConeToOwner(F32 &context_cone_opacity,
+ F32 max_cone_opacity,
+ LLView *owner_view,
+ F32 fade_time,
+ F32 contex_cone_in_alpha,
+ F32 contex_cone_out_alpha)
+{
+ if (owner_view
+ && owner_view->isInVisibleChain()
+ && hasFocus()
+ && context_cone_opacity > 0.001f
+ && gFocusMgr.childHasKeyboardFocus(this))
+ {
+ // draw cone of context pointing back to owner (e.x. texture swatch)
+ LLRect owner_rect;
+ owner_view->localRectToOtherView(owner_view->getLocalRect(), &owner_rect, this);
+ LLRect local_rect = getLocalRect();
+
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ LLGLEnable(GL_CULL_FACE);
+ gGL.begin(LLRender::QUADS);
+ {
+ gGL.color4f(0.f, 0.f, 0.f, contex_cone_in_alpha * context_cone_opacity);
+ gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop);
+ gGL.vertex2i(owner_rect.mRight, owner_rect.mTop);
+ gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity);
+ gGL.vertex2i(local_rect.mRight, local_rect.mTop);
+ gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
+
+ gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity);
+ gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
+ gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
+ gGL.color4f(0.f, 0.f, 0.f, contex_cone_in_alpha * context_cone_opacity);
+ gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom);
+ gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop);
+
+ gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity);
+ gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
+ gGL.vertex2i(local_rect.mRight, local_rect.mTop);
+ gGL.color4f(0.f, 0.f, 0.f, contex_cone_in_alpha * context_cone_opacity);
+ gGL.vertex2i(owner_rect.mRight, owner_rect.mTop);
+ gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom);
+
+
+ gGL.color4f(0.f, 0.f, 0.f, contex_cone_out_alpha * context_cone_opacity);
+ gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
+ gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
+ gGL.color4f(0.f, 0.f, 0.f, contex_cone_in_alpha * context_cone_opacity);
+ gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom);
+ gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom);
+ }
+ gGL.end();
+ }
+
+ if (gFocusMgr.childHasMouseCapture(getDragHandle()))
+ {
+ context_cone_opacity = lerp(context_cone_opacity, max_cone_opacity, LLSmoothInterpolation::getInterpolant(fade_time));
+ }
+ else
+ {
+ context_cone_opacity = lerp(context_cone_opacity, 0.f, LLSmoothInterpolation::getInterpolant(fade_time));
+ }
+}
+
void LLFloater::buildButtons(const Params& floater_params)
{
static LLUICachedControl<S32> floater_close_box_size ("UIFloaterCloseBoxSize", 0);
diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h
index 165f67499b..f8c04e8a2f 100644
--- a/indra/llui/llfloater.h
+++ b/indra/llui/llfloater.h
@@ -395,6 +395,15 @@ protected:
virtual void updateTitleButtons();
+ // Draws a cone from this floater to parent floater or view (owner)
+ // Modifies context_cone_opacity (interpolates according to fade time and returns new value)
+ void drawConeToOwner(F32 &context_cone_opacity,
+ F32 max_cone_opacity,
+ LLView *owner_view,
+ F32 context_fade_time = CONTEXT_CONE_FADE_TIME,
+ F32 contex_cone_in_alpha = CONTEXT_CONE_IN_ALPHA,
+ F32 contex_cone_out_alpha = CONTEXT_CONE_OUT_ALPHA);
+
private:
void setForeground(BOOL b); // called only by floaterview
void cleanupHandles(); // remove handles to dead floaters
@@ -424,6 +433,10 @@ private:
void updateTransparency(LLView* view, ETypeTransparency transparency_type);
public:
+ static const F32 CONTEXT_CONE_IN_ALPHA;
+ static const F32 CONTEXT_CONE_OUT_ALPHA;
+ static const F32 CONTEXT_CONE_FADE_TIME;
