diff options
-rw-r--r-- | indra/newview/app_settings/shaders/class3/deferred/multiPointLightF.glsl | 2 | ||||
-rw-r--r-- | indra/newview/app_settings/shaders/class3/deferred/pointLightF.glsl | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/multiPointLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/multiPointLightF.glsl index 699a9c0276..b27b171122 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/multiPointLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/multiPointLightF.glsl @@ -102,7 +102,7 @@ void main() vec3 lv =(light [ light_idx ].xyz - pos); calcHalfVectors(lv, n, v, h, l, nh, nl, nv, vh, lightDist); - if (nl > 0.0 || nv > 0.0) + if (nl > 0.0) { float dist = lightDist / lightSize; float dist_atten = 1.0 - (dist + falloff)/(1.0 + falloff); diff --git a/indra/newview/app_settings/shaders/class3/deferred/pointLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/pointLightF.glsl index defd577266..b4640187c7 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/pointLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/pointLightF.glsl @@ -102,7 +102,7 @@ void main() float alphaRough, specWeight; initMaterial( diffuse, packedORM, alphaRough, c_diff, reflect0, reflect90, specWeight ); - if (nl > 0.0 || nv > 0.0) + if (nl > 0.0) { vec3 intensity = dist_atten * getLightIntensityPoint(color, size, lightDist); colorDiffuse += intensity * nl * BRDFLambertian (reflect0, reflect90, c_diff , specWeight, vh); |