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-rw-r--r--indra/newview/lldrawable.cpp15
-rw-r--r--indra/newview/lldrawpoolalpha.cpp36
-rw-r--r--indra/newview/lldrawpoolavatar.cpp65
-rw-r--r--indra/newview/lldrawpooltree.cpp15
-rw-r--r--indra/newview/llface.cpp131
-rw-r--r--indra/newview/llface.h23
-rw-r--r--indra/newview/llspatialpartition.cpp15
-rw-r--r--indra/newview/llsprite.cpp9
-rw-r--r--indra/newview/llviewerjointmesh.cpp16
-rw-r--r--indra/newview/llviewerjointmesh_sse.cpp2
-rw-r--r--indra/newview/llviewerjointmesh_sse2.cpp2
-rw-r--r--indra/newview/llvoavatar.cpp31
-rw-r--r--indra/newview/llvograss.cpp2
-rw-r--r--indra/newview/llvoground.cpp9
-rw-r--r--indra/newview/llvopartgroup.cpp2
-rw-r--r--indra/newview/llvosky.cpp46
-rw-r--r--indra/newview/llvosurfacepatch.cpp4
-rw-r--r--indra/newview/llvotree.cpp22
-rw-r--r--indra/newview/llvovolume.cpp73
-rw-r--r--indra/newview/llvowater.cpp12
-rwxr-xr-xindra/newview/pipeline.cpp53
21 files changed, 357 insertions, 226 deletions
diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp
index d370c72a04..fe743e7451 100644
--- a/indra/newview/lldrawable.cpp
+++ b/indra/newview/lldrawable.cpp
@@ -820,8 +820,7 @@ void LLDrawable::shiftPos(const LLVector4a &shift_vector)
if (!volume && facep->hasGeometry())
{
- facep->mVertexBuffer = NULL;
- facep->mLastVertexBuffer = NULL;
+ facep->clearVertexBuffer();
}
}
@@ -935,6 +934,18 @@ void LLDrawable::setSpatialGroup(LLSpatialGroup *groupp)
{
mSpatialGroupp->setState(LLSpatialGroup::GEOM_DIRTY);
}*/
+
+ if (mSpatialGroupp != groupp && getVOVolume())
+ { //NULL out vertex buffer references for volumes on spatial group change to maintain
+ //requirement that every face vertex buffer is either NULL or points to a vertex buffer
+ //contained by its drawable's spatial group
+ for (S32 i = 0; i < getNumFaces(); ++i)
+ {
+ LLFace* facep = getFace(i);
+ facep->clearVertexBuffer();
+ }
+ }
+
mSpatialGroupp = groupp;
}
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp
index 7f1740e29f..a2a109d5ee 100644
--- a/indra/newview/lldrawpoolalpha.cpp
+++ b/indra/newview/lldrawpoolalpha.cpp
@@ -246,13 +246,25 @@ void LLDrawPoolAlpha::render(S32 pass)
if (deferred_render && pass == 1)
{
gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.33f);
+ gGL.blendFunc(LLRender::BF_SOURCE_ALPHA, LLRender::BF_ONE_MINUS_SOURCE_ALPHA);
}
+ else
+ {
+ mColorSFactor = LLRender::BF_SOURCE_ALPHA; // } regular alpha blend
+ mColorDFactor = LLRender::BF_ONE_MINUS_SOURCE_ALPHA; // }
+ mAlphaSFactor = LLRender::BF_ZERO; // } glow suppression
+ mAlphaDFactor = LLRender::BF_ONE_MINUS_SOURCE_ALPHA; // }
+ gGL.blendFunc(mColorSFactor, mColorDFactor, mAlphaSFactor, mAlphaDFactor);
- mColorSFactor = LLRender::BF_SOURCE_ALPHA; // } regular alpha blend
- mColorDFactor = LLRender::BF_ONE_MINUS_SOURCE_ALPHA; // }
- mAlphaSFactor = LLRender::BF_ZERO; // } glow suppression
- mAlphaDFactor = LLRender::BF_ONE_MINUS_SOURCE_ALPHA; // }
- gGL.blendFunc(mColorSFactor, mColorDFactor, mAlphaSFactor, mAlphaDFactor);
+ if (LLPipeline::sImpostorRender)
+ {
+ gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f);
+ }
+ else
+ {
+ gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
+ }
+ }
renderAlpha(getVertexDataMask());
@@ -321,22 +333,10 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask)
BOOL light_enabled = TRUE;
S32 diffuse_channel = 0;
- //BOOL is_particle = FALSE;
BOOL use_shaders = (LLPipeline::sUnderWaterRender && gPipeline.canUseVertexShaders())
|| gPipeline.canUseWindLightShadersOnObjects();
- // check to see if it's a particle and if it's "close"
- {
- if (LLPipeline::sImpostorRender)
- {
- gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f);
- }
- else
- {
- gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT);
- }
- }
-
+
for (LLCullResult::sg_list_t::iterator i = gPipeline.beginAlphaGroups(); i != gPipeline.endAlphaGroups(); ++i)
{
LLSpatialGroup* group = *i;
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index b044a89af8..48e561b24b 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -99,19 +99,6 @@ S32 normal_channel = -1;
S32 specular_channel = -1;
S32 cube_channel = -1;
-static const U32 rigged_data_mask[] = {
- LLDrawPoolAvatar::RIGGED_SIMPLE_MASK,
- LLDrawPoolAvatar::RIGGED_FULLBRIGHT_MASK,
- LLDrawPoolAvatar::RIGGED_SHINY_MASK,
- LLDrawPoolAvatar::RIGGED_FULLBRIGHT_SHINY_MASK,
- LLDrawPoolAvatar::RIGGED_GLOW_MASK,
- LLDrawPoolAvatar::RIGGED_ALPHA_MASK,
- LLDrawPoolAvatar::RIGGED_FULLBRIGHT_ALPHA_MASK,
- LLDrawPoolAvatar::RIGGED_DEFERRED_BUMP_MASK,
- LLDrawPoolAvatar::RIGGED_DEFERRED_SIMPLE_MASK,
-};
-
-
static LLFastTimer::DeclareTimer FTM_SHADOW_AVATAR("Avatar Shadow");
LLDrawPoolAvatar::LLDrawPoolAvatar() :
@@ -1297,17 +1284,10 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace*
return;
}
- LLVertexBuffer* buffer = face->mVertexBuffer;
-
- U32 data_mask = 0;
- for (U32 i = 0; i < face->mRiggedIndex.size(); ++i)
- {
- if (face->mRiggedIndex[i] > -1)
- {
- data_mask |= rigged_data_mask[i];
- }
- }
+ LLVertexBuffer* buffer = face->getVertexBuffer();
+ U32 data_mask = face->getRiggedVertexBufferDataMask();
+
if (!buffer ||
buffer->getTypeMask() != data_mask ||
buffer->getRequestedVerts() != vol_face.mNumVertices)
@@ -1316,16 +1296,19 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace*
face->setIndicesIndex(0);
face->setSize(vol_face.mNumVertices, vol_face.mNumIndices, true);
+
if (sShaderLevel > 0)
{
- face->mVertexBuffer = new LLVertexBuffer(data_mask, GL_DYNAMIC_DRAW_ARB);
+ buffer = new LLVertexBuffer(data_mask, GL_DYNAMIC_DRAW_ARB);
}
else
{
- face->mVertexBuffer = new LLVertexBuffer(data_mask, GL_STREAM_DRAW_ARB);
+ buffer = new LLVertexBuffer(data_mask, GL_STREAM_DRAW_ARB);
}
- face->mVertexBuffer->allocateBuffer(face->getGeomCount(), face->getIndicesCount(), true);
+ buffer->allocateBuffer(face->getGeomCount(), face->getIndicesCount(), true);