+
// Called when floater is opened, passes mKey
// Public so external views or floaters can watch for this floater opening
commit_signal_t mOpenSignal;
diff --git a/indra/newview/llfloateravatarpicker.cpp b/indra/newview/llfloateravatarpicker.cpp
index 33099db1b9..ab95bc06b8 100644
--- a/indra/newview/llfloateravatarpicker.cpp
+++ b/indra/newview/llfloateravatarpicker.cpp
@@ -361,59 +361,8 @@ void LLFloaterAvatarPicker::populateFriend()
void LLFloaterAvatarPicker::drawFrustum()
{
- if(mFrustumOrigin.get())
- {
- LLView * frustumOrigin = mFrustumOrigin.get();
- LLRect origin_rect;
- frustumOrigin->localRectToOtherView(frustumOrigin->getLocalRect(), &origin_rect, this);
- // draw context cone connecting color picker with color swatch in parent floater
- LLRect local_rect = getLocalRect();
- if (hasFocus() && frustumOrigin->isInVisibleChain() && mContextConeOpacity > 0.001f)
- {
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- LLGLEnable(GL_CULL_FACE);
- gGL.begin(LLRender::QUADS);
- {
- gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
- gGL.vertex2i(origin_rect.mLeft, origin_rect.mTop);
- gGL.vertex2i(origin_rect.mRight, origin_rect.mTop);
- gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
- gGL.vertex2i(local_rect.mRight, local_rect.mTop);
- gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
-
- gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
- gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
- gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
- gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
- gGL.vertex2i(origin_rect.mLeft, origin_rect.mBottom);
- gGL.vertex2i(origin_rect.mLeft, origin_rect.mTop);
-
- gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
- gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
- gGL.vertex2i(local_rect.mRight, local_rect.mTop);
- gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
- gGL.vertex2i(origin_rect.mRight, origin_rect.mTop);
- gGL.vertex2i(origin_rect.mRight, origin_rect.mBottom);
-
- gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
- gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
- gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
- gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
- gGL.vertex2i(origin_rect.mRight, origin_rect.mBottom);
- gGL.vertex2i(origin_rect.mLeft, origin_rect.mBottom);
- }
- gGL.end();
- }
-
- if (gFocusMgr.childHasMouseCapture(getDragHandle()))
- {
- mContextConeOpacity = lerp(mContextConeOpacity, gSavedSettings.getF32("PickerContextOpacity"), LLSmoothInterpolation::getInterpolant(mContextConeFadeTime));
- }
- else
- {
- mContextConeOpacity = lerp(mContextConeOpacity, 0.f, LLSmoothInterpolation::getInterpolant(mContextConeFadeTime));
- }
- }
+ static LLCachedControl<F32> max_opacity(gSavedSettings, "PickerContextOpacity", 0.4f);
+ drawConeToOwner(mContextConeOpacity, max_opacity, mFrustumOrigin.get(), mContextConeFadeTime, mContextConeInAlpha, mContextConeOutAlpha);
}
void LLFloaterAvatarPicker::draw()
diff --git a/indra/newview/llfloatercolorpicker.cpp b/indra/newview/llfloatercolorpicker.cpp
index ec2c9740af..1a784223c2 100644
--- a/indra/newview/llfloatercolorpicker.cpp
+++ b/indra/newview/llfloatercolorpicker.cpp
@@ -485,56 +485,8 @@ BOOL LLFloaterColorPicker::isColorChanged()
//
void LLFloaterColorPicker::draw()
{
- LLRect swatch_rect;
- mSwatch->localRectToOtherView(mSwatch->getLocalRect(), &swatch_rect, this);
- // draw context cone connecting color picker with color swatch in parent floater
- LLRect local_rect = getLocalRect();
- if (hasFocus() && mSwatch->isInVisibleChain() && mContextConeOpacity > 0.001f)
