diff options
| -rw-r--r-- | indra/newview/llstatusbar.cpp | 3 | ||||
| -rw-r--r-- | indra/newview/llviewerwindow.cpp | 2 | ||||
| -rw-r--r-- | indra/newview/llvoavatar.cpp | 2 | 
3 files changed, 3 insertions, 4 deletions
| diff --git a/indra/newview/llstatusbar.cpp b/indra/newview/llstatusbar.cpp index ac419d8dc7..8c8fbdc88c 100644 --- a/indra/newview/llstatusbar.cpp +++ b/indra/newview/llstatusbar.cpp @@ -371,8 +371,7 @@ void LLStatusBar::refresh()  void LLStatusBar::setVisibleForMouselook(bool visible)  {  	mTextTime->setVisible(visible); -	getChild<LLUICtrl>("buycurrency")->setVisible(visible); -	getChild<LLUICtrl>("buyL")->setVisible(visible); +	getChild<LLUICtrl>("balance_bg")->setVisible(visible);  	mBtnVolume->setVisible(visible);  	mMediaToggle->setVisible(visible);  	mSGBandwidth->setVisible(visible); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 0a65cb7330..c4135f9409 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -2462,7 +2462,7 @@ void LLViewerWindow::updateUI()  	LLLayoutStack::updateClass();  	// use full window for world view when not rendering UI -	bool world_view_uses_full_window = !gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI); +	bool world_view_uses_full_window = gAgentCamera.cameraMouselook() || !gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI);  	updateWorldViewRect(world_view_uses_full_window);  	LLView::sMouseHandlerMessage.clear(); diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 3e93dc1a90..eb0d4cb8ae 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -3551,7 +3551,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)  //							AUDIO_STEP_LO_SPEED, AUDIO_STEP_HI_SPEED,  //							AUDIO_STEP_LO_GAIN, AUDIO_STEP_HI_GAIN ); -			const F32 STEP_VOLUME = 0.5f; +			const F32 STEP_VOLUME = 0.3f;  			const LLUUID& step_sound_id = getStepSound();  			LLVector3d foot_pos_global = gAgent.getPosGlobalFromAgent(foot_pos_agent); | 
