summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--indra/llui/llui.cpp28
-rw-r--r--indra/llui/llui.h4
-rwxr-xr-xindra/newview/CMakeLists.txt2
-rwxr-xr-xindra/newview/app_settings/settings.xml14
-rw-r--r--indra/newview/lldebugview.cpp10
-rw-r--r--indra/newview/llscenemonitor.cpp358
-rw-r--r--indra/newview/llscenemonitor.h87
-rw-r--r--indra/newview/llviewerdisplay.cpp8
-rw-r--r--indra/newview/llviewermenu.cpp10
-rw-r--r--indra/newview/llviewertexture.cpp6
-rwxr-xr-xindra/newview/llviewertexture.h1
-rwxr-xr-xindra/newview/llvoavatar.cpp6
-rw-r--r--indra/newview/llworld.cpp4
-rw-r--r--indra/newview/skins/default/xui/en/menu_viewer.xml10
14 files changed, 536 insertions, 12 deletions
diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp
index 87bf518aa1..1dac622f32 100644
--- a/indra/llui/llui.cpp
+++ b/indra/llui/llui.cpp
@@ -724,9 +724,14 @@ void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LL
gl_draw_scaled_rotated_image( x, y, image->getWidth(0), image->getHeight(0), degrees, image, color, uv_rect );
}
-void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect)
+void gl_draw_scaled_target(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* target, const LLColor4& color, const LLRectf& uv_rect)
{
- if (NULL == image)
+ gl_draw_scaled_rotated_image(x, y, width, height, 0.f, NULL, color, uv_rect, target);
+}
+
+void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees, LLTexture* image, const LLColor4& color, const LLRectf& uv_rect, LLRenderTarget* target)
+{
+ if (!image && !target)
{
llwarns << "image == NULL; aborting function" << llendl;
return;
@@ -734,8 +739,14 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre
LLGLSUIDefault gls_ui;
-
- gGL.getTexUnit(0)->bind(image, true);
+ if(image != NULL)
+ {
+ gGL.getTexUnit(0)->bind(image, true);
+ }
+ else
+ {
+ gGL.getTexUnit(0)->bind(target);
+ }
gGL.color4fv(color.mV);
@@ -788,7 +799,14 @@ void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degre
LLMatrix3 quat(0.f, 0.f, degrees*DEG_TO_RAD);
- gGL.getTexUnit(0)->bind(image, true);
+ if(image != NULL)
+ {
+ gGL.getTexUnit(0)->bind(image, true);
+ }
+ else
+ {
+ gGL.getTexUnit(0)->bind(target);
+ }
gGL.color4fv(color.mV);
diff --git a/indra/llui/llui.h b/indra/llui/llui.h
index 28e84fa444..d3c88cfb5f 100644
--- a/indra/llui/llui.h
+++ b/indra/llui/llui.h
@@ -58,6 +58,7 @@ class LLUUID;
class LLWindow;
class LLView;
class LLHelp;
+class LLRenderTarget;
// UI colors
extern const LLColor4 UI_VERTEX_COLOR;
@@ -93,8 +94,9 @@ void gl_washer_segment_2d(F32 outer_radius, F32 inner_radius, F32 start_radians,
void gl_draw_image(S32 x, S32 y, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
void gl_draw_scaled_image(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
+void gl_draw_scaled_target(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* target, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
void gl_draw_rotated_image(S32 x, S32 y, F32 degrees, LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
-void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
