diff options
-rw-r--r-- | indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl index 0fde2049d5..1855cfceeb 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightAlphaMaskF.glsl @@ -30,7 +30,7 @@ out vec4 frag_color; #endif uniform float minimum_alpha; -uniform float texture_gamma; +uniform float texture_gamma; // either 1.0 or 2.2; see: "::TEXTURE_GAMMA" // render_hud_attachments() -> HUD objects set LLShaderMgr::NO_ATMO; used in LLDrawPoolAlpha::beginRenderPass() uniform int no_atmo; @@ -61,6 +61,10 @@ void fullbright_lighting() color.rgb = fullbrightScaleSoftClip(color.rgb); } + //*TODO: Are we missing an inverse pow() here? + // class1\lighting\lightFullbrightF.glsl has: + // color.rgb = pow(color.rgb, vec3(1.0/texture_gamma)); + frag_color = color; } |