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-rw-r--r--indra/llcommon/llsingleton.h1
-rw-r--r--indra/llcommon/workqueue.cpp2
-rw-r--r--indra/llrender/llimagegl.cpp241
-rw-r--r--indra/llrender/llimagegl.h16
-rw-r--r--indra/llrender/llrender.cpp14
-rw-r--r--indra/llrender/llrender.h2
-rw-r--r--indra/llui/llfloater.h2
-rw-r--r--indra/llwindow/llwindow.h3
-rw-r--r--indra/llwindow/llwindowheadless.h3
-rw-r--r--indra/llwindow/llwindowwin32.cpp530
-rw-r--r--indra/llwindow/llwindowwin32.h13
-rw-r--r--indra/newview/llcallingcard.cpp5
-rw-r--r--indra/newview/lldrawpoolavatar.cpp10
-rw-r--r--indra/newview/lldrawpoolbump.cpp3
-rw-r--r--indra/newview/llfloaterimcontainer.cpp8
-rw-r--r--indra/newview/llglsandbox.cpp3
-rw-r--r--indra/newview/llimview.cpp1
-rw-r--r--indra/newview/llinventorybridge.cpp25
-rw-r--r--indra/newview/llnotificationscripthandler.cpp3
-rw-r--r--indra/newview/llscreenchannel.cpp3
-rw-r--r--indra/newview/lltoastpanel.cpp3
-rw-r--r--indra/newview/llviewertexture.cpp13
-rw-r--r--indra/newview/llviewerwindow.cpp7
23 files changed, 403 insertions, 508 deletions
diff --git a/indra/llcommon/llsingleton.h b/indra/llcommon/llsingleton.h
index 7c81d65a8b..2e43a3cbed 100644
--- a/indra/llcommon/llsingleton.h
+++ b/indra/llcommon/llsingleton.h
@@ -455,6 +455,7 @@ public:
static DERIVED_TYPE* getInstance()
{
+ LL_PROFILE_ZONE_SCOPED;
// We know the viewer has LLSingleton dependency circularities. If you
// feel strongly motivated to eliminate them, cheers and good luck.
// (At that point we could consider a much simpler locking mechanism.)
diff --git a/indra/llcommon/workqueue.cpp b/indra/llcommon/workqueue.cpp
index ffc9a97dc0..b32357e832 100644
--- a/indra/llcommon/workqueue.cpp
+++ b/indra/llcommon/workqueue.cpp
@@ -54,6 +54,7 @@ void LL::WorkQueue::runUntilClose()
bool LL::WorkQueue::runPending()
{
+ LL_PROFILE_ZONE_SCOPED;
for (Work work; mQueue.tryPop(work); )
{
callWork(work);
@@ -110,6 +111,7 @@ void LL::WorkQueue::callWork(const Queue::DataTuple& work)
void LL::WorkQueue::callWork(const Work& work)
{
+ LL_PROFILE_ZONE_SCOPED;
try
{
work();
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index aff29bd857..b5e1910242 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -683,7 +683,7 @@ void LLImageGL::setImage(const LLImageRaw* imageraw)
}
static LLTrace::BlockTimerStatHandle FTM_SET_IMAGE("setImage");
-BOOL LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
+BOOL LLImageGL::setImage(const U8* data_in, BOOL data_hasmips, S32 usename)
{
LL_RECORD_BLOCK_TIME(FTM_SET_IMAGE);
bool is_compressed = false;
@@ -702,12 +702,11 @@ BOOL LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
break;
}
-
-
if (mUseMipMaps)
{
//set has mip maps to true before binding image so tex parameters get set properly
- gGL.getTexUnit(0)->unbind(mBindTarget);
+ gGL.getTexUnit(0)->unbind(mBindTarget);
+
mHasMipMaps = true;
mTexOptionsDirty = true;
setFilteringOption(LLTexUnit::TFO_ANISOTROPIC);
@@ -717,7 +716,8 @@ BOOL LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
mHasMipMaps = false;
}
- llverify(gGL.getTexUnit(0)->bind(this));
+ gGL.getTexUnit(0)->bind(this, false, false, usename);
+
if (mUseMipMaps)
{
@@ -1211,7 +1211,7 @@ void LLImageGL::generateTextures(S32 numTextures, U32 *textures)
}
// static
-void LLImageGL::deleteTextures(S32 numTextures, U32 *textures)
+void LLImageGL::deleteTextures(S32 numTextures, const U32 *textures)
{
if (gGLManager.mInited)
{
@@ -1381,13 +1381,13 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S
return FALSE;
}
- mGLTextureCreated = false ;
llassert(gGLManager.mInited);
stop_glerror();
if (!imageraw || imageraw->isBufferInvalid())
{
LL_WARNS() << "Trying to create a texture from invalid image data" << LL_ENDL;
+ mGLTextureCreated = false;
return FALSE;
}
@@ -1407,6 +1407,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S
if (!setSize(w, h, imageraw->getComponents(), discard_level))
{
LL_WARNS() << "Trying to create a texture with incorrect dimensions!" << LL_ENDL;
+ mGLTextureCreated = false;
return FALSE;
}
@@ -1475,6 +1476,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S
destroyGLTexture();
mCurrentDiscardLevel = discard_level;
mLastBindTime = sLastFrameTime;
+ mGLTextureCreated = false;
return TRUE ;
}
@@ -1486,104 +1488,123 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S
static LLTrace::BlockTimerStatHandle FTM_CREATE_GL_TEXTURE3("createGLTexture3(data)");
BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_hasmips, S32 usename)
{
- LL_RECORD_BLOCK_TIME(FTM_CREATE_GL_TEXTURE3);
- llassert(data_in);
- stop_glerror();
-
- if (discard_level < 0)
- {
- llassert(mCurrentDiscardLevel >= 0);
- discard_level = mCurrentDiscardLevel;
- }
- discard_level = llclamp(discard_level, 0, (S32)mMaxDiscardLevel);
+ LL_RECORD_BLOCK_TIME(FTM_CREATE_GL_TEXTURE3);
+ llassert(data_in);
+ stop_glerror();
- if (mTexName != 0 && discard_level == mCurrentDiscardLevel)
- {
- // This will only be true if the size has not changed
- return setImage(data_in, data_hasmips);
- }
-
- U32 old_name = mTexName;
-// S32 old_discard = mCurrentDiscardLevel;
-
- if (usename != 0)
- {
- mTexName = usename;
- }
- else
- {
- LLImageGL::generateTextures(1, &mTexName);
- stop_glerror();
- {
- llverify(gGL.getTexUnit(0)->bind(this));
- stop_glerror();
- glTexParameteri(LLTexUnit::getInternalType(mBindTarget), GL_TEXTURE_BASE_LEVEL, 0);
- stop_glerror();
- glTexParameteri(LLTexUnit::getInternalType(mBindTarget), GL_TEXTURE_MAX_LEVEL, mMaxDiscardLevel-discard_level);
- stop_glerror();
- }
- }
- if (!mTexName)
- {
- if (old_name)
- {
- sGlobalTextureMemory -= mTextureMemory;
- LLImageGL::deleteTextures(1, &old_name);
- disclaimMem(mTextureMemory);
- stop_glerror();
- }
+ if (discard_level < 0)
+ {
+ llassert(mCurrentDiscardLevel >= 0);
+ discard_level = mCurrentDiscardLevel;
+ }
+ discard_level = llclamp(discard_level, 0, (S32)mMaxDiscardLevel);
- LL_WARNS() << "LLImageGL::createGLTexture failed to make texture" << LL_ENDL;
- return FALSE;
- }
+ if (mTexName != 0 && discard_level == mCurrentDiscardLevel)
+ {
+ // This will only be true if the size has not changed
+ return setImage(data_in, data_hasmips);
+ }
- if (mUseMipMaps)
- {
- mAutoGenMips = gGLManager.mHasMipMapGeneration;
+ GLuint old_texname = mTexName;
+
+ if (usename != 0)
+ {
+ mNewTexName = usename;
+ }
+ else
+ {
+ LLImageGL::generateTextures(1, &mNewTexName);
+ {
+ gGL.getTexUnit(0)->bind(this, false, false, mNewTexName);
+ glTexParameteri(LLTexUnit::getInternalType(mBindTarget), GL_TEXTURE_BASE_LEVEL, 0);
+ glTexParameteri(LLTexUnit::getInternalType(mBindTarget), GL_TEXTURE_MAX_LEVEL, mMaxDiscardLevel - discard_level);
+ }
+ }
+
+ if (mUseMipMaps)
+ {
+ mAutoGenMips = gGLManager.mHasMipMapGeneration;
#if LL_DARWIN
- // On the Mac GF2 and GF4MX drivers, auto mipmap generation doesn't work right with alpha-only textures.
