diff options
-rwxr-xr-x | indra/llmath/llvector4a.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/llmath/llvector4a.h b/indra/llmath/llvector4a.h index 94a61f2b1d..79d0a44551 100755 --- a/indra/llmath/llvector4a.h +++ b/indra/llmath/llvector4a.h @@ -46,6 +46,7 @@ class LLRotation; // of this writing, July 08, 2010) about getting it implemented before you resort to // LLVector3/LLVector4. ///////////////////////////////// +class LLVector4a; LL_ALIGN_PREFIX(16) class LLVector4a @@ -239,7 +240,7 @@ public: // Normalize this vector with respect to the x, y, and z components only. Accurate only to 10-12 bits of precision. W component is destroyed // Same as above except substitutes default vector contents if the vector is non-finite or degenerate due to zero length. // - inline void normalize3fast_checked(LLVector4a* default = NULL); + inline void normalize3fast_checked(LLVector4a* d = 0); // Return true if this vector is normalized with respect to x,y,z up to tolerance inline LLBool32 isNormalized3( F32 tolerance = 1e-3 ) const; |