- {
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- LLGLEnable(GL_CULL_FACE);
- gGL.begin(LLRender::QUADS);
- {
- gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
- gGL.vertex2i(swatch_rect.mLeft, swatch_rect.mTop);
- gGL.vertex2i(swatch_rect.mRight, swatch_rect.mTop);
- gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
- gGL.vertex2i(local_rect.mRight, local_rect.mTop);
- gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
-
- gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
- gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
- gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
- gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
- gGL.vertex2i(swatch_rect.mLeft, swatch_rect.mBottom);
- gGL.vertex2i(swatch_rect.mLeft, swatch_rect.mTop);
-
- gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
- gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
- gGL.vertex2i(local_rect.mRight, local_rect.mTop);
- gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
- gGL.vertex2i(swatch_rect.mRight, swatch_rect.mTop);
- gGL.vertex2i(swatch_rect.mRight, swatch_rect.mBottom);
-
- gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
- gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
- gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
- gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
- gGL.vertex2i(swatch_rect.mRight, swatch_rect.mBottom);
- gGL.vertex2i(swatch_rect.mLeft, swatch_rect.mBottom);
- }
- gGL.end();
- }
-
- if (gFocusMgr.childHasMouseCapture(getDragHandle()))
- {
- mContextConeOpacity = lerp(mContextConeOpacity, gSavedSettings.getF32("PickerContextOpacity"),
- LLSmoothInterpolation::getInterpolant(mContextConeFadeTime));
- }
- else
- {
- mContextConeOpacity = lerp(mContextConeOpacity, 0.f, LLSmoothInterpolation::getInterpolant(mContextConeFadeTime));
- }
+ static LLCachedControl<F32> max_opacity(gSavedSettings, "PickerContextOpacity", 0.4f);
+ drawConeToOwner(mContextConeOpacity, max_opacity, mSwatch, mContextConeFadeTime, mContextConeInAlpha, mContextConeOutAlpha);
mPipetteBtn->setToggleState(LLToolMgr::getInstance()->getCurrentTool() == LLToolPipette::getInstance());
mApplyImmediateCheck->setEnabled(mActive && mCanApplyImmediately);
diff --git a/indra/newview/llfloaterexperiencepicker.cpp b/indra/newview/llfloaterexperiencepicker.cpp
index bb54c57baf..c642da7b83 100644
--- a/indra/newview/llfloaterexperiencepicker.cpp
+++ b/indra/newview/llfloaterexperiencepicker.cpp
@@ -74,59 +74,8 @@ LLFloaterExperiencePicker* LLFloaterExperiencePicker::show( select_callback_t ca
void LLFloaterExperiencePicker::drawFrustum()
{
- if(mFrustumOrigin.get())
- {
- LLView * frustumOrigin = mFrustumOrigin.get();
- LLRect origin_rect;
- frustumOrigin->localRectToOtherView(frustumOrigin->getLocalRect(), &origin_rect, this);
- // draw context cone connecting color picker with color swatch in parent floater
- LLRect local_rect = getLocalRect();
- if (hasFocus() && frustumOrigin->isInVisibleChain() && mContextConeOpacity > 0.001f)
- {
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- LLGLEnable(GL_CULL_FACE);
- gGL.begin(LLRender::QUADS);
- {
- gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
- gGL.vertex2i(origin_rect.mLeft, origin_rect.mTop);
- gGL.vertex2i(origin_rect.mRight, origin_rect.mTop);
- gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
- gGL.vertex2i(local_rect.mRight, local_rect.mTop);
- gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
-
- gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
- gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
- gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
- gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
- gGL.vertex2i(origin_rect.mLeft, origin_rect.mBottom);
- gGL.vertex2i(origin_rect.mLeft, origin_rect.mTop);
-
- gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
- gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
- gGL.vertex2i(local_rect.mRight, local_rect.mTop);
- gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
- gGL.vertex2i(origin_rect.mRight, origin_rect.mTop);
- gGL.vertex2i(origin_rect.mRight, origin_rect.mBottom);
-
- gGL.color4f(0.f, 0.f, 0.f, mContextConeOutAlpha * mContextConeOpacity);
- gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
- gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
- gGL.color4f(0.f, 0.f, 0.f, mContextConeInAlpha * mContextConeOpacity);
- gGL.vertex2i(origin_rect.mRight, origin_rect.mBottom);
- gGL.vertex2i(origin_rect.mLeft, origin_rect.mBottom);
- }
- gGL.end();
- }
-
- if (gFocusMgr.childHasMouseCapture(getDragHandle()))
- {
- mContextConeOpacity = lerp(mContextConeOpacity, gSavedSettings.getF32("PickerContextOpacity"), LLCriticalDamp::getInterpolant(mContextConeFadeTime));
- }
- else
- {
- mContextConeOpacity = lerp(mContextConeOpacity, 0.f, LLCriticalDamp::getInterpolant(mContextConeFadeTime));
- }
- }
+ static LLCachedControl<F32> max_opacity(gSavedSettings, "PickerContextOpacity", 0.4f);
+ drawConeToOwner(mContextConeOpacity, max_opacity, mFrustumOrigin.get(), mContextConeFadeTime, mContextConeInAlpha, mContextConeOutAlpha);
}
void LLFloaterExperiencePicker::draw()
diff --git a/indra/newview/llsetkeybinddialog.cpp b/indra/newview/llsetkeybinddialog.cpp
index 8d0d71daaf..4eb76c9d89 100644
--- a/indra/newview/llsetkeybinddialog.cpp
+++ b/indra/newview/llsetkeybinddialog.cpp
@@ -34,6 +34,7 @@
#include "llfloaterreg.h"
#include "llfocusmgr.h"
#include "llkeyconflict.h"
+#include "llviewercontrol.h"
class LLSetKeyBindDialog::Updater : public LLEventTimer
{
@@ -70,8 +71,15 @@ LLSetKeyBindDialog::LLSetKeyBindDialog(const LLSD& key)
: LLModalDialog(key),
pParent(NULL),
mKeyFilterMask(DEFAULT_KEY_FILTER),
- pUpdater(NULL)
+ pUpdater(NULL),
+ mContextConeOpacity(0.f),
+ mContextConeInAlpha(0.f),
+ mContextConeOutAlpha(0.f),
+ mContextConeFadeTime(0.f)
{
+ mContextConeInAlpha = gSavedSettings.getF32("ContextConeInAlpha");
+ mContextConeOutAlpha = gSavedSettings.getF32("ContextConeOutAlpha");
+ mContextConeFadeTime = gSavedSettings.getF32("ContextConeFadeTime");
}
LLSetKeyBindDialog::~LLSetKeyBindDialog()
@@ -119,18 +127,23 @@ void LLSetKeyBindDialog::onClose(bool app_quiting)
LLModalDialog::onClose(app_quiting);
}
+void LLSetKeyBindDialog::drawFrustum()
+{
+ static LLCachedControl<F32> max_opacity(gSavedSettings, "PickerContextOpacity", 0.4f);
+ drawConeToOwner(mContextConeOpacity, max_opacity, mFrustumOrigin.get(), mContextConeFadeTime, mContextConeInAlpha, mContextConeOutAlpha);
+}
+
//virtual
void LLSetKeyBindDialog::draw()
{
- LLRect local_rect;
- drawFrustum(local_rect, this, (LLView*)getDragHandle(), hasFocus());
+ drawFrustum();
LLModalDialog::draw();
}
void LLSetKeyBindDialog::setParent(LLKeyBindResponderInterface* parent, LLView* frustum_origin, U32 key_mask)
{
pParent = parent;
- setFrustumOrigin(frustum_origin);
+ mFrustumOrigin = frustum_origin->getHandle();
mKeyFilterMask = key_mask;
std::string input;
diff --git a/indra/newview/llsetkeybinddialog.h b/indra/newview/llsetkeybinddialog.h
index c7b4e3c364..70190230e4 100644
--- a/indra/newview/llsetkeybinddialog.h
+++ b/indra/newview/llsetkeybinddialog.h
@@ -29,7 +29,6 @@
#define LL_LLSETKEYBINDDIALOG_H
