diff options
| -rw-r--r-- | indra/llmath/llvolume.cpp | 2 | ||||
| -rw-r--r-- | indra/llrender/llrender.cpp | 2 | ||||
| -rw-r--r-- | indra/newview/lldrawpoolalpha.cpp | 14 | ||||
| -rw-r--r-- | indra/newview/lldrawpoolterrain.cpp | 6 | 
4 files changed, 17 insertions, 7 deletions
| diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 8c81f27784..f20a5c37b4 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -3253,7 +3253,7 @@ void LLVolume::sculpt(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components,  		{  			F32 area = sculptGetSurfaceArea(); -			const F32 SCULPT_MAX_AREA = 32.f; +			const F32 SCULPT_MAX_AREA = 384.f;  			if (area < SCULPT_MIN_AREA || area > SCULPT_MAX_AREA)  			{ diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 6a3f186531..1d82dda30f 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -294,7 +294,7 @@ bool LLTexUnit::bind(LLImageGL* texture, bool for_rendering, bool forceBind)  		glBindTexture(sGLTextureType[texture->getTarget()], mCurrTexture);  		texture->updateBindStats(texture->mTextureMemory);		  		mHasMipMaps = texture->mHasMipMaps; -		if (mIndex == 0 && texture->mTexOptionsDirty) +		if (texture->mTexOptionsDirty)  		{  			texture->mTexOptionsDirty = false;  			setTextureAddressMode(texture->mAddressMode); diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index 5e4d5319ec..ad7e3ad593 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -295,16 +295,24 @@ void LLDrawPoolAlpha::render(S32 pass)  	if (sShowDebugAlpha)  	{ -		if(gPipeline.canUseWindLightShaders())  +		BOOL shaders = gPipeline.canUseVertexShaders(); +		if(shaders)   		{ -			LLGLSLShader::bindNoShader(); +			gObjectFullbrightNonIndexedProgram.bind(); +		} +		else +		{ +			gPipeline.enableLightsFullbright(LLColor4(1,1,1,1));  		} -		gPipeline.enableLightsFullbright(LLColor4(1,1,1,1));  		glColor4f(1,0,0,1);  		LLViewerFetchedTexture::sSmokeImagep->addTextureStats(1024.f*1024.f);  		gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sSmokeImagep, TRUE) ;  		renderAlphaHighlight(LLVertexBuffer::MAP_VERTEX |  							LLVertexBuffer::MAP_TEXCOORD0); +		if(shaders)  +		{ +			gObjectFullbrightNonIndexedProgram.unbind(); +		}  	}  } diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index 84eeace9c6..3daa0f8261 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -143,7 +143,7 @@ void LLDrawPoolTerrain::beginRenderPass( S32 pass )  void LLDrawPoolTerrain::endRenderPass( S32 pass )  {  	LLFastTimer t(FTM_RENDER_TERRAIN); -	LLFacePool::endRenderPass(pass); +	//LLFacePool::endRenderPass(pass);  	if (mVertexShaderLevel > 1 && sShader->mShaderLevel > 0) {  		sShader->unbind(); @@ -215,8 +215,10 @@ void LLDrawPoolTerrain::render(S32 pass)  		{ //use fullbright shader for highlighting  			LLGLSLShader* old_shader = sShader;  			sShader->unbind(); -			sShader = &gObjectFullbrightProgram; +			sShader = &gObjectFullbrightNonIndexedProgram;  			sShader->bind(); +			LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL); +			glPolygonOffset(-1.0f, -1.0f);  			renderOwnership();  			sShader = old_shader;  			sShader->bind(); | 