+void gl_draw_scaled_rotated_image(S32 x, S32 y, S32 width, S32 height, F32 degrees,LLTexture* image, const LLColor4& color = UI_VERTEX_COLOR, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), LLRenderTarget* target = NULL);
void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 border_width, S32 border_height, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
void gl_draw_scaled_image_with_border(S32 x, S32 y, S32 width, S32 height, LLTexture* image, const LLColor4 &color, BOOL solid_color = FALSE, const LLRectf& uv_rect = LLRectf(0.f, 1.f, 1.f, 0.f), const LLRectf& scale_rect = LLRectf(0.f, 1.f, 1.f, 0.f));
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index c81ade6937..377075ffd5 100755
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -459,6 +459,7 @@ set(viewer_SOURCE_FILES
llremoteparcelrequest.cpp
llsavedsettingsglue.cpp
llsaveoutfitcombobtn.cpp
+ llscenemonitor.cpp
llsceneview.cpp
llscreenchannel.cpp
llscriptfloater.cpp
@@ -1025,6 +1026,7 @@ set(viewer_HEADER_FILES
llrootview.h
llsavedsettingsglue.h
llsaveoutfitcombobtn.h
+ llscenemonitor.h
llsceneview.h
llscreenchannel.h
llscriptfloater.h
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 13c95c2381..c6cfe3b616 100755
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -9469,6 +9469,17 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>SceneLoadingMonitorEnabled</key>
+ <map>
+ <key>Comment</key>
+ <string>Enabled scene loading monitor if set</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>ScriptHelpFollowsCursor</key>
<map>
<key>Comment</key>
@@ -10864,7 +10875,7 @@
<key>Type</key>
<string>F32</string>
<key>Value</key>
- <integer>0.0</integer>
+ <real>0.0</real>
</map>
<key>TextureFetchUpdateSkipLowPriority</key>
<map>
@@ -12492,6 +12503,7 @@
<key>Type</key>
<string>LLSD</string>
<key>Value</key>
+ <array />
</map>
<key>VFSOldSize</key>
<map>
diff --git a/indra/newview/lldebugview.cpp b/indra/newview/lldebugview.cpp
index aeecf054b8..86f0213282 100644
--- a/indra/newview/lldebugview.cpp
+++ b/indra/newview/lldebugview.cpp
@@ -40,7 +40,7 @@
#include "llsceneview.h"
#include "llviewertexture.h"
#include "llfloaterreg.h"
-
+#include "llscenemonitor.h"
//
// Globals
//
@@ -66,6 +66,7 @@ LLDebugView::~LLDebugView()
gDebugView = NULL;
gTextureView = NULL;
gSceneView = NULL;
+ gSceneMonitorView = NULL;
}
void LLDebugView::init()
@@ -98,6 +99,13 @@ void LLDebugView::init()
gSceneView->setVisible(FALSE);
addChild(gSceneView);
gSceneView->setRect(rect);
+
+ gSceneMonitorView = new LLSceneMonitorView(r);
+ gSceneMonitorView->setFollowsTop();
+ gSceneMonitorView->setFollowsLeft();
+ gSceneMonitorView->setVisible(FALSE);
+ addChild(gSceneMonitorView);
+ gSceneMonitorView->setRect(rect);
r.setLeftTopAndSize(25, rect.getHeight() - 50, (S32) (gViewerWindow->getWindowRectScaled().getWidth() * 0.75f),
(S32) (gViewerWindow->getWindowRectScaled().getHeight() * 0.75f));
diff --git a/indra/newview/llscenemonitor.cpp b/indra/newview/llscenemonitor.cpp
new file mode 100644
index 0000000000..8597767c61
--- /dev/null
+++ b/indra/newview/llscenemonitor.cpp
@@ -0,0 +1,358 @@
+/**
+ * @file llscenemonitor.cpp
+ * @brief monitor the scene loading process.