+
+ face->setVertexBuffer(buffer);
U16 offset = 0;
@@ -1341,7 +1324,6 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace*
LLMatrix3 mat_normal(mat3);
face->getGeometryVolume(*volume, face->getTEOffset(), mat_vert, mat_normal, offset, true);
- buffer = face->mVertexBuffer;
}
if (sShaderLevel <= 0 && face->mLastSkinTime < avatar->getLastSkinTime())
@@ -1480,9 +1462,9 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
stop_glerror();
- U32 data_mask = rigged_data_mask[type];
+ U32 data_mask = LLFace::getRiggedDataMask(type);
- LLVertexBuffer* buff = face->mVertexBuffer;
+ LLVertexBuffer* buff = face->getVertexBuffer();
if (buff)
{
@@ -1624,49 +1606,38 @@ LLColor3 LLDrawPoolAvatar::getDebugColor() const
void LLDrawPoolAvatar::addRiggedFace(LLFace* facep, U32 type)
{
- if (facep->mRiggedIndex.empty())
- {
- facep->mRiggedIndex.resize(LLDrawPoolAvatar::NUM_RIGGED_PASSES);
- for (U32 i = 0; i < facep->mRiggedIndex.size(); ++i)
- {
- facep->mRiggedIndex[i] = -1;
- }
- }
-
if (type >= NUM_RIGGED_PASSES)
{
llerrs << "Invalid rigged face type." << llendl;
}
- if (facep->mRiggedIndex[type] != -1)
+ if (facep->getRiggedIndex(type) != -1)
{
llerrs << "Tried to add a rigged face that's referenced elsewhere." << llendl;
}
-
- facep->mRiggedIndex[type] = mRiggedFace[type].size();
- facep->mDrawPoolp = this;
+ facep->setRiggedIndex(type, mRiggedFace[type].size());
+ facep->setPool(this);
mRiggedFace[type].push_back(facep);
}
void LLDrawPoolAvatar::removeRiggedFace(LLFace* facep)
{
-
- facep->mDrawPoolp = NULL;
+ facep->setPool(NULL);
for (U32 i = 0; i < NUM_RIGGED_PASSES; ++i)
{
- S32 index = facep->mRiggedIndex[i];
+ S32 index = facep->getRiggedIndex(i);
if (index > -1)
{
if (mRiggedFace[i].size() > index && mRiggedFace[i][index] == facep)
{
- facep->mRiggedIndex[i] = -1;
+ facep->setRiggedIndex(i,-1);
mRiggedFace[i].erase(mRiggedFace[i].begin()+index);
for (U32 j = index; j < mRiggedFace[i].size(); ++j)
{ //bump indexes down for faces referenced after erased face
- mRiggedFace[i][j]->mRiggedIndex[i] = j;
+ mRiggedFace[i][j]->setRiggedIndex(i, j);
}
}
else
diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp
index f1198c9a8d..195ee60a2e 100644
--- a/indra/newview/lldrawpooltree.cpp
+++ b/indra/newview/lldrawpooltree.cpp
@@ -107,11 +107,12 @@ void LLDrawPoolTree::render(S32 pass)
iter != mDrawFace.end(); iter++)
{
LLFace *face = *iter;
- if(face->mVertexBuffer.notNull())
+ LLVertexBuffer* buff = face->getVertexBuffer();
+ if(buff)
{
- face->mVertexBuffer->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK);
- face->mVertexBuffer->drawRange(LLRender::TRIANGLES, 0, face->mVertexBuffer->getRequestedVerts()-1, face->mVertexBuffer->getRequestedIndices(), 0);
- gPipeline.addTrianglesDrawn(face->mVertexBuffer->getRequestedIndices());
+ buff->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK);
+ buff->drawRange(LLRender::TRIANGLES, 0, buff->getRequestedVerts()-1, buff->getRequestedIndices(), 0);
+ gPipeline.addTrianglesDrawn(buff->getRequestedIndices());
}
}
}
@@ -200,13 +201,13 @@ void LLDrawPoolTree::renderTree(BOOL selecting)
LLFace *face = *iter;
LLDrawable *drawablep = face->getDrawable();
- if (drawablep->isDead() || face->mVertexBuffer.isNull())
+ if (drawablep->isDead() || !face->getVertexBuffer())
{
continue;
}
- face->mVertexBuffer->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK);
- U16* indicesp = (U16*) face->mVertexBuffer->getIndicesPointer();
+ face->getVertexBuffer()->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK);
+ U16* indicesp = (U16*) face->getVertexBuffer()->getIndicesPointer();
// Render each of the trees
LLVOTree *treep = (LLVOTree *)drawablep->getVObj().get();
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index 863e335f4a..10847e7067 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -250,6 +250,11 @@ void LLFace::setWorldMatrix(const LLMatrix4 &mat)
llerrs << "Faces on this drawable are not independently modifiable\n" << llendl;
}
+void LLFace::setPool(LLFacePool* pool)
+{
+ mDrawPoolp = pool;
+}
+
void LLFace::setPool(LLFacePool* new_pool, LLViewerTexture *texturep)
{
LLMemType mt1(LLMemType::MTYPE_DRAWABLE);
@@ -375,6 +380,8 @@ void LLFace::setSize(S32 num_vertices, S32 num_indices, bool align)
mVertexBuffer = NULL;
mLastVertexBuffer = NULL;
}
+
+ llassert(verify());
}
//============================================================================
@@ -579,23 +586,26 @@ void LLFace::printDebugInfo() const
llinfos << "II: " << mIndicesIndex << " Count:" << mIndicesCount << llendl;
llinfos << llendl;
- poolp->printDebugInfo();
-
- S32 pool_references = 0;
- for (std::vector<LLFace*>::iterator iter = poolp->mReferences.begin();
- iter != poolp->mReferences.end(); iter++)
+ if (poolp)
{
- LLFace *facep = *iter;
- if (facep == this)
+ poolp->printDebugInfo();
+
+ S32 pool_references = 0;
+ for (std::vector<LLFace*>::iterator iter = poolp->mReferences.begin();
+ iter != poolp->mReferences.end(); iter++)
{
- llinfos << "Pool reference: " << pool_references << llendl;
- pool_references++;
+ LLFace *facep = *iter;
+ if (facep == this)
+ {
+ llinfos << "Pool reference: " << pool_references << llendl;
+ pool_references++;
+ }
}
- }
- if (pool_references != 1)
- {
- llinfos << "Incorrect number of pool references!" << llendl;
+ if (pool_references != 1)
+ {
+ llinfos << "Incorrect number of pool references!" << llendl;
+ }
}
#if 0
@@ -976,6 +986,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
bool force_rebuild)
{
LLFastTimer t(FTM_FACE_GET_GEOM);
+ llassert(verify());
const LLVolumeFace &vf = volume.getVolumeFace(f);
S32 num_vertices = (S32)vf.mNumVertices;
S32 num_indices = (S32) vf.mNumIndices;
@@ -1842,16 +1853,7 @@ BOOL LLFace::verify(const U32* indices_array) const
BOOL ok = TRUE;
if( mVertexBuffer.isNull() )
- {
- if( mGeomCount )
- {
- // This happens before teleports as faces are torn down.