- if(gGLManager.mIsGF2or4MX && (mFormatInternal == GL_ALPHA8) && (mFormatPrimary == GL_ALPHA))
- {
- mAutoGenMips = FALSE;
- }
+ // On the Mac GF2 and GF4MX drivers, auto mipmap generation doesn't work right with alpha-only textures.
+ if (gGLManager.mIsGF2or4MX && (mFormatInternal == GL_ALPHA8) && (mFormatPrimary == GL_ALPHA))
+ {
+ mAutoGenMips = FALSE;
+ }
#endif
- }
+ }
- mCurrentDiscardLevel = discard_level;
+ mCurrentDiscardLevel = discard_level;
- if (!setImage(data_in, data_hasmips))
- {
- stop_glerror();
- return FALSE;
- }
+ if (!setImage(data_in, data_hasmips, mNewTexName))
+ {
+ return FALSE;
+ }
- // Set texture options to our defaults.
- gGL.getTexUnit(0)->setHasMipMaps(mHasMipMaps);
- gGL.getTexUnit(0)->setTextureAddressMode(mAddressMode);
- gGL.getTexUnit(0)->setTextureFilteringOption(mFilterOption);
+ // Set texture options to our defaults.
+ gGL.getTexUnit(0)->setHasMipMaps(mHasMipMaps);
+ gGL.getTexUnit(0)->setTextureAddressMode(mAddressMode);
+ gGL.getTexUnit(0)->setTextureFilteringOption(mFilterOption);
- // things will break if we don't unbind after creation
- gGL.getTexUnit(0)->unbind(mBindTarget);
- stop_glerror();
+ // things will break if we don't unbind after creation
+ gGL.getTexUnit(0)->unbind(mBindTarget);
- if (old_name != 0)
- {
- sGlobalTextureMemory -= mTextureMemory;
+ if (old_texname != 0)
+ {
+ sGlobalTextureMemory -= mTextureMemory;
+ }
- LLImageGL::deleteTextures(1, &old_name);
+ //if we're on the image loading thread, be sure to delete old_texname and update mTexName on the main thread
+ if (LLImageGLThread::sInstance != nullptr &&
+ LLThread::currentID() == LLImageGLThread::sInstance->getID())
+ {
+ {
+ LL_PROFILE_ZONE_NAMED("cglt - sync");
+ if (gGLManager.mHasSync)
+ {
+ auto sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
+ glClientWaitSync(sync, 0, 0);
+ glDeleteSync(sync);
+ }
+ else
+ {
+ glFinish();
+ }
+ }
- stop_glerror();
- }
+ ref();
+ LLImageGLThread::sInstance->postCallback([=]()
+ {
+ LL_PROFILE_ZONE_NAMED("cglt - delete callback");
+ if (old_texname != 0)
+ {
+ LLImageGL::deleteTextures(1, &old_texname);
+ }
+ mTexName = mNewTexName;
+ mNewTexName = 0;
+ unref();
+ });
+ }
+ else
+ {
+ //not on background thread, immediately set mTexName
+ if (old_texname != 0)
+ {
+ LLImageGL::deleteTextures(1, &old_texname);
+ }
+ mTexName = mNewTexName;
+ mNewTexName = 0;
+ }
+
+ disclaimMem(mTextureMemory);
+ mTextureMemory = (S32Bytes)getMipBytes(mCurrentDiscardLevel);
+ claimMem(mTextureMemory);
+ sGlobalTextureMemory += mTextureMemory;
+ mTexelsInGLTexture = getWidth() * getHeight();
- disclaimMem(mTextureMemory);
- mTextureMemory = (S32Bytes)getMipBytes(discard_level);
- claimMem(mTextureMemory);
- sGlobalTextureMemory += mTextureMemory;
- mTexelsInGLTexture = getWidth() * getHeight() ;
+ // mark this as bound at this point, so we don't throw it out immediately
+ mLastBindTime = sLastFrameTime;
- // mark this as bound at this point, so we don't throw it out immediately
- mLastBindTime = sLastFrameTime;
- return TRUE;
+ return TRUE;
}
BOOL LLImageGL::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compressed_ok) const
@@ -2274,17 +2295,7 @@ bool LLImageGLThread::post(const std::function<void()>& func)
{
try
{
- if (mFunctionQueue.size() < mFunctionQueue.capacity())
- {
- //NOTE: tryPushFront will return immediately if the lock is held
- // desired behavior here is to push and return true unless the
- // queue is full or closed
- mFunctionQueue.pushFront(func);
- }
- else
- {
- return false;
- }
+ mFunctionQueue.post(func);
}
catch (LLThreadSafeQueueInterrupt e)
{
@@ -2300,7 +2311,7 @@ bool LLImageGLThread::postCallback(const std::function<void()>& callback)
{
try
{
- mCallbackQueue.pushFront(callback);
+ mCallbackQueue.post(callback);
}
catch (LLThreadSafeQueueInterrupt e)
{
@@ -2315,34 +2326,14 @@ void LLImageGLThread::executeCallbacks()
{
LL_PROFILE_ZONE_SCOPED;
//executed from main thread
- std::function<void()> callback;
- while (mCallbackQueue.tryPopBack(callback))
- {
- LL_PROFILE_ZONE_NAMED("iglt - callback");
- callback();
- }
+ mCallbackQueue.runPending();
}
void LLImageGLThread::run()
{
mWindow->makeContextCurrent(mContext);
gGL.init();
- try
- {
- while (true)
- {
- LL_PROFILE_ZONE_SCOPED;
- std::function<void()> curFunc = mFunctionQueue.popBack();
- {
- LL_PROFILE_ZONE_NAMED("iglt - function")
- curFunc();
- }
- }
- }
- catch (LLThreadSafeQueueInterrupt e)
- {
- //queue is closed, fall out of run loop
- }
+ mFunctionQueue.runUntilClose();
gGL.shutdown();
mWindow->destroySharedContext(mContext);
}
diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h
index 8e9b483c2d..da626a1093 100644
--- a/indra/llrender/llimagegl.h
+++ b/indra/llrender/llimagegl.h
@@ -37,6 +37,8 @@
#include "llunits.h"
#include "llthreadsafequeue.h"
#include "llrender.h"
+#include "workqueue.h"
+
class LLTextureAtlas ;
class LLWindow;
@@ -50,7 +52,7 @@ class LLImageGL : public LLRefCount, public LLTrace::MemTrackable<LLImageGL>
public:
// These 2 functions replace glGenTextures() and glDeleteTextures()
static void generateTextures(S32 numTextures, U32 *textures);
- static void deleteTextures(S32 numTextures, U32 *textures);
+ static void deleteTextures(S32 numTextures, const U32 *textures);
static void deleteDeadTextures();
// Size calculation
@@ -110,7 +112,7 @@ public:
S32 category = sMaxCategories-1);
BOOL createGLTexture(S32 discard_level, const U8* data, BOOL data_hasmips = FALSE, S32 usename = 0);
void setImage(const LLImageRaw* imageraw);
- BOOL setImage(const U8* data_in, BOOL data_hasmips = FALSE);
+ BOOL setImage(const U8* data_in, BOOL data_hasmips = FALSE, S32 usename = 0);
BOOL setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height, BOOL force_fast_update = FALSE);
BOOL setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height, BOOL force_fast_update = FALSE);
BOOL setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_pos, S32 width, S32 height);
@@ -210,8 +212,9 @@ private:
bool mGLTextureCreated ;
LLGLuint mTexName;
+ LLGLuint mNewTexName = 0; // tex name set by background thread to be applied in main thread