+ *
+ * $LicenseInfo:firstyear=2003&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llrendertarget.h"
+#include "llscenemonitor.h"
+#include "llviewerwindow.h"
+#include "llviewerdisplay.h"
+#include "llviewercontrol.h"
+#include "llviewershadermgr.h"
+#include "llui.h"
+#include "llstartup.h"
+#include "llappviewer.h"
+#include "llwindow.h"
+#include "llpointer.h"
+
+LLSceneMonitorView* gSceneMonitorView = NULL;
+
+LLSceneMonitor::LLSceneMonitor() : mEnabled(false), mDiff(NULL), mNeedsUpdateDiff(FALSE)
+{
+ mFrames[0] = NULL;
+ mFrames[1] = NULL;
+}
+
+LLSceneMonitor::~LLSceneMonitor()
+{
+ destroyClass();
+}
+
+void LLSceneMonitor::destroyClass()
+{
+ reset();
+}
+
+void LLSceneMonitor::reset()
+{
+ delete mFrames[0];
+ delete mFrames[1];
+ delete mDiff;
+
+ mFrames[0] = NULL;
+ mFrames[1] = NULL;
+ mDiff = NULL;
+}
+
+void LLSceneMonitor::setEnabled(bool enabled)
+{
+ if(enabled == (bool)gSavedSettings.getBOOL("SceneLoadingMonitorEnabled"))
+ {
+ return;
+ }
+ gSavedSettings.setBOOL("SceneLoadingMonitorEnabled", enabled);
+}
+
+bool LLSceneMonitor::preCapture()
+{
+ static LLCachedControl<bool> enabled(gSavedSettings,"SceneLoadingMonitorEnabled");
+ static LLFrameTimer timer;
+
+ mCurTarget = NULL;
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ return false;
+ }
+ if(mEnabled != (BOOL)enabled)
+ {
+ if(mEnabled)
+ {
+ reset();
+ unfreezeScene();
+ }
+ else
+ {
+ freezeScene();
+ }
+
+ mEnabled = (BOOL)enabled;
+ }
+
+ if(!mEnabled)
+ {
+ return false;
+ }
+
+ if (LLStartUp::getStartupState() < STATE_STARTED)
+ {
+ return false;
+ }
+
+ if(LLAppViewer::instance()->logoutRequestSent())
+ {
+ return false;
+ }
+
+ if(gWindowResized || gHeadlessClient || gTeleportDisplay || gRestoreGL || gDisconnected)
+ {
+ return false;
+ }
+
+ if ( !gViewerWindow->getActive()
+ || !gViewerWindow->getWindow()->getVisible()
+ || gViewerWindow->getWindow()->getMinimized() )
+ {
+ return false;
+ }
+
+ if(timer.getElapsedTimeF32() < 1.0f)
+ {
+ return false;
+ }
+ timer.reset();
+
+ S32 width = gViewerWindow->getWorldViewWidthRaw();
+ S32 height = gViewerWindow->getWorldViewHeightRaw();
+
+ if(!mFrames[0])
+ {
+ mFrames[0] = new LLRenderTarget();
+ mFrames[0]->allocate(width, height, GL_RGB, false, false, LLTexUnit::TT_TEXTURE, true);
+ gGL.getTexUnit(0)->bind(mFrames[0]);
+ gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ mCurTarget = mFrames[0];
+ }
+ else if(!mFrames[1])
+ {
+ mFrames[1] = new LLRenderTarget();
+ mFrames[1]->allocate(width, height, GL_RGB, false, false, LLTexUnit::TT_TEXTURE, true);
+ gGL.getTexUnit(0)->bind(mFrames[1]);
+ gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT);
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ mCurTarget = mFrames[1];
+ }
+ else //swap
+ {
+ mCurTarget = mFrames[0];
+ mFrames[0] = mFrames[1];
+ mFrames[1] = mCurTarget;
+ }
+
+ if(mCurTarget->getWidth() != width || mCurTarget->getHeight() != height) //size changed
+ {
+ mCurTarget->resize(width, height, GL_RGB);
+ }
+
+ return true;
+}
+
+void LLSceneMonitor::postCapture()
+{
+ mCurTarget = NULL;
+ mNeedsUpdateDiff = TRUE;
+}
+
+void LLSceneMonitor::freezeAvatar(LLCharacter* avatarp)
+{
+ mAvatarPauseHandles.push_back(avatarp->requestPause());
+}
+
+void LLSceneMonitor::freezeScene()
+{
+ //freeze all avatars
+ for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin();
+ iter != LLCharacter::sInstances.end(); ++iter)
+ {
+ freezeAvatar((LLCharacter*)(*iter));
+ }
+
+ // freeze everything else
+ gSavedSettings.setBOOL("FreezeTime", TRUE);
+}
+
+void LLSceneMonitor::unfreezeScene()
+{
+ //thaw all avatars
+ mAvatarPauseHandles.clear();
+
+ // thaw everything else
+ gSavedSettings.setBOOL("FreezeTime", FALSE);
+}
+
+LLRenderTarget* LLSceneMonitor::getDiffTarget() const
+{
+ return mDiff;
+}
+
+void LLSceneMonitor::capture()
+{
+ static U32 count = 0;
+ if(count == gFrameCount)
+ {
+ return;
+ }
+ count = gFrameCount;
+
+ preCapture();
+
+ if(!mCurTarget)
+ {
+ return;
+ }
+
+ U32 old_FBO = LLRenderTarget::sCurFBO;
+
+ gGL.getTexUnit(0)->bind(mCurTarget);
+ glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); //point to the main frame buffer.