- // Stop the crash in DEV-31893 with a null pointer check,
- // but present this info.
- // To clean up the log, the geometry could be cleared, or the
- // face could otherwise be marked for no ::verify.
- llinfos << "Face with no vertex buffer and " << mGeomCount << " mGeomCount" << llendl;
- }
+ { //no vertex buffer, face is implicitly valid
return TRUE;
}
@@ -1859,7 +1861,7 @@ BOOL LLFace::verify(const U32* indices_array) const
if ((mGeomIndex + mGeomCount) > mVertexBuffer->getNumVerts())
{
ok = FALSE;
- llinfos << "Face not within pool range!" << llendl;
+ llinfos << "Face references invalid vertices!" << llendl;
}
S32 indices_count = (S32)getIndicesCount();
@@ -1875,6 +1877,12 @@ BOOL LLFace::verify(const U32* indices_array) const
llinfos << "Face has bogus indices count" << llendl;
}
+ if (mIndicesIndex + mIndicesCount > mVertexBuffer->getNumIndices())
+ {
+ ok = FALSE;
+ llinfos << "Face references invalid indices!" << llendl;
+ }
+
#if 0
S32 geom_start = getGeomStart();
S32 geom_count = mGeomCount;
@@ -2183,3 +2191,78 @@ BOOL LLFace::switchTexture()
return mUsingAtlas ;
}
+
+void LLFace::setVertexBuffer(LLVertexBuffer* buffer)
+{
+ mVertexBuffer = buffer;
+ llassert(verify());
+}
+
+void LLFace::clearVertexBuffer()
+{
+ mVertexBuffer = NULL;
+ mLastVertexBuffer = NULL;
+}
+
+//static
+U32 LLFace::getRiggedDataMask(U32 type)
+{
+ static const U32 rigged_data_mask[] = {
+ LLDrawPoolAvatar::RIGGED_SIMPLE_MASK,
+ LLDrawPoolAvatar::RIGGED_FULLBRIGHT_MASK,
+ LLDrawPoolAvatar::RIGGED_SHINY_MASK,
+ LLDrawPoolAvatar::RIGGED_FULLBRIGHT_SHINY_MASK,
+ LLDrawPoolAvatar::RIGGED_GLOW_MASK,
+ LLDrawPoolAvatar::RIGGED_ALPHA_MASK,
+ LLDrawPoolAvatar::RIGGED_FULLBRIGHT_ALPHA_MASK,
+ LLDrawPoolAvatar::RIGGED_DEFERRED_BUMP_MASK,
+ LLDrawPoolAvatar::RIGGED_DEFERRED_SIMPLE_MASK,
+ };
+
+ llassert(type < sizeof(rigged_data_mask)/sizeof(U32));
+
+ return rigged_data_mask[type];
+}
+
+U32 LLFace::getRiggedVertexBufferDataMask() const
+{
+ U32 data_mask = 0;
+ for (U32 i = 0; i < mRiggedIndex.size(); ++i)
+ {
+ if (mRiggedIndex[i] > -1)
+ {
+ data_mask |= LLFace::getRiggedDataMask(i);
+ }
+ }
+
+ return data_mask;
+}
+
+S32 LLFace::getRiggedIndex(U32 type) const
+{
+ if (mRiggedIndex.empty())
+ {
+ return -1;
+ }
+
+ llassert(type < mRiggedIndex.size());
+
+ return mRiggedIndex[type];
+}
+
+void LLFace::setRiggedIndex(U32 type, S32 index)
+{
+ if (mRiggedIndex.empty())
+ {
+ mRiggedIndex.resize(LLDrawPoolAvatar::NUM_RIGGED_PASSES);
+ for (U32 i = 0; i < mRiggedIndex.size(); ++i)
+ {
+ mRiggedIndex[i] = -1;
+ }
+ }
+
+ llassert(type < mRiggedIndex.size());
+
+ mRiggedIndex[type] = index;
+}
+
diff --git a/indra/newview/llface.h b/indra/newview/llface.h
index cc04bf2f1c..1f69dd145e 100644
--- a/indra/newview/llface.h
+++ b/indra/newview/llface.h
@@ -131,14 +131,14 @@ public:
LLDrawable* getDrawable() const { return mDrawablep; }
LLViewerObject* getViewerObject() const { return mVObjp; }
S32 getLOD() const { return mVObjp.notNull() ? mVObjp->getLOD() : 0; }
- LLVertexBuffer* getVertexBuffer() const { return mVertexBuffer; }
void setPoolType(U32 type) { mPoolType = type; }
S32 getTEOffset() { return mTEOffset; }
LLViewerTexture* getTexture() const;
void setViewerObject(LLViewerObject* object);
void setPool(LLFacePool *pool, LLViewerTexture *texturep);
-
+ void setPool(LLFacePool* pool);
+
void setDrawable(LLDrawable *drawable);
void setTEOffset(const S32 te_offset);
@@ -218,6 +218,16 @@ public:
void removeAtlas() ;
BOOL switchTexture() ;
+ //vertex buffer tracking
+ void setVertexBuffer(LLVertexBuffer* buffer);
+ void clearVertexBuffer(); //sets mVertexBuffer and mLastVertexBuffer to NULL
+ LLVertexBuffer* getVertexBuffer() const { return mVertexBuffer; }
+ U32 getRiggedVertexBufferDataMask() const;
+ S32 getRiggedIndex(U32 type) const;
+ void setRiggedIndex(U32 type, S32 index);
+
+ static U32 getRiggedDataMask(U32 type);
+
public: //aligned members
LLVector4a mExtents[2];
@@ -235,8 +245,6 @@ public:
LLVector2 mTexExtents[2];
F32 mDistance;
- LLPointer<LLVertexBuffer> mVertexBuffer;
- LLPointer<LLVertexBuffer> mLastVertexBuffer;
F32 mLastUpdateTime;
F32 mLastSkinTime;
F32 mLastMoveTime;
@@ -244,10 +252,9 @@ public:
LLDrawInfo* mDrawInfo;
private:
- friend class LLGeometryManager;
- friend class LLVolumeGeometryManager;
- friend class LLDrawPoolAvatar;
-
+ LLPointer<LLVertexBuffer> mVertexBuffer;
+ LLPointer<LLVertexBuffer> mLastVertexBuffer;
+
U32 mState;
LLFacePool* mDrawPoolp;
U32 mPoolType;
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 14775f0f21..5e7af6bbb3 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -1486,8 +1486,7 @@ void LLSpatialGroup::destroyGL()
for (S32 j = 0; j < drawable->getNumFaces(); j++)
{
LLFace* facep = drawable->getFace(j);
- facep->mVertexBuffer = NULL;
- facep->mLastVertexBuffer = NULL;
+ facep->clearVertexBuffer();
}
}
}
@@ -2433,7 +2432,9 @@ void pushVerts(LLSpatialGroup* group, U32 mask)
void pushVerts(LLFace* face, U32 mask)
{
- LLVertexBuffer* buffer = face->mVertexBuffer;
+ llassert(face->verify());
+
+ LLVertexBuffer* buffer = face->getVertexBuffer();
if (buffer)
{
@@ -2580,7 +2581,7 @@ void renderOctree(LLSpatialGroup* group)
for (S32 j = 0; j < drawable->getNumFaces(); j++)
{
LLFace* face = drawable->getFace(j);
- if (face->mVertexBuffer.notNull())
+ if (face->getVertexBuffer())
