diff options
| -rw-r--r-- | indra/newview/lldrawpoolavatar.cpp | 4 | ||||
| -rw-r--r-- | indra/newview/llviewerjointmesh.cpp | 6 | 
2 files changed, 6 insertions, 4 deletions
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 03e66231d1..c94b0c3fa7 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -853,9 +853,7 @@ LLColor3 LLDrawPoolAvatar::getDebugColor() const  LLVertexBufferAvatar::LLVertexBufferAvatar()  : LLVertexBuffer(sDataMask,  -	LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) > 0 ?	 -	GL_DYNAMIC_DRAW_ARB :  -	GL_STREAM_DRAW_ARB) +	GL_STREAM_DRAW_ARB) //avatars are always stream draw due to morph targets  {  } diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp index b125c79f61..c65946a574 100644 --- a/indra/newview/llviewerjointmesh.cpp +++ b/indra/newview/llviewerjointmesh.cpp @@ -758,14 +758,18 @@ void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_w  			const U32 idx_count = mMesh->getNumFaces()*3; +			indicesp += mMesh->mFaceIndexOffset; +  			U16* __restrict idx = indicesp.get();  			S32* __restrict src_idx = (S32*) mMesh->getFaces();  			i = 0; +			const S32 offset = (S32) mMesh->mFaceVertexOffset; +  			do  			{ -				*(idx++) = *(src_idx++); +				*(idx++) = *(src_idx++)+offset;  			}  			while (++i < idx_count);  		}  | 