+
+ glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, mCurTarget->getWidth(), mCurTarget->getHeight()); //copy the content
+
+ glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
+ glBindFramebuffer(GL_FRAMEBUFFER, old_FBO);
+
+ postCapture();
+}
+
+void LLSceneMonitor::compare()
+{
+ if(!mNeedsUpdateDiff)
+ {
+ return;
+ }
+
+ if(!mFrames[0] || !mFrames[1])
+ {
+ return;
+ }
+ if(mFrames[0]->getWidth() != mFrames[1]->getWidth() || mFrames[0]->getHeight() != mFrames[1]->getHeight())
+ {
+ return; //size does not match
+ }
+
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ return;
+ }
+
+ S32 width = mFrames[0]->getWidth();
+ S32 height = mFrames[0]->getHeight();
+ if(!mDiff)
+ {
+ mDiff = new LLRenderTarget();
+ mDiff->allocate(width, height, GL_RGBA, false, false, LLTexUnit::TT_TEXTURE, true);
+ }
+ else if(mDiff->getWidth() != width || mDiff->getHeight() != height)
+ {
+ mDiff->resize(width, height, GL_RGBA);
+ }
+ mDiff->bindTarget();
+ mDiff->clear();
+
+ gTwoTextureCompareProgram.bind();
+
+ gGL.getTexUnit(0)->activate();
+ gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
+ gGL.getTexUnit(0)->bind(mFrames[0]);
+ gGL.getTexUnit(0)->activate();
+
+ gGL.getTexUnit(1)->activate();
+ gGL.getTexUnit(1)->enable(LLTexUnit::TT_TEXTURE);
+ gGL.getTexUnit(1)->bind(mFrames[1]);
+ gGL.getTexUnit(1)->activate();
+
+ gl_rect_2d_simple_tex(width, height);
+
+ gGL.flush();
+ mDiff->flush();
+
+ gTwoTextureCompareProgram.unbind();
+
+ gGL.getTexUnit(0)->disable();
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gGL.getTexUnit(1)->disable();
+ gGL.getTexUnit(1)->unbind(LLTexUnit::TT_TEXTURE);
+
+ mNeedsUpdateDiff = FALSE;
+}
+
+//-------------------------------------------------------------------------------------------------------------
+//definition of class LLSceneMonitorView
+//-------------------------------------------------------------------------------------------------------------
+LLSceneMonitorView::LLSceneMonitorView(const LLRect& rect)
+ : LLFloater(LLSD())
+{
+ setRect(rect);
+ setVisible(FALSE);
+
+ setCanMinimize(false);
+ setCanClose(true);
+}
+
+void LLSceneMonitorView::onClickCloseBtn()
+{
+ setVisible(false);
+}
+
+void LLSceneMonitorView::setVisible(BOOL visible)
+{
+ if(visible != (BOOL)LLSceneMonitor::getInstance()->isEnabled())
+ {
+ LLSceneMonitor::getInstance()->setEnabled(visible);
+ }
+
+ LLView::setVisible(visible);
+}
+
+void LLSceneMonitorView::draw()
+{
+ if (!LLGLSLShader::sNoFixedFunction)
+ {
+ return;
+ }
+ LLRenderTarget* target = LLSceneMonitor::getInstance()->getDiffTarget();
+ if(!target)
+ {
+ return;
+ }
+