{
if (gFrameTimeSeconds - face->mLastUpdateTime < 0.5f)
{
@@ -2595,10 +2596,10 @@ void renderOctree(LLSpatialGroup* group)
continue;
}
- face->mVertexBuffer->setBuffer(LLVertexBuffer::MAP_VERTEX);
+ face->getVertexBuffer()->setBuffer(LLVertexBuffer::MAP_VERTEX);
//drawBox((face->mExtents[0] + face->mExtents[1])*0.5f,
// (face->mExtents[1]-face->mExtents[0])*0.5f);
- face->mVertexBuffer->draw(LLRender::TRIANGLES, face->getIndicesCount(), face->getIndicesStart());
+ face->getVertexBuffer()->draw(LLRender::TRIANGLES, face->getIndicesCount(), face->getIndicesStart());
}
}
@@ -3374,7 +3375,7 @@ void renderPhysicsShapes(LLSpatialGroup* group)
for (S32 i = 0; i < drawable->getNumFaces(); ++i)
{
LLFace* face = drawable->getFace(i);
- LLVertexBuffer* buff = face->mVertexBuffer;
+ LLVertexBuffer* buff = face->getVertexBuffer();
if (buff)
{
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
diff --git a/indra/newview/llsprite.cpp b/indra/newview/llsprite.cpp
index a69592b61c..4bde2dfcab 100644
--- a/indra/newview/llsprite.cpp
+++ b/indra/newview/llsprite.cpp
@@ -186,14 +186,15 @@ void LLSprite::updateFace(LLFace &face)
U16 index_offset;
// Setup face
- if (face.mVertexBuffer.isNull())
+ if (!face.getVertexBuffer())
{
- face.mVertexBuffer = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX |
+ LLVertexBuffer* buff = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX |
LLVertexBuffer::MAP_TEXCOORD0,
GL_STREAM_DRAW_ARB);
- face.mVertexBuffer->allocateBuffer(4, 12, TRUE);
+ buff->allocateBuffer(4, 12, TRUE);
face.setGeomIndex(0);
face.setIndicesIndex(0);
+ face.setVertexBuffer(buff);
}
index_offset = face.getGeometry(verticesp,normalsp,tex_coordsp, indicesp);
@@ -242,7 +243,7 @@ void LLSprite::updateFace(LLFace &face)
*indicesp++ = 3 + index_offset;
}
- face.mVertexBuffer->setBuffer(0);
+ face.getVertexBuffer()->setBuffer(0);
face.mCenterAgent = mPosition;
}
diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp
index aa6da5c9f3..77c8bb0329 100644
--- a/indra/newview/llviewerjointmesh.cpp
+++ b/indra/newview/llviewerjointmesh.cpp
@@ -511,7 +511,7 @@ int compare_int(const void *a, const void *b)
U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
{
if (!mValid || !mMesh || !mFace || !mVisible ||
- mFace->mVertexBuffer.isNull() ||
+ !mFace->getVertexBuffer() ||
mMesh->getNumFaces() == 0)
{
return 0;
@@ -582,7 +582,7 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
gGL.getTexUnit(diffuse_channel)->bind(LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT));
}
- mFace->mVertexBuffer->setBuffer(sRenderMask);
+ mFace->getVertexBuffer()->setBuffer(sRenderMask);
U32 start = mMesh->mFaceVertexOffset;
U32 end = start + mMesh->mFaceVertexCount - 1;
@@ -599,14 +599,14 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy)
}
}
- mFace->mVertexBuffer->drawRange(LLRender::TRIANGLES, start, end, count, offset);
+ mFace->getVertexBuffer()->drawRange(LLRender::TRIANGLES, start, end, count, offset);
}
else
{
glPushMatrix();
LLMatrix4 jointToWorld = getWorldMatrix();
glMultMatrixf((GLfloat*)jointToWorld.mMatrix);
- mFace->mVertexBuffer->drawRange(LLRender::TRIANGLES, start, end, count, offset);
+ mFace->getVertexBuffer()->drawRange(LLRender::TRIANGLES, start, end, count, offset);
glPopMatrix();
}
gPipeline.addTrianglesDrawn(count);
@@ -661,7 +661,7 @@ void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_w
mFace = face;
- if (mFace->mVertexBuffer.isNull())
+ if (!mFace->getVertexBuffer())
{
return;
}
@@ -693,7 +693,7 @@ void LLViewerJointMesh::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_w
if (num_verts)
{
face->getGeometryAvatar(verticesp, normalsp, tex_coordsp, vertex_weightsp, clothing_weightsp);
- face->mVertexBuffer->getIndexStrider(indicesp);
+ face->getVertexBuffer()->getIndexStrider(indicesp);
verticesp += mMesh->mFaceVertexOffset;
normalsp += mMesh->mFaceVertexOffset;
@@ -758,7 +758,7 @@ void LLViewerJointMesh::updateGeometryOriginal(LLFace *mFace, LLPolyMesh *mMesh)
LLStrider<LLVector3> o_normals;
//get vertex and normal striders
- LLVertexBuffer* buffer = mFace->mVertexBuffer;
+ LLVertexBuffer* buffer = mFace->getVertexBuffer();
buffer->getVertexStrider(o_vertices, 0);
buffer->getNormalStrider(o_normals, 0);
@@ -869,7 +869,7 @@ void LLViewerJointMesh::updateJointGeometry()
&& mMesh
&& mFace
&& mMesh->hasWeights()
- && mFace->mVertexBuffer.notNull()
+ && mFace->getVertexBuffer()
&& LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) == 0))
{
return;
diff --git a/indra/newview/llviewerjointmesh_sse.cpp b/indra/newview/llviewerjointmesh_sse.cpp
index e3b40f6943..400b49d046 100644
--- a/indra/newview/llviewerjointmesh_sse.cpp
+++ b/indra/newview/llviewerjointmesh_sse.cpp
@@ -83,7 +83,7 @@ void LLViewerJointMesh::updateGeometrySSE(LLFace *face, LLPolyMesh *mesh)
LLStrider<LLVector3> o_vertices;
LLStrider<LLVector3> o_normals;
- LLVertexBuffer *buffer = face->mVertexBuffer;
+ LLVertexBuffer *buffer = face->getVertexBuffer();
buffer->getVertexStrider(o_vertices, mesh->mFaceVertexOffset);
buffer->getNormalStrider(o_normals, mesh->mFaceVertexOffset);
diff --git a/indra/newview/llviewerjointmesh_sse2.cpp b/indra/newview/llviewerjointmesh_sse2.cpp
index 5871823dde..c2296dd569 100644
--- a/indra/newview/llviewerjointmesh_sse2.cpp
+++ b/indra/newview/llviewerjointmesh_sse2.cpp
