diff options
| -rw-r--r-- | indra/llui/llui.cpp | 8 | 
1 files changed, 4 insertions, 4 deletions
| diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index 852a19660a..22d3af3e6b 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -710,19 +710,19 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre  			v = LLVector3(offset_x, offset_y, 0.f) * quat;  			gGL.texCoord2f(uv_rect.mRight, uv_rect.mTop); -			gGL.vertex2i(v.mV[0], v.mV[1] ); +			gGL.vertex2f(v.mV[0], v.mV[1] );  			v = LLVector3(-offset_x, offset_y, 0.f) * quat;  			gGL.texCoord2f(uv_rect.mLeft, uv_rect.mTop); -			gGL.vertex2i(v.mV[0], v.mV[1] ); +			gGL.vertex2f(v.mV[0], v.mV[1] );  			v = LLVector3(-offset_x, -offset_y, 0.f) * quat;  			gGL.texCoord2f(uv_rect.mLeft, uv_rect.mBottom); -			gGL.vertex2i(v.mV[0], v.mV[1] ); +			gGL.vertex2f(v.mV[0], v.mV[1] );  			v = LLVector3(offset_x, -offset_y, 0.f) * quat;  			gGL.texCoord2f(uv_rect.mRight, uv_rect.mBottom); -			gGL.vertex2i(v.mV[0], v.mV[1] ); +			gGL.vertex2f(v.mV[0], v.mV[1] );  		}  		gGL.end();  		gGL.popUIMatrix(); | 