+ S32 height = (S32) (gViewerWindow->getWindowRectScaled().getHeight()*0.75f);
+ S32 width = (S32) (gViewerWindow->getWindowRectScaled().getWidth() * 0.75f);
+
+ LLRect new_rect;
+ new_rect.setLeftTopAndSize(getRect().mLeft, getRect().mTop, width, height);
+ setRect(new_rect);
+
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gl_rect_2d(0, getRect().getHeight(), getRect().getWidth(), 0, LLColor4(0.f, 0.f, 0.f, 0.25f));
+
+ gl_draw_scaled_target(0, 0, getRect().getWidth(), getRect().getHeight(), target);//, LLColor4(0.f, 0.f, 0.f, 0.25f));
+
+ LLView::draw();
+}
+
diff --git a/indra/newview/llscenemonitor.h b/indra/newview/llscenemonitor.h
new file mode 100644
index 0000000000..941039cefd
--- /dev/null
+++ b/indra/newview/llscenemonitor.h
@@ -0,0 +1,87 @@
+/**
+ * @file llscenemonitor.h
+ * @brief monitor the process of scene loading
+ *
+ * $LicenseInfo:firstyear=2003&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLSCENE_MONITOR_H
+#define LL_LLSCENE_MONITOR_H
+
+#include "llsingleton.h"
+#include "llmath.h"
+#include "llfloater.h"
+#include "llcharacter.h"
+
+class LLCharacter;
+class LLRenderTarget;
+
+class LLSceneMonitor : public LLSingleton<LLSceneMonitor>
+{
+public:
+ LLSceneMonitor();
+ ~LLSceneMonitor();
+
+ void destroyClass();
+
+ void freezeAvatar(LLCharacter* avatarp);
+ void setEnabled(bool enabled);
+
+ void capture(); //capture the main frame buffer
+ void compare(); //compare the stored two buffers.
+
+ LLRenderTarget* getDiffTarget() const;
+ bool isEnabled()const {return mEnabled;}
+
+private:
+ void freezeScene();
+ void unfreezeScene();
+ void reset();
+ bool preCapture();
+ void postCapture();
+
+private:
+ BOOL mEnabled;
+ BOOL mNeedsUpdateDiff;
+ LLRenderTarget* mFrames[2];
+ LLRenderTarget* mDiff;
+ LLRenderTarget* mCurTarget;
+
+ std::vector<LLAnimPauseRequest> mAvatarPauseHandles;
+};
+
+class LLSceneMonitorView : public LLFloater
+{
+public:
+ LLSceneMonitorView(const LLRect& rect);
+
+ virtual void draw();
+ virtual void setVisible(BOOL visible);
+
+protected:
+ virtual void onClickCloseBtn();
+};
+
+extern LLSceneMonitorView* gSceneMonitorView;
+
+#endif
+
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index ffeea2f4df..c12144df6f 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -77,6 +77,7 @@
#include "llwlparammanager.h"
#include "llwaterparammanager.h"
#include "llpostprocess.h"
+#include "llscenemonitor.h"
extern LLPointer<LLViewerTexture> gStartTexture;
extern bool gShiftFrame;
@@ -989,6 +990,11 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
LLPipeline::sUnderWaterRender = FALSE;
+ {
+ //capture the frame buffer.