@@ -90,7 +90,7 @@ void LLViewerJointMesh::updateGeometrySSE2(LLFace *face, LLPolyMesh *mesh)
LLStrider<LLVector3> o_vertices;
LLStrider<LLVector3> o_normals;
- LLVertexBuffer *buffer = face->mVertexBuffer;
+ LLVertexBuffer *buffer = face->getVertexBuffer();
buffer->getVertexStrider(o_vertices, mesh->mFaceVertexOffset);
buffer->getNormalStrider(o_normals, mesh->mFaceVertexOffset);
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index e982df1c92..aa7349f129 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -2016,26 +2016,29 @@ void LLVOAvatar::updateMeshData()
bool terse_update = false;
- if(facep->mVertexBuffer.isNull())
+ facep->setGeomIndex(0);
+ facep->setIndicesIndex(0);
+
+ LLVertexBuffer* buff = facep->getVertexBuffer();
+ if(!facep->getVertexBuffer())
{
- facep->mVertexBuffer = new LLVertexBufferAvatar();
- facep->mVertexBuffer->allocateBuffer(num_vertices, num_indices, TRUE);
+ buff = new LLVertexBufferAvatar();
+ buff->allocateBuffer(num_vertices, num_indices, TRUE);
+ facep->setVertexBuffer(buff);
}
else
{
- if (facep->mVertexBuffer->getRequestedIndices() == num_indices &&
- facep->mVertexBuffer->getRequestedVerts() == num_vertices)
+ if (buff->getRequestedIndices() == num_indices &&
+ buff->getRequestedVerts() == num_vertices)
{
terse_update = true;
}
else
{
- facep->mVertexBuffer->resizeBuffer(num_vertices, num_indices) ;
- }
+ buff->resizeBuffer(num_vertices, num_indices);
+ }
}
-
- facep->setGeomIndex(0);
- facep->setIndicesIndex(0);
+
// This is a hack! Avatars have their own pool, so we are detecting
// the case of more than one avatar in the pool (thus > 0 instead of >= 0)
@@ -2050,7 +2053,7 @@ void LLVOAvatar::updateMeshData()
}
stop_glerror();
- facep->mVertexBuffer->setBuffer(0);
+ buff->setBuffer(0);
if(!f_num)
{
@@ -4006,7 +4009,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
LLFace* face = mDrawable->getFace(0);
- bool needs_rebuild = !face || face->mVertexBuffer.isNull() || mDrawable->isState(LLDrawable::REBUILD_GEOMETRY);
+ bool needs_rebuild = !face || !face->getVertexBuffer() || mDrawable->isState(LLDrawable::REBUILD_GEOMETRY);
if (needs_rebuild || mDirtyMesh)
{ //LOD changed or new mesh created, allocate new vertex buffer if needed
@@ -4041,7 +4044,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
mNeedsSkin = FALSE;
mLastSkinTime = gFrameTimeSeconds;
- LLVertexBuffer* vb = mDrawable->getFace(0)->mVertexBuffer;
+ LLVertexBuffer* vb = mDrawable->getFace(0)->getVertexBuffer();
if (vb)
{
vb->setBuffer(0);
@@ -8150,7 +8153,7 @@ BOOL LLVOAvatar::updateLOD()
BOOL res = updateJointLODs();
LLFace* facep = mDrawable->getFace(0);
- if (facep->mVertexBuffer.isNull())
+ if (!facep->getVertexBuffer())
{
dirtyMesh(2);
}
diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp
index edd41089c0..32822e1181 100644
--- a/indra/newview/llvograss.cpp
+++ b/indra/newview/llvograss.cpp
@@ -453,7 +453,7 @@ void LLVOGrass::plantBlades()
face->setTexture(getTEImage(0));
face->setState(LLFace::GLOBAL);
face->setSize(mNumBlades * 8, mNumBlades * 12);
- face->mVertexBuffer = NULL;
+ face->setVertexBuffer(NULL);
face->setTEOffset(0);
face->mCenterLocal = mPosition + mRegionp->getOriginAgent();
diff --git a/indra/newview/llvoground.cpp b/indra/newview/llvoground.cpp
index f032ae8780..ce256fdedf 100644
--- a/indra/newview/llvoground.cpp
+++ b/indra/newview/llvoground.cpp
@@ -97,13 +97,14 @@ BOOL LLVOGround::updateGeometry(LLDrawable *drawable)
drawable->addFace(poolp, NULL);
face = drawable->getFace(0);
- if (face->mVertexBuffer.isNull())
+ if (!face->getVertexBuffer())
{
face->setSize(5, 12);
- face->mVertexBuffer = new LLVertexBuffer(LLDrawPoolGround::VERTEX_DATA_MASK, GL_STREAM_DRAW_ARB);
- face->mVertexBuffer->allocateBuffer(face->getGeomCount(), face->getIndicesCount(), TRUE);
+ LLVertexBuffer* buff = new LLVertexBuffer(LLDrawPoolGround::VERTEX_DATA_MASK, GL_STREAM_DRAW_ARB);
+ buff->allocateBuffer(face->getGeomCount(), face->getIndicesCount(), TRUE);
face->setGeomIndex(0);
face->setIndicesIndex(0);
+ face->setVertexBuffer(buff);
}
index_offset = face->getGeometry(verticesp,normalsp,texCoordsp, indicesp);
@@ -161,7 +162,7 @@ BOOL LLVOGround::updateGeometry(LLDrawable *drawable)
*(texCoordsp++) = LLVector2(0.f, 1.f);
*(texCoordsp++) = LLVector2(0.5f, 0.5f);
- face->mVertexBuffer->setBuffer(0);
+ face->getVertexBuffer()->setBuffer(0);
LLPipeline::sCompiles++;
return TRUE;
}
diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp
index f762f04d8e..6f354b78b1 100644
--- a/indra/newview/llvopartgroup.cpp
+++ b/indra/newview/llvopartgroup.cpp
@@ -463,7 +463,7 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group)
LLAlphaObject* object = (LLAlphaObject*) facep->getViewerObject();
facep->setGeomIndex(vertex_count);
facep->setIndicesIndex(index_count);
- facep->mVertexBuffer = buffer;
+ facep->setVertexBuffer(buffer);
facep->setPoolType(LLDrawPool::POOL_ALPHA);
object->getGeometry(facep->getTEOffset(), verticesp, normalsp, texcoordsp, colorsp, indicesp);
diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp
index 80f43e51d2..288d335e1d 100644
--- a/indra/newview/llvosky.cpp
+++ b/indra/newview/llvosky.cpp
@@ -1182,7 +1182,7 @@ BOOL LLVOSky::updateSky()
}
}
- if (mDrawable.notNull() && mDrawable->getFace(0) && mDrawable->getFace(0)->mVertexBuffer.isNull())
+ if (mDrawable.notNull() && mDrawable->getFace(0) && !mDrawable->getFace(0)->getVertexBuffer())
