diff options
-rw-r--r-- | indra/llprimitive/llprimitive.cpp | 6 | ||||
-rw-r--r-- | indra/llprimitive/llprimitive.h | 25 | ||||
-rw-r--r-- | indra/newview/llpanelvolume.cpp | 8 | ||||
-rw-r--r-- | indra/newview/llviewerwindow.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llvovolume.cpp | 42 | ||||
-rw-r--r-- | indra/newview/llvovolume.h | 17 | ||||
-rw-r--r-- | indra/newview/pipeline.cpp | 16 |
7 files changed, 66 insertions, 50 deletions
diff --git a/indra/llprimitive/llprimitive.cpp b/indra/llprimitive/llprimitive.cpp index bc5dd62f45..53b83a40d7 100644 --- a/indra/llprimitive/llprimitive.cpp +++ b/indra/llprimitive/llprimitive.cpp @@ -1659,7 +1659,7 @@ BOOL LLLightParams::unpack(LLDataPacker &dp) { LLColor4U color; dp.unpackColor4U(color, "color"); - setColor(LLColor4(color)); + setLinearColor(LLColor4(color)); F32 radius; dp.unpackF32(radius, "radius"); @@ -1707,7 +1707,7 @@ LLSD LLLightParams::asLLSD() const { LLSD sd; - sd["color"] = ll_sd_from_color4(getColor()); + sd["color"] = ll_sd_from_color4(getLinearColor()); sd["radius"] = getRadius(); sd["falloff"] = getFalloff(); sd["cutoff"] = getCutoff(); @@ -1721,7 +1721,7 @@ bool LLLightParams::fromLLSD(LLSD& sd) w = "color"; if (sd.has(w)) { - setColor( ll_color4_from_sd(sd["color"]) ); + setLinearColor( ll_color4_from_sd(sd["color"]) ); } else goto fail; w = "radius"; if (sd.has(w)) diff --git a/indra/llprimitive/llprimitive.h b/indra/llprimitive/llprimitive.h index ed89462e5a..b1f8112223 100644 --- a/indra/llprimitive/llprimitive.h +++ b/indra/llprimitive/llprimitive.h @@ -131,8 +131,8 @@ extern const F32 LIGHT_MAX_CUTOFF; class LLLightParams : public LLNetworkData { -protected: - LLColor4 mColor; // gamma corrected color (sRGB), alpha = intensity +private: + LLColor4 mColor; // linear color (not gamma corrected), alpha = intensity F32 mRadius; F32 mFalloff; F32 mCutoff; @@ -149,21 +149,22 @@ public: operator LLSD() const { return asLLSD(); } bool fromLLSD(LLSD& sd); - - // set the color + // set the color by gamma corrected color value // color - gamma corrected color value (directly taken from an on-screen color swatch) - void setColor(const LLColor4& color) { mColor = color; mColor.clamp(); } + void setSRGBColor(const LLColor4& color) { setLinearColor(linearColor4(color)); } + + // set the color by linear color value + // color - linear color value (value as it appears in shaders) + void setLinearColor(const LLColor4& color) { mColor = color; mColor.clamp(); } void setRadius(F32 radius) { mRadius = llclamp(radius, LIGHT_MIN_RADIUS, LIGHT_MAX_RADIUS); } void setFalloff(F32 falloff) { mFalloff = llclamp(falloff, LIGHT_MIN_FALLOFF, LIGHT_MAX_FALLOFF); } void setCutoff(F32 cutoff) { mCutoff = llclamp(cutoff, LIGHT_MIN_CUTOFF, LIGHT_MAX_CUTOFF); } - // same as getSRGBColor - LLColor4 getColor() const { return mColor; } - // get the sRGB (gamma corrected) color of this light - LLColor4 getSRGBColor() const { return mColor; } - // get the linear space color of this light - LLColor4 getLinearColor() const { return linearColor4(mColor); } - + // get the linear space color of this light. This value can be fed directly to shaders + LLColor4 getLinearColor() const { return mColor; } + // get the sRGB (gamma corrected) color of this light, this is the value that should be displayed in the UI + LLColor4 getSRGBColor() const { return srgbColor4(mColor); } + F32 getRadius() const { return mRadius; } F32 getFalloff() const { return mFalloff; } F32 getCutoff() const { return mCutoff; } diff --git a/indra/newview/llpanelvolume.cpp b/indra/newview/llpanelvolume.cpp index 2b531b6acc..ae727e409f 100644 --- a/indra/newview/llpanelvolume.cpp +++ b/indra/newview/llpanelvolume.cpp @@ -300,7 +300,7 @@ void LLPanelVolume::getState( ) { LightColorSwatch->setEnabled( TRUE ); LightColorSwatch->setValid( TRUE ); - LightColorSwatch->set(volobjp->getLightBaseColor()); + LightColorSwatch->set(volobjp->getLightSRGBBaseColor()); } LLTextureCtrl* LightTextureCtrl = getChild<LLTextureCtrl>("light texture control"); @@ -328,7 +328,7 @@ void LLPanelVolume::getState( ) getChild<LLUICtrl>("Light Focus")->setValue(params.mV[1]); getChild<LLUICtrl>("Light Ambiance")->setValue(params.mV[2]); - mLightSavedColor = volobjp->getLightColor(); + mLightSavedColor = volobjp->getLightSRGBColor(); } else { @@ -807,7 +807,7 @@ void LLPanelVolume::onLightSelectColor(const LLSD& data) { LLColor4 clr = LightColorSwatch->get(); LLColor3 clr3( clr ); - volobjp->setLightColor(clr3); + volobjp->setLightSRGBColor(clr3); mLightSavedColor = clr; } } @@ -881,7 +881,7 @@ void LLPanelVolume::onCommitLight( LLUICtrl* ctrl, void* userdata ) if(LightColorSwatch) { LLColor4 clr = LightColorSwatch->get(); - volobjp->setLightColor(LLColor3(clr)); + volobjp->setLightSRGBColor(LLColor3(clr)); } LLTextureCtrl* LightTextureCtrl = self->getChild<LLTextureCtrl>("light texture control"); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index b238256b7f..ae1eec81e0 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -3871,7 +3871,7 @@ void LLViewerWindow::renderSelections( BOOL for_gl_pick, BOOL pick_parcel_walls, F32 scale = vovolume->getLightRadius(); gGL.scalef(scale, scale, scale); - LLColor4 color(vovolume->getLightColor(), .5f); + LLColor4 color(vovolume->getLightSRGBColor(), .5f); gGL.color4fv(color.mV); //F32 pixel_area = 100000.f; diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 586d3b66b0..bd7ad399f9 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -3147,14 +3147,19 @@ void LLVOVolume::setIsLight(BOOL is_light) } } -void LLVOVolume::setLightColor(const LLColor3& color) +void LLVOVolume::setLightSRGBColor(const LLColor3& color) +{ + setLightLinearColor(linearColor3(color)); +} + +void LLVOVolume::setLightLinearColor(const LLColor3& color) { LLLightParams *param_block = (LLLightParams *)getParameterEntry(LLNetworkData::PARAMS_LIGHT); if (param_block) { - if (param_block->getColor() != color) + if (param_block->getLinearColor() != color) { - param_block->setColor(LLColor4(color, param_block->getColor().mV[3])); + param_block->setLinearColor(LLColor4(color, param_block->getLinearColor().mV[3])); parameterChanged(LLNetworkData::PARAMS_LIGHT, true); gPipeline.markTextured(mDrawable); mFaceMappingChanged = TRUE; @@ -3167,9 +3172,9 @@ void LLVOVolume::setLightIntensity(F32 intensity) LLLightParams *param_block = (LLLightParams *)getParameterEntry(LLNetworkData::PARAMS_LIGHT); if (param_block) { - if (param_block->getColor().mV[3] != intensity) + if (param_block->getLinearColor().mV[3] != intensity) { - param_block->setColor(LLColor4(LLColor3(param_block->getColor()), intensity)); + param_block->setLinearColor(LLColor4(LLColor3(param_block->getLinearColor()), intensity)); parameterChanged(LLNetworkData::PARAMS_LIGHT, true); } } @@ -3221,12 +3226,17 @@ BOOL LLVOVolume::getIsLight() const return getParameterEntryInUse(LLNetworkData::PARAMS_LIGHT); } -LLColor3 LLVOVolume::getLightBaseColor() const +LLColor3 LLVOVolume::getLightSRGBBaseColor() const +{ + return srgbColor3(getLightLinearColor()); +} + +LLColor3 LLVOVolume::getLightLinearBaseColor() const { const LLLightParams *param_block = (const LLLightParams *)getParameterEntry(LLNetworkData::PARAMS_LIGHT); if (param_block) { - return LLColor3(param_block->getColor()); + return LLColor3(param_block->getLinearColor()); } else { @@ -3236,17 +3246,10 @@ LLColor3 LLVOVolume::getLightBaseColor() const LLColor3 LLVOVolume::getLightLinearColor() const { - LLColor3 ret = getLightSRGBColor(); - ret = linearColor3(ret); - return ret; -} - -LLColor3 LLVOVolume::getLightSRGBColor() const -{ const LLLightParams *param_block = (const LLLightParams *)getParameterEntry(LLNetworkData::PARAMS_LIGHT); if (param_block) { - return LLColor3(param_block->getSRGBColor()) * param_block->getSRGBColor().mV[3]; + return