U16 mWidth;
- U16 mHeight;
+ U16 mHeight;
S8 mCurrentDiscardLevel;
S8 mDiscardLevelInAtlas;
@@ -319,8 +322,11 @@ public:
void run() override;
- LLThreadSafeQueue<std::function<void()>> mFunctionQueue;
- LLThreadSafeQueue<std::function<void()>> mCallbackQueue;
+ // Work Queue for background thread
+ LL::WorkQueue mFunctionQueue;
+
+ // Work Queue for main thread (run from updateClass)
+ LL::WorkQueue mCallbackQueue;
LLWindow* mWindow;
void* mContext;
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index 669a09d3ce..aad04beea2 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -236,6 +236,10 @@ void LLTexUnit::bindFast(LLTexture* texture)
glActiveTextureARB(GL_TEXTURE0_ARB + mIndex);
gGL.mCurrTextureUnitIndex = mIndex;
mCurrTexture = gl_tex->getTexName();
+ if (!mCurrTexture)
+ {
+ mCurrTexture = LLImageGL::sDefaultGLTexture->getTexName();
+ }
glBindTexture(sGLTextureType[gl_tex->getTarget()], mCurrTexture);
mHasMipMaps = gl_tex->mHasMipMaps;
}
@@ -306,18 +310,20 @@ bool LLTexUnit::bind(LLTexture* texture, bool for_rendering, bool forceBind)
return true;
}
-bool LLTexUnit::bind(LLImageGL* texture, bool for_rendering, bool forceBind)
+bool LLTexUnit::bind(LLImageGL* texture, bool for_rendering, bool forceBind, S32 usename)
{
stop_glerror();
if (mIndex < 0) return false;
+ U32 texname = usename ? usename : texture->getTexName();
+
if(!texture)
{
LL_DEBUGS() << "NULL LLTexUnit::bind texture" << LL_ENDL;
return false;
}
- if(!texture->getTexName())
+ if(!texname)
{
if(LLImageGL::sDefaultGLTexture && LLImageGL::sDefaultGLTexture->getTexName())
{
@@ -327,7 +333,7 @@ bool LLTexUnit::bind(LLImageGL* texture, bool for_rendering, bool forceBind)
return false ;
}
- if ((mCurrTexture != texture->getTexName()) || forceBind)
+ if ((mCurrTexture != texname) || forceBind)
{
gGL.flush();
stop_glerror();
@@ -335,7 +341,7 @@ bool LLTexUnit::bind(LLImageGL* texture, bool for_rendering, bool forceBind)
stop_glerror();
enable(texture->getTarget());
stop_glerror();
- mCurrTexture = texture->getTexName();
+ mCurrTexture = texname;
glBindTexture(sGLTextureType[texture->getTarget()], mCurrTexture);
stop_glerror();
texture->updateBindStats(texture->mTextureMemory);
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h
index 6e2647a16b..7f19a45410 100644
--- a/indra/llrender/llrender.h
+++ b/indra/llrender/llrender.h
@@ -158,7 +158,7 @@ public:
// Binds the LLImageGL to this texture unit
// (automatically enables the unit for the LLImageGL's texture type)
- bool bind(LLImageGL* texture, bool for_rendering = false, bool forceBind = false);
+ bool bind(LLImageGL* texture, bool for_rendering = false, bool forceBind = false, S32 usename = 0);
bool bind(LLTexture* texture, bool for_rendering = false, bool forceBind = false);
// bind implementation for inner loops
diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h
index 2672d600c6..306760b7fb 100644
--- a/indra/llui/llfloater.h
+++ b/indra/llui/llfloater.h
@@ -346,6 +346,8 @@ public:
// handle refocusing.
static void closeFrontmostFloater();
+ static bool isQuitRequested() { return sQuitting; }
+
// LLNotification::Params contextualNotification(const std::string& name)
// {
// return LLNotification::Params(name).context(mNotificationContext);
diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h
index c7df729782..b76d313011 100644
--- a/indra/llwindow/llwindow.h
+++ b/indra/llwindow/llwindow.h
@@ -91,6 +91,9 @@ public:
virtual BOOL setCursorPosition(LLCoordWindow position) = 0;
virtual BOOL getCursorPosition(LLCoordWindow *position) = 0;
+#if LL_WINDOWS
+ virtual BOOL getCursorDelta(LLCoordCommon* delta) = 0;
+#endif
virtual void showCursor() = 0;
virtual void hideCursor() = 0;
virtual BOOL isCursorHidden() = 0;
diff --git a/indra/llwindow/llwindowheadless.h b/indra/llwindow/llwindowheadless.h
index a7ae28aa24..f8ba9bbed4 100644
--- a/indra/llwindow/llwindowheadless.h
+++ b/indra/llwindow/llwindowheadless.h
@@ -54,6 +54,9 @@ public:
void destroySharedContext(void*) {}
/*virtual*/ BOOL setCursorPosition(LLCoordWindow position) {return FALSE;};
/*virtual*/ BOOL getCursorPosition(LLCoordWindow *position) {return FALSE;};
+#if LL_WINDOWS
+ /*virtual*/ BOOL getCursorDelta(LLCoordCommon* delta) { return FALSE; }
+#endif
/*virtual*/ void showCursor() {};
/*virtual*/ void hideCursor() {};
/*virtual*/ void showCursorFromMouseMove() {};
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp
index e668fc1eed..26bb56d72d 100644
--- a/indra/llwindow/llwindowwin32.cpp
+++ b/indra/llwindow/llwindowwin32.cpp
@@ -28,8 +28,6 @@
#if LL_WINDOWS && !LL_MESA_HEADLESS
-#define LL_WINDOW_SINGLE_THREADED 0
-
#include "llwindowwin32.h"
// LLWindow library includes
@@ -85,7 +83,7 @@ extern BOOL gDebugWindowProc;
static std::thread::id sWindowThreadId;
static std::thread::id sMainThreadId;
-#if 1 || LL_WINDOW_SINGLE_THREADED
+#if 1 // flip to zero to enable assertions for functions being called from wrong thread
#define ASSERT_MAIN_THREAD()
#define ASSERT_WINDOW_THREAD()
#else
@@ -482,9 +480,7 @@ LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks,
{
sMainThreadId = LLThread::currentID();
mWindowThread = new LLWindowWin32Thread(this);
-#if !LL_WINDOW_SINGLE_THREADED
mWindowThread->start();
-#endif
//MAINT-516 -- force a load of opengl32.dll just in case windows went sideways
LoadLibrary(L"opengl32.dll");
@@ -492,7 +488,6 @@ LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks,
mIconResource = gIconResource;
mOverrideAspectRatio = 0.f;
mNativeAspectRatio = 0.f;
- mMousePositionModified = FALSE;
mInputProcessingPaused = FALSE;
mPreeditor = NULL;
mKeyCharCode = 0;
@@ -814,6 +809,13 @@ LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks,
initCursors();
setCursor( UI_CURSOR_ARROW );
+ mRawMouse.usUsagePage = 0x01; // HID_USAGE_PAGE_GENERIC
+ mRawMouse.usUsage = 0x02; // HID_USAGE_GENERIC_MOUSE
+ mRawMouse.dwFlags = 0; // adds mouse and also ignores legacy mouse messages
+ mRawMouse.hwndTarget = 0;
+
+ RegisterRawInputDevices(&mRawMouse, 1, sizeof(mRawMouse));
+
// Initialize (boot strap) the Language text input management,
// based on the system's (or user's) default settings.