{
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, TRUE);
}
@@ -1233,10 +1233,11 @@ void LLVOSky::createDummyVertexBuffer()
mFace[FACE_DUMMY] = mDrawable->addFace(poolp, NULL);
}
- if(mFace[FACE_DUMMY]->mVertexBuffer.isNull())
+ if(!mFace[FACE_DUMMY]->getVertexBuffer())
{
- mFace[FACE_DUMMY]->mVertexBuffer = new LLVertexBuffer(LLDrawPoolSky::VERTEX_DATA_MASK, GL_DYNAMIC_DRAW_ARB);
- mFace[FACE_DUMMY]->mVertexBuffer->allocateBuffer(1, 1, TRUE);
+ LLVertexBuffer* buff = new LLVertexBuffer(LLDrawPoolSky::VERTEX_DATA_MASK, GL_DYNAMIC_DRAW_ARB);
+ buff->allocateBuffer(1, 1, TRUE);
+ mFace[FACE_DUMMY]->setVertexBuffer(buff);
}
}
@@ -1255,13 +1256,13 @@ void LLVOSky::updateDummyVertexBuffer()
LLFastTimer t(FTM_RENDER_FAKE_VBO_UPDATE) ;
- if(!mFace[FACE_DUMMY] || mFace[FACE_DUMMY]->mVertexBuffer.isNull())
+ if(!mFace[FACE_DUMMY] || !mFace[FACE_DUMMY]->getVertexBuffer())
createDummyVertexBuffer() ;
LLStrider<LLVector3> vertices ;
- mFace[FACE_DUMMY]->mVertexBuffer->getVertexStrider(vertices, 0);
+ mFace[FACE_DUMMY]->getVertexBuffer()->getVertexStrider(vertices, 0);
*vertices = mCameraPosAgent ;
- mFace[FACE_DUMMY]->mVertexBuffer->setBuffer(0) ;
+ mFace[FACE_DUMMY]->getVertexBuffer()->setBuffer(0) ;
}
//----------------------------------
//end of fake vertex buffer updating
@@ -1304,14 +1305,15 @@ BOOL LLVOSky::updateGeometry(LLDrawable *drawable)
{
face = mFace[FACE_SIDE0 + side];
- if (face->mVertexBuffer.isNull())
+ if (!face->getVertexBuffer())
{
face->setSize(4, 6);
face->setGeomIndex(0);
face->setIndicesIndex(0);
- face->mVertexBuffer = new LLVertexBuffer(LLDrawPoolSky::VERTEX_DATA_MASK, GL_STREAM_DRAW_ARB);
- face->mVertexBuffer->allocateBuffer(4, 6, TRUE);
-
+ LLVertexBuffer* buff = new LLVertexBuffer(LLDrawPoolSky::VERTEX_DATA_MASK, GL_STREAM_DRAW_ARB);
+ buff->allocateBuffer(4, 6, TRUE);
+ face->setVertexBuffer(buff);
+
index_offset = face->getGeometry(verticesp,normalsp,texCoordsp, indicesp);
S32 vtx = 0;
@@ -1344,7 +1346,7 @@ BOOL LLVOSky::updateGeometry(LLDrawable *drawable)
*indicesp++ = index_offset + 3;
*indicesp++ = index_offset + 2;
- face->mVertexBuffer->setBuffer(0);
+ buff->setBuffer(0);
}
}
@@ -1471,13 +1473,14 @@ BOOL LLVOSky::updateHeavenlyBodyGeometry(LLDrawable *drawable, const S32 f, cons
facep = mFace[f];
- if (facep->mVertexBuffer.isNull())
+ if (!facep->getVertexBuffer())
{
- facep->setSize(4, 6);
- facep->mVertexBuffer = new LLVertexBuffer(LLDrawPoolSky::VERTEX_DATA_MASK, GL_STREAM_DRAW_ARB);
- facep->mVertexBuffer->allocateBuffer(facep->getGeomCount(), facep->getIndicesCount(), TRUE);
+ facep->setSize(4, 6);
+ LLVertexBuffer* buff = new LLVertexBuffer(LLDrawPoolSky::VERTEX_DATA_MASK, GL_STREAM_DRAW_ARB);
+ buff->allocateBuffer(facep->getGeomCount(), facep->getIndicesCount(), TRUE);
facep->setGeomIndex(0);
facep->setIndicesIndex(0);
+ facep->setVertexBuffer(buff);
}
index_offset = facep->getGeometry(verticesp,normalsp,texCoordsp, indicesp);
@@ -1506,7 +1509,7 @@ BOOL LLVOSky::updateHeavenlyBodyGeometry(LLDrawable *drawable, const S32 f, cons
*indicesp++ = index_offset + 2;
*indicesp++ = index_offset + 3;
- facep->mVertexBuffer->setBuffer(0);
+ facep->getVertexBuffer()->setBuffer(0);
if (is_sun)
{
@@ -1875,13 +1878,14 @@ void LLVOSky::updateReflectionGeometry(LLDrawable *drawable, F32 H,
LLFace *face = mFace[FACE_REFLECTION];
- if (face->mVertexBuffer.isNull() || quads*4 != face->getGeomCount())
+ if (!face->getVertexBuffer() || quads*4 != face->getGeomCount())
{
face->setSize(quads * 4, quads * 6);
- face->mVertexBuffer = new LLVertexBuffer(LLDrawPoolWater::VERTEX_DATA_MASK, GL_STREAM_DRAW_ARB);
- face->mVertexBuffer->allocateBuffer(face->getGeomCount(), face->getIndicesCount(), TRUE);
+ LLVertexBuffer* buff = new LLVertexBuffer(LLDrawPoolWater::VERTEX_DATA_MASK, GL_STREAM_DRAW_ARB);
+ buff->allocateBuffer(face->getGeomCount(), face->getIndicesCount(), TRUE);
face->setIndicesIndex(0);
face->setGeomIndex(0);
+ face->setVertexBuffer(buff);
}
LLStrider<LLVector3> verticesp;
@@ -2019,7 +2023,7 @@ void LLVOSky::updateReflectionGeometry(LLDrawable *drawable, F32 H,
}
}
- face->mVertexBuffer->setBuffer(0);
+ face->getVertexBuffer()->setBuffer(0);
}
diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp
index 690530939e..dbcd4f50ca 100644
--- a/indra/newview/llvosurfacepatch.cpp
+++ b/indra/newview/llvosurfacepatch.cpp
@@ -890,7 +890,7 @@ void LLVOSurfacePatch::dirtyGeom()
if (mDrawable)
{
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, TRUE);
- mDrawable->getFace(0)->mVertexBuffer = NULL;
+ mDrawable->getFace(0)->setVertexBuffer(NULL);
mDrawable->movePartition();
}
}
@@ -1119,7 +1119,7 @@ void LLTerrainPartition::getGeometry(LLSpatialGroup* group)
facep->setIndicesIndex(indices_index);
facep->setGeomIndex(index_offset);
- facep->mVertexBuffer = buffer;
+ facep->setVertexBuffer(buffer);
LLVOSurfacePatch* patchp = (LLVOSurfacePatch*) facep->getViewerObject();
patchp->getGeometry(vertices, normals, colors, texcoords, texcoords2, indices);
diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp
index 1b5aed804f..e6f2b19e07 100644
--- a/indra/newview/llvotree.cpp
+++ b/indra/newview/llvotree.cpp
@@ -525,11 +525,11 @@ BOOL LLVOTree::updateGeometry(LLDrawable *drawable)
if(mTrunkLOD >= sMAX_NUM_TREE_LOD_LEVELS) //do not display the tree.