#include "llmodaldialog.h"
-#include "lldrawfrustum.h"
class LLCheckBoxCtrl;
class LLTextBase;
@@ -54,7 +53,7 @@ public:
virtual bool onSetKeyBind(EMouseClickType click, KEY key, MASK mask, bool all_modes) = 0;
};
-class LLSetKeyBindDialog : public LLModalDialog, public LLDrawFrustum
+class LLSetKeyBindDialog : public LLModalDialog
{
public:
LLSetKeyBindDialog(const LLSD& key);
@@ -90,6 +89,16 @@ private:
Updater *pUpdater;
static bool sRecordKeys; // for convinience and not to check instance each time
+
+ // drawFrustum
+private:
+ void drawFrustum();
+
+ LLHandle <LLView> mFrustumOrigin;
+ F32 mContextConeOpacity;
+ F32 mContextConeInAlpha;
+ F32 mContextConeOutAlpha;
+ F32 mContextConeFadeTime;
};
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index 8a2fc881a9..6b23052dff 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -73,9 +73,6 @@
#include "llavatarappearancedefines.h"
-static const F32 CONTEXT_CONE_IN_ALPHA = 0.0f;
-static const F32 CONTEXT_CONE_OUT_ALPHA = 1.f;
-static const F32 CONTEXT_FADE_TIME = 0.08f;
static const S32 LOCAL_TRACKING_ID_COLUMN = 1;
@@ -442,59 +439,8 @@ BOOL LLFloaterTexturePicker::postBuild()
// virtual
void LLFloaterTexturePicker::draw()
{
- if (mOwner)
- {
- // draw cone of context pointing back to texture swatch
- LLRect owner_rect;
- mOwner->localRectToOtherView(mOwner->getLocalRect(), &owner_rect, this);
- LLRect local_rect = getLocalRect();
- if (gFocusMgr.childHasKeyboardFocus(this) && mOwner->isInVisibleChain() && mContextConeOpacity > 0.001f)
- {
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- LLGLEnable(GL_CULL_FACE);
- gGL.begin(LLRender::QUADS);
- {
- gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity);
- gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop);
- gGL.vertex2i(owner_rect.mRight, owner_rect.mTop);
- gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity);
- gGL.vertex2i(local_rect.mRight, local_rect.mTop);
- gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
-
- gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity);
- gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
- gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
- gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity);
- gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom);
- gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop);
-
- gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity);
- gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
- gGL.vertex2i(local_rect.mRight, local_rect.mTop);
- gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity);
- gGL.vertex2i(owner_rect.mRight, owner_rect.mTop);
- gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom);
-
-
- gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity);
- gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
- gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
- gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity);
- gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom);
- gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom);
- }
- gGL.end();
- }
- }
-
- if (gFocusMgr.childHasMouseCapture(getDragHandle()))
- {
- mContextConeOpacity = lerp(mContextConeOpacity, gSavedSettings.getF32("PickerContextOpacity"), LLSmoothInterpolation::getInterpolant(CONTEXT_FADE_TIME));
- }
- else
- {
- mContextConeOpacity = lerp(mContextConeOpacity, 0.f, LLSmoothInterpolation::getInterpolant(CONTEXT_FADE_TIME));
- }
+ static LLCachedControl<F32> max_opacity(gSavedSettings, "PickerContextOpacity", 0.4f);
+ drawConeToOwner(mContextConeOpacity, max_opacity, mOwner);
updateImageStats();