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-rwxr-xr-xindra/llrender/llrendertarget.cpp2
-rwxr-xr-xindra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl4
2 files changed, 3 insertions, 3 deletions
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp
index 09ef780424..a011e81b99 100755
--- a/indra/llrender/llrendertarget.cpp
+++ b/indra/llrender/llrendertarget.cpp
@@ -113,7 +113,7 @@ void LLRenderTarget::resize(U32 resx, U32 resy, U32 color_fmt)
sBytesAllocated += pix_diff*4;
}
}
-
+
bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo, S32 samples)
{
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl
index eaaa7b208d..cad5b9ff04 100755
--- a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl
@@ -41,13 +41,13 @@ void default_lighting()
{
vec4 color = diffuseLookup(vary_texcoord0.xy);
+ color *= vertex_color;
+
if (color.a < minimum_alpha)
{
discard;
}
- color.rgb *= vertex_color.rgb;
-
color.rgb = atmosLighting(color.rgb);
color.rgb = scaleSoftClip(color.rgb);