allowLanguageTextInput(NULL, FALSE);
@@ -1934,31 +1936,26 @@ BOOL LLWindowWin32::setCursorPosition(const LLCoordWindow position)
{
ASSERT_MAIN_THREAD();
- if (!mWindowHandle)
- {
- return FALSE;
- }
+ if (!mWindowHandle)
+ {
+ return FALSE;
+ }
- // Inform the application of the new mouse position (needed for per-frame
- // hover/picking to function).
- mCallbacks->handleMouseMove(this, position.convert(), (MASK)0);
-
- mMousePositionModified = TRUE;
LLCoordScreen screen_pos(position.convert());
-
- mWindowThread->post([=]
+
+ // instantly set the cursor position from the app's point of view
+ mCursorPosition = position;
+ mLastCursorPosition = position;
+
+ // Inform the application of the new mouse position (needed for per-frame
+ // hover/picking to function).
+ mCallbacks->handleMouseMove(this, position.convert(), (MASK)0);
+
+ // actually set the cursor position on the window thread
+ mWindowThread->post([=]()
{
+ // actually set the OS cursor position
SetCursorPos(screen_pos.mX, screen_pos.mY);
- // DEV-18951 VWR-8524 Camera moves wildly when alt-clicking.
- // Because we have preemptively notified the application of the new
- // mouse position via handleMouseMove() above, we need to clear out
- // any stale mouse move events. RN/JC
- MSG msg;
- while (PeekMessage(&msg, NULL, WM_MOUSEMOVE, WM_MOUSEMOVE, PM_REMOVE))
- {
- }
-
- mMousePositionModified = FALSE;
});
return TRUE;
@@ -1967,19 +1964,27 @@ BOOL LLWindowWin32::setCursorPosition(const LLCoordWindow position)
BOOL LLWindowWin32::getCursorPosition(LLCoordWindow *position)
{
ASSERT_MAIN_THREAD();
- POINT cursor_point;
-
- if (!mWindowHandle
- || !GetCursorPos(&cursor_point)
- || !position)
- {
- return FALSE;
- }
+ if (!position)
+ {
+ return FALSE;
+ }
- *position = LLCoordScreen(cursor_point.x, cursor_point.y).convert();
+ *position = mCursorPosition;
return TRUE;
}
+BOOL LLWindowWin32::getCursorDelta(LLCoordCommon* delta)
+{
+ if (delta == nullptr)
+ {
+ return FALSE;
+ }
+
+ *delta = mMouseFrameDelta;
+
+ return TRUE;
+}
+
void LLWindowWin32::hideCursor()
{
ASSERT_MAIN_THREAD();
@@ -2160,34 +2165,31 @@ void LLWindowWin32::gatherInput()
LL_PROFILE_ZONE_SCOPED
MSG msg;
-#if LL_WINDOW_SINGLE_THREADED
- int msg_count = 0;
-
- while ((msg_count < MAX_MESSAGE_PER_UPDATE))
{
- LL_PROFILE_ZONE_NAMED("gi - loop");
- ++msg_count;
- {
- LL_PROFILE_ZONE_NAMED("gi - PeekMessage");
- if (!PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
- {
- break;
- }
- }
+ LLMutexLock lock(&mRawMouseMutex);
+ mMouseFrameDelta = mRawMouseDelta;
- {
- LL_PROFILE_ZONE_NAMED("gi - translate");
- TranslateMessage(&msg);
- }
+ mRawMouseDelta.mX = 0;
+ mRawMouseDelta.mY = 0;
+ }
- {
- LL_PROFILE_ZONE_NAMED("gi - dispatch");
- DispatchMessage(&msg);
- }
+ if (mWindowThread->mFunctionQueue.size() > 0)
+ {
+ LL_PROFILE_ZONE_NAMED("gi - PostMessage");
+ if (mWindowHandle)
+ { // post a nonsense user message to wake up the Window Thread in case any functions are pending
+ // and no windows events came through this frame
+ PostMessage(mWindowHandle, WM_USER + 0x0017, 0xB0B0, 0x1337);
+ }
+ }
+
+ while (mWindowThread->mMessageQueue.tryPopBack(msg))
+ {
+ LL_PROFILE_ZONE_NAMED("gi - message queue");
if (mInputProcessingPaused)
{
- break;
+ continue;
}
// For async host by name support. Really hacky.
@@ -2197,45 +2199,35 @@ void LLWindowWin32::gatherInput()
gAsyncMsgCallback(msg);
}
}
-#else //multi-threaded window impl
+
{
- if (mWindowThread->mFunctionQueue.size() > 0)
+ LL_PROFILE_ZONE_NAMED("gi - function queue");
+ //process any pending functions
+ std::function<void()> curFunc;
+ while (mFunctionQueue.tryPopBack(curFunc))
{
- LL_PROFILE_ZONE_NAMED("gi - PostMessage");
- if (mWindowHandle)
- { // post a nonsense user message to wake up the Window Thread in case any functions are pending
- // and no windows events came through this frame
- PostMessage(mWindowHandle, WM_USER + 0x0017, 0xB0B0, 0x1337);
- }
+ curFunc();
}
-
- while (mWindowThread->mMessageQueue.tryPopBack(msg))
- {
- LL_PROFILE_ZONE_NAMED("gi - message queue");
- if (mInputProcessingPaused)
- {
- continue;
- }
+ }
- // For async host by name support. Really hacky.
- if (gAsyncMsgCallback && (LL_WM_HOST_RESOLVED == msg.message))
- {
- LL_PROFILE_ZONE_NAMED("gi - callback");
- gAsyncMsgCallback(msg);
- }
- }
+ // send one and only one mouse move event per frame BEFORE handling mouse button presses
+ if (mLastCursorPosition != mCursorPosition)
+ {
+ LL_PROFILE_ZONE_NAMED("gi - mouse move");
+ mCallbacks->handleMouseMove(this, mCursorPosition.convert(), mMouseMask);
}
+
+ mLastCursorPosition = mCursorPosition;
{
- LL_PROFILE_ZONE_NAMED("gi - function queue");
- //process any pending functions
+ LL_PROFILE_ZONE_NAMED("gi - mouse queue");
+ // handle mouse button presses AFTER updating mouse cursor position
std::function<void()> curFunc;
- while (mFunctionQueue.tryPopBack(curFunc))
+ while (mMouseQueue.tryPopBack(curFunc))
{
curFunc();
}
}
-#endif
mInputProcessingPaused = FALSE;
@@ -2245,11 +2237,7 @@ void LLWindowWin32::gatherInput()
static LLTrace::BlockTimerStatHandle FTM_KEYHANDLER("Handle Keyboard");
static LLTrace::BlockTimerStatHandle FTM_MOUSEHANDLER("Handle Mouse");
-#if LL_WINDOW_SINGLE_THREADED
-#define WINDOW_IMP_POST(x) x
-#else
#define WINDOW_IMP_POST(x) window_imp->post([=]() { x; })
-#endif
LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_param, LPARAM l_param)
{
@@ -2285,10 +2273,6 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
// mouse is outside window.
