diff options
-rwxr-xr-x | indra/llrender/llrendertarget.cpp | 2 | ||||
-rwxr-xr-x | indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index 09ef780424..a011e81b99 100755 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -113,7 +113,7 @@ void LLRenderTarget::resize(U32 resx, U32 resy, U32 color_fmt) sBytesAllocated += pix_diff*4; } } - + bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo, S32 samples) { diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl index eaaa7b208d..cad5b9ff04 100755 --- a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl @@ -41,13 +41,13 @@ void default_lighting() { vec4 color = diffuseLookup(vary_texcoord0.xy); + color *= vertex_color; + if (color.a < minimum_alpha) { discard; } - color.rgb *= vertex_color.rgb; - color.rgb = atmosLighting(color.rgb); color.rgb = scaleSoftClip(color.rgb); |