LLColor3(param_block->getLinearColor()) * param_block->getLinearColor().mV[3]; } else { @@ -3254,6 +3257,13 @@ LLColor3 LLVOVolume::getLightSRGBColor() const } } +LLColor3 LLVOVolume::getLightSRGBColor() const +{ + LLColor3 ret = getLightLinearColor(); + ret = srgbColor3(ret); + return ret; +} + LLUUID LLVOVolume::getLightTextureID() const { if (getParameterEntryInUse(LLNetworkData::PARAMS_LIGHT_IMAGE)) @@ -3345,7 +3355,7 @@ F32 LLVOVolume::getLightIntensity() const const LLLightParams *param_block = (const LLLightParams *)getParameterEntry(LLNetworkData::PARAMS_LIGHT); if (param_block) { - return param_block->getColor().mV[3]; + return param_block->getLinearColor().mV[3]; } else { diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h index bf19a01d57..776b6a16b0 100644 --- a/indra/newview/llvovolume.h +++ b/indra/newview/llvovolume.h @@ -242,7 +242,11 @@ public: // For Lights void setIsLight(BOOL is_light); - void setLightColor(const LLColor3& color); + //set the gamma-corrected (sRGB) color of this light + void setLightSRGBColor(const LLColor3& color); + //set the linear color of this light + void setLightLinearColor(const LLColor3& color); + void setLightIntensity(F32 intensity); void setLightRadius(F32 radius); void setLightFalloff(F32 falloff); @@ -254,12 +258,13 @@ public: // Get the light color in sRGB color space NOT scaled by intensity. - LLColor3 getLightBaseColor() const; - - //same as getLightSRGBColor() - LLColor3 getLightColor() const { return getLightSRGBColor(); } + LLColor3 getLightSRGBBaseColor() const; - // Same as linearColor3(getLightSRGBColor) + // Get the light color in linear color space NOT scaled by intensity. + LLColor3 getLightLinearBaseColor() const; + + // Get the light color in linear color space scaled by intensity + // this is the value that should be fed into shaders LLColor3 getLightLinearColor() const; // Get the light color in sRGB color space scaled by intensity. diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 1765ba227f..563b45273e 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -6325,8 +6325,8 @@ void LLPipeline::setupHWLights(LLDrawPool* pool) mLightMovingMask |= (1<<cur_light); } - //NOTE: for legacy reasons, send sRGB color to light shader for both deferred and non-deferred path - LLColor4 light_color = light->getLightColor(); + //send linear light color to shader + LLColor4 light_color = light->getLightLinearColor(); light_color.mV[3] = 0.0f; F32 fade = iter->fade; @@ -8768,8 +8768,8 @@ void LLPipeline::renderDeferredLighting(LLRenderTarget* screen_target) const F32* c = center.getF32ptr(); F32 s = volume->getLightRadius()*1.5f; - //NOTE: for legacy reasons, send sRGB color to light shader - LLColor3 col = volume->getLightColor(); + //send light color to shader in linear space + LLColor3 col = volume->getLightLinearColor(); if (col.magVecSquared() < 0.001f) { @@ -8861,8 +8861,8 @@ void LLPipeline::renderDeferredLighting(LLRenderTarget* screen_target) setupSpotLight(gDeferredSpotLightProgram, drawablep); - //NOTE: for legacy reasons, send sRGB color to light shader - LLColor3 col = volume->getLightColor(); + //send light color to shader in linear space + LLColor3 col = volume->getLightLinearColor(); gDeferredSpotLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, c); gDeferredSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s); @@ -8951,8 +8951,8 @@ void LLPipeline::renderDeferredLighting(LLRenderTarget* screen_target) setupSpotLight(gDeferredMultiSpotLightProgram, drawablep); - //NOTE: for legacy reasons, send sRGB color to light shader - LLColor3 col = volume->getLightColor(); + //send light color to shader in linear space + LLColor3 col = volume->getLightLinearColor(); gDeferredMultiSpotLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, tc.v); gDeferredMultiSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, light_size_final); |