{
mReferenceBuffer = NULL ;
- mDrawable->getFace(0)->mVertexBuffer = NULL ;
+ mDrawable->getFace(0)->setVertexBuffer(NULL);
return TRUE ;
}
- if (mReferenceBuffer.isNull() || mDrawable->getFace(0)->mVertexBuffer.isNull())
+ if (mReferenceBuffer.isNull() || !mDrawable->getFace(0)->getVertexBuffer())
{
const F32 SRR3 = 0.577350269f; // sqrt(1/3)
const F32 SRR2 = 0.707106781f; // sqrt(1/2)
@@ -863,7 +863,7 @@ BOOL LLVOTree::updateGeometry(LLDrawable *drawable)
if (gSavedSettings.getBOOL("RenderAnimateTrees"))
{
- mDrawable->getFace(0)->mVertexBuffer = mReferenceBuffer;
+ mDrawable->getFace(0)->setVertexBuffer(mReferenceBuffer);
}
else
{
@@ -921,8 +921,9 @@ void LLVOTree::updateMesh()
calcNumVerts(vert_count, index_count, mTrunkLOD, stop_depth, mDepth, mTrunkDepth, mBranches);
LLFace* facep = mDrawable->getFace(0);
- facep->mVertexBuffer = new LLVertexBuffer(LLDrawPoolTree::VERTEX_DATA_MASK, GL_STATIC_DRAW_ARB);
- facep->mVertexBuffer->allocateBuffer(vert_count, index_count, TRUE);
+ LLVertexBuffer* buff = new LLVertexBuffer(LLDrawPoolTree::VERTEX_DATA_MASK, GL_STATIC_DRAW_ARB);
+ buff->allocateBuffer(vert_count, index_count, TRUE);
+ facep->setVertexBuffer(buff);
LLStrider<LLVector3> vertices;
LLStrider<LLVector3> normals;
@@ -930,16 +931,15 @@ void LLVOTree::updateMesh()
LLStrider<U16> indices;
U16 idx_offset = 0;
- facep->mVertexBuffer->getVertexStrider(vertices);
- facep->mVertexBuffer->getNormalStrider(normals);
- facep->mVertexBuffer->getTexCoord0Strider(tex_coords);
- facep->mVertexBuffer->getIndexStrider(indices);
+ buff->getVertexStrider(vertices);
+ buff->getNormalStrider(normals);
+ buff->getTexCoord0Strider(tex_coords);
+ buff->getIndexStrider(indices);
genBranchPipeline(vertices, normals, tex_coords, indices, idx_offset, scale_mat, mTrunkLOD, stop_depth, mDepth, mTrunkDepth, 1.0, mTwist, droop, mBranches, alpha);
mReferenceBuffer->setBuffer(0);
- facep->mVertexBuffer->setBuffer(0);
-
+ buff->setBuffer(0);
}
void LLVOTree::appendMesh(LLStrider<LLVector3>& vertices,
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 132e50904a..66263412ec 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -3689,7 +3689,7 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
(type == LLRenderPass::PASS_INVISIBLE) ||
(type == LLRenderPass::PASS_ALPHA && facep->isState(LLFace::FULLBRIGHT));
- if (!fullbright && type != LLRenderPass::PASS_GLOW && !facep->mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_NORMAL))
+ if (!fullbright && type != LLRenderPass::PASS_GLOW && !facep->getVertexBuffer()->hasDataType(LLVertexBuffer::TYPE_NORMAL))
{
llwarns << "Non fullbright face has no normals!" << llendl;
return;
@@ -3723,13 +3723,8 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
U8 glow = (U8) (facep->getTextureEntry()->getGlow() * 255);
- if (facep->mVertexBuffer.isNull())
- {
- llerrs << "WTF?" << llendl;
- }
-
if (idx >= 0 &&
- draw_vec[idx]->mVertexBuffer == facep->mVertexBuffer &&
+ draw_vec[idx]->mVertexBuffer == facep->getVertexBuffer() &&
draw_vec[idx]->mEnd == facep->getGeomIndex()-1 &&
(LLPipeline::sTextureBindTest || draw_vec[idx]->mTexture == tex) &&
#if LL_DARWIN
@@ -3756,7 +3751,7 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
U32 offset = facep->getIndicesStart();
U32 count = facep->getIndicesCount();
LLPointer<LLDrawInfo> draw_info = new LLDrawInfo(start,end,count,offset, tex,
- facep->mVertexBuffer, fullbright, bump);
+ facep->getVertexBuffer(), fullbright, bump);
draw_info->mGroup = group;
draw_info->mVSize = facep->getVirtualSize();
draw_vec.push_back(draw_info);
@@ -3896,16 +3891,22 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
//for each face
for (S32 i = 0; i < drawablep->getNumFaces(); i++)
{
+ LLFace* facep = drawablep->getFace(i);
+
+ //ALWAYS null out vertex buffer on rebuild -- if the face lands in a render
+ // batch, it will recover its vertex buffer reference from the spatial group
+ facep->setVertexBuffer(NULL);
+
//sum up face verts and indices
drawablep->updateFaceSize(i);
- LLFace* facep = drawablep->getFace(i);
+
+
if (rigged)
{
if (!facep->isState(LLFace::RIGGED))
- {
- facep->mVertexBuffer = NULL;
- facep->mLastVertexBuffer = NULL;
+ { //completely reset vertex buffer
+ facep->clearVertexBuffer();
}
facep->setState(LLFace::RIGGED);
@@ -4063,14 +4064,13 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
if (cur_total > max_total || facep->getIndicesCount() <= 0 || facep->getGeomCount() <= 0)
{
- facep->mVertexBuffer = NULL;
- facep->mLastVertexBuffer = NULL;
+ facep->clearVertexBuffer();
continue;
}
cur_total += facep->getGeomCount();
- if (facep->hasGeometry() && facep->mPixelArea > FORCE_CULL_AREA)
+ if (facep->hasGeometry() && facep->getPixelArea() > FORCE_CULL_AREA)
{
const LLTextureEntry* te = facep->getTextureEntry();
LLViewerTexture* tex = facep->getTexture();
@@ -4083,7 +4083,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
}
}
- BOOL force_simple = (facep->mPixelArea < FORCE_SIMPLE_RENDER_AREA);
+ BOOL force_simple = (facep->getPixelArea() < FORCE_SIMPLE_RENDER_AREA);
U32 type = gPipeline.getPoolTypeFromTE(te, tex);
if (type != LLDrawPool::POOL_ALPHA && force_simple)
{
@@ -4169,8 +4169,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
}
else
{ //face has no renderable geometry
- facep->mVertexBuffer = NULL;
- facep->mLastVertexBuffer = NULL;
+ facep->clearVertexBuffer();
}
}
@@ -4251,7 +4250,7 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
for (S32 i = 0; i < drawablep->getNumFaces(); ++i)
{
LLFace* face = drawablep->getFace(i);
- if (face && face->mVertexBuffer.notNull())
+ if (face && face->getVertexBuffer())
{
face->getGeometryVolume(*volume, face->getTEOffset(),
vobj->getRelativeXform(), vobj->getRelativeXformInvTrans(), face->getGeomIndex());
@@ -4303,9 +4302,10 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
for (S32 i = 0; i < drawablep->getNumFaces(); ++i)
{
LLFace* face = drawablep->getFace(i);
- if (face && face->mVertexBuffer.notNull() && face->mVertexBuffer->isLocked())
+ LLVertexBuffer* buff = face->getVertexBuffer();
+ if (face && buff && buff->isLocked())
{
- face->mVertexBuffer->setBuffer(0) ;
+ buff->setBuffer(0) ;
}
}
}
@@ -4375,7 +4375,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
U32 index_count = facep->getIndicesCount();
U32 geom_count = facep->getGeomCount();
- //sum up vertices needed for this texture
+ //sum up vertices needed for this render batch
std::vector<LLFace*>::iterator i = face_iter;
