diff options
| -rw-r--r-- | indra/newview/app_settings/shaders/class3/environment/waterF.glsl | 2 | 
1 files changed, 1 insertions, 1 deletions
| diff --git a/indra/newview/app_settings/shaders/class3/environment/waterF.glsl b/indra/newview/app_settings/shaders/class3/environment/waterF.glsl index 2c87937906..41c0d95b0e 100644 --- a/indra/newview/app_settings/shaders/class3/environment/waterF.glsl +++ b/indra/newview/app_settings/shaders/class3/environment/waterF.glsl @@ -255,7 +255,7 @@ void main()      shadow = sampleDirectionalShadow(pos.xyz, norm.xyz, distort);  #endif -    vec3 sunlit_linear = (sunlit); +    vec3 sunlit_linear = sunlit;      float fade = 1;  #ifdef TRANSPARENT_WATER      float depth = texture(depthMap, distort).r; | 