+ LLSceneMonitor::getInstance()->capture();
+ }
+
LLAppViewer::instance()->pingMainloopTimeout("Display:RenderUI");
if (!for_snapshot)
{
@@ -1403,6 +1409,8 @@ void render_ui_2d()
// Menu overlays, HUD, etc
gViewerWindow->setup2DRender();
+ LLSceneMonitor::getInstance()->compare();
+
F32 zoom_factor = LLViewerCamera::getInstance()->getZoomFactor();
S16 sub_region = LLViewerCamera::getInstance()->getZoomSubRegion();
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 4ec498dc33..4dfcf1efce 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -121,6 +121,7 @@
#include "llwindow.h"
#include "llpathfindingmanager.h"
#include "boost/unordered_map.hpp"
+#include "llscenemonitor.h"
using namespace LLVOAvatarDefines;
@@ -528,7 +529,10 @@ class LLAdvancedToggleConsole : public view_listener_t
{
toggle_visibility( (void*)gSceneView);
}
-
+ else if ("scene monitor" == console_type)
+ {
+ toggle_visibility( (void*)gSceneMonitorView);
+ }
#if MEM_TRACK_MEM
else if ("memory view" == console_type)
{
@@ -556,9 +560,9 @@ class LLAdvancedCheckConsole : public view_listener_t
{
new_value = LLFloaterReg::instanceVisible("fast_timers");
}
- else if ("scene view" == console_type)
+ else if ("scene monitor" == console_type)
{
- new_value = get_visibility( (void*) gSceneView);
+ new_value = get_visibility( (void*) gSceneMonitorView);
}
#if MEM_TRACK_MEM
else if ("memory view" == console_type)
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index b0f8f60d1e..45b6bf2828 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -953,6 +953,12 @@ void LLViewerTexture::setCachedRawImage(S32 discard_level, LLImageRaw* imageraw)
//nothing here.
}
+BOOL LLViewerTexture::setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_pos, S32 width, S32 height)
+{
+ llassert(mGLTexturep.notNull()) ;
+ return mGLTexturep->setSubImageFromFrameBuffer(fb_x, fb_y, x_pos, y_pos, width, height);
+}
+
void LLViewerTexture::setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes)
{
llassert(mGLTexturep.notNull()) ;
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index 2ea9a07e9a..7095e97b39 100755
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -211,6 +211,7 @@ public:
BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, S32 category = LLViewerTexture::OTHER);
virtual void setCachedRawImage(S32 discard_level, LLImageRaw* imageraw) ;
+ BOOL setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_pos, S32 width, S32 height);
void setFilteringOption(LLTexUnit::eTextureFilterOptions option);
void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE);
void setAddressMode(LLTexUnit::eTextureAddressMode mode);
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index d366455a62..1fab3b68d5 100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -102,6 +102,7 @@
#include "lldebugmessagebox.h"
#include "llsdutil.h"
+#include "llscenemonitor.h"
extern F32 SPEED_ADJUST_MAX;
extern F32 SPEED_ADJUST_MAX_SEC;
@@ -771,6 +772,11 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mLastPelvisToFoot = 0.0f;
mPelvisFixup = 0.0f;
mLastPelvisFixup = 0.0f;
+
+ if(LLSceneMonitor::getInstance()->isEnabled())
+ {
+ LLSceneMonitor::getInstance()->freezeAvatar((LLCharacter*)this);
+ }
}
std::string LLVOAvatar::avString() const
diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp
index 0a622997f7..aed2835e4a 100644
--- a/indra/newview/llworld.cpp
+++ b/indra/newview/llworld.cpp
@@ -55,7 +55,7 @@
#include "message.h"
#include "pipeline.h"
#include "llappviewer.h" // for do_disconnect()
-
+#include "llscenemonitor.h"
#include <deque>
#include <queue>
#include <map>
@@ -136,6 +136,8 @@ void LLWorld::destroyClass()
//make all visible drawbles invisible.
LLDrawable::incrementVisible();
+
+ LLSceneMonitor::getInstance()->destroyClass();
}
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index c6d9f9ef8f..7923cc9f62 100644
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -1981,6 +1981,16 @@
function="Advanced.ToggleConsole"
parameter="scene view" />
</menu_item_check>
+ <menu_item_check
+ label="Scene Loading Monitor"
+ name="Scene Loading Monitor">
+ <menu_item_check.on_check
+ function="Advanced.CheckConsole"
+ parameter="scene monitor" />
+ <menu_item_check.on_click
+ function="Advanced.ToggleConsole"
+ parameter="scene monitor" />
+ </menu_item_check>
<menu_item_call
enabled="false"
visible="false"