++i;
@@ -4385,7 +4385,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
facep = *i;
if (geom_count + facep->getGeomCount() > max_vertices)
- { //cut vertex buffers on geom count too big
+ { //cut batches on geom count too big
break;
}
@@ -4413,7 +4413,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
buffer->allocateBuffer(geom_count, index_count, TRUE);
}
else
- {
+ { //resize pre-existing buffer
if (LLVertexBuffer::sEnableVBOs && buffer->getUsage() != group->mBufferUsage)
{
buffer = createVertexBuffer(group->mSpatialPartition->mVertexDataMask,
@@ -4434,15 +4434,18 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
U16 index_offset = 0;
while (face_iter < i)
- {
+ { //update face indices for new buffer
facep = *face_iter;
- facep->mIndicesIndex = indices_index;
- facep->mGeomIndex = index_offset;
- facep->mVertexBuffer = buffer;
+ facep->setIndicesIndex(indices_index);
+ facep->setGeomIndex(index_offset);
+ facep->setVertexBuffer(buffer);
+
{
+ //for debugging, set last time face was updated vs moved
facep->updateRebuildFlags();
+
if (!LLPipeline::sDelayVBUpdate)
- {
+ { //copy face geometry into vertex buffer
LLDrawable* drawablep = facep->getDrawable();
LLVOVolume* vobj = drawablep->getVOVolume();
LLVolume* volume = vobj->getVolume();
@@ -4459,9 +4462,12 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
}
index_offset += facep->getGeomCount();
- indices_index += facep->mIndicesCount;
+ indices_index += facep->getIndicesCount();
+
+
+ //append face to appropriate render batch
- BOOL force_simple = facep->mPixelArea < FORCE_SIMPLE_RENDER_AREA;
+ BOOL force_simple = facep->getPixelArea() < FORCE_SIMPLE_RENDER_AREA;
BOOL fullbright = facep->isState(LLFace::FULLBRIGHT);
if ((mask & LLVertexBuffer::MAP_NORMAL) == 0)
{ //paranoia check to make sure GL doesn't try to read non-existant normals
@@ -4628,7 +4634,7 @@ void LLGeometryManager::addGeometryCount(LLSpatialGroup* group, U32 &vertex_coun
//sum up face verts and indices
drawablep->updateFaceSize(i);
LLFace* facep = drawablep->getFace(i);
- if (facep->hasGeometry() && facep->mPixelArea > FORCE_CULL_AREA)
+ if (facep->hasGeometry() && facep->getPixelArea() > FORCE_CULL_AREA)
{
vertex_count += facep->getGeomCount();
index_count += facep->getIndicesCount();
@@ -4638,8 +4644,7 @@ void LLGeometryManager::addGeometryCount(LLSpatialGroup* group, U32 &vertex_coun
}
else
{
- facep->mVertexBuffer = NULL;
- facep->mLastVertexBuffer = NULL;
+ facep->clearVertexBuffer();
}
}
}
diff --git a/indra/newview/llvowater.cpp b/indra/newview/llvowater.cpp
index 77875859e9..69ebad61ac 100644
--- a/indra/newview/llvowater.cpp
+++ b/indra/newview/llvowater.cpp
@@ -166,16 +166,18 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable)
face->setSize(vertices_per_quad * num_quads,
indices_per_quad * num_quads);
- if (face->mVertexBuffer.isNull())
+ LLVertexBuffer* buff = face->getVertexBuffer();
+ if (!buff)
{
- face->mVertexBuffer = new LLVertexBuffer(LLDrawPoolWater::VERTEX_DATA_MASK, GL_DYNAMIC_DRAW_ARB);
- face->mVertexBuffer->allocateBuffer(face->getGeomCount(), face->getIndicesCount(), TRUE);
+ buff = new LLVertexBuffer(LLDrawPoolWater::VERTEX_DATA_MASK, GL_DYNAMIC_DRAW_ARB);
+ buff->allocateBuffer(face->getGeomCount(), face->getIndicesCount(), TRUE);
face->setIndicesIndex(0);
face->setGeomIndex(0);
+ face->setVertexBuffer(buff);
}
else
{
- face->mVertexBuffer->resizeBuffer(face->getGeomCount(), face->getIndicesCount());
+ buff->resizeBuffer(face->getGeomCount(), face->getIndicesCount());
}
index_offset = face->getGeometry(verticesp,normalsp,texCoordsp, indicesp);
@@ -229,7 +231,7 @@ BOOL LLVOWater::updateGeometry(LLDrawable *drawable)
}
}
- face->mVertexBuffer->setBuffer(0);
+ buff->setBuffer(0);
mDrawable->movePartition();
LLPipeline::sCompiles++;
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index b29e32f1d8..9eaf515c65 100755
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -75,6 +75,7 @@
#include "lltool.h"
#include "lltoolmgr.h"
#include "llviewercamera.h"
+#include "llviewermediafocus.h"
#include "llviewertexturelist.h"
#include "llviewerobject.h"
#include "llviewerobjectlist.h"
@@ -5786,8 +5787,7 @@ void LLPipeline::resetVertexBuffers(LLDrawable* drawable)
for (S32 i = 0; i < drawable->getNumFaces(); i++)
{
LLFace* facep = drawable->getFace(i);
- facep->mVertexBuffer = NULL;
- facep->mLastVertexBuffer = NULL;
+ facep->clearVertexBuffer();
}
}
@@ -6177,9 +6177,45 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
static F32 start_distance = 16.f;
static F32 transition_time = 1.f;
+ LLVector3 focus_point;
+
+ LLViewerObject* obj = LLViewerMediaFocus::getInstance()->getFocusedObject();
+ if (obj && obj->mDrawable && obj->isSelected())
+ {
+ S32 face_idx = LLViewerMediaFocus::getInstance()->getFocusedFace();
+ if (obj && obj->mDrawable)
+ {
+ LLFace* face = obj->mDrawable->getFace(face_idx);
+ if (face)
+ {
+ focus_point = face->getPositionAgent();
+ }
+ }
+ }
+
+ if (focus_point.isExactlyZero())
+ {
+ if (LLViewerJoystick::getInstance()->getOverrideCamera())
+ {
+ focus_point = gDebugRaycastIntersection;
+ }
+ else
+ {
+ LLViewerObject* obj = gAgentCamera.getFocusObject();
+ if (obj)
+ {
+ focus_point = LLVector3(gAgentCamera.getFocusGlobal()-gAgent.getRegion()->getOriginGlobal());
+ }
+ }
+ }
+
LLVector3 eye = LLViewerCamera::getInstance()->getOrigin();
- F32 target_distance = LLViewerCamera::getInstance()->getAtAxis() * (gDebugRaycastIntersection-eye);
-
+ F32 target_distance = 16.f;
+ if (!focus_point.isExactlyZero())
+ {
+ target_distance = LLViewerCamera::getInstance()->getAtAxis() * (focus_point-eye);
+ }
+
if (transition_time >= 1.f &&
fabsf(current_distance-target_distance)/current_distance > 0.01f)
{ //large shift happened, interpolate smoothly to new target distance
@@ -6207,8 +6243,13 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
//convert to mm
F32 subject_distance = current_distance*1000.f;
F32 fnumber = gSavedSettings.getF32("CameraFNumber");
- const F32 default_focal_length = gSavedSettings.getF32("CameraFocalLength");
-
+ F32 default_focal_length = gSavedSettings.getF32("CameraFocalLength");
+
+ if (LLToolMgr::getInstance()->inBuildMode())
+ { //squish focal length when in build mode so DoF doesn't make editing objects difficult
+ default_focal_length = 5.f;
+ }
+
F32 fov = LLViewerCamera::getInstance()->getView();
const F32 default_fov = gSavedSettings.getF32("CameraFieldOfView") * F_PI/180.f;