diff options
| -rw-r--r-- | indra/llwindow/llwindowmacosx.cpp | 12 | ||||
| -rw-r--r-- | indra/newview/llfloaterpreference.h | 2 | ||||
| -rw-r--r-- | indra/newview/llfloaterpreferencesgraphicsadvanced.h | 2 | ||||
| -rw-r--r-- | indra/newview/pipeline.cpp | 8 | 
4 files changed, 12 insertions, 12 deletions
diff --git a/indra/llwindow/llwindowmacosx.cpp b/indra/llwindow/llwindowmacosx.cpp index 0e03b4e883..030bd5ee7e 100644 --- a/indra/llwindow/llwindowmacosx.cpp +++ b/indra/llwindow/llwindowmacosx.cpp @@ -1495,9 +1495,9 @@ bool LLWindowMacOSX::convertCoords(LLCoordScreen from, LLCoordWindow* to)          convertScreenToWindow(mWindow, mouse_point); -		float scale_factor = getSystemUISize(); -		to->mX = mouse_point[0] * scale_factor; -		to->mY = mouse_point[1] * scale_factor; +        float scale_factor = getSystemUISize(); +        to->mX = mouse_point[0] * scale_factor; +        to->mY = mouse_point[1] * scale_factor;          return true;      } @@ -1509,9 +1509,9 @@ bool LLWindowMacOSX::convertCoords(LLCoordWindow from, LLCoordScreen *to)      if(mWindow)      {          float mouse_point[2]; -		float scale_factor = getSystemUISize(); -		mouse_point[0] = from.mX / scale_factor; -		mouse_point[1] = from.mY / scale_factor; +        float scale_factor = getSystemUISize(); +        mouse_point[0] = from.mX / scale_factor; +        mouse_point[1] = from.mY / scale_factor;          convertWindowToScreen(mWindow, mouse_point); diff --git a/indra/newview/llfloaterpreference.h b/indra/newview/llfloaterpreference.h index fa9c421a8f..40806c22fc 100644 --- a/indra/newview/llfloaterpreference.h +++ b/indra/newview/llfloaterpreference.h @@ -237,7 +237,7 @@ private:      std::unique_ptr< ll::prefs::SearchData > mSearchData;      bool mSearchDataDirty; -    boost::signals2::connection	mImpostorsChangedSignal; +    boost::signals2::connection mImpostorsChangedSignal;      boost::signals2::connection mComplexityChangedSignal;      void onUpdateFilterTerm( bool force = false ); diff --git a/indra/newview/llfloaterpreferencesgraphicsadvanced.h b/indra/newview/llfloaterpreferencesgraphicsadvanced.h index a1a54f238d..6f793c1379 100644 --- a/indra/newview/llfloaterpreferencesgraphicsadvanced.h +++ b/indra/newview/llfloaterpreferencesgraphicsadvanced.h @@ -61,7 +61,7 @@ protected:      void        onBtnOK(const LLSD& userdata);      void        onBtnCancel(const LLSD& userdata); -    boost::signals2::connection	mImpostorsChangedSignal; +    boost::signals2::connection mImpostorsChangedSignal;      boost::signals2::connection mComplexityChangedSignal;      boost::signals2::connection mComplexityModeChangedSignal;      boost::signals2::connection mLODFactorChangedSignal; diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 0120e1487e..9edfbf7a88 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -7419,7 +7419,7 @@ void LLPipeline::generateGlow(LLRenderTarget* src)  void LLPipeline::applyCAS(LLRenderTarget* src, LLRenderTarget* dst)  {      static LLCachedControl<F32> cas_sharpness(gSavedSettings, "RenderCASSharpness", 0.4f); -	LL_PROFILE_GPU_ZONE("cas"); +    LL_PROFILE_GPU_ZONE("cas");      if (cas_sharpness == 0.0f || !gCASProgram.isComplete())      {          gPipeline.copyRenderTarget(src, dst); @@ -7464,7 +7464,7 @@ void LLPipeline::applyCAS(LLRenderTarget* src, LLRenderTarget* dst)  void LLPipeline::applyFXAA(LLRenderTarget* src, LLRenderTarget* dst)  { -	LL_PROFILE_GPU_ZONE("FXAA"); +    LL_PROFILE_GPU_ZONE("FXAA");      {          llassert(!gCubeSnapshot);          bool multisample = RenderFSAAType == 1 && gFXAAProgram[0].isComplete() && mFXAAMap.isComplete(); @@ -7668,7 +7668,7 @@ void LLPipeline::generateSMAABuffers(LLRenderTarget* src)  void LLPipeline::applySMAA(LLRenderTarget* src, LLRenderTarget* dst)  { -	LL_PROFILE_GPU_ZONE("SMAA"); +    LL_PROFILE_GPU_ZONE("SMAA");      llassert(!gCubeSnapshot);      bool multisample = RenderFSAAType == 2 && gSMAAEdgeDetectProgram[0].isComplete() && mFXAAMap.isComplete() && mSMAABlendBuffer.isComplete(); @@ -7773,7 +7773,7 @@ void LLPipeline::combineGlow(LLRenderTarget* src, LLRenderTarget* dst)  void LLPipeline::renderDoF(LLRenderTarget* src, LLRenderTarget* dst)  { -	LL_PROFILE_GPU_ZONE("dof"); +    LL_PROFILE_GPU_ZONE("dof");      {          bool dof_enabled =              (RenderDepthOfFieldInEditMode || !LLToolMgr::getInstance()->inBuildMode()) &&  | 