LLCoordWindow window_coord((S32)(S16)LOWORD(l_param), (S32)(S16)HIWORD(l_param));
- // This doesn't work, as LOWORD returns unsigned short.
- //LLCoordWindow window_coord(LOWORD(l_param), HIWORD(l_param));
- LLCoordGL gl_coord;
-
// pass along extended flag in mask
MASK mask = (l_param >> 16 & KF_EXTENDED) ? MASK_EXTENDED : 0x0;
BOOL eat_keystroke = TRUE;
@@ -2672,35 +2656,19 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
LL_PROFILE_ZONE_NAMED("mwp - WM_LBUTTONDOWN");
{
LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER);
- window_imp->post([=]()
+ window_imp->postMouseButtonEvent([=]()
{
- auto glc = gl_coord;
sHandleLeftMouseUp = true;
-
+
if (LLWinImm::isAvailable() && window_imp->mPreeditor)
{
window_imp->interruptLanguageTextInput();
}
-
- // Because we move the cursor position in the app, we need to query
- // to find out where the cursor at the time the event is handled.
- // If we don't do this, many clicks could get buffered up, and if the
- // first click changes the cursor position, all subsequent clicks
- // will occur at the wrong location. JC
- if (window_imp->mMousePositionModified)
- {
- LLCoordWindow cursor_coord_window;
- window_imp->getCursorPosition(&cursor_coord_window);
- glc = cursor_coord_window.convert();
- }
- else
- {
- glc = window_coord.convert();
- }
+
MASK mask = gKeyboard->currentMask(TRUE);
- // generate move event to update mouse coordinates
- window_imp->mCallbacks->handleMouseMove(window_imp, glc, mask);
- window_imp->mCallbacks->handleMouseDown(window_imp, glc, mask);
+ auto gl_coord = window_imp->mCursorPosition.convert();
+ window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask);
+ window_imp->mCallbacks->handleMouseDown(window_imp, gl_coord, mask);
});
return 0;
@@ -2711,77 +2679,43 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
case WM_LBUTTONDBLCLK:
{
LL_PROFILE_ZONE_NAMED("mwp - WM_LBUTTONDBLCLK");
- //RN: ignore right button double clicks for now
- //case WM_RBUTTONDBLCLK:
- if (!sHandleDoubleClick)
- {
- sHandleDoubleClick = true;
- return 0;
- }
-
- // Because we move the cursor position in the app, we need to query
- // to find out where the cursor at the time the event is handled.
- // If we don't do this, many clicks could get buffered up, and if the
- // first click changes the cursor position, all subsequent clicks
- // will occur at the wrong location. JC
- if (window_imp->mMousePositionModified)
- {
- LLCoordWindow cursor_coord_window;
- window_imp->getCursorPosition(&cursor_coord_window);
- gl_coord = cursor_coord_window.convert();
- }
- else
- {
- gl_coord = window_coord.convert();
- }
- MASK mask = gKeyboard->currentMask(TRUE);
- // generate move event to update mouse coordinates
- window_imp->post([=]()
+ window_imp->postMouseButtonEvent([=]()
{
- window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask);
- window_imp->mCallbacks->handleDoubleClick(window_imp, gl_coord, mask);
+ //RN: ignore right button double clicks for now
+ //case WM_RBUTTONDBLCLK:
+ if (!sHandleDoubleClick)
+ {
+ sHandleDoubleClick = true;
+ return;
+ }
+ MASK mask = gKeyboard->currentMask(TRUE);
+
+ // generate move event to update mouse coordinates
+ window_imp->mCursorPosition = window_coord;
+ window_imp->mCallbacks->handleDoubleClick(window_imp, window_imp->mCursorPosition.convert(), mask);
});
+
return 0;
}
case WM_LBUTTONUP:
{
LL_PROFILE_ZONE_NAMED("mwp - WM_LBUTTONUP");
{
- LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER);
-
- if (!sHandleLeftMouseUp)
- {
- sHandleLeftMouseUp = true;
- return 0;
- }
- sHandleDoubleClick = true;
- window_imp->post([=]()
+ window_imp->postMouseButtonEvent([=]()
{
- auto glc = gl_coord;
-
- //if (gDebugClicks)
- //{
- // LL_INFOS("Window") << "WndProc left button up" << LL_ENDL;
- //}
- // Because we move the cursor position in the app, we need to query
- // to find out where the cursor at the time the event is handled.
- // If we don't do this, many clicks could get buffered up, and if the
- // first click changes the cursor position, all subsequent clicks
- // will occur at the wrong location. JC
- if (window_imp->mMousePositionModified)
+ LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER);
+ if (!sHandleLeftMouseUp)
{
- LLCoordWindow cursor_coord_window;
- window_imp->getCursorPosition(&cursor_coord_window);
- glc = cursor_coord_window.convert();
- }
- else
- {
- glc = window_coord.convert();
+ sHandleLeftMouseUp = true;
+ return;
}
+ sHandleDoubleClick = true;
+
+
MASK mask = gKeyboard->currentMask(TRUE);
// generate move event to update mouse coordinates
- window_imp->mCallbacks->handleMouseMove(window_imp, glc, mask);
- window_imp->mCallbacks->handleMouseUp(window_imp, glc, mask);
+ window_imp->mCursorPosition = window_coord;
+ window_imp->mCallbacks->handleMouseUp(window_imp, window_imp->mCursorPosition.convert(), mask);
});
}
return 0;
@@ -2792,30 +2726,16 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
LL_PROFILE_ZONE_NAMED("mwp - WM_RBUTTONDOWN");
{
LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER);
- if (LLWinImm::isAvailable() && window_imp->mPreeditor)
- {
- WINDOW_IMP_POST(window_imp->interruptLanguageTextInput());
- }
-
- // Because we move the cursor position in the llviewerapp, we need to query
- // to find out where the cursor at the time the event is handled.
- // If we don't do this, many clicks could get buffered up, and if the
- // first click changes the cursor position, all subsequent clicks
- // will occur at the wrong location. JC
- if (window_imp->mMousePositionModified)
- {
- LLCoordWindow cursor_coord_window;
- window_imp->getCursorPosition(&cursor_coord_window);
- gl_coord = cursor_coord_window.convert();
- }
- else
- {
- gl_coord = window_coord.convert();
- }
- MASK mask = gKeyboard->currentMask(TRUE);
- // generate move event to update mouse coordinates
window_imp->post([=]()
{
+ if (LLWinImm::isAvailable() && window_imp->mPreeditor)
+ {
+ WINDOW_IMP_POST(window_imp->interruptLanguageTextInput());
+ }
+
+ MASK mask = gKeyboard->currentMask(TRUE);
+ // generate move event to update mouse coordinates
+ auto gl_coord = window_imp->mCursorPosition.convert();
window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask);
window_imp->mCallbacks->handleRightMouseDown(window_imp, gl_coord, mask);
});
@@ -2829,28 +2749,11 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
LL_PROFILE_ZONE_NAMED("mwp - WM_RBUTTONUP");
{
LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER);
- // Because we move the cursor position in the app, we need to query
- // to find out where the cursor at the time the event is handled.
