diff options
-rw-r--r-- | indra/lscript/lscript_library/lscript_library.cpp | 12 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/strings.xml | 37 |
2 files changed, 49 insertions, 0 deletions
diff --git a/indra/lscript/lscript_library/lscript_library.cpp b/indra/lscript/lscript_library/lscript_library.cpp index 18c2028138..967c69fea9 100644 --- a/indra/lscript/lscript_library/lscript_library.cpp +++ b/indra/lscript/lscript_library/lscript_library.cpp @@ -448,6 +448,18 @@ void LLScriptLibrary::init() addFunction(10.f, 1.0f, dummy_func, "llSetPrimMediaParams", "i", "il"); addFunction(10.f, 1.0f, dummy_func, "llGetPrimMediaParams", "l", "il"); addFunction(10.f, 1.0f, dummy_func, "llClearPrimMedia", "i", "i"); + addFunction(10.f, 0.f, dummy_func, "llSetLinkPrimitiveParamsFast", NULL, "il"); + addFunction(10.f, 0.f, dummy_func, "llGetLinkPrimitiveParams", "l", "il"); + addFunction(10.f, 0.f, dummy_func, "llLinkParticleSystem", NULL, "il"); + addFunction(10.f, 0.f, dummy_func, "llSetLinkTextureAnim", NULL, "iiiiifff"); + + addFunction(10.f, 0.f, dummy_func, "llGetLinkNumberOfSides", "i", "i"); + + // IDEVO Name lookup calls, see lscript_avatar_names.h + addFunction(10.f, 0.f, dummy_func, "llGetUsername", "s", "k"); + addFunction(10.f, 0.f, dummy_func, "llRequestUsername", "k", "k"); + addFunction(10.f, 0.f, dummy_func, "llGetDisplayName", "s", "k"); + addFunction(10.f, 0.f, dummy_func, "llRequestDisplayName", "k", "k"); // energy, sleep, dummy_func, name, return type, parameters, help text, gods-only diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index bee0e4fde6..7f48d60ab2 100644 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -1793,6 +1793,43 @@ Returns the media params for a particular face on an object, given the desired l llClearPrimMedia(integer face) Clears (deletes) the media and all params from the given face. </string> +<string name="LSLTipText_llSetLinkPrimitiveParamsFast" translate="false"> +llSetLinkPrimitiveParamsFast(integer linknumber,list rules) +Set primitive parameters for linknumber based on rules. +</string> +<string name="LSLTipText_llGetLinkPrimitiveParams" translate="false"> +llGetLinkPrimitiveParams(integer linknumber,list rules) +Get primitive parameters for linknumber based on rules. +</string> +<string name="LSLTipText_llLinkParticleSystem" translate="false"> +llLinkParticleSystem(integer linknumber,list rules) +Creates a particle system based on rules. Empty list removes particle system from object. +List format is [ rule1, data1, rule2, data2 . . . rulen, datan ]. +</string> +<string name="LSLTipText_llSetLinkTextureAnim" translate="false"> +llSetLinkTextureAnim(integer link, integer mode, integer face, integer sizex, integer sizey, float start, float length, float rate) +Animate the texture on the specified prim's face/faces. +</string> +<string name="LSLTipText_llGetLinkNumberOfSides" translate="false"> +integer llGetLinkNumberOfSides(integer link) +Returns the number of sides of the specified linked prim. +</string> +<string name="LSLTipText_llGetUsername" translate="false"> +string llGetUsername(key id) +Returns the single-word username of an avatar, iff the avatar is in the current region, otherwise the empty string. +</string> +<string name="LSLTipText_llRequestUsername" translate="false"> +key llRequestUsername(key id) +Requests single-word username of an avatar. When data is available the dataserver event will be raised. +</string> +<string name="LSLTipText_llGetDisplayName" translate="false"> +string llGetDisplayName(key id) +Returns the name of an avatar, iff the avatar is in the current simulator, otherwise the empty string. +</string> +<string name="LSLTipText_llRequestDisplayName" translate="false"> +key llRequestDisplayName(key id) +Requests name of an avatar. When data is available the dataserver event will be raised. +</string> <!-- Avatar busy/away mode --> <string name="AvatarSetNotAway">Not Away</string> |