diff options
-rw-r--r-- | indra/llcommon/lluuid.cpp | 171 | ||||
-rw-r--r-- | indra/llcommon/lluuid.h | 173 | ||||
-rw-r--r-- | indra/newview/llfloaterpathfindingobjects.cpp | 91 | ||||
-rw-r--r-- | indra/newview/llfloaterpathfindingobjects.h | 11 | ||||
-rw-r--r-- | indra/newview/llpathfindingcharacter.cpp | 8 | ||||
-rw-r--r-- | indra/newview/llpathfindingcharacterlist.cpp | 8 | ||||
-rw-r--r-- | indra/newview/pipeline.cpp | 144 | ||||
-rw-r--r-- | indra/newview/pipeline.h | 5 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_pathfinding_characters.xml | 9 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_pathfinding_linksets.xml | 9 |
10 files changed, 427 insertions, 202 deletions
diff --git a/indra/llcommon/lluuid.cpp b/indra/llcommon/lluuid.cpp index 5d452ac4e4..db8c9c85ab 100644 --- a/indra/llcommon/lluuid.cpp +++ b/indra/llcommon/lluuid.cpp @@ -922,3 +922,174 @@ LLAssetID LLTransactionID::makeAssetID(const LLUUID& session) const } return result; } + +// Construct +LLUUID::LLUUID() +{ + setNull(); +} + + +// Faster than copying from memory + void LLUUID::setNull() +{ + U32 *word = (U32 *)mData; + word[0] = 0; + word[1] = 0; + word[2] = 0; + word[3] = 0; +} + + +// Compare + bool LLUUID::operator==(const LLUUID& rhs) const +{ + U32 *tmp = (U32 *)mData; + U32 *rhstmp = (U32 *)rhs.mData; + // Note: binary & to avoid branching + return + (tmp[0] == rhstmp[0]) & + (tmp[1] == rhstmp[1]) & + (tmp[2] == rhstmp[2]) & + (tmp[3] == rhstmp[3]); +} + + + bool LLUUID::operator!=(const LLUUID& rhs) const +{ + U32 *tmp = (U32 *)mData; + U32 *rhstmp = (U32 *)rhs.mData; + // Note: binary | to avoid branching + return + (tmp[0] != rhstmp[0]) | + (tmp[1] != rhstmp[1]) | + (tmp[2] != rhstmp[2]) | + (tmp[3] != rhstmp[3]); +} + +/* +// JC: This is dangerous. It allows UUIDs to be cast automatically +// to integers, among other things. Use isNull() or notNull(). + LLUUID::operator bool() const +{ + U32 *word = (U32 *)mData; + return (word[0] | word[1] | word[2] | word[3]) > 0; +} +*/ + + BOOL LLUUID::notNull() const +{ + U32 *word = (U32 *)mData; + return (word[0] | word[1] | word[2] | word[3]) > 0; +} + +// Faster than == LLUUID::null because doesn't require +// as much memory access. + BOOL LLUUID::isNull() const +{ + U32 *word = (U32 *)mData; + // If all bits are zero, return !0 == TRUE + return !(word[0] | word[1] | word[2] | word[3]); +} + +// Copy constructor + LLUUID::LLUUID(const LLUUID& rhs) +{ + U32 *tmp = (U32 *)mData; + U32 *rhstmp = (U32 *)rhs.mData; + tmp[0] = rhstmp[0]; + tmp[1] = rhstmp[1]; + tmp[2] = rhstmp[2]; + tmp[3] = rhstmp[3]; +} + + LLUUID::~LLUUID() +{ +} + +// Assignment + LLUUID& LLUUID::operator=(const LLUUID& rhs) +{ + // No need to check the case where this==&rhs. The branch is slower than the write. + U32 *tmp = (U32 *)mData; + U32 *rhstmp = (U32 *)rhs.mData; + tmp[0] = rhstmp[0]; + tmp[1] = rhstmp[1]; + tmp[2] = rhstmp[2]; + tmp[3] = rhstmp[3]; + + return *this; +} + + + LLUUID::LLUUID(const char *in_string) +{ + if (!in_string || in_string[0] == 0) + { + setNull(); + return; + } + + set(in_string); +} + + LLUUID::LLUUID(const std::string& in_string) +{ + if (in_string.empty()) + { + setNull(); + return; + } + + set(in_string); +} + +// IW: DON'T "optimize" these w/ U32s or you'll scoogie the sort order +// IW: this will make me very sad + bool LLUUID::operator<(const LLUUID &rhs) const +{ + U32 i; + for( i = 0; i < (UUID_BYTES - 1); i++ ) + { + if( mData[i] != rhs.mData[i] ) + { + return (mData[i] < rhs.mData[i]); + } + } + return (mData[UUID_BYTES - 1] < rhs.mData[UUID_BYTES - 1]); +} + + bool LLUUID::operator>(const LLUUID &rhs) const +{ + U32 i; + for( i = 0; i < (UUID_BYTES - 1); i++ ) + { + if( mData[i] != rhs.mData[i] ) + { + return (mData[i] > rhs.mData[i]); + } + } + return (mData[UUID_BYTES - 1] > rhs.mData[UUID_BYTES - 1]); +} + + U16 LLUUID::getCRC16() const +{ + // A UUID is 16 bytes, or 8 shorts. + U16 *short_data = (U16*)mData; + U16 out = 0; + out += short_data[0]; + out += short_data[1]; + out += short_data[2]; + out += short_data[3]; + out += short_data[4]; + out += short_data[5]; + out += short_data[6]; + out += short_data[7]; + return out; +} + + U32 LLUUID::getCRC32() const +{ + U32 *tmp = (U32*)mData; + return tmp[0] + tmp[1] + tmp[2] + tmp[3]; +} diff --git a/indra/llcommon/lluuid.h b/indra/llcommon/lluuid.h index 726be4a82d..0b9e7d0cd0 100644 --- a/indra/llcommon/lluuid.h +++ b/indra/llcommon/lluuid.h @@ -129,177 +129,6 @@ public: typedef std::vector<LLUUID> uuid_vec_t; -// Construct -inline LLUUID::LLUUID() -{ - setNull(); -} - - -// Faster than copying from memory -inline void LLUUID::setNull() -{ - U32 *word = (U32 *)mData; - word[0] = 0; - word[1] = 0; - word[2] = 0; - word[3] = 0; -} - - -// Compare -inline bool LLUUID::operator==(const LLUUID& rhs) const -{ - U32 *tmp = (U32 *)mData; - U32 *rhstmp = (U32 *)rhs.mData; - // Note: binary & to avoid branching - return - (tmp[0] == rhstmp[0]) & - (tmp[1] == rhstmp[1]) & - (tmp[2] == rhstmp[2]) & - (tmp[3] == rhstmp[3]); -} - - -inline bool LLUUID::operator!=(const LLUUID& rhs) const -{ - U32 *tmp = (U32 *)mData; - U32 *rhstmp = (U32 *)rhs.mData; - // Note: binary | to avoid branching - return - (tmp[0] != rhstmp[0]) | - (tmp[1] != rhstmp[1]) | - (tmp[2] != rhstmp[2]) | - (tmp[3] != rhstmp[3]); -} - -/* -// JC: This is dangerous. It allows UUIDs to be cast automatically -// to integers, among other things. Use isNull() or notNull(). -inline LLUUID::operator bool() const -{ - U32 *word = (U32 *)mData; - return (word[0] | word[1] | word[2] | word[3]) > 0; -} -*/ - -inline BOOL LLUUID::notNull() const -{ - U32 *word = (U32 *)mData; - return (word[0] | word[1] | word[2] | word[3]) > 0; -} - -// Faster than == LLUUID::null because doesn't require -// as much memory access. -inline BOOL LLUUID::isNull() const -{ - U32 *word = (U32 *)mData; - // If all bits are zero, return !0 == TRUE - return !(word[0] | word[1] | word[2] | word[3]); -} - -// Copy constructor -inline LLUUID::LLUUID(const LLUUID& rhs) -{ - U32 *tmp = (U32 *)mData; - U32 *rhstmp = (U32 *)rhs.mData; - tmp[0] = rhstmp[0]; - tmp[1] = rhstmp[1]; - tmp[2] = rhstmp[2]; - tmp[3] = rhstmp[3]; -} - -inline LLUUID::~LLUUID() -{ -} - -// Assignment -inline LLUUID& LLUUID::operator=(const LLUUID& rhs) -{ - // No need to check the case where this==&rhs. The branch is slower than the write. - U32 *tmp = (U32 *)mData; - U32 *rhstmp = (U32 *)rhs.mData; - tmp[0] = rhstmp[0]; - tmp[1] = rhstmp[1]; - tmp[2] = rhstmp[2]; - tmp[3] = rhstmp[3]; - - return *this; -} - - -inline LLUUID::LLUUID(const char *in_string) -{ - if (!in_string || in_string[0] == 0) - { - setNull(); - return; - } - - set(in_string); -} - -inline LLUUID::LLUUID(const std::string& in_string) -{ - if (in_string.empty()) - { - setNull(); - return; - } - - set(in_string); -} - -// IW: DON'T "optimize" these w/ U32s or you'll scoogie the sort order -// IW: this will make me very sad -inline bool LLUUID::operator<(const LLUUID &rhs) const -{ - U32 i; - for( i = 0; i < (UUID_BYTES - 1); i++ ) - { - if( mData[i] != rhs.mData[i] ) - { - return (mData[i] < rhs.mData[i]); - } - } - return (mData[UUID_BYTES - 1] < rhs.mData[UUID_BYTES - 1]); -} - -inline bool LLUUID::operator>(const LLUUID &rhs) const -{ - U32 i; - for( i = 0; i < (UUID_BYTES - 1); i++ ) - { - if( mData[i] != rhs.mData[i] ) - { - return (mData[i] > rhs.mData[i]); - } - } - return (mData[UUID_BYTES - 1] > rhs.mData[UUID_BYTES - 1]); -} - -inline U16 LLUUID::getCRC16() const -{ - // A UUID is 16 bytes, or 8 shorts. - U16 *short_data = (U16*)mData; - U16 out = 0; - out += short_data[0]; - out += short_data[1]; - out += short_data[2]; - out += short_data[3]; - out += short_data[4]; - out += short_data[5]; - out += short_data[6]; - out += short_data[7]; - return out; -} - -inline U32 LLUUID::getCRC32() const -{ - U32 *tmp = (U32*)mData; - return tmp[0] + tmp[1] + tmp[2] + tmp[3]; -} - // Helper structure for ordering lluuids in stl containers. // eg: std::map<LLUUID, LLWidget*, lluuid_less> widget_map; @@ -329,3 +158,5 @@ public: }; #endif + + diff --git a/indra/newview/llfloaterpathfindingobjects.cpp b/indra/newview/llfloaterpathfindingobjects.cpp index e8d80c09d8..572f2f707e 100644 --- a/indra/newview/llfloaterpathfindingobjects.cpp +++ b/indra/newview/llfloaterpathfindingobjects.cpp @@ -54,9 +54,13 @@ #include "llviewerobjectlist.h" #include "llviewerregion.h" #include "v4color.h" +#include "pipeline.h" +#include "llfloaterreg.h" #define DEFAULT_BEACON_WIDTH 6 +LLHandle<LLFloaterPathfindingObjects> LLFloaterPathfindingObjects::sInstanceHandle; + //--------------------------------------------------------------------------- // LLFloaterPathfindingObjects //--------------------------------------------------------------------------- @@ -144,6 +148,7 @@ LLFloaterPathfindingObjects::LLFloaterPathfindingObjects(const LLSD &pSeed) mSelectAllButton(NULL), mSelectNoneButton(NULL), mShowBeaconCheckBox(NULL), + mShowPhysicsCapsuleCheckBox(NULL), mTakeButton(NULL), mTakeCopyButton(NULL), mReturnButton(NULL), @@ -158,8 +163,10 @@ LLFloaterPathfindingObjects::LLFloaterPathfindingObjects(const LLSD &pSeed) mObjectList(), mObjectsSelection(), mSelectionUpdateSlot(), - mRegionBoundaryCrossingSlot() + mRegionBoundaryCrossingSlot(), + mSelfHandle() { + mSelfHandle.bind(this); } LLFloaterPathfindingObjects::~LLFloaterPathfindingObjects() @@ -196,6 +203,10 @@ BOOL LLFloaterPathfindingObjects::postBuild() mShowBeaconCheckBox = findChild<LLCheckBoxCtrl>("show_beacon"); llassert(mShowBeaconCheckBox != NULL); + mShowPhysicsCapsuleCheckBox = findChild<LLCheckBoxCtrl>("show_physics_capsule"); + llassert(mShowPhysicsCapsuleCheckBox != NULL); + mShowPhysicsCapsuleCheckBox->setCommitCallback(boost::bind(&LLFloaterPathfindingObjects::onShowPhysicsCapsuleClicked, this)); + mTakeButton = findChild<LLButton>("take_objects"); llassert(mTakeButton != NULL); mTakeButton->setCommitCallback(boost::bind(&LLFloaterPathfindingObjects::onTakeClicked, this)); @@ -657,6 +668,7 @@ void LLFloaterPathfindingObjects::updateStateOnEditFields() bool isEditEnabled = (numSelectedItems > 0); mShowBeaconCheckBox->setEnabled(isEditEnabled); + //prep#mShowPhysicsCapsuleCheckBox->setEnabled( false ); mTakeButton->setEnabled(isEditEnabled && visible_take_object()); mTakeCopyButton->setEnabled(isEditEnabled && enable_object_take_copy()); mReturnButton->setEnabled(isEditEnabled && enable_object_return()); @@ -675,3 +687,80 @@ LLPathfindingObjectPtr LLFloaterPathfindingObjects::findObject(const LLScrollLis return objectPtr; } + +void LLFloaterPathfindingObjects::onShowPhysicsCapsuleClicked() +{ + if ( mShowPhysicsCapsuleCheckBox->get() ) + { + //We want to hide the VO and display the the objects physics capsule + LLVector3 pos; + LLUUID id = getUUIDFromSelection( pos ); + if ( id.notNull() ) + { + gPipeline.hideObject( id ); + } + } + else + { + //We want to restore the selected objects vo and disable the physics capsule rendering + LLVector3 pos; + LLUUID id = getUUIDFromSelection( pos ); + if ( id.notNull() ) + { + gPipeline.restoreHiddenObject( id ); + } + } +} + +BOOL LLFloaterPathfindingObjects::isPhysicsCapsuleEnabled( LLUUID& id, LLVector3& pos ) +{ + BOOL result = false; + if ( mShowPhysicsCapsuleCheckBox->get() ) + { + id = getUUIDFromSelection( pos ); + result = true; + } + else + { + id.setNull(); + } + return result; +} + +LLUUID LLFloaterPathfindingObjects::getUUIDFromSelection( LLVector3& pos ) +{ + std::vector<LLScrollListItem*> selectedItems = mObjectsScrollList->getAllSelected(); + if ( selectedItems.size() > 1 ) + { + return LLUUID::null; + } + if (selectedItems.size() == 1) + { + std::vector<LLScrollListItem*>::const_reference selectedItemRef = selectedItems.front(); + const LLScrollListItem *selectedItem = selectedItemRef; + llassert(mObjectList != NULL); + LLViewerObject *viewerObject = gObjectList.findObject( selectedItem->getUUID() ); + if ( viewerObject != NULL ) + { + pos = viewerObject->getRenderPosition(); + } + //prep#llinfos<<"id : "<<selectedItem->getUUID()<<llendl; + return selectedItem->getUUID(); + } + + return LLUUID::null; +} + +LLHandle<LLFloaterPathfindingObjects> LLFloaterPathfindingObjects::getInstanceHandle() +{ + if ( sInstanceHandle.isDead() ) + { + LLFloaterPathfindingObjects *floaterInstance = LLFloaterReg::getTypedInstance<LLFloaterPathfindingObjects>("pathfinding_characters"); + if (floaterInstance != NULL) + { + sInstanceHandle = floaterInstance->mSelfHandle; + } + } + + return sInstanceHandle; +} diff --git a/indra/newview/llfloaterpathfindingobjects.h b/indra/newview/llfloaterpathfindingobjects.h index 34eb129864..f9c099e1a2 100644 --- a/indra/newview/llfloaterpathfindingobjects.h +++ b/indra/newview/llfloaterpathfindingobjects.h @@ -98,6 +98,11 @@ protected: EMessagingState getMessagingState() const; +public: + LLUUID getUUIDFromSelection( LLVector3& pos ); + BOOL isPhysicsCapsuleEnabled( LLUUID& id, LLVector3& pos ); + void onShowPhysicsCapsuleClicked(); + private: LLFloaterPathfindingObjects(const LLFloaterPathfindingObjects &pOther); @@ -128,6 +133,7 @@ private: LLButton *mSelectAllButton; LLButton *mSelectNoneButton; LLCheckBoxCtrl *mShowBeaconCheckBox; + LLCheckBoxCtrl *mShowPhysicsCapsuleCheckBox; LLButton *mTakeButton; LLButton *mTakeCopyButton; LLButton *mReturnButton; @@ -148,6 +154,11 @@ private: boost::signals2::connection mSelectionUpdateSlot; boost::signals2::connection mRegionBoundaryCrossingSlot; +public: + + LLRootHandle<LLFloaterPathfindingObjects> mSelfHandle; + static LLHandle<LLFloaterPathfindingObjects> sInstanceHandle; + static LLHandle<LLFloaterPathfindingObjects> getInstanceHandle(); }; #endif // LL_LLFLOATERPATHFINDINGOBJECTS_H diff --git a/indra/newview/llpathfindingcharacter.cpp b/indra/newview/llpathfindingcharacter.cpp index 0696783bf7..011a736568 100644 --- a/indra/newview/llpathfindingcharacter.cpp +++ b/indra/newview/llpathfindingcharacter.cpp @@ -31,12 +31,16 @@ #include "llpathfindingobject.h" #include "llsd.h" +#include "llpathinglib.h" #define CHARACTER_CPU_TIME_FIELD "cpu_time" #define CHARACTER_HORIZONTAL_FIELD "horizontal" #define CHARACTER_LENGTH_FIELD "length" #define CHARACTER_RADIUS_FIELD "radius" +//prep# +#define SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE + //--------------------------------------------------------------------------- // LLPathfindingCharacter //--------------------------------------------------------------------------- @@ -119,5 +123,9 @@ void LLPathfindingCharacter::parseCharacterData(const LLSD &pCharacterData) llassert(pCharacterData.has(CHARACTER_RADIUS_FIELD)); llassert(pCharacterData.get(CHARACTER_RADIUS_FIELD).isReal()); mRadius = pCharacterData.get(CHARACTER_RADIUS_FIELD).asReal(); + + //Create the rep inside the pathing library + LLPathingLib::getInstance()->createPhysicsCapsuleRep( mLength, mRadius, mIsHorizontal, LLVector3(0,0,0), getUUID() ); + #endif // SERVER_SIDE_CHARACTER_SHAPE_ROLLOUT_COMPLETE } diff --git a/indra/newview/llpathfindingcharacterlist.cpp b/indra/newview/llpathfindingcharacterlist.cpp index 9b0ed14e35..15eaac771f 100644 --- a/indra/newview/llpathfindingcharacterlist.cpp +++ b/indra/newview/llpathfindingcharacterlist.cpp @@ -33,6 +33,7 @@ #include "llpathfindingobject.h" #include "llpathfindingobjectlist.h" #include "llsd.h" +#include "llpathinglib.h" //--------------------------------------------------------------------------- // LLPathfindingCharacterList @@ -46,6 +47,13 @@ LLPathfindingCharacterList::LLPathfindingCharacterList() LLPathfindingCharacterList::LLPathfindingCharacterList(const LLSD& pCharacterListData) : LLPathfindingObjectList() { + if ( LLPathingLib::getInstance() == NULL ) + { + LLPathingLib::initSystem(); + } + + LLPathingLib::getInstance()->cleanupPhysicsCapsuleRepResiduals( ); + parseCharacterListData(pCharacterListData); } diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index cdcf468a4d..46d257bd87 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -106,6 +106,7 @@ #include "llnotifications.h" #include "llpathinglib.h" #include "llfloaterpathfindingconsole.h" +#include "llfloaterpathfindingobjects.h" #include "llpathfindingpathtool.h" #ifdef _DEBUG @@ -4359,6 +4360,49 @@ void LLPipeline::renderDebug() LLPathingLib *llPathingLibInstance = LLPathingLib::getInstance(); if ( llPathingLibInstance != NULL ) { + //character floater renderables + + LLHandle<LLFloaterPathfindingObjects> pathfindingCharacterHandle = LLFloaterPathfindingObjects::getInstanceHandle(); + if ( !pathfindingCharacterHandle.isDead() ) + { + LLFloaterPathfindingObjects *pathfindingCharacter = pathfindingCharacterHandle.get(); + + if ( pathfindingCharacter->getVisible() || gAgentCamera.cameraMouselook() ) + { + if (LLGLSLShader::sNoFixedFunction) + { + gPathfindingProgram.bind(); + gPathfindingProgram.uniform1f("tint", 1.f); + gPathfindingProgram.uniform1f("ambiance", 1.f); + gPathfindingProgram.uniform1f("alpha_scale", 1.f); + } + + LLUUID id; + LLVector3 pos; + if ( pathfindingCharacter->isPhysicsCapsuleEnabled( id, pos ) ) + { + if (LLGLSLShader::sNoFixedFunction) + { + //remove blending artifacts + gGL.setColorMask(false, false); + llPathingLibInstance->renderPathBookend( gGL, LLPathingLib::LLPL_START ); + llPathingLibInstance->renderPathBookend( gGL, LLPathingLib::LLPL_END ); + gGL.setColorMask(true, false); + LLGLEnable blend(GL_BLEND); + gPathfindingProgram.uniform1f("alpha_scale", 0.90f); + llPathingLibInstance->renderSimpleShapeCapsuleID( gGL, id, pos ); + gPathfindingProgram.bind(); + } + else + { + llPathingLibInstance->renderSimpleShapeCapsuleID( gGL, id, pos ); + } + } + } + } + + + //pathing console renderables LLHandle<LLFloaterPathfindingConsole> pathfindingConsoleHandle = LLFloaterPathfindingConsole::getInstanceHandle(); if (!pathfindingConsoleHandle.isDead()) { @@ -10145,21 +10189,7 @@ void LLPipeline::hidePermanentObjects( std::vector<U32>& restoreList ) if ( pDrawable ) { restoreList.push_back( i ); - pDrawable->setState( LLDrawable::FORCE_INVISIBLE ); - markRebuild( pDrawable, LLDrawable::REBUILD_ALL, TRUE ); - //hide children - LLViewerObject::const_child_list_t& child_list = pDrawable->getVObj()->getChildren(); - for ( LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); - iter != child_list.end(); iter++ ) - { - LLViewerObject* child = *iter; - LLDrawable* drawable = child->mDrawable; - if (drawable) - { - drawable->setState( LLDrawable::FORCE_INVISIBLE ); - markRebuild( drawable, LLDrawable::REBUILD_ALL, TRUE ); - } - } + hideDrawable( pDrawable ); } } } @@ -10191,20 +10221,7 @@ void LLPipeline::restorePermanentObjects( const std::vector<U32>& restoreList ) if ( pDrawable ) { pDrawable->clearState( LLDrawable::FORCE_INVISIBLE ); - markRebuild( pDrawable, LLDrawable::REBUILD_ALL, TRUE ); - //restore children - LLViewerObject::const_child_list_t& child_list = pDrawable->getVObj()->getChildren(); - for ( LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); - iter != child_list.end(); iter++) - { - LLViewerObject* child = *iter; - LLDrawable* drawable = child->mDrawable; - if (drawable) - { - drawable->clearState( LLDrawable::FORCE_INVISIBLE ); - markRebuild( drawable, LLDrawable::REBUILD_ALL, TRUE ); - } - } + unhideDrawable( pDrawable ); } } ++itCurrent; @@ -10227,3 +10244,72 @@ void LLPipeline::skipRenderingOfTerrain( BOOL flag ) ++iter; } } + +void LLPipeline::hideObject( const LLUUID& id ) +{ + LLViewerObject *pVO = gObjectList.findObject( id ); + + if ( pVO ) + { + LLDrawable *pDrawable = pVO->mDrawable; + + if ( pDrawable ) + { + hideDrawable( pDrawable ); + } + } +} + +void LLPipeline::hideDrawable( LLDrawable *pDrawable ) +{ + pDrawable->setState( LLDrawable::FORCE_INVISIBLE ); + markRebuild( pDrawable, LLDrawable::REBUILD_ALL, TRUE ); + //hide the children + LLViewerObject::const_child_list_t& child_list = pDrawable->getVObj()->getChildren(); + for ( LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); + iter != child_list.end(); iter++ ) + { + LLViewerObject* child = *iter; + LLDrawable* drawable = child->mDrawable; + if ( drawable ) + { + drawable->setState( LLDrawable::FORCE_INVISIBLE ); + markRebuild( drawable, LLDrawable::REBUILD_ALL, TRUE ); + } + } +} +void LLPipeline::unhideDrawable( LLDrawable *pDrawable ) +{ + pDrawable->clearState( LLDrawable::FORCE_INVISIBLE ); + markRebuild( pDrawable, LLDrawable::REBUILD_ALL, TRUE ); + //restore children + LLViewerObject::const_child_list_t& child_list = pDrawable->getVObj()->getChildren(); + for ( LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); + iter != child_list.end(); iter++) + { + LLViewerObject* child = *iter; + LLDrawable* drawable = child->mDrawable; + if ( drawable ) + { + drawable->clearState( LLDrawable::FORCE_INVISIBLE ); + markRebuild( drawable, LLDrawable::REBUILD_ALL, TRUE ); + } + } +} +void LLPipeline::restoreHiddenObject( const LLUUID& id ) +{ + LLViewerObject *pVO = gObjectList.findObject( id ); + + if ( pVO ) + { + LLDrawable *pDrawable = pVO->mDrawable; + if ( pDrawable ) + { + unhideDrawable( pDrawable ); + } + } +} + + + + diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index f431576702..117b18be80 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -371,6 +371,8 @@ public: void hidePermanentObjects( std::vector<U32>& restoreList ); void restorePermanentObjects( const std::vector<U32>& restoreList ); void skipRenderingOfTerrain( BOOL flag ); + void hideObject( const LLUUID& id ); + void restoreHiddenObject( const LLUUID& id ); private: void unloadShaders(); @@ -379,7 +381,8 @@ private: BOOL updateDrawableGeom(LLDrawable* drawable, BOOL priority); void assertInitializedDoError(); bool assertInitialized() { const bool is_init = isInit(); if (!is_init) assertInitializedDoError(); return is_init; }; - + void hideDrawable( LLDrawable *pDrawable ); + void unhideDrawable( LLDrawable *pDrawable ); public: enum {GPU_CLASS_MAX = 3 }; diff --git a/indra/newview/skins/default/xui/en/floater_pathfinding_characters.xml b/indra/newview/skins/default/xui/en/floater_pathfinding_characters.xml index a81c4cb891..fac6ee05bb 100644 --- a/indra/newview/skins/default/xui/en/floater_pathfinding_characters.xml +++ b/indra/newview/skins/default/xui/en/floater_pathfinding_characters.xml @@ -147,6 +147,15 @@ top_pad="-16" left_pad="0" width="90" /> + <check_box + height="19" + follows="left|bottom" + label="Show physics capsule" + layout="topleft" + name="show_physics_capsule" + top_pad="-19" + left_pad="10" + width="90" /> <button follows="left|bottom" height="22" diff --git a/indra/newview/skins/default/xui/en/floater_pathfinding_linksets.xml b/indra/newview/skins/default/xui/en/floater_pathfinding_linksets.xml index 3ae5301cc2..063aa7bef0 100644 --- a/indra/newview/skins/default/xui/en/floater_pathfinding_linksets.xml +++ b/indra/newview/skins/default/xui/en/floater_pathfinding_linksets.xml @@ -300,6 +300,15 @@ left_pad="0" top_pad="-16" width="90" /> + <check_box + height="19" + follows="left|bottom" + label="Show physics capsule" + layout="topleft" + name="show_physics_capsule" + top_pad="-19" + left_pad="10" + width="90" /> <button follows="left|bottom" height="21" |