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-rw-r--r--indra/newview/lldrawpoolwater.cpp14
1 files changed, 12 insertions, 2 deletions
diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp
index 088a6bb4e8..f7cc8a31e1 100644
--- a/indra/newview/lldrawpoolwater.cpp
+++ b/indra/newview/lldrawpoolwater.cpp
@@ -643,8 +643,18 @@ void LLDrawPoolWater::shade()
shader->uniform3fv(LLShaderMgr::WATER_EYEVEC, 1, LLViewerCamera::getInstance()->getOrigin().mV);
shader->uniform3fv(LLShaderMgr::WATER_SPECULAR, 1, light_diffuse.mV);
shader->uniform1f(LLShaderMgr::WATER_SPECULAR_EXP, light_exp);
- shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR1, 1, pwater->getWave1Dir().mV);
- shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR2, 1, pwater->getWave2Dir().mV);
+ if (LLEnvironment::instance().isCloudScrollPaused())
+ {
+ static const std::array<F32, 2> zerowave({{0.0f, 0.0f}});
+
+ shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR1, 1, zerowave.data());
+ shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR2, 1, zerowave.data());
+ }
+ else
+ {
+ shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR1, 1, pwater->getWave1Dir().mV);
+ shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR2, 1, pwater->getWave2Dir().mV);
+ }
shader->uniform3fv(LLShaderMgr::WATER_LIGHT_DIR, 1, light_dir.mV);
shader->uniform3fv(LLShaderMgr::WATER_NORM_SCALE, 1, pwater->getNormalScale().mV);