- // If we don't do this, many clicks could get buffered up, and if the
- // first click changes the cursor position, all subsequent clicks
- // will occur at the wrong location. JC
- if (window_imp->mMousePositionModified)
- {
- LLCoordWindow cursor_coord_window;
- window_imp->getCursorPosition(&cursor_coord_window);
- gl_coord = cursor_coord_window.convert();
- }
- else
- {
- gl_coord = window_coord.convert();
- }
- MASK mask = gKeyboard->currentMask(TRUE);
- // generate move event to update mouse coordinates
- window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask);
- if (window_imp->mCallbacks->handleRightMouseUp(window_imp, gl_coord, mask))
- {
- return 0;
- }
+ window_imp->postMouseButtonEvent([=]()
+ {
+ MASK mask = gKeyboard->currentMask(TRUE);
+ window_imp->mCallbacks->handleRightMouseUp(window_imp, window_imp->mCursorPosition.convert(), mask);
+ });
}
}
break;
@@ -2861,33 +2764,16 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
LL_PROFILE_ZONE_NAMED("mwp - WM_MBUTTONDOWN");
{
LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER);
- if (LLWinImm::isAvailable() && window_imp->mPreeditor)
- {
- window_imp->interruptLanguageTextInput();
- }
+ window_imp->postMouseButtonEvent([=]()
+ {
+ if (LLWinImm::isAvailable() && window_imp->mPreeditor)
+ {
+ window_imp->interruptLanguageTextInput();
+ }
- // Because we move the cursor position in tllviewerhe app, we need to query
- // to find out where the cursor at the time the event is handled.
- // If we don't do this, many clicks could get buffered up, and if the
- // first click changes the cursor position, all subsequent clicks
- // will occur at the wrong location. JC
- if (window_imp->mMousePositionModified)
- {
- LLCoordWindow cursor_coord_window;
- window_imp->getCursorPosition(&cursor_coord_window);
- gl_coord = cursor_coord_window.convert();
- }
- else
- {
- gl_coord = window_coord.convert();
- }
- MASK mask = gKeyboard->currentMask(TRUE);
- // generate move event to update mouse coordinates
- window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask);
- if (window_imp->mCallbacks->handleMiddleMouseDown(window_imp, gl_coord, mask))
- {
- return 0;
- }
+ MASK mask = gKeyboard->currentMask(TRUE);
+ window_imp->mCallbacks->handleMiddleMouseDown(window_imp, window_imp->mCursorPosition.convert(), mask);
+ });
}
}
break;
@@ -2897,99 +2783,47 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
LL_PROFILE_ZONE_NAMED("mwp - WM_MBUTTONUP");
{
LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER);
- // Because we move the cursor position in the llviewer app, we need to query
- // to find out where the cursor at the time the event is handled.
- // If we don't do this, many clicks could get buffered up, and if the
- // first click changes the cursor position, all subsequent clicks
- // will occur at the wrong location. JC
- if (window_imp->mMousePositionModified)
- {
- LLCoordWindow cursor_coord_window;
- window_imp->getCursorPosition(&cursor_coord_window);
- gl_coord = cursor_coord_window.convert();
- }
- else
- {
- gl_coord = window_coord.convert();
- }
- MASK mask = gKeyboard->currentMask(TRUE);
- // generate move event to update mouse coordinates
- window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask);
- if (window_imp->mCallbacks->handleMiddleMouseUp(window_imp, gl_coord, mask))
- {
- return 0;
- }
+ window_imp->postMouseButtonEvent([=]()
+ {
+ MASK mask = gKeyboard->currentMask(TRUE);
+ window_imp->mCallbacks->handleMiddleMouseUp(window_imp, window_imp->mCursorPosition.convert(), mask);
+ });
}
}
break;
case WM_XBUTTONDOWN:
{
LL_PROFILE_ZONE_NAMED("mwp - WM_XBUTTONDOWN");
- {
- LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER);
- S32 button = GET_XBUTTON_WPARAM(w_param);
- if (LLWinImm::isAvailable() && window_imp->mPreeditor)
+ window_imp->postMouseButtonEvent([=]()
{
- window_imp->interruptLanguageTextInput();
- }
+ LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER);
+ S32 button = GET_XBUTTON_WPARAM(w_param);
+ if (LLWinImm::isAvailable() && window_imp->mPreeditor)
+ {
+ window_imp->interruptLanguageTextInput();
+ }
- // Because we move the cursor position in tllviewerhe app, we need to query
- // to find out where the cursor at the time the event is handled.
- // If we don't do this, many clicks could get buffered up, and if the
- // first click changes the cursor position, all subsequent clicks
- // will occur at the wrong location. JC
- if (window_imp->mMousePositionModified)
- {
- LLCoordWindow cursor_coord_window;
- window_imp->getCursorPosition(&cursor_coord_window);
- gl_coord = cursor_coord_window.convert();
- }
- else
- {
- gl_coord = window_coord.convert();
- }
- MASK mask = gKeyboard->currentMask(TRUE);
- // generate move event to update mouse coordinates
- window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask);
- // Windows uses numbers 1 and 2 for buttons, remap to 4, 5
- if (window_imp->mCallbacks->handleOtherMouseDown(window_imp, gl_coord, mask, button + 3))
- {
- return 0;
- }
- }
+ MASK mask = gKeyboard->currentMask(TRUE);
+ // Windows uses numbers 1 and 2 for buttons, remap to 4, 5
+ window_imp->mCallbacks->handleOtherMouseDown(window_imp, window_imp->mCursorPosition.convert(), mask, button + 3);
+ });
+
}
break;
case WM_XBUTTONUP:
{
LL_PROFILE_ZONE_NAMED("mwp - WM_XBUTTONUP");
- {
- LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER);
- S32 button = GET_XBUTTON_WPARAM(w_param);
- // Because we move the cursor position in the llviewer app, we need to query
- // to find out where the cursor at the time the event is handled.
- // If we don't do this, many clicks could get buffered up, and if the
- // first click changes the cursor position, all subsequent clicks
- // will occur at the wrong location. JC
- if (window_imp->mMousePositionModified)
+ window_imp->postMouseButtonEvent([=]()
{
- LLCoordWindow cursor_coord_window;
- window_imp->getCursorPosition(&cursor_coord_window);
- gl_coord = cursor_coord_window.convert();
- }
- else
- {
- gl_coord = window_coord.convert();
- }
- MASK mask = gKeyboard->currentMask(TRUE);
- // generate move event to update mouse coordinates
- window_imp->mCallbacks->handleMouseMove(window_imp, gl_coord, mask);
- // Windows uses numbers 1 and 2 for buttons, remap to 4, 5
- if (window_imp->mCallbacks->handleOtherMouseUp(window_imp, gl_coord, mask, button + 3))
- {
- return 0;
- }
- }
+
+ LL_RECORD_BLOCK_TIME(FTM_MOUSEHANDLER);
+
+ S32 button = GET_XBUTTON_WPARAM(w_param);
+ MASK mask = gKeyboard->currentMask(TRUE);
+ // Windows uses numbers 1 and 2 for buttons, remap to 4, 5
+ window_imp->mCallbacks->handleOtherMouseUp(window_imp, window_imp->mCursorPosition.convert(), mask, button + 3);
+ });
}
break;
@@ -3029,7 +2863,8 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
// large deltas, like 480 or so. Thus we need to scroll more quickly.
if (z_delta <= -WHEEL_DELTA || WHEEL_DELTA <= z_delta)
{
- window_imp->mCallbacks->handleScrollWheel(window_imp, -z_delta / WHEEL_DELTA);
+ short clicks = -z_delta / WHEEL_DELTA;
+ WINDOW_IMP_POST(window_imp->mCallbacks->handleScrollWheel(window_imp, clicks));
z_delta = 0;
}
return 0;
@@ -3089,11 +2924,16 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
case WM_MOUSEMOVE:
{
LL_PROFILE_ZONE_NAMED("mwp - WM_MOUSEMOVE");
- if (!window_imp->mMousePositionModified)
- {
- MASK mask = gKeyboard->currentMask(TRUE);
- WINDOW_IMP_POST(window_imp->mCallbacks->handleMouseMove(window_imp, window_coord.convert(), mask));
- }
+ // DO NOT use mouse event queue for move events to ensure cursor position is updated
+ // when button events are handled
+ WINDOW_IMP_POST(
+ {
+ LL_PROFILE_ZONE_NAMED("mwp - WM_MOUSEMOVE lambda");
+
+ MASK mask = gKeyboard->currentMask(TRUE);
+ window_imp->mMouseMask = mask;
+ window_imp->mCursorPosition = window_coord;
+ });
return 0;
}
@@ -3242,6 +3082,28 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
}
break;
+ case WM_INPUT:
+ {
+ LL_PROFILE_ZONE_NAMED("MWP - WM_INPUT");
+
+ UINT dwSize = 0;
+ GetRawInputData((HRAWINPUT)l_param, RID_INPUT, NULL, &dwSize, sizeof(RAWINPUTHEADER));
+ llassert(dwSize < 1024);
+
+ U8 lpb[1024];
+
+ if (GetRawInputData((HRAWINPUT)l_param, RID_INPUT, (void*)lpb, &dwSize, sizeof(RAWINPUTHEADER)) == dwSize)
+ {
+ RAWINPUT* raw = (RAWINPUT*)lpb;
+
+ if (raw->header.dwType == RIM_TYPEMOUSE)
+ {
+ LLMutexLock lock(&window_imp->mRawMouseMutex);
+ window_imp->mRawMouseDelta.mX += raw->data.mouse.lLastX;
+ window_imp->mRawMouseDelta.mY -= raw->data.mouse.lLastY;
+ }
+ }
+ }
//list of messages we get often that we don't care to log about
case WM_NCHITTEST:
case WM_NCMOUSEMOVE:
@@ -4747,18 +4609,16 @@ inline void LLWindowWin32Thread::run()
void LLWindowWin32Thread::post(const std::function<void()>& func)
{
-#if LL_WINDOW_SINGLE_THREADED
- func();
-#else
mFunctionQueue.pushFront(func);
-#endif
}
void LLWindowWin32::post(const std::function<void()>& func)
{
-#if LL_WINDOW_SINGLE_THREADED
- func();
-#else
mFunctionQueue.pushFront(func);
-#endif
}
+
+void LLWindowWin32::postMouseButtonEvent(const std::function<void()>& func)
+{
+ mMouseQueue.pushFront(func);
+}
+
diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h
index ea1c103bcd..7a9a30ccea 100644
--- a/indra/llwindow/llwindowwin32.h
+++ b/indra/llwindow/llwindowwin32.h
@@ -35,6 +35,7 @@
#include "lldragdropwin32.h"
#include "llthread.h"
#include "llthreadsafequeue.h"
+#include "llmutex.h"
// Hack for async host by name
#define LL_WM_HOST_RESOLVED (WM_APP + 1)
@@ -99,6 +100,7 @@ public:
void destroySharedContext(void* context) override;
/*virtual*/ BOOL setCursorPosition(LLCoordWindow position);
/*virtual*/ BOOL getCursorPosition(LLCoordWindow *position);
+ /*virtual*/ BOOL getCursorDelta(LLCoordCommon* delta);
/*virtual*/ void showCursor();
/*virtual*/ void hideCursor();
/*virtual*/ void showCursorFromMouseMove();
@@ -222,6 +224,14 @@ protected:
F32 mNativeAspectRatio;
HCURSOR mCursor[ UI_CURSOR_COUNT ]; // Array of all mouse cursors
+ LLCoordWindow mCursorPosition; // mouse cursor position, should only be mutated on main thread
+ LLMutex mRawMouseMutex;
+ RAWINPUTDEVICE mRawMouse;
+ LLCoordWindow mLastCursorPosition; // mouse cursor position from previous frame
+ LLCoordCommon mRawMouseDelta; // raw mouse delta according to window thread
+ LLCoordCommon mMouseFrameDelta; // how much the mouse moved between the last two calls to gatherInput
+
+ MASK mMouseMask;
static BOOL sIsClassRegistered; // has the window class been registered?
@@ -232,7 +242,6 @@ protected:
BOOL mCustomGammaSet;
LPWSTR mIconResource;
- BOOL mMousePositionModified;
BOOL mInputProcessingPaused;
// The following variables are for Language Text Input control.
@@ -262,7 +271,9 @@ protected:
LLWindowWin32Thread* mWindowThread = nullptr;
LLThreadSafeQueue<std::function<void()>> mFunctionQueue;
+ LLThreadSafeQueue<std::function<void()>> mMouseQueue;
void post(const std::function<void()>& func);
+ void postMouseButtonEvent(const std::function<void()>& func);
friend class LLWindowManager;
friend class LLWindowWin32Thread;
diff --git a/indra/newview/llcallingcard.cpp b/indra/newview/llcallingcard.cpp
index 6d20b23e9f..9ee9900eba 100644
--- a/indra/newview/llcallingcard.cpp
+++ b/indra/newview/llcallingcard.cpp
@@ -257,7 +257,6 @@ S32 LLAvatarTracker::addBuddyList(const LLAvatarTracker::buddy_map_t& buds)
LLAvatarName av_name;
LLAvatarNameCache::get(agent_id, &av_name);
- addChangedMask(LLFriendObserver::ADD, agent_id);
LL_DEBUGS() << "Added buddy " << agent_id
<< ", " << (mBuddyInfo[agent_id]->isOnline() ? "Online" : "Offline")
<< ", TO: " << mBuddyInfo[agent_id]->getRightsGrantedTo()
@@ -493,6 +492,7 @@ void LLAvatarTracker::notifyObservers()
// new masks and ids will be processed later from idle.
return;
}
+ LL_PROFILE_ZONE_SCOPED
mIsNotifyObservers = TRUE;
observer_list_t observers(mObservers);
@@ -678,6 +678,7 @@ void LLAvatarTracker::processChangeUserRights(LLMessageSystem* msg, void**)
void LLAvatarTracker::processNotify(LLMessageSystem* msg, bool online)
{
+ LL_PROFILE_ZONE_SCOPED
S32 count = msg->getNumberOfBlocksFast(_PREHASH_AgentBlock);
BOOL chat_notify = gSavedSettings.getBOOL("ChatOnlineNotification");
@@ -712,8 +713,6 @@ void LLAvatarTracker::processNotify(LLMessageSystem* msg, bool online)
// we were tracking someone who went offline
deleteTrackingData();
}
- // *TODO: get actual inventory id
- gInventory.addChangedMask(LLInventoryObserver::CALLING_CARD, LLUUID::null);
}
if(chat_notify)
{
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 8dd8c15b87..52d308f6bd 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -2279,7 +2279,15 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
if (normal_channel >= 0)
{
- gGL.getTexUnit(normal_channel)->bindFast(face->getTexture(LLRender::NORMAL_MAP));
+ auto* texture = face->getTexture(LLRender::NORMAL_MAP);
+ if (texture)
+ {
+ gGL.getTexUnit(normal_channel)->bindFast(texture);
+ }
+ //else
+ //{
+ // TODO handle missing normal map
+ //}
}
gGL.getTexUnit(sDiffuseChannel)->bindFast(face->getTexture(LLRender::DIFFUSE_MAP));
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index d75884cc16..b08fbcbd89 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -715,7 +715,8 @@ BOOL LLDrawPoolBump::bindBumpMap(U8 bump_code, LLViewerTexture* texture, F32 vsi
}
else
{
- gGL.getTexUnit(channel)->bindFast(bump);
+ // NOTE: do not use bindFast here (see SL-16222)
+ gGL.getTexUnit(channel)->bind(bump);
}
return TRUE;
diff --git a/indra/newview/llfloaterimcontainer.cpp b/indra/newview/llfloaterimcontainer.cpp
index 9c84fa1991..2ccb9ab074 100644
--- a/indra/newview/llfloaterimcontainer.cpp
+++ b/indra/newview/llfloaterimcontainer.cpp
@@ -723,7 +723,13 @@ void LLFloaterIMContainer::setMinimized(BOOL b)
}
void LLFloaterIMContainer::setVisible(BOOL visible)
-{ LLFloaterIMNearbyChat* nearby_chat;
+{
+ if (LLFloater::isQuitRequested())
+ {
+ return;
+ }
+
+ LLFloaterIMNearbyChat* nearby_chat;
if (visible)
{
// Make sure we have the Nearby Chat present when showing the conversation container
diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp
index 0f288e05ca..91f314c115 100644
--- a/indra/newview/llglsandbox.cpp
+++ b/indra/newview/llglsandbox.cpp
@@ -1090,7 +1090,7 @@ F32 gpu_benchmark()
delete [] pixels;
//make a dummy triangle to draw with
- LLPointer<LLVertexBuffer> buff = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0, GL_STREAM_DRAW_ARB);
+ LLPointer<LLVertexBuffer> buff = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX, GL_STREAM_DRAW_ARB);
if (!buff->allocateBuffer(3, 0, true))
{
@@ -1100,7 +1100,6 @@ F32 gpu_benchmark()
}
LLStrider<LLVector3> v;
- LLStrider<LLVector2> tc;
if (! buff->getVertexStrider(v))
{
diff --git a/indra/newview/llimview.cpp b/indra/newview/llimview.cpp
index 1059324a16..f5358ba5f2 100644
--- a/indra/newview/llimview.cpp
+++ b/indra/newview/llimview.cpp
@@ -1229,7 +1229,6 @@ LLIMModel::LLIMSession* LLIMModel::addMessageSilently(const LLUUID& session_id,
if (!session)
{
- LL_WARNS() << "session " << session_id << "does not exist " << LL_ENDL;
return NULL;
}
diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp
index fc8179f3b4..844d544e16 100644
--- a/indra/newview/llinventorybridge.cpp
+++ b/indra/newview/llinventorybridge.cpp
@@ -5714,14 +5714,14 @@ class LLCallingCardObserver : public LLFriendObserver
public:
LLCallingCardObserver(LLCallingCardBridge* bridge) : mBridgep(bridge) {}
virtual ~LLCallingCardObserver() { mBridgep = NULL; }
- virtual void changed(U32 mask)
- {
- mBridgep->refreshFolderViewItem();
- if (mask & LLFriendObserver::ONLINE)
- {
- mBridgep->checkSearchBySuffixChanges();
- }
- }
+ virtual void changed(U32 mask)
+ {
+ if (mask & LLFriendObserver::ONLINE)
+ {
+ mBridgep->refreshFolderViewItem();
+ mBridgep->checkSearchBySuffixChanges();
+ }
+ }
protected:
LLCallingCardBridge* mBridgep;
};
@@ -5735,14 +5735,15 @@ LLCallingCardBridge::LLCallingCardBridge(LLInventoryPanel* inventory,
const LLUUID& uuid ) :
LLItemBridge(inventory, root, uuid)
{
- mObserver = new LLCallingCardObserver(this);
- LLAvatarTracker::instance().addObserver(mObserver);
+ mObserver = new LLCallingCardObserver(this);
+ LLAvatarTracker::instance().addParticularFriendObserver(getItem()->getCreatorUUID(), mObserver);
}
LLCallingCardBridge::~LLCallingCardBridge()
{
- LLAvatarTracker::instance().removeObserver(mObserver);
- delete mObserver;
+ LLAvatarTracker::instance().removeParticularFriendObserver(getItem()->getCreatorUUID(), mObserver);
+
+ delete mObserver;
}
void LLCallingCardBridge::refreshFolderViewItem()
diff --git a/indra/newview/llnotificationscripthandler.cpp b/indra/newview/llnotificationscripthandler.cpp
index ba831ab2ed..d896c409d7 100644
--- a/indra/newview/llnotificationscripthandler.cpp
+++ b/indra/newview/llnotificationscripthandler.cpp
@@ -69,7 +69,8 @@ void LLScriptHandler::initChannel()
//--------------------------------------------------------------------------
void LLScriptHandler::addToastWithNotification(const LLNotificationPtr& notification)
{
- LLToastPanel* notify_box = LLToastPanel::buidPanelFromNotification(notification);
+ LL_PROFILE_ZONE_SCOPED
+ LLToastPanel* notify_box = LLToastPanel::buidPanelFromNotification(notification);
LLToast::Params p;
p.notif_id = notification->getID();
diff --git a/indra/newview/llscreenchannel.cpp b/indra/newview/llscreenchannel.cpp
index 681787bcbe..ca48c9d58c 100644
--- a/indra/newview/llscreenchannel.cpp
+++ b/indra/newview/llscreenchannel.cpp
@@ -259,7 +259,8 @@ void LLScreenChannel::updatePositionAndSize(LLRect new_world_rect)
//--------------------------------------------------------------------------
void LLScreenChannel::addToast(const LLToast::Params& p)
{
- bool store_toast = false, show_toast = false;
+ LL_PROFILE_ZONE_SCOPED
+ bool store_toast = false, show_toast = false;
if (mDisplayToastsAlways)
{
diff --git a/indra/newview/lltoastpanel.cpp b/indra/newview/lltoastpanel.cpp
index 100d5ee713..d43da93c61 100644
--- a/indra/newview/lltoastpanel.cpp
+++ b/indra/newview/lltoastpanel.cpp
@@ -114,7 +114,8 @@ void LLToastPanel::snapToMessageHeight(LLTextBase* message, S32 maxLineCount)
LLToastPanel* LLToastPanel::buidPanelFromNotification(
const LLNotificationPtr& notification)
{
- LLToastPanel* res = NULL;
+ LL_PROFILE_ZONE_SCOPED
+ LLToastPanel* res = NULL;
//process tip toast panels
if ("notifytip" == notification->getType())
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index 949e71a4c9..34847d8618 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -1637,19 +1637,6 @@ void LLViewerFetchedTexture::scheduleCreateTexture()
{
//actually create the texture on a background thread
createTexture();
- {
- LL_PROFILE_ZONE_NAMED("iglt - sync");
- if (gGLManager.mHasSync)
- {
- auto sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
- glClientWaitSync(sync, 0, 0);
- glDeleteSync(sync);
- }
- else
- {
- glFinish();
- }
- }
LLImageGLThread::sInstance->postCallback([this]()
{
//finalize on main thread
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 2342b6219c..7dc7b33938 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -3802,8 +3802,15 @@ void LLViewerWindow::updateLayout()
void LLViewerWindow::updateMouseDelta()
{
+#if LL_WINDOWS
+ LLCoordCommon delta;
+ mWindow->getCursorDelta(&delta);
+ S32 dx = delta.mX;
+ S32 dy = delta.mY;
+#else
S32 dx = lltrunc((F32) (mCurrentMousePoint.mX - mLastMousePoint.mX) * LLUI::getScaleFactor().mV[VX]);
S32 dy = lltrunc((F32) (mCurrentMousePoint.mY - mLastMousePoint.mY) * LLUI::getScaleFactor().mV[VY]);
+#endif
//RN: fix for asynchronous notification of mouse leaving window not working
LLCoordWindow mouse_pos;