diff options
-rw-r--r-- | indra/llwindow/llwindow.cpp | 7 | ||||
-rw-r--r-- | indra/llwindow/llwindow.h | 5 | ||||
-rw-r--r-- | indra/llwindow/llwindowwin32.cpp | 45 | ||||
-rw-r--r-- | indra/llwindow/llwindowwin32.h | 4 | ||||
-rw-r--r-- | indra/newview/app_settings/settings.xml | 33 | ||||
-rw-r--r-- | indra/newview/llviewerobjectlist.cpp | 3 | ||||
-rw-r--r-- | indra/newview/llviewerwindow.cpp | 10 |
7 files changed, 96 insertions, 11 deletions
diff --git a/indra/llwindow/llwindow.cpp b/indra/llwindow/llwindow.cpp index f4678a70c5..66be3efffc 100644 --- a/indra/llwindow/llwindow.cpp +++ b/indra/llwindow/llwindow.cpp @@ -406,7 +406,10 @@ LLWindow* LLWindowManager::createWindow( BOOL enable_vsync, BOOL use_gl, BOOL ignore_pixel_depth, - U32 fsaa_samples) + U32 fsaa_samples, + U32 max_cores, + U32 max_vram, + F32 max_gl_version) { LLWindow* new_window; @@ -423,7 +426,7 @@ LLWindow* LLWindowManager::createWindow( #elif LL_WINDOWS new_window = new LLWindowWin32(callbacks, title, name, x, y, width, height, flags, - fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples); + fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples, max_cores, max_vram, max_gl_version); #elif LL_DARWIN new_window = new LLWindowMacOSX(callbacks, title, name, x, y, width, height, flags, diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h index 2c538a60c9..862897a48c 100644 --- a/indra/llwindow/llwindow.h +++ b/indra/llwindow/llwindow.h @@ -302,7 +302,10 @@ public: BOOL enable_vsync = FALSE, BOOL use_gl = TRUE, BOOL ignore_pixel_depth = FALSE, - U32 fsaa_samples = 0); + U32 fsaa_samples = 0, + U32 max_cores = 0, + U32 max_vram = 0, + F32 max_gl_version = 4.6f); static BOOL destroyWindow(LLWindow* window); static BOOL isWindowValid(LLWindow *window); }; diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index 950043dff2..c0d3424141 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -418,6 +418,8 @@ struct LLWindowWin32::LLWindowWin32Thread : public LL::ThreadPool // best guess at available video memory in MB std::atomic<U32> mAvailableVRAM; + U32 mMaxVRAM = 0; // maximum amount of vram to allow in the "budget", or 0 for no maximum (see updateVRAMUsage) + IDXGIAdapter3* mDXGIAdapter = nullptr; LPDIRECT3D9 mD3D = nullptr; LPDIRECT3DDEVICE9 mD3DDevice = nullptr; @@ -430,13 +432,36 @@ LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks, BOOL fullscreen, BOOL clearBg, BOOL enable_vsync, BOOL use_gl, BOOL ignore_pixel_depth, - U32 fsaa_samples) - : LLWindow(callbacks, fullscreen, flags) + U32 fsaa_samples, + U32 max_cores, + U32 max_vram, + F32 max_gl_version) + : + LLWindow(callbacks, fullscreen, flags), + mMaxGLVersion(max_gl_version), + mMaxCores(max_cores) { sMainThreadId = LLThread::currentID(); mWindowThread = new LLWindowWin32Thread(); + mWindowThread->mMaxVRAM = max_vram; + //MAINT-516 -- force a load of opengl32.dll just in case windows went sideways LoadLibrary(L"opengl32.dll"); + + + if (mMaxCores != 0) + { + HANDLE hProcess = GetCurrentProcess(); + mMaxCores = llmin(mMaxCores, (U32) 64); + DWORD_PTR mask = 0; + + for (int i = 0; i < mMaxCores; ++i) + { + mask |= ((DWORD_PTR) 1) << i; + } + + SetProcessAffinityMask(hProcess, mask); + } #if 0 // this is probably a bad idea, but keep it in your back pocket if you see what looks like // process deprioritization during profiles @@ -1833,10 +1858,15 @@ void LLWindowWin32::recreateWindow(RECT window_rect, DWORD dw_ex_style, DWORD dw void* LLWindowWin32::createSharedContext() { + mMaxGLVersion = llclamp(mMaxGLVersion, 3.2f, 4.6f); + + S32 version_major = llfloor(mMaxGLVersion); + S32 version_minor = llround((mMaxGLVersion-version_major)*10); + S32 attribs[] = { - WGL_CONTEXT_MAJOR_VERSION_ARB, 4, - WGL_CONTEXT_MINOR_VERSION_ARB, 6, + WGL_CONTEXT_MAJOR_VERSION_ARB, version_major, + WGL_CONTEXT_MINOR_VERSION_ARB, version_minor, WGL_CONTEXT_PROFILE_MASK_ARB, LLRender::sGLCoreProfile ? WGL_CONTEXT_CORE_PROFILE_BIT_ARB : WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB, WGL_CONTEXT_FLAGS_ARB, gDebugGL ? WGL_CONTEXT_DEBUG_BIT_ARB : 0, 0 @@ -4815,6 +4845,11 @@ void LLWindowWin32::LLWindowWin32Thread::updateVRAMUsage() budget_mb = llclamp(afr_mb, (U32) 512, (U32) 2048); } + if ( mMaxVRAM != 0) + { + budget_mb = llmin(budget_mb, mMaxVRAM); + } + U32 cu_mb = info.CurrentUsage / 1024 / 1024; // get an estimated usage based on texture bytes allocated @@ -4826,7 +4861,7 @@ void LLWindowWin32::LLWindowWin32Thread::updateVRAMUsage() } F32 eu_error = (F32)((S32)eu_mb - (S32)cu_mb) / (F32)cu_mb; - U32 target_mb = info.Budget / 1024 / 1024; + U32 target_mb = budget_mb; if (target_mb > 4096) // if 4GB are installed, try to leave 2GB free { diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h index bd53b3e92a..ff287a140e 100644 --- a/indra/llwindow/llwindowwin32.h +++ b/indra/llwindow/llwindowwin32.h @@ -139,7 +139,7 @@ protected: LLWindowWin32(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, int x, int y, int width, int height, U32 flags, BOOL fullscreen, BOOL clearBg, BOOL enable_vsync, BOOL use_gl, - BOOL ignore_pixel_depth, U32 fsaa_samples); + BOOL ignore_pixel_depth, U32 fsaa_samples, U32 max_cores, U32 max_vram, F32 max_gl_version); ~LLWindowWin32(); void initCursors(); @@ -210,6 +210,8 @@ protected: F32 mCurrentGamma; U32 mFSAASamples; + U32 mMaxCores; // for debugging only -- maximum number of CPU cores to use, or 0 for no limit + F32 mMaxGLVersion; // maximum OpenGL version to attempt to use (clamps to 3.2 - 4.6) WORD mPrevGammaRamp[3][256]; WORD mCurrentGammaRamp[3][256]; BOOL mCustomGammaSet; diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 9f10e5cac5..8c96ccd107 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -9221,6 +9221,28 @@ <key>Value</key> <integer>0</integer> </map> + <key>RenderMaxOpenGLVersion</key> + <map> + <key>Comment</key> + <string>Maximum OpenGL version to attempt use (minimum 3.2 maximum 4.6). Requires restart.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>4.6</real> + </map> + <key>RenderMaxVRAMBudget</key> + <map> + <key>Comment</key> + <string>Maximum amount of texture memory to budget for, or 0 for autodetect. Requires restart.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>0</integer> + </map> <key>RenderMaxTextureIndex</key> <map> <key>Comment</key> @@ -16901,5 +16923,16 @@ <key>Value</key> <string></string> </map> + <key>EmulateCoreCount</key> + <map> + <key>Comment</key> + <string>For debugging -- number of cores to restrict the main process to, or 0 for no limit. Requires restart.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>0</integer> + </map> </map> </llsd> diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index 955979e605..dc0785f990 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -789,7 +789,7 @@ void LLViewerObjectList::updateApparentAngles(LLAgent &agent) max_value = llmin((S32) mObjects.size(), mCurLazyUpdateIndex + num_updates); } - +#if 0 // Slam priorities for textures that we care about (hovered, selected, and focused) // Hovered // Assumes only one level deep of parenting @@ -820,6 +820,7 @@ void LLViewerObjectList::updateApparentAngles(LLAgent &agent) } } func; LLSelectMgr::getInstance()->getSelection()->applyToRootObjects(&func); +#endif // Iterate through some of the objects and lazy update their texture priorities for (i = mCurLazyUpdateIndex; i < max_value; i++) diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 88058d1137..5bbb18ed30 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1878,6 +1878,11 @@ LLViewerWindow::LLViewerWindow(const Params& p) U32 fsaa_samples) */ // create window + + U32 max_core_count = gSavedSettings.getU32("EmulateCoreCount"); + U32 max_vram = gSavedSettings.getU32("RenderMaxVRAMBudget"); + F32 max_gl_version = gSavedSettings.getF32("RenderMaxOpenGLVersion"); + mWindow = LLWindowManager::createWindow(this, p.title, p.name, p.x, p.y, p.width, p.height, 0, p.fullscreen, @@ -1885,7 +1890,10 @@ LLViewerWindow::LLViewerWindow(const Params& p) gSavedSettings.getBOOL("RenderVSyncEnable"), !gHeadlessClient, p.ignore_pixel_depth, - 0); //don't use window level anti-aliasing + 0, + max_core_count, + max_vram, + max_gl_version); //don't use window level anti-aliasing if (NULL == mWindow) { |