diff options
-rw-r--r-- | indra/llwindow/llwindowwin32.cpp | 32 | ||||
-rw-r--r-- | indra/newview/app_settings/settings.xml | 23 | ||||
-rw-r--r-- | indra/newview/pipeline.cpp | 4 |
3 files changed, 56 insertions, 3 deletions
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index 9e7ea15cd7..9e2e07102e 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -48,6 +48,8 @@ #include "llthreadsafequeue.h" #include "stringize.h" #include "llframetimer.h" +#include "commoncontrol.h" // TODO: Remove after testing +#include "llsd.h" // TODO: Remove after testing // System includes #include <commdlg.h> @@ -416,7 +418,9 @@ struct LLWindowWin32::LLWindowWin32Thread : public LL::ThreadPool std::atomic<U32> mAvailableVRAM; + bool mTryUseDXGIAdapter; // TODO: Remove after testing IDXGIAdapter3* mDXGIAdapter = nullptr; + bool mTryUseD3DDevice; // TODO: Remove after testing LPDIRECT3D9 mD3D = nullptr; LPDIRECT3DDEVICE9 mD3DDevice = nullptr; }; @@ -4549,6 +4553,14 @@ U32 LLWindowWin32::getAvailableVRAMMegabytes() inline LLWindowWin32::LLWindowWin32Thread::LLWindowWin32Thread() : ThreadPool("Window Thread", 1, MAX_QUEUE_SIZE) { + const LLSD skipDXGI{ LL::CommonControl::get("Global", "DisablePrimaryGraphicsMemoryAccounting") }; // TODO: Remove after testing + LL_WARNS() << "DisablePrimaryGraphicsMemoryAccounting: " << skipDXGI << ", as boolean: " << skipDXGI.asBoolean() << LL_ENDL; + mTryUseDXGIAdapter = !skipDXGI.asBoolean(); + LL_WARNS() << "mTryUseDXGIAdapter: " << mTryUseDXGIAdapter << LL_ENDL; + const LLSD skipD3D{ LL::CommonControl::get("Global", "DisableSecondaryGraphicsMemoryAccounting") }; // TODO: Remove after testing + LL_WARNS() << "DisableSecondaryGraphicsMemoryAccounting: " << skipD3D << ", as boolean: " << skipD3D.asBoolean() << LL_ENDL; + mTryUseD3DDevice = !skipD3D.asBoolean(); + LL_WARNS() << "mTryUseD3DDevice: " << mTryUseD3DDevice << LL_ENDL; ThreadPool::start(); } @@ -4665,7 +4677,7 @@ void debugEnumerateGraphicsAdapters() void LLWindowWin32::LLWindowWin32Thread::initDX() { - if (mDXGIAdapter == NULL) + if (mDXGIAdapter == NULL && mTryUseDXGIAdapter) { debugEnumerateGraphicsAdapters(); @@ -4684,6 +4696,10 @@ void LLWindowWin32::LLWindowWin32Thread::initDX() { LL_WARNS() << "EnumAdapters failed: 0x" << std::hex << res << LL_ENDL; } + else + { + LL_INFOS() << "EnumAdapters success" << LL_ENDL; + } } if (pFactory) @@ -4695,7 +4711,7 @@ void LLWindowWin32::LLWindowWin32Thread::initDX() void LLWindowWin32::LLWindowWin32Thread::initD3D() { - if (mDXGIAdapter == NULL && mD3DDevice == NULL && mWindowHandle != 0) + if (mDXGIAdapter == NULL && mD3DDevice == NULL && mTryUseD3DDevice && mWindowHandle != 0) { mD3D = Direct3DCreate9(D3D_SDK_VERSION); @@ -4705,7 +4721,16 @@ void LLWindowWin32::LLWindowWin32Thread::initD3D() d3dpp.Windowed = TRUE; d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD; - mD3D->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, mWindowHandle, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &mD3DDevice); + HRESULT res = mD3D->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, mWindowHandle, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &mD3DDevice); + + if (FAILED(res)) + { + LL_WARNS() << "(fallback) CreateDevice failed: 0x" << std::hex << res << LL_ENDL; + } + else + { + LL_INFOS() << "(fallback) CreateDevice success" << LL_ENDL; + } } } @@ -4768,6 +4793,7 @@ void LLWindowWin32::LLWindowWin32Thread::run() if (mWindowHandle != 0) { // lazily call initD3D inside this loop to catch when mWindowHandle has been set + // *TODO: Shutdown if this fails when mWindowHandle exists initD3D(); MSG msg; diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index bc4945eca5..afa8217af2 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -3387,6 +3387,29 @@ <key>Value</key> <integer>0</integer> </map> + <!-- TODO: Remove settings keys DisablePrimaryGraphicsMemoryAccounting and DisableSecondaryGraphicsMemoryAccounting after testing, and code that references them --> + <key>DisablePrimaryGraphicsMemoryAccounting</key> + <map> + <key>Comment</key> + <string>Disable the first method used to detect GPU memory use</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>DisableSecondaryGraphicsMemoryAccounting</key> + <map> + <key>Comment</key> + <string>Disable the second method used to detect GPU memory use, used as a fallback when the first method fails</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>DisableTextHyperlinkActions</key> <map> <key>Comment</key> diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 9ec3418132..d4e667bcc6 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -434,6 +434,7 @@ void LLPipeline::connectRefreshCachedSettingsSafe(const std::string name) void LLPipeline::init() { + LL_WARNS() << "Begin pipeline initialization" << LL_ENDL; // TODO: Remove after testing refreshCachedSettings(); gOctreeMaxCapacity = gSavedSettings.getU32("OctreeMaxNodeCapacity"); @@ -450,6 +451,7 @@ void LLPipeline::init() mInitialized = true; stop_glerror(); + LL_WARNS() << "No GL errors yet. Pipeline initialization will continue." << LL_ENDL; // TODO: Remove after testing //create render pass pools getPool(LLDrawPool::POOL_ALPHA); @@ -510,7 +512,9 @@ void LLPipeline::init() // Enable features + LL_WARNS() << "Shader initialization start" << LL_ENDL; // TODO: Remove after testing LLViewerShaderMgr::instance()->setShaders(); + LL_WARNS() << "Shader initialization end" << LL_ENDL; // TODO: Remove after testing stop